summaryrefslogtreecommitdiff
path: root/npc/jobs/2-2/noquest/dancer-bard.txt
diff options
context:
space:
mode:
authoramber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-14 16:18:26 +0000
committeramber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-14 16:18:26 +0000
commit581475bc6416790765c498aa3d611f6868ffb64a (patch)
tree347ebf88eaa76e50488f23989d67cad834f3c9b1 /npc/jobs/2-2/noquest/dancer-bard.txt
parent600362764ce348c5c9de96eababff2e08bb90d4a (diff)
downloadhercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.gz
hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.bz2
hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.xz
hercules-581475bc6416790765c498aa3d611f6868ffb64a.zip
Fixed some file types
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-2/noquest/dancer-bard.txt')
-rw-r--r--npc/jobs/2-2/noquest/dancer-bard.txt144
1 files changed, 72 insertions, 72 deletions
diff --git a/npc/jobs/2-2/noquest/dancer-bard.txt b/npc/jobs/2-2/noquest/dancer-bard.txt
index 352708ac2..2d0dc8484 100644
--- a/npc/jobs/2-2/noquest/dancer-bard.txt
+++ b/npc/jobs/2-2/noquest/dancer-bard.txt
@@ -1,72 +1,72 @@
-//Dancer/Bard NPC for Athena by DiaDz
-//No Quests, just npc on location
-//1.1 Added SkillPoint check [Lupus]
-
-//Dancer & Bard - Comodo 189 166 4_F_07
-comodo.gat,189,166,4 script Performance Master 741,{
- if(Class==19) goto bard;
- if(Class==20) goto dance;
- if(Class !=3) goto notarch;
-
- mes "[Performance Master]";
- mes "Welcome to Comodo and the Performers Guild.";
- next;
- mes "[Performance Master]";
- mes "What can I do for you , a Song or Dance perhaps?";
- next;
- menu "Change Job into a Bard/Dancer.",case1,"The Requirements.",case2,"Quit.",case3;
- case1:
- if(JobLevel < 40) goto notlvl;
- if(sex==1) goto M;
- mes "[Performance Master]";
- if(SkillPoint > 0) mes "You need to use up all of your skill points before I can make you a Dancer.";
- if(SkillPoint > 0) close;
- mes "Welcome Glorious Dancer";
- jobchange 20;// Job: Job_Dancer
- close;
-
- M:
- mes "[Performance Master]";
- if(SkillPoint > 0) mes "You need to use up all of your skill points before I can make you a Bard.";
- if(SkillPoint > 0) close;
- mes "Welcome Master Bard";
- jobchange 19;// Job: Job_Bard
- close;
-
- notlvl:
- mes "[Performance Master]";
- mes "you need to be at least Job level 40";
- close;
-
- case2:
- mes "[Performance Master]";
- mes "Archers of Job Level 40 and above may become Dancers or Bards";
- next;
- mes "[Performance Master]";
- mes "Its a Great Time to become a Bard or Dancer they are in Much demand!";
- mes "You can't miss the perfect chance!";
- close;
-
- case3:
- mes "[Performance Master]";
- mes "Please come again sometime";
- close;
-
- dance:
- mes "[Performance Master]";
- mes "You are already a Glorious Dancer.";
- mes "Roam our world and bring joy and harmony to the masses of Midgard.";
- close;
-
- bard:
- mes "[Performance Master]";
- mes "You are already a Masterful Bard.";
- mes "Roam our world and bring joy and harmony to the masses of Midgard.";
- close;
-
- notarch:
- mes "[Performance Master]";
- mes "I'm sorry but there is nothing I can help you with.";
- mes "Only Archers are nimble and dexterous enough to be as graceful as a 'Dancer' or 'Bard'.";
- close;
-}
+//Dancer/Bard NPC for Athena by DiaDz
+//No Quests, just npc on location
+//1.1 Added SkillPoint check [Lupus]
+
+//Dancer & Bard - Comodo 189 166 4_F_07
+comodo.gat,189,166,4 script Performance Master 741,{
+ if(Class==19) goto bard;
+ if(Class==20) goto dance;
+ if(Class !=3) goto notarch;
+
+ mes "[Performance Master]";
+ mes "Welcome to Comodo and the Performers Guild.";
+ next;
+ mes "[Performance Master]";
+ mes "What can I do for you , a Song or Dance perhaps?";
+ next;
+ menu "Change Job into a Bard/Dancer.",case1,"The Requirements.",case2,"Quit.",case3;
+ case1:
+ if(JobLevel < 40) goto notlvl;
+ if(sex==1) goto M;
+ mes "[Performance Master]";
+ if(SkillPoint > 0) mes "You need to use up all of your skill points before I can make you a Dancer.";
+ if(SkillPoint > 0) close;
+ mes "Welcome Glorious Dancer";
+ jobchange 20;// Job: Job_Dancer
+ close;
+
+ M:
+ mes "[Performance Master]";
+ if(SkillPoint > 0) mes "You need to use up all of your skill points before I can make you a Bard.";
+ if(SkillPoint > 0) close;
+ mes "Welcome Master Bard";
+ jobchange 19;// Job: Job_Bard
+ close;
+
+ notlvl:
+ mes "[Performance Master]";
+ mes "you need to be at least Job level 40";
+ close;
+
+ case2:
+ mes "[Performance Master]";
+ mes "Archers of Job Level 40 and above may become Dancers or Bards";
+ next;
+ mes "[Performance Master]";
+ mes "Its a Great Time to become a Bard or Dancer they are in Much demand!";
+ mes "You can't miss the perfect chance!";
+ close;
+
+ case3:
+ mes "[Performance Master]";
+ mes "Please come again sometime";
+ close;
+
+ dance:
+ mes "[Performance Master]";
+ mes "You are already a Glorious Dancer.";
+ mes "Roam our world and bring joy and harmony to the masses of Midgard.";
+ close;
+
+ bard:
+ mes "[Performance Master]";
+ mes "You are already a Masterful Bard.";
+ mes "Roam our world and bring joy and harmony to the masses of Midgard.";
+ close;
+
+ notarch:
+ mes "[Performance Master]";
+ mes "I'm sorry but there is nothing I can help you with.";
+ mes "Only Archers are nimble and dexterous enough to be as graceful as a 'Dancer' or 'Bard'.";
+ close;
+}