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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-04 21:45:50 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-04 21:45:50 +0000 |
commit | b7a88442cefed36b81f80139310061fed10527e1 (patch) | |
tree | 685dd907d26abdf44092c0d44a5ee6c89f825bfc /npc/jobs/2-2/monk.txt | |
parent | 2e18eabebe80793354d235866bd80be0743e5cbd (diff) | |
download | hercules-b7a88442cefed36b81f80139310061fed10527e1.tar.gz hercules-b7a88442cefed36b81f80139310061fed10527e1.tar.bz2 hercules-b7a88442cefed36b81f80139310061fed10527e1.tar.xz hercules-b7a88442cefed36b81f80139310061fed10527e1.zip |
- Here comes the big Job folder Update.
* Updated all 1-1, 2-1, 2-2 and the expanded files to the latest available official files and also added support for baby job change.
* There might be some optimizations still needed at some places and there maybe occur some errors as well or the job change isn't fully working anymore since I didn't test all the jobs through the end (Me = Lazy), if so then please fill out a bug report in our bug tracker: http://rathena.org/board/tracker/project-4-scripts/
* Ninja, Gunslinger and the other files will follow within the next days.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16579 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-2/monk.txt')
-rw-r--r-- | npc/jobs/2-2/monk.txt | 2347 |
1 files changed, 1640 insertions, 707 deletions
diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt index 869011f09..1713fb5a9 100644 --- a/npc/jobs/2-2/monk.txt +++ b/npc/jobs/2-2/monk.txt @@ -1,29 +1,25 @@ //===== rAthena Script ======================================= -//= Monk Job Quest -//===== By: ================================================== -//= Dino9021, Edited / Translated by Celest +// Monk Job change Quest +//===== By: ================================================== +//= Masao +//= Credits: Muad_Dib //===== Current Version: ===================================== -//= 2.5 +//= 1.0 //===== Compatible With: ===================================== -//= rAthena SVN +//= Any rAthena SVN //===== Description: ========================================= -//= [Aegis Conversion] -//= Job quest for Monk classes +//= [Translated from the Official] +//= Job change Quest from Acolyte -> Monk. //===== Additional Comments: ================================= -//= 2.2 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] -//= No longer uses function "F_BlockHigh" -//= 2.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] -//= 2.3a Deleted unused variables. [Samuray22] -//= 2.4 Added Quest Log commands. [Kisuka] -//= 2.5 Removed the need for use of 'goto.' [L0ne_W0lf] +//= 1.0 Updated to latest available official file. [Masao] //============================================================ -prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{ +prt_monk,59,247,1 script Guarding Monk 120,6,2,{ if (Upper == 1) { mes "[Tohobu]"; - mes "Hmm? What business do you have here?"; - mes "If you wish to enter this sacred area,"; - mes "you must give me your name and job level!"; + mes "Hmm? What business do you have"; + mes "here? If you wish to enter this"; + mes "sacred area, you must give me your name and job level!"; next; mes "[Tohobu]"; mes "....Eh?"; @@ -37,7 +33,7 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{ mes "It is odd...I never misunderstand people...oh, well. Have a good day."; close; } - if (BaseJob == Job_Acolyte && MONK_Q == 0) { + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q == 0)) { mes "[Tohobu]"; mes "Hmm? What business do you have here?"; mes "If you wish to enter this sacred area,"; @@ -62,7 +58,7 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{ mes "Very well... why have you come here"; mes "" + strcharinfo(0) + "?"; next; - switch(select("To visit and learn about monks.:I wish to become a monk...:I'm tired and need to rest...")) { + switch (select("To visit and learn about monks.:I wish to become a monk...:I'm tired and need to rest...")) { case 1: mes "[Tohobu]"; mes "I see..."; @@ -72,7 +68,7 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{ set MONK_Q,1; close; case 2: - if (BaseJob == Job_Acolyte && JobLevel > 39) { + if ((Class == Job_Acolyte) && (JobLevel > 39)) { mes "[Tohobu]"; mes "Hmm you seem as though you have been training for this..."; mes "That is good. Go see our sensei Moohae. Speak with him."; @@ -81,7 +77,7 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{ setquest 3016; close; } - else if (BaseJob == Job_Acolyte && JobLevel < 40) { + if ((Class == Job_Acolyte) && (JobLevel < 40)) { mes "[Tohobu]"; mes "Hmm, you do not seem ready to become a monk."; mes "To become a monk you must be,"; @@ -99,11 +95,9 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{ set MONK_Q,1; close; } - else { - mes "[Tohobu]"; - mes "Hahahha that was a good joke!"; - close; - } + mes "[Tohobu]"; + mes "Hahahha that was a good joke!"; + close; case 3: mes "[Tohobu]"; mes "Yes, we all need to take a rest once in a while..."; @@ -120,177 +114,169 @@ prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{ close; } } - else { - if (MONK_Q == 1 && BaseJob == Job_Acolyte) { + if ((MONK_Q == 1) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) { + mes "[Tohobu]"; + mes "What do you think? Did your visit reveal anything to your spirit?"; + next; + switch (select("No...:I wish to become a monk.:I need to rest...")) { + case 1: mes "[Tohobu]"; - mes "What do you think? Did your visit reveal anything to your spirit?"; - next; - switch(select("No...:I wish to become a monk.:I need to rest...")) { - case 1: + mes "I see, there is no shame in that."; + mes "I hope that your experience here with"; + mes "our brothers has helped you become one"; + mes "step closer to true enlightenment."; + set MONK_Q,1; + close; + case 2: + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel > 39)) { mes "[Tohobu]"; - mes "I see, there is no shame in that."; - mes "I hope that your experience here with"; - mes "our brothers has helped you become one"; - mes "step closer to true enlightenment."; - set MONK_Q,1; + mes "Hmm you seem as though you have been training for this..."; + mes "That is good. Go see our sensei Moohae. Speak with him."; + mes "He will help you start your training."; + set MONK_Q,2; + setquest 3016; close; - case 2: - if (BaseJob == Job_Acolyte && JobLevel > 39) { - mes "[Tohobu]"; - mes "Hmm you seem as though you have been training for this..."; - mes "That is good. Go see our sensei Moohae. Speak with him."; - mes "He will help you start your training."; - set MONK_Q,2; - setquest 3016; - close; - } - else if (BaseJob == Job_Acolyte && JobLevel < 40) { - mes "[Tohobu]"; - mes "Hmm, you do not seem ready to become a monk."; - mes "To become a monk you must be,"; - mes "at least a job level 40 Acolyte."; - mes "If not, you are not yet ready to become a monk."; - next; - mes "[Tohobu]"; - mes "Come back to me when you have trained more on your own"; - mes "and I will let you know if you are ready."; - next; - mes "[Tohobu]"; - mes "I hope that you will soon join us in our"; - mes "path to inner peace and enlightenment."; - mes "I'll be waiting here for you."; - set MONK_Q,1; - close; - } - else { - mes "[Tohobu]"; - mes "Hahahha that was a good joke!"; - close; - } - case 3: + } + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel < 40)) { mes "[Tohobu]"; - mes "Yes, we all need to take a rest once in a while..."; - mes "It is a good idea not to stress your self."; - mes "Come in and make yourself comfortable."; - mes "Rest as long as you need to."; + mes "Hmm, you do not seem ready to become a monk."; + mes "To become a monk you must be,"; + mes "at least a job level 40 Acolyte."; + mes "If not, you are not yet ready to become a monk."; next; mes "[Tohobu]"; - mes "I hope that you become energized"; - mes "when observing our brothers in their"; - mes "pursuit of spiritual enlightenment."; - mes "I hope you reach it too."; + mes "Come back to me when you have trained more on your own"; + mes "and I will let you know if you are ready."; + next; + mes "[Tohobu]"; + mes "I hope that you will soon join us in our"; + mes "path to inner peace and enlightenment."; + mes "I'll be waiting here for you."; set MONK_Q,1; close; } - } - if (MONK_Q == 0) { mes "[Tohobu]"; - mes "Hmm? What business do you have here?"; - mes "If you wish to enter this sacred area,"; - mes "You must give me your name, job level, and level!"; - next; + mes "Hahahha that was a good joke!"; + close; + case 3: mes "[Tohobu]"; - mes "Now, please tell me your name as well as your job level!"; + mes "Yes, we all need to take a rest once in a while..."; + mes "It is a good idea not to stress your self."; + mes "Come in and make yourself comfortable."; + mes "Rest as long as you need to."; next; - if (select("Ignore.:Tell him.") == 1) { - mes "[Tohobu]"; - mes "To ignore another is disrespectful, get out!"; - close2; - warp "prt_fild03",357,256; - end; - } mes "[Tohobu]"; - mes "Hmm... " + strcharinfo(0) + " is your name?"; - mes "...did I say it right?"; - mes "Okay, and your job level is " + JobLevel + " correct?"; - next; + mes "I hope that you become energized"; + mes "when observing our brothers in their"; + mes "pursuit of spiritual enlightenment."; + mes "I hope you reach it too."; + set MONK_Q,1; + close; + } + } + if (MONK_Q == 0) { + mes "[Tohobu]"; + mes "Hmm? What business do you have here?"; + mes "If you wish to enter this sacred area,"; + mes "You must give me your name, job level, and level!"; + next; + mes "[Tohobu]"; + mes "Now, please tell me your name as well as your job level!"; + next; + if (select("Ignore.:Tell him.") == 1) { mes "[Tohobu]"; - mes "Okay, Now, why have you come here"; - mes "" + strcharinfo(0) + "?"; - next; - switch(select("To visit and learn about monks.:I wish to become a monk...:I'm tired and need to rest...")) { - case 1: + mes "To ignore another is disrespectful, get out!"; + close2; + warp "prt_fild03",357,256; + end; + } + mes "[Tohobu]"; + mes "Hmm... " + strcharinfo(0) + " is your name?"; + mes "...did I say it right?"; + mes "Okay, and your job level is " + JobLevel + " correct?"; + next; + mes "[Tohobu]"; + mes "Okay, Now, why have you come here"; + mes "" + strcharinfo(0) + "?"; + next; + switch (select("To visit and learn about monks.:I wish to become a monk...:I'm tired and need to rest...")) { + case 1: + mes "[Tohobu]"; + mes "I see..."; + mes "We monks live our lives for God and spiritual enlightenment."; + mes "We improve our bodies as well as our minds to reach true inner peace."; + mes "May you find your inner peace as well."; + set MONK_Q,1; + close; + case 2: + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel > 39)) { mes "[Tohobu]"; - mes "I see..."; - mes "We monks live our lives for God and spiritual enlightenment."; - mes "We improve our bodies as well as our minds to reach true inner peace."; - mes "May you find your inner peace as well."; - set MONK_Q,1; + mes "Hmm you seem as though you have been training for this..."; + mes "That is good. Go see our sensei Moohae, speak with him"; + mes "and he will help you start new training."; + set MONK_Q,2; + setquest 3016; close; - case 2: - if (BaseJob == Job_Acolyte && JobLevel > 39) { - mes "[Tohobu]"; - mes "Hmm you seem as though you have been training for this..."; - mes "That is good. Go see our sensei Moohae, speak with him"; - mes "and he will help you start new training."; - set MONK_Q,2; - setquest 3016; - close; - } - else if (BaseJob == Job_Acolyte && JobLevel < 40) { - mes "[Tohobu]"; - mes "Hmm, you do not seem ready to become a monk."; - mes "To become a monk you must be,"; - mes "at least a job level 40 Acolyte."; - mes "If not, you are not yet ready to become a monk."; - next; - mes "[Tohobu]"; - mes "Come back to me when you have trained more on your own"; - mes "and I will let you know if you are ready."; - next; - mes "[Tohobu]"; - mes "I hope that you will soon join us in our"; - mes "path to inner peace and enlightenment."; - mes "I'll be waiting here for you."; - set MONK_Q,1; - close; - } - else { - mes "[Tohobu]"; - mes "Hahahha that was a good joke!"; - close; - } - case 3: + } + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel < 40)) { + mes "[Tohobu]"; + mes "Hmm, you do not seem ready to become a monk."; + mes "To become a monk you must be,"; + mes "at least a job level 40 Acolyte."; + mes "If not, you are not yet ready to become a monk."; + next; mes "[Tohobu]"; - mes "Yes, we all need to take a rest once in a while..."; - mes "It is a good idea not to stress your self."; - mes "Come in and make yourself comfortable."; - mes "Rest as long as you need to."; + mes "Come back to me when you have trained more on your own"; + mes "and I will let you know if you are ready."; next; mes "[Tohobu]"; - mes "I hope that you become energized"; - mes "when observing our brothers in their"; - mes "pursuit of spiritual enlightenment."; - mes "I hope you reach it too."; + mes "I hope that you will soon join us in our"; + mes "path to inner peace and enlightenment."; + mes "I'll be waiting here for you."; set MONK_Q,1; close; } - } - else if (MONK_Q == 1) { - mes "[Tohobu]"; - mes "Listen carefully on your journey."; - mes "There is much to learn."; - close; - } - else if (BaseJob == Job_Acolyte && MONK_Q == 2) { mes "[Tohobu]"; - mes "Hmm... would you like to meet sensei Moohae?"; - mes "He is in the south east area in 'The Hall of Monks'."; + mes "Hahahha that was a good joke!"; close; - } - else if (BaseJob == Job_Acolyte && MONK_Q > 2) { + case 3: mes "[Tohobu]"; - mes "I hope you do well in your training and I look forward to seeing you again."; - close; - } - else { + mes "Yes, we all need to take a rest once in a while..."; + mes "It is a good idea not to stress your self."; + mes "Come in and make yourself comfortable."; + mes "Rest as long as you need to."; + next; mes "[Tohobu]"; - mes "Welcome to the central chamber of our Church."; - mes "Please, try not to disturb the other monks."; - mes "Even if you are a monk yourself."; + mes "I hope that you become energized"; + mes "when observing our brothers in their"; + mes "pursuit of spiritual enlightenment."; + mes "I hope you reach it too."; + set MONK_Q,1; close; } } + if (MONK_Q == 1) { + mes "[Tohobu]"; + mes "Listen carefully on your journey."; + mes "There is much to learn."; + close; + } + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q == 2)) { + mes "[Tohobu]"; + mes "Hmm... would you like to meet sensei Moohae?"; + mes "He is in the south east area in 'The Hall of Monks'."; + close; + } + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q > 2)) { + mes "[Tohobu]"; + mes "I hope you do well in your training and I look forward to seeing you again."; + close; + } + mes "[Tohobu]"; + mes "Welcome to the central chamber of our Church."; + mes "Please, try not to disturb the other monks."; + mes "Even if you are a monk yourself."; + close; OnTouch: if (MONK_Q == 0) { @@ -309,13 +295,13 @@ OnTouch: mes "You may learn something..."; close; } - if (BaseJob == Job_Acolyte && MONK_Q == 2) { + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q == 2)) { mes "[Tohobu]"; mes "Hmm.....you wish to see our sensei Moohae?"; mes "He is in the south east section of this building."; close; } - if (BaseJob == Job_Acolyte && MONK_Q > 2) { + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q > 2)) { mes "[Tohobu]"; mes "I look forward to seeing you become a monk and joining us."; close; @@ -323,18 +309,24 @@ OnTouch: end; } -monk_in,99,58,1 script Sensei Moohae#mk 60,{ +monk_in,99,58,1 script Sensei Moohae 60,{ + if (Upper == 1) { + mes "[Sensei Moohae]"; + mes "I hope you find god here in the nature ...!!"; + mes "Come here and relax a little, you who have been here before."; + close; + } mes "[Sensei Moohae]"; mes "Greetings, you seem to be on a pure path."; mes "Come in, come in, what can I do for you today?"; next; - if (SkillPoint) { + if (SkillPoint != 0) { mes "[Sensei Moohae]"; mes "If you have free skill points, you will lose them during a job change."; mes "Make sure to use any skill points you have."; close; } - if (BaseJob == Job_Acolyte && MONK_Q == 2 && JobLevel > 39) { + if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (MONK_Q == 2) && (JobLevel > 39)) { mes "[Sensei Moohae]"; mes "I sense a fighting spirit, do you wish to become a monk? "; next; @@ -347,10 +339,11 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ } mes "[Sensei Moohae]"; mes "There are still those who wish to follow the old ways."; - if (Sex) + if (Sex == 1) { mes "A strong young man. I am pleased of your will to join us."; - else + } else { mes "Such a delicate flower. I am pleased to see your will to join us."; + } next; mes "[Sensei Moohae]"; mes "Oh, you are the new pupil that wishes to join us..."; @@ -379,32 +372,125 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "[Sensei Moohae]"; mes "Let us start with a simple task."; next; - switch(rand(1,7)) { - case 1: setarray .@items[0], 938,5, 1055,10, 511,20, 3; changequest 3016,3017; break; - case 2: setarray .@items[0], 942,20, 1002,5, 510,3, 4; changequest 3016,3018; break; - case 3: setarray .@items[0], 905,30, 909,5, 955,10, 5; changequest 3016,3019; break; - case 4: setarray .@items[0], 943,5, 935,20, 912,5, 6; changequest 3016,3020; break; - case 5: setarray .@items[0], 7053,5, 509,10, 508,10, 7; changequest 3016,3021; break; - case 6: setarray .@items[0], 913,10, 948,4, 7033,20, 8; changequest 3016,3022; break; - case 7: setarray .@items[0], 1027,5, 1025,20, 1042,10, 9; changequest 3016,3023; break; + set .@item_need,rand(1,7); + if (.@item_need == 1) { + mes "[Sensei Moohae]"; + mes "5 Sticky Mucus,"; + mes "10 Earthworm Peeling,"; + mes "20 Green Herb."; + mes "Find these items and return to me."; + set MONK_Q,3; + changequest 3016,3017; + next; + mes "[Sensei Moohae]"; + mes "Why the face? This is a test of your abilities."; + next; + mes "[Sensei Moohae]"; + mes "If you are unable to return with these items, you are not yet ready to become a monk."; + mes "Be sure to collect all the items I listed."; + mes "May God be with you."; + close; + } + if (.@item_need == 2) { + mes "[Sensei Moohae]"; + mes "20 Yoyo Tail,"; + mes "5 Iron Ore,"; + mes "3 Blue Herb."; + mes "Find these items and return to me."; + set MONK_Q,4; + changequest 3016,3018; + next; + mes "[Sensei Moohae]"; + mes "What's wrong? This is a test of your abilities."; + next; + mes "[Sensei Moohae]"; + mes "If you are unable to return with these items, you are not yet ready to become a monk."; + mes "Be sure to collect all the items I listed."; + mes "May God be with you."; + close; + } + if (.@item_need == 3) { + mes "[Sensei Moohae]"; + mes "30 Stem,"; + mes "5 Jellopy,"; + mes "10 Worm Peelings."; + mes "Find these items and return to me."; + set MONK_Q,5; + changequest 3016,3019; + next; + mes "[Sensei Moohae]"; + mes "You do understand don't you? This is a test of your abilities."; + next; + mes "[Sensei Moohae]"; + mes "If you are unable to return with these items, you are not yet ready to become a monk."; + mes "Be sure to collect all the items I listed."; + mes "May God be with you."; + close; + } + if (.@item_need == 4) { + mes "[Sensei Moohae]"; + mes "5 Solid Shell,"; + mes "20 Shell,"; + mes "5 Zargon."; + mes "Find these items and return to me"; + set MONK_Q,6; + changequest 3016,3020; + next; + mes "[Sensei Moohae]"; + mes "Don't look at me like that. This is a test of your abilities."; + next; + mes "[Sensei Moohae]"; + mes "If you are unable to return with these items, you are not yet ready to become a monk."; + mes "Be sure to collect all the items I listed."; + mes "May God be with you."; + close; + } + if (.@item_need == 5) { + mes "[Sensei Moohae]"; + mes "5 Cyfar,"; + mes "10 White Herb,"; + mes "10 Yellow Herb."; + mes "Find these items and return to me"; + set MONK_Q,7; + changequest 3016,3021; + next; + mes "[Sensei Moohae]"; + mes "You don't seem concerned, this is a test of your abilities You should take this seriously."; + next; + mes "[Sensei Moohae]"; + mes "If you are unable to return with these items, you are not yet ready to become a monk."; + mes "Be sure to collect all the items I listed."; + mes "May God be with you."; + close; + } + if (.@item_need == 6) { + mes "[Sensei Moohae]"; + mes "10 Tooth of Bat,"; + mes "5 Bear's Footskin,"; + mes "20 Poison Spore."; + mes "Find these items and return to me"; + set MONK_Q,8; + changequest 3016,3022; + next; + mes "[Sensei Moohae]"; + mes "It is a test of your abilities so make sure you acquire these on your own."; + next; + mes "[Sensei Moohae]"; + mes "If you are unable to return with these items, you are not yet ready to become a monk."; + mes "Be sure to collect all the items I listed."; + mes "May God be with you."; + close; } mes "[Sensei Moohae]"; - mes .@items[1]+" "+getitemname(.@items[0])+","; - mes .@items[3]+" "+getitemname(.@items[2])+","; - mes .@items[5]+" "+getitemname(.@items[4])+"."; - mes "Find these items and return to me."; - set MONK_Q,.@items[6]; + mes "5 Porcupine Quill."; + mes "20 Cobweb,"; + mes "10 Bug Leg."; + mes "Find these items and return to me"; + set MONK_Q,9; + changequest 3016,3023; next; mes "[Sensei Moohae]"; - switch (.@items[6]) { - case 3: mes "Why the face? This is a test of your abilities."; break; - case 4: mes "What's wrong? This is a test of your abilities."; break; - case 5: mes "You do understand don't you? This is a test of your abilities."; break; - case 6: mes "Don't look at me like that. This is a test of your abilities."; break; - case 7: mes "You don't seem concerned, this is a test of your abilities You should take this seriously."; break; - case 8: mes "It is a test of your abilities so make sure you acquire these on your own."; break; - case 9: mes "Don't be concerned, I believe you can do it. This is only to test your abilities."; break; - } + mes "Don't be concerned, I believe you can do it. This is only to test your abilities."; next; mes "[Sensei Moohae]"; mes "If you are unable to return with these items, you are not yet ready to become a monk."; @@ -412,11 +498,11 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "May God be with you."; close; } - else if (MONK_Q == 3) { + if (MONK_Q == 3) { mes "[Sensei Moohae]"; mes "You are back, did you bring what I asked?"; next; - if (countitem(938) > 4 && countitem(1055) > 9 && countitem(511) > 19) { + if ((countitem(938) > 4) && (countitem(1055) > 9) && (countitem(511) > 19)) { mes "[Sensei Moohae]"; mes "Well done, you found all the items."; mes "I will tell this to the elders."; @@ -432,22 +518,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "He is in the north west."; close; } - else { - mes "[Sensei Moohae]"; - mes "How can you think to be done?"; - mes "You do not have what I asked for!"; - mes "5 Sticky Mucus,"; - mes "10 Earthworm Peeling,"; - mes "20 Green Herb."; - mes "These are the items I require, go find them all."; - close; - } + mes "[Sensei Moohae]"; + mes "How can you think to be done?"; + mes "You do not have what I asked for!"; + mes "5 Sticky Mucus,"; + mes "10 Earthworm Peeling,"; + mes "20 Green Herb."; + mes "These are the items I require, go find them all."; + close; } - else if (MONK_Q == 4) { + if (MONK_Q == 4) { mes "[Sensei Moohae]"; mes "...eh?"; next; - if (countitem(942) > 19 && countitem(1002) > 4 && countitem(510) > 2) { + if ((countitem(942) > 19) && (countitem(1002) > 4) && (countitem(510) > 2)) { mes "[Sensei Moohae]"; mes "Very good, you found all the items."; mes "I will tell this to the elders."; @@ -463,22 +547,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "He is in the north west."; close; } - else { - mes "[Sensei Moohae]"; - mes "Why did you return?"; - mes "You do not have what I asked for!"; - mes "20 Yoyo Tail,"; - mes "5 Iron Ore,"; - mes "3 Blue Herb."; - mes "These are the items I require, go find them all."; - close; - } + mes "[Sensei Moohae]"; + mes "Why did you return?"; + mes "You do not have what I asked for!"; + mes "20 Yoyo Tail,"; + mes "5 Iron Ore,"; + mes "3 Blue Herb."; + mes "These are the items I require, go find them all."; + close; } - else if (MONK_Q == 5) { + if (MONK_Q == 5) { mes "[Sensei Moohae]"; mes "Hmm?"; next; - if (countitem(905) > 29 && countitem(909) > 4 && countitem(955) > 9) { + if ((countitem(905) > 29) && (countitem(909) > 4) && (countitem(955) > 9)) { mes "[Sensei Moohae]"; mes "See, that wasn't so bad you real found all the items."; mes "I will tell this to the elders."; @@ -494,22 +576,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "He is in the north west."; close; } - else { - mes "[Sensei Moohae]"; - mes "How can you think to be done?"; - mes "You do not have what I asked for!"; - mes "30 Stem,"; - mes "5 Jellopy"; - mes "10 Worm Peelings"; - mes "These are the items I require, go find them all."; - close; - } + mes "[Sensei Moohae]"; + mes "How can you think to be done?"; + mes "You do not have what I asked for!"; + mes "30 Stem,"; + mes "5 Jellopy"; + mes "10 Worm Peelings"; + mes "These are the items I require, go find them all."; + close; } - else if (MONK_Q == 6) { + if (MONK_Q == 6) { mes "[Sensei Moohae]"; mes "I have been waiting for you."; next; - if (countitem(943) > 4 && countitem(935) > 19 && countitem(912) > 4) { + if ((countitem(943) > 4) && (countitem(935) > 19) && (countitem(912) > 4)) { mes "[Sensei Moohae]"; mes "Impressive, you really found all the items."; mes "I will tell this to the elders."; @@ -525,22 +605,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "He is in the north west."; close; } - else { - mes "[Sensei Moohae]"; - mes "How can you think to be done?"; - mes "You do not have what I asked for!"; - mes "5 Solid Shell,"; - mes "20 Shell,"; - mes "5 Zargon."; - mes "These are the items I require, go find them all."; - close; - } + mes "[Sensei Moohae]"; + mes "How can you think to be done?"; + mes "You do not have what I asked for!"; + mes "5 Solid Shell,"; + mes "20 Shell,"; + mes "5 Zargon."; + mes "These are the items I require, go find them all."; + close; } - else if (MONK_Q == 7) { + if (MONK_Q == 7) { mes "[Sensei Moohae]"; mes "Hello again. Back so soon?"; next; - if (countitem(7053) > 4 && countitem(509) > 9 && countitem(508) > 9) { + if ((countitem(7053) > 4) && (countitem(509) > 9) && (countitem(508) > 9)) { mes "[Sensei Moohae]"; mes "Very nice, you found all the items."; mes "I will tell this to the elders."; @@ -556,22 +634,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "He is in the north west."; close; } - else { - mes "[Sensei Moohae]"; - mes "Where are the items...?"; - mes "You do not have what I asked for!"; - mes "5 Cyfar,"; - mes "10 White Herb,"; - mes "10 Yellow Herb."; - mes "These are the items I require, go find them all."; - close; - } + mes "[Sensei Moohae]"; + mes "Where are the items...?"; + mes "You do not have what I asked for!"; + mes "5 Cyfar,"; + mes "10 White Herb,"; + mes "10 Yellow Herb."; + mes "These are the items I require, go find them all."; + close; } - else if (MONK_Q == 8) { + if (MONK_Q == 8) { mes "[Sensei Moohae]"; mes "Hmm?"; next; - if (countitem(913) > 9 && countitem(948) > 4 && countitem(7033) > 19) { + if ((countitem(913) > 9) && (countitem(948) > 4) && (countitem(7033) > 19)) { mes "[Sensei Moohae]"; mes "Excellent, all the items I asked for."; mes "I will tell this to the elders."; @@ -587,22 +663,20 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "He is in the north west."; close; } - else { - mes "[Sensei Moohae]"; - mes "How can you think to be done?"; - mes "You do not have what I asked for!"; - mes "10 Tooth of Bat,"; - mes "5 Bear's Foot skin"; - mes "20 Poison Spore"; - mes "These are the items I require, go find them all."; - close; - } + mes "[Sensei Moohae]"; + mes "How can you think to be done?"; + mes "You do not have what I asked for!"; + mes "10 Tooth of Bat,"; + mes "5 Bear's Foot skin"; + mes "20 Poison Spore"; + mes "These are the items I require, go find them all."; + close; } - else if (MONK_Q == 9) { + if (MONK_Q == 9) { mes "[Sensei Moohae]"; mes "Welcome back."; next; - if (countitem(1027) > 4 && countitem(1025) > 19 && countitem(1042) > 9) { + if ((countitem(1027) > 4) && (countitem(1025) > 19) && (countitem(1042) > 9)) { mes "[Sensei Moohae]"; mes "Wow, you found all the items!!"; mes "I will tell this to the elders."; @@ -618,49 +692,48 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "He is in the north west."; close; } - else { - mes "[Sensei Moohae]"; - mes "How can you think to be done?"; - mes "You do not have what I asked for!"; - mes "5 Porcupine Quill,"; - mes "20 Cobweb,"; - mes "10 Bug Leg."; - mes "These are the items I require, go find them all."; - close; - } + mes "[Sensei Moohae]"; + mes "How can you think to be done?"; + mes "You do not have what I asked for!"; + mes "5 Porcupine Quill,"; + mes "20 Cobweb,"; + mes "10 Bug Leg."; + mes "These are the items I require, go find them all."; + close; } - else if (MONK_Q > 9 && MONK_Q < 14) { + if ((MONK_Q > 9) && (MONK_Q < 14)) { mes "[Sensei Moohae]"; mes "I told you already."; mes "Go find ^CC0000Touha^000000."; mes "He is a little north west of here."; close; } - else if (MONK_Q > 13 && MONK_Q < 26) { + if ((MONK_Q > 13) && (MONK_Q < 26)) { mes "[Sensei Moohae]"; mes "Oh, are you still in the process of training?"; mes "Hurry and finish!"; close; } - else if (MONK_Q > 25 && MONK_Q < 27) { + if ((MONK_Q > 25) && (MONK_Q < 27)) { mes "[Sensei Moohae]"; mes "I hear good things coming from your training."; mes "Good luck and work hard. You will do great things as a monk."; close; } - else if (MONK_Q == 27 && BaseJob == Job_Acolyte) { + if ((MONK_Q == 27) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) { mes "[Sensei Moohae]"; mes ".......Hmmm....."; mes "Go to Tomoon, get a special potion from him. It will look like a green potion, but it isn't. Bring it to me..."; close; } - else if (MONK_Q == 28 && BaseJob == Job_Acolyte) { + if ((MONK_Q == 28) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) { if (countitem(506) > 0) { mes "[Sensei Moohae]"; mes "Do you still have the medicine you were supposed to bring?"; mes "You must drink that green potion to strengthen yourself for becoming a monk."; + close; } - else if (countitem(506) == 0) { + if (countitem(506) == 0) { mes "[Sensei Moohae]"; mes "Have you finished the task? Good, so you do have what it takes to become a monk."; mes "You didn't throw away the precious potion did you?"; @@ -673,7 +746,7 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "But first, answer me these questions."; mes "Do you dedicate the remainder of your life to the pursuit of purity?"; next; - if (select("Yes.:No.") == 2) { + switch (select("Yes.:No.") == 2) { mes "[Sensei Moohae]"; mes "....with that kind of reply..."; mes "Have you not enough heart to become a monk?"; @@ -728,7 +801,7 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "[Sensei Moohae]"; mes "Will you assist your comrades by gathering monsters to follow you?"; next; - if (select("Yes.:No.") == 1) { + if (select("Yes.:No.") == 2) { mes "[Sensei Moohae]"; mes "That is not acceptable. Purposely taunting monsters to follow you can be very dangerous and harmful to others. This is not the way of a monk."; mes "... that behavior is regarded as careless and is not tolerated."; @@ -773,10 +846,12 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ next; mes "[Sensei Moohae]"; mes "Then your training isn't completed."; - if (Sex) + if (Sex == 1) { mes "You will not be accepted as a monk my boy."; - else + } + else { mes "You will not be accepted as a monk little girl."; + } next; mes "[Sensei Moohae]"; mes "In light of this, your training will start again from the beginning...."; @@ -785,25 +860,29 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "Come back later when you're ready..."; next; mes "[Sensei Moohae]"; - if (Sex) + if (Sex == 1) { mes "I hope that you are able to realize what you are to become soon my boy..."; - else + } + else { mes "I hope that you are able to realize what you are to become soon my girl..."; + } close; } mes "[Sensei Moohae]"; mes "Then your training is complete..."; mes "Please come closer."; - if (Sex) + if (Sex == 1) { mes "We welcome you brother, in our holy battle against evil!"; - else + } else { mes "We welcome you sister, in our holy battle against evil!"; + } next; mes "[Sensei Moohae]"; - if (Sex) + if (Sex == 1) { mes "My brother, your oath has been heard by all around us."; - else + } else { mes "My sister, your oath has been heard by all around us."; + } next; mes "[Sensei Moohae]"; mes "I will now perform the ultimate techniques upon your body..."; @@ -817,10 +896,10 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "[Sensei Moohae]"; mes "And relax your body......."; next; - mes "["+ strcharinfo(0) +"]"; + mes "[" + strcharinfo(0) + "]"; mes "^00CCCC- You breathe in deeply -^000000"; next; - mes "["+ strcharinfo(0) +"]"; + mes "[" + strcharinfo(0) + "]"; mes "^CC0000- You feel fingers poking you all over your body with swiftness -^000000"; next; mes "[Sensei Moohae]"; @@ -841,10 +920,12 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "[Sensei Moohae]"; mes "....and see life through the eyes of a monk."; next; - set .@jlevel,JobLevel; - completequest 3032; - callfunc "Job_Change",Job_Monk; - callfunc "F_ClearJobVar"; + if(Class == Job_Baby_Acolyte){ + jobchange Job_Baby_Monk; + } else { + jobchange Job_Monk; + } + set FJOB,Job_Sura; mes "[Sensei Moohae]"; mes "....You are a monk."; next; @@ -867,21 +948,24 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "[Sensei Moohae]"; mes "Now...you may leave where the wind may take you."; mes "Oh and I have a gift for you before you leave."; - if (.@jlevel == 50) + completequest 3032; + if (JobLevel > 49) { getitem 1804,1; //Knuckle_Duster_ - else + } + else { getitem 1801,1; //Waghnakh + } + close; } - close; } - else if (BaseJob == Job_Acolyte) { + if (Class == Job_Baby_Acolyte || Class == Job_Acolyte) { mes "[Sensei Moohae]"; mes "You are...an acolyte..?"; mes "If you seek consultation, go to the Sanctuary in Prontera. This place is for Monks, not for you."; mes "Unless you intend to become a monk....please leave."; close; } - else if (BaseJob == Job_Monk) { + if (Class == Job_Baby_Monk || Class == Job_Monk) { mes "[Sensei Moohae]"; mes "How's your practice going?"; mes "I hope you are still training and keeping your vows."; @@ -895,59 +979,152 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{ mes "do not let any evil taint your pure heart."; close; } - else { - mes "[Sensei Moohae]"; - mes "If you seek consultation, go to the Sanctuary in Prontera."; - mes "We do not have anything of interest to you here, please leave and do not disturb the other monks."; - close; - } + mes "[Sensei Moohae]"; + mes "If you seek consultation, go to the Sanctuary in Prontera."; + mes "We do not have anything of interest to you here, please leave and do not disturb the other monks."; + close; } -prt_monk,251,255,1 script Touha#mk 79,{ - if (MONK_Q >= 10 && MONK_Q < 14) { - if (MONK_Q == 10) { +prt_monk,251,255,1 script Touha 79,{ + if (MONK_Q == 10) { + mes "[Touha]"; + mes "What brings you to me."; + mes "Do you wish to share a conversation with me?"; + next; + mes "[Touha]"; + mes "Oh, I see. You're on the monk in training."; + mes "You already possess a similar spirit as a monk's."; + next; + mes "[Touha]"; + mes "By the looks of you, it seems, you"; + mes "have already visited Sensei Moohae. Good."; + next; + mes "[Touha]"; + mes "Let me inform you about certain things you must know as a monk."; + mes "Then I will help you to strengthen your body so that you can bear your next training."; + next; + mes "[Touha]"; + mes "Calm your mind."; + mes "Relax your body...are you ready?"; + next; + if (select("Yes.:No.") == 2) { mes "[Touha]"; - mes "What brings you to me."; - mes "Do you wish to share a conversation with me?"; + mes "Please come back when you're ready."; + close; + } + mes "[Touha]"; + mes "Ok...then."; + next; + mes "[Touha]"; + mes "Please repeat after me."; + next; + set .@poem, rand(1,3); + if (.@poem == 1) { + set MONK_Q,11; + changequest 3024,3025; + mes "[Touha]"; + mes "I seek the path"; next; mes "[Touha]"; - mes "Oh, I see. You're on the monk in training."; - mes "You already possess a similar spirit as a monk's."; + mes "of enlightenment."; next; mes "[Touha]"; - mes "By the looks of you, it seems, you"; - mes "have already visited Sensei Moohae. Good."; + mes "We monks"; next; mes "[Touha]"; - mes "Let me inform you about certain things you must know as a monk."; - mes "Then I will help you to strengthen your body so that you can bear your next training."; + mes "shall hold true"; next; mes "[Touha]"; - mes "Calm your mind."; - mes "Relax your body...are you ready?"; + mes "to what we believe"; + next; + mes "[Touha]"; + mes "and will help protect others"; + next; + mes "[Touha]"; + mes "through the teachings"; next; - if (select("Yes.:No.") == 2) { - mes "[Touha]"; - mes "Please come back when you're ready."; - close; - } mes "[Touha]"; - mes "Ok...then."; + mes "we learn through our lives."; next; mes "[Touha]"; - mes "Please repeat after me."; + mes "In nomine Patris, et Filii"; next; + mes "[Touha]"; + mes "et Spiritus Sancti."; + next; + } + if (.@poem == 2) { + set MONK_Q,12; changequest 3024,3025; + mes "[Touha]"; + mes "I commit myself to"; + next; + mes "[Touha]"; + mes "veritas and aequitas."; + next; + mes "[Touha]"; + mes "I will follow my path"; + next; + mes "[Touha]"; + mes "to enlightenment and purity."; + next; + mes "[Touha]"; + mes "I will protect my"; + next; + mes "[Touha]"; + mes "brothers with my life."; + next; + mes "[Touha]"; + mes "Evil shall never be"; + next; + mes "[Touha]"; + mes "victorious while I breathe."; + next; + mes "[Touha]"; + mes "In nomine Patris, et Filii"; + next; + mes "[Touha]"; + mes "et Spiritus Sancti."; + next; } else { + set MONK_Q,13; + mes "[Touha]"; + mes "And shepherds we shall be,"; + next; + mes "[Touha]"; + mes "for thee my lord for thee."; + next; + mes "[Touha]"; + mes "Power hath descended forth"; + next; + mes "[Touha]"; + mes "from the hand"; + next; mes "[Touha]"; - mes "Now, pay attention this time..."; + mes "so our feet may swiftly carry"; + next; + mes "[Touha]"; + mes "out thy command. And we shall"; + next; + mes "[Touha]"; + mes "flow a river forth to thee and"; + next; + mes "[Touha]"; + mes "teeming with souls shall it ever be"; + next; + mes "[Touha]"; + mes "In nomine Patris, et Filii"; + next; + mes "[Touha]"; + mes "et Spiritus Sancti."; next; } mes "[Touha]"; - set .@rand,rand(1,3); - if ((.@rand == 1) || (MONK_Q == 11)) { - set MONK_Q,11; + mes "Ok, that is all. Now repeat what I have spoken."; + set @monk_t,0; + if (MONK_Q == 11) { + mes "[Touha]"; mes "I seek the path"; next; mes "[Touha]"; @@ -976,9 +1153,195 @@ prt_monk,251,255,1 script Touha#mk 79,{ next; mes "[Touha]"; mes "et Spiritus Sancti."; + next; + mes "[Touha]"; + mes "Ok, that is the end."; + set @monk_t,0; + next; + mes "[Touha]"; + mes "" + strcharinfo(0) + ", your turn."; + next; + switch (select("shall hold true:We monks:and will help protect others:through the teachings:In nomine Patris, et Filii:to what we believe:I seek the path:we learn through our lives.:et Spiritus Sancti.:of enlightenment.")) { + case 1: + mes "[" + strcharinfo(0) + "]"; + mes "shall hold true"; + break; + case 2: + mes "[" + strcharinfo(0) + "]"; + mes "We monks"; + break; + case 3: + mes "[" + strcharinfo(0) + "]"; + mes "and will help protect others"; + break; + case 4: + mes "[" + strcharinfo(0) + "]"; + mes "through the teachings"; + break; + case 5: + mes "[" + strcharinfo(0) + "]"; + mes "In nomine Patris, et Filii"; + break; + case 6: + mes "[" + strcharinfo(0) + "]"; + mes "to what we believe"; + break; + case 7: + set @monk_t,@monk_t + 10; + mes "[" + strcharinfo(0) + "]"; + mes "I seek the path"; + break; + case 8: + mes "[" + strcharinfo(0) + "]"; + mes "we learn through our lives."; + break; + case 9: + mes "[" + strcharinfo(0) + "]"; + mes "et Spiritus Sancti."; + break; + case 10: + mes "[" + strcharinfo(0) + "]"; + mes "of enlightenment."; + break; + } + switch (select("We monks:In nomine Patris, et Filii:I seek the path:shall hold true:of enlightenment.:and will help protect others:we learn through our lives.:through the teachings:to what we believe:et Spiritus Sancti.")) { + case 1: mes "We monks"; break; + case 2: mes "In nomine Patris, et Filii"; break; + case 3: mes "I seek the path"; break; + case 4: mes "shall hold true"; break; + case 5: + set @monk_t,@monk_t + 10; + mes "of enlightenment."; + break; + case 6: mes "and will help protect others"; break; + case 7: mes "we learn through our lives."; break; + case 8: mes "through the teachings"; break; + case 9: mes "to what we believe"; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("to what we believe:We monks:I seek the path:shall hold true:of enlightenment.:we learn through our lives.:In nomine Patris, et Filii:and will help protect others:through the teachings:et Spiritus Sancti.")) { + case 1: mes "to what we believe"; break; + case 2: + set @monk_t,@monk_t + 10; + mes "We monks"; + break; + case 3: mes "I seek the path"; break; + case 4: mes "shall hold true"; break; + case 5: mes "of enlightenment."; break; + case 6: mes "we learn through our lives."; break; + case 7: mes "In nomine Patris, et Filii"; break; + case 8: mes "and will help protect others"; break; + case 9: mes "through the teachings"; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("shall hold true:I seek the path:We monks:In nomine Patris, et Filii:of enlightenment.:et Spiritus Sancti.:to what we believe:we learn through our lives.:and will help protect others:through the teachings")) { + case 1: + set @monk_t,@monk_t + 10; + mes "shall hold true"; + break; + case 2: mes "I seek the path"; break; + case 3: mes "We monks"; break; + case 4: mes "In nomine Patris, et Filii"; break; + case 5: mes "of enlightenment."; break; + case 6: mes "et Spiritus Sancti."; break; + case 7: mes "to what we believe"; break; + case 8: mes "we learn through our lives."; break; + case 9: mes "and will help protect others"; break; + case 10: mes "through the teachings"; break; + } + switch (select("of enlightenment.:I seek the path:We monks:shall hold true:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:to what we believe:et Spiritus Sancti.")) { + case 1: mes "of enlightenment."; break; + case 2: mes "I seek the path"; break; + case 3: mes "We monks"; break; + case 4: mes "shall hold true"; break; + case 5: mes "and will help protect others"; break; + case 6: mes "through the teachings"; break; + case 7: mes "we learn through our lives."; break; + case 8: mes "In nomine Patris, et Filii"; break; + case 9: + set @monk_t,@monk_t + 10; + mes "to what we believe"; + break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("I seek the path:through the teachings:and will help protect others:of enlightenment.:shall hold true:et Spiritus Sancti.:In nomine Patris, et Filii:to what we believe:We monks:we learn through our lives.")) { + case 1: mes "I seek the path"; break; + case 2: mes "through the teachings"; break; + case 3: + set @monk_t,@monk_t + 10; + mes "and will help protect others"; + break; + case 4: mes "of enlightenment."; break; + case 5: mes "shall hold true"; break; + case 6: mes "et Spiritus Sancti."; break; + case 7: mes "In nomine Patris, et Filii"; break; + case 8: mes "to what we believe"; break; + case 9: mes "We monks"; break; + case 10: mes "we learn through our lives."; break; + } + switch (select("we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.:I seek the path:of enlightenment.:to what we believe:We monks:shall hold true:and will help protect others:through the teachings")) { + case 1: mes "we learn through our lives."; break; + case 2: mes "In nomine Patris, et Filii"; break; + case 3: mes "et Spiritus Sancti."; break; + case 4: mes "I seek the path"; break; + case 5: mes "of enlightenment."; break; + case 6: mes "to what we believe"; break; + case 7: mes "We monks"; break; + case 8: mes "shall hold true"; break; + case 9: mes "and will help protect others"; break; + case 10: + set @monk_t,@monk_t + 10; + mes "through the teachings"; + break; + } + switch (select("we learn through our lives.:In nomine Patris, et Filii:through the teachings:I seek the path:We monks:shall hold true:to what we believe:and will help protect others:of enlightenment.:et Spiritus Sancti.")) { + case 1: + set @monk_t,@monk_t + 10; + mes "we learn through our lives."; + break; + case 2: mes "In nomine Patris, et Filii"; break; + case 3: mes "through the teachings"; break; + case 4: mes "I seek the path"; break; + case 5: mes "We monks"; break; + case 6: mes "shall hold true"; break; + case 7: mes "to what we believe"; break; + case 8: mes "and will help protect others"; break; + case 9: mes "of enlightenment."; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:et Spiritus Sancti.:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii")) { + case 1: mes "I seek the path"; break; + case 2: mes "of enlightenment."; break; + case 3: mes "We monks"; break; + case 4: mes "shall hold true"; break; + case 5: mes "to what we believe"; break; + case 6: mes "et Spiritus Sancti."; break; + case 7: mes "and will help protect others"; break; + case 8: mes "through the teachings"; break; + case 9: mes "we learn through our lives."; break; + case 10: + set @monk_t,@monk_t + 10; + mes "In nomine Patris, et Filii"; + break; + } + switch (select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.")) { + case 1: mes "I seek the path"; break; + case 2: mes "of enlightenment."; break; + case 3: mes "We monks"; break; + case 4: mes "shall hold true"; break; + case 5: mes "to what we believe"; break; + case 6: mes "and will help protect others"; break; + case 7: mes "through the teachings"; break; + case 8: mes "we learn through our lives."; break; + case 9: mes "In nomine Patris, et Filii"; break; + case 10: + set @monk_t,@monk_t + 10; + mes "et Spiritus Sancti."; + break; + } } - else if ((.@rand == 2) || (MONK_Q == 12)) { - set MONK_Q,12; + if (MONK_Q == 12) { + mes "[Touha]"; mes "I commit myself to"; next; mes "[Touha]"; @@ -1007,9 +1370,197 @@ prt_monk,251,255,1 script Touha#mk 79,{ next; mes "[Touha]"; mes "et Spiritus Sancti."; + next; + mes "[Touha]"; + mes "That's it... were you paying attention?."; + set @monk_t,0; + next; + mes "[Touha]"; + mes "" + strcharinfo(0) + ", your turn."; + next; + switch (select("I will follow my path:veritas and aequitas.:to enlightenment and purity.:I commit myself to:I will protect my:victorious while I breathe.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.")) { + case 1: + mes "[" + strcharinfo(0) + "]"; + mes "I will follow my path"; + break; + case 2: + mes "[" + strcharinfo(0) + "]"; + mes "veritas and aequitas."; + break; + case 3: + mes "[" + strcharinfo(0) + "]"; + mes "to enlightenment and purity."; + break; + case 4: + mes "[" + strcharinfo(0) + "]"; + set @monk_t,@monk_t + 10; + mes "I commit myself to"; + break; + case 5: + mes "[" + strcharinfo(0) + "]"; + mes "I will protect my"; + break; + case 6: + mes "[" + strcharinfo(0) + "]"; + mes "victorious while I breathe."; + break; + case 7: + mes "[" + strcharinfo(0) + "]"; + mes "brothers with my life."; + break; + case 8: + mes "[" + strcharinfo(0) + "]"; + mes "Evil shall never be"; + break; + case 9: + mes "[" + strcharinfo(0) + "]"; + mes "In nomine Patris, et Filii"; + break; + case 10: + mes "[" + strcharinfo(0) + "]"; + mes "et Spiritus Sancti."; + break; + } + switch (select("I will follow my path:I will protect my:brothers with my life.:to enlightenment and purity.:Evil shall never be:victorious while I breathe.:et Spiritus Sancti.:I commit myself to:veritas and aequitas.:In nomine Patris, et Filii")) { + case 1: mes "I will follow my path"; break; + case 2: mes "I will protect my"; break; + case 3: mes "brothers with my life."; break; + case 4: mes "to enlightenment and purity."; break; + case 5: mes "Evil shall never be"; break; + case 6: mes "victorious while I breathe."; break; + case 7: mes "et Spiritus Sancti."; break; + case 8: mes "I commit myself to"; break; + case 9: + set @monk_t,@monk_t + 10; + mes "veritas and aequitas."; + break; + case 10: mes "In nomine Patris, et Filii"; break; + } + switch (select("I will follow my path:veritas and aequitas.:I commit myself to:et Spiritus Sancti.:Evil shall never be:to enlightenment and purity.:In nomine Patris, et Filii:I will protect my:brothers with my life.:victorious while I breathe.")) { + case 1: + set @monk_t,@monk_t + 10; + mes "I will follow my path"; + break; + case 2: mes "veritas and aequitas."; break; + case 3: mes "I commit myself to"; break; + case 4: mes "et Spiritus Sancti."; break; + case 5: mes "Evil shall never be"; break; + case 6: mes "to enlightenment and purity."; break; + case 7: mes "In nomine Patris, et Filii"; break; + case 8: mes "I will protect my"; break; + case 9: mes "brothers with my life."; break; + case 10: mes "victorious while I breathe."; break; + } + switch (select("veritas and aequitas.:Evil shall never be:I will follow my path:I will protect my:victorious while I breathe.:to enlightenment and purity.:brothers with my life.:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) { + case 1: mes "veritas and aequitas."; break; + case 2: mes "Evil shall never be"; break; + case 3: mes "I will follow my path"; break; + case 4: mes "I will protect my"; break; + case 5: mes "victorious while I breathe."; break; + case 6: + set @monk_t,@monk_t + 10; + mes "to enlightenment and purity."; + break; + case 7: mes "brothers with my life."; break; + case 8: mes "In nomine Patris, et Filii"; break; + case 9: mes "et Spiritus Sancti."; break; + case 10: mes "I commit myself to"; break; + } + switch (select("victorious while I breathe.:I commit myself to:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.:I will follow my path:veritas and aequitas.:I will protect my")) { + case 1: mes "victorious while I breathe."; break; + case 2: mes "I commit myself to"; break; + case 3: mes "to enlightenment and purity."; break; + case 4: mes "brothers with my life."; break; + case 5: mes "Evil shall never be"; break; + case 6: mes "In nomine Patris, et Filii"; break; + case 7: mes "et Spiritus Sancti."; break; + case 8: mes "I will follow my path"; break; + case 9: mes "veritas and aequitas."; break; + case 10: + set @monk_t,@monk_t + 10; + mes "I will protect my"; + break; + } + switch (select("to enlightenment and purity.:I will follow my path:veritas and aequitas.:I commit myself to:brothers with my life.:I will protect my:victorious while I breathe.:Evil shall never be:et Spiritus Sancti.:In nomine Patris, et Filii")) { + case 1: + mes "to enlightenment and purity."; + break; + case 2: mes "I will follow my path"; break; + case 3: mes "veritas and aequitas."; break; + case 4: mes "I commit myself to"; break; + case 5: + set @monk_t,@monk_t + 10; + mes "brothers with my life."; + break; + case 6: mes "I will protect my"; break; + case 7: mes "victorious while I breathe."; break; + case 8: mes "Evil shall never be"; break; + case 9: mes "et Spiritus Sancti."; break; + case 10: mes "In nomine Patris, et Filii"; break; + } + switch (select("veritas and aequitas.:Evil shall never be:brothers with my life.:victorious while I breathe.:I will follow my path:to enlightenment and purity.:I will protect my:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) { + case 1: mes "veritas and aequitas."; break; + case 2: + set @monk_t,@monk_t + 10; + mes "Evil shall never be"; + break; + case 3: mes "brothers with my life."; break; + case 4: mes "victorious while I breathe."; break; + case 5: mes "I will follow my path"; break; + case 6: mes "to enlightenment and purity."; break; + case 7: mes "I will protect my"; break; + case 8: mes "In nomine Patris, et Filii"; break; + case 9: mes "et Spiritus Sancti."; break; + case 10: mes "I commit myself to"; break; + } + switch (select("victorious while I breathe.:to enlightenment and purity.:I will protect my:veritas and aequitas.:brothers with my life.:I will follow my path:Evil shall never be:In nomine Patris, et Filii:I commit myself to:et Spiritus Sancti.")) { + case 1: + set @monk_t,@monk_t + 10; + mes "victorious while I breathe."; + break; + case 2: mes "to enlightenment and purity."; break; + case 3: mes "I will protect my"; break; + case 4: mes "veritas and aequitas."; break; + case 5: mes "brothers with my life."; break; + case 6: mes "I will follow my path"; break; + case 7: mes "Evil shall never be"; break; + case 8: mes "In nomine Patris, et Filii"; break; + case 9: mes "I commit myself to"; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("I commit myself to:I will follow my path:veritas and aequitas.:I will protect my:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:victorious while I breathe.:et Spiritus Sancti.")) { + case 1: mes "I commit myself to"; break; + case 2: mes "I will follow my path"; break; + case 3: mes "veritas and aequitas."; break; + case 4: mes "I will protect my"; break; + case 5: mes "to enlightenment and purity."; break; + case 6: mes "brothers with my life."; break; + case 7: mes "Evil shall never be"; break; + case 8: + set @monk_t,@monk_t + 10; + mes "In nomine Patris, et Filii"; + break; + case 9: mes "victorious while I breathe."; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("I commit myself to:veritas and aequitas.:I will follow my path:to enlightenment and purity.:I will protect my:brothers with my life.:Evil shall never be:victorious while I breathe.:In nomine Patris, et Filii:et Spiritus Sancti.")) { + case 1: mes "I commit myself to"; break; + case 2: mes "veritas and aequitas."; break; + case 3: mes "I will follow my path"; break; + case 4: mes "to enlightenment and purity."; break; + case 5: mes "I will protect my"; break; + case 6: mes "brothers with my life."; break; + case 7: mes "Evil shall never be"; break; + case 8: mes "victorious while I breathe."; break; + case 9: mes "In nomine Patris, et Filii"; break; + case 10: + set @monk_t,@monk_t + 10; + mes "et Spiritus Sancti."; + break; + } } - else if ((.@rand == 3) || (MONK_Q == 13)) { - set MONK_Q,13; + if (MONK_Q == 13) { + mes "[Touha]"; mes "And shepherds we shall be,"; next; mes "[Touha]"; @@ -1038,16 +1589,286 @@ prt_monk,251,255,1 script Touha#mk 79,{ next; mes "[Touha]"; mes "et Spiritus Sancti."; + next; + mes "[Touha]"; + mes "I hope you were paying attention this time. This is a sacred family prayer."; + set @monk_t,0; + next; + mes "[Touha]"; + mes "Now repeat it " + strcharinfo(0) + "."; + next; + switch (select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:so our feet may swiftly carry:from the hand:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii")) { + case 1: + mes "[" + strcharinfo(0) + "]"; + mes "for thee my lord for thee."; + break; + case 2: + mes "[" + strcharinfo(0) + "]"; + set @monk_t,@monk_t + 10; + mes "And shepherds we shall be,"; + break; + case 3: + mes "[" + strcharinfo(0) + "]"; + mes "Power hath descended forth"; + break; + case 4: + mes "[" + strcharinfo(0) + "]"; + mes "so our feet may swiftly carry"; + break; + case 5: + mes "[" + strcharinfo(0) + "]"; + mes "from the hand"; + break; + case 6: + mes "[" + strcharinfo(0) + "]"; + mes "flow a river forth to thee and"; + break; + case 7: + mes "[" + strcharinfo(0) + "]"; + mes "out thy command. And we shall"; + break; + case 8: + mes "[" + strcharinfo(0) + "]"; + mes "teeming with souls shall it ever be"; + break; + case 9: + mes "[" + strcharinfo(0) + "]"; + mes "et Spiritus Sancti."; + break; + case 10: + mes "[" + strcharinfo(0) + "]"; + mes "In nomine Patris, et Filii"; + break; + } + switch (select("teeming with souls shall it ever be:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:for thee my lord for thee.:from the hand:out thy command. And we shall")) { + case 1: mes "teeming with souls shall it ever be"; break; + case 2: mes "flow a river forth to thee and"; break; + case 3: mes "so our feet may swiftly carry"; break; + case 4: mes "In nomine Patris, et Filii"; break; + case 5: mes "et Spiritus Sancti."; break; + case 6: mes "Power hath descended forth"; break; + case 7: mes "And shepherds we shall be,"; break; + case 8: + set @monk_t,@monk_t + 10; + mes "for thee my lord for thee."; + break; + case 9: mes "from the hand"; break; + case 10: mes "out thy command. And we shall"; break; + } + switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and")) { + case 1: mes "And shepherds we shall be,"; break; + case 2: mes "for thee my lord for thee."; break; + case 3: + set @monk_t,@monk_t + 10; + mes "Power hath descended forth"; + break; + case 4: mes "from the hand"; break; + case 5: mes "teeming with souls shall it ever be"; break; + case 6: mes "et Spiritus Sancti."; break; + case 7: mes "In nomine Patris, et Filii"; break; + case 8: mes "out thy command. And we shall"; break; + case 9: mes "so our feet may swiftly carry"; break; + case 10: mes "flow a river forth to thee and"; break; + } + switch (select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:out thy command. And we shall:from the hand:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) { + case 1: mes "for thee my lord for thee."; break; + case 2: mes "And shepherds we shall be,"; break; + case 3: mes "Power hath descended forth"; break; + case 4: mes "out thy command. And we shall"; break; + case 5: + set @monk_t,@monk_t + 10; + mes "from the hand"; + break; + case 6: mes "flow a river forth to thee and"; break; + case 7: mes "so our feet may swiftly carry"; break; + case 8: mes "In nomine Patris, et Filii"; break; + case 9: mes "teeming with souls shall it ever be"; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:so our feet may swiftly carry:from the hand:out thy command. And we shall:flow a river forth to thee and:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) { + case 1: mes "And shepherds we shall be,"; break; + case 2: mes "for thee my lord for thee."; break; + case 3: mes "Power hath descended forth"; break; + case 4: + set @monk_t,@monk_t + 10; + mes "so our feet may swiftly carry"; + break; + case 5: mes "from the hand"; break; + case 6: mes "out thy command. And we shall"; break; + case 7: mes "flow a river forth to thee and"; break; + case 8: mes "In nomine Patris, et Filii"; break; + case 9: mes "teeming with souls shall it ever be"; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("for thee my lord for thee.:Power hath descended forth:And shepherds we shall be,:from the hand:so our feet may swiftly carry:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) { + case 1: mes "for thee my lord for thee."; break; + case 2: mes "Power hath descended forth"; break; + case 3: mes "And shepherds we shall be,"; break; + case 4: mes "from the hand"; break; + case 5: mes "so our feet may swiftly carry"; break; + case 6: mes "flow a river forth to thee and"; break; + case 7: + set @monk_t,@monk_t + 10; + mes "out thy command. And we shall"; + break; + case 8: mes "teeming with souls shall it ever be"; break; + case 9: mes "In nomine Patris, et Filii"; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("for thee my lord for thee.:teeming with souls shall it ever be:flow a river forth to thee and:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:so our feet may swiftly carry:from the hand:out thy command. And we shall")) { + case 1: mes "for thee my lord for thee."; break; + case 2: mes "teeming with souls shall it ever be"; break; + case 3: + set @monk_t,@monk_t + 10; + mes "flow a river forth to thee and"; + break; + case 4: mes "In nomine Patris, et Filii"; break; + case 5: mes "et Spiritus Sancti."; break; + case 6: mes "Power hath descended forth"; break; + case 7: mes "And shepherds we shall be,"; break; + case 8: mes "so our feet may swiftly carry"; break; + case 9: mes "from the hand"; break; + case 10: mes "out thy command. And we shall"; break; + } + switch (select("teeming with souls shall it ever be:In nomine Patris, et Filii:And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and:et Spiritus Sancti.")) { + case 1: + set @monk_t,@monk_t + 10; + mes "teeming with souls shall it ever be"; + break; + case 2: mes "In nomine Patris, et Filii"; break; + case 3: mes "And shepherds we shall be,"; break; + case 4: mes "for thee my lord for thee."; break; + case 5: mes "Power hath descended forth"; break; + case 6: mes "from the hand"; break; + case 7: mes "out thy command. And we shall"; break; + case 8: mes "so our feet may swiftly carry"; break; + case 9: mes "flow a river forth to thee and"; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("Power hath descended forth:for thee my lord for thee.:And shepherds we shall be,:In nomine Patris, et Filii:so our feet may swiftly carry:from the hand:teeming with souls shall it ever be:flow a river forth to thee and:out thy command. And we shall:et Spiritus Sancti.")) { + case 1: mes "Power hath descended forth"; break; + case 2: mes "for thee my lord for thee."; break; + case 3: mes "And shepherds we shall be,"; break; + case 4: + set @monk_t,@monk_t + 10; + mes "In nomine Patris, et Filii"; + break; + case 5: mes "so our feet may swiftly carry"; break; + case 6: mes "from the hand"; break; + case 7: mes "teeming with souls shall it ever be"; break; + case 8: mes "flow a river forth to thee and"; break; + case 9: mes "out thy command. And we shall"; break; + case 10: mes "et Spiritus Sancti."; break; + } + switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:so our feet may swiftly carry:out thy command. And we shall:flow a river forth to thee and:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) { + case 1: mes "And shepherds we shall be,"; break; + case 2: mes "for thee my lord for thee."; break; + case 3: mes "Power hath descended forth"; break; + case 4: mes "from the hand"; break; + case 5: mes "so our feet may swiftly carry"; break; + case 6: mes "out thy command. And we shall"; break; + case 7: mes "flow a river forth to thee and"; break; + case 8: mes "teeming with souls shall it ever be"; break; + case 9: mes "In nomine Patris, et Filii"; break; + case 10: + set @monk_t,@monk_t + 10; + mes "et Spiritus Sancti."; + break; + } } next; - if (MONK_Q == 10) { + mes "[Touha]"; + mes "I can see you really tried this time."; + next; + mes "[Touha]"; + mes "Hmm..."; + next; + if (.@monk_t > 90) { + set MONK_Q,14; + changequest 3025,3026; mes "[Touha]"; - mes "Ok, that is all. Now repeat what I have spoken."; - mes "" + strcharinfo(0) + ", your turn."; + mes "...well done, that was perfect. You pay attention well..."; next; + mes "[Touha]"; + mes "However, now is not the time to relax. Your path is still long ahead of you."; + next; + mes "[Touha]"; + mes "Now as I promised, I will help strengthen your body."; + next; + mes "Focus your mind and do not move."; + next; + mes "^33CCFFYou feel wind all around your body.^000000"; + next; + mes "^33CCFFAn energy within you grows.^000000"; + next; + mes "[Touha]"; + mes "I feel what grows within you."; + mes "You may now continue on..."; + next; + mes "[Touha]"; + mes "...the next course will be with Boohae."; + next; + mes "[Touha]"; + mes "I wish you well on your journey."; + mes "Don't forget, his name is ^CC0000Boohae^000000."; + close; } + mes "[Touha]"; + mes "I see you did not pay attention.. If you wish to become a monk, you must take this seriously."; + next; + mes "[Touha]"; + mes "Perhaps the path of a monk is too difficult for you?"; + mes "You must take this seriously if you wish to continue..."; + next; + mes "[Touha]"; + mes "I will give you another chance."; + next; + mes "[Touha]"; + mes "If you cannot pay attention and repeat what I ask you to, I will not allow you to continue your training here.."; + close; + } + if ((MONK_Q > 10) && (MONK_Q < 14)) { + mes "[Touha]"; + mes "Now, pay attention this time..."; if (MONK_Q == 11) { - switch(select("shall hold true:We monks:and will help protect others:through the teachings:In nomine Patris, et Filii:to what we believe:I seek the path:we learn through our lives.:et Spiritus Sancti.:of enlightenment.")) { + mes "[Touha]"; + mes "I seek the path"; + next; + mes "[Touha]"; + mes "of enlightenment."; + next; + mes "[Touha]"; + mes "We monks"; + next; + mes "[Touha]"; + mes "shall hold true"; + next; + mes "[Touha]"; + mes "to what we believe"; + next; + mes "[Touha]"; + mes "and will help protect others"; + next; + mes "[Touha]"; + mes "through the teachings"; + next; + mes "[Touha]"; + mes "we learn through our lives."; + next; + mes "[Touha]"; + mes "In nomine Patris, et Filii"; + next; + mes "[Touha]"; + mes "et Spiritus Sancti."; + next; + mes "[Touha]"; + mes "Ok, that is the end."; + set @monk_t,0; + next; + mes "[Touha]"; + mes "" + strcharinfo(0) + ", your turn."; + next; + switch (select("shall hold true:We monks:and will help protect others:through the teachings:In nomine Patris, et Filii:to what we believe:I seek the path:we learn through our lives.:et Spiritus Sancti.:of enlightenment.")) { case 1: mes "[" + strcharinfo(0) + "]"; mes "shall hold true"; @@ -1073,7 +1894,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ mes "to what we believe"; break; case 7: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "[" + strcharinfo(0) + "]"; mes "I seek the path"; break; @@ -1090,25 +1911,25 @@ prt_monk,251,255,1 script Touha#mk 79,{ mes "of enlightenment."; break; } - switch(select("We monks:In nomine Patris, et Filii:I seek the path:shall hold true:of enlightenment.:and will help protect others:we learn through our lives.:through the teachings:to what we believe:et Spiritus Sancti.")) { + switch (select("We monks:In nomine Patris, et Filii:I seek the path:shall hold true:of enlightenment.:and will help protect others:we learn through our lives.:through the teachings:to what we believe:et Spiritus Sancti.")) { case 1: mes "We monks"; break; case 2: mes "In nomine Patris, et Filii"; break; case 3: mes "I seek the path"; break; case 4: mes "shall hold true"; break; case 5: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "of enlightenment."; break; - case 6: mes "and will help protect others"; break; + case 6: mes "and will help protect others"; break; case 7: mes "we learn through our lives."; break; case 8: mes "through the teachings"; break; case 9: mes "to what we believe"; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("to what we believe:We monks:I seek the path:shall hold true:of enlightenment.:we learn through our lives.:In nomine Patris, et Filii:and will help protect others:through the teachings:et Spiritus Sancti.")) { + switch (select("to what we believe:We monks:I seek the path:shall hold true:of enlightenment.:we learn through our lives.:In nomine Patris, et Filii:and will help protect others:through the teachings:et Spiritus Sancti.")) { case 1: mes "to what we believe"; break; case 2: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "We monks"; break; case 3: mes "I seek the path"; break; @@ -1120,14 +1941,13 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "through the teachings"; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("shall hold true:I seek the path:We monks:In nomine Patris, et Filii:of enlightenment.:et Spiritus Sancti.:to what we believe:we learn through our lives.:and will help protect others:through the teachings")) { + switch (select("shall hold true:I seek the path:We monks:In nomine Patris, et Filii:of enlightenment.:et Spiritus Sancti.:to what we believe:we learn through our lives.:and will help protect others:through the teachings")) { case 1: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "shall hold true"; break; case 2: mes "I seek the path"; break; - case 3: mes "We monks"; - break; + case 3: mes "We monks"; break; case 4: mes "In nomine Patris, et Filii"; break; case 5: mes "of enlightenment."; break; case 6: mes "et Spiritus Sancti."; break; @@ -1136,7 +1956,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "and will help protect others"; break; case 10: mes "through the teachings"; break; } - switch(select("of enlightenment.:I seek the path:We monks:shall hold true:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:to what we believe:et Spiritus Sancti.")) { + switch (select("of enlightenment.:I seek the path:We monks:shall hold true:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:to what we believe:et Spiritus Sancti.")) { case 1: mes "of enlightenment."; break; case 2: mes "I seek the path"; break; case 3: mes "We monks"; break; @@ -1146,16 +1966,16 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 7: mes "we learn through our lives."; break; case 8: mes "In nomine Patris, et Filii"; break; case 9: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "to what we believe"; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("I seek the path:through the teachings:and will help protect others:of enlightenment.:shall hold true:et Spiritus Sancti.:In nomine Patris, et Filii:to what we believe:We monks:we learn through our lives.")) { + switch (select("I seek the path:through the teachings:and will help protect others:of enlightenment.:shall hold true:et Spiritus Sancti.:In nomine Patris, et Filii:to what we believe:We monks:we learn through our lives.")) { case 1: mes "I seek the path"; break; case 2: mes "through the teachings"; break; case 3: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "and will help protect others"; break; case 4: mes "of enlightenment."; break; @@ -1166,7 +1986,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "We monks"; break; case 10: mes "we learn through our lives."; break; } - switch(select("we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.:I seek the path:of enlightenment.:to what we believe:We monks:shall hold true:and will help protect others:through the teachings")) { + switch (select("we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.:I seek the path:of enlightenment.:to what we believe:We monks:shall hold true:and will help protect others:through the teachings")) { case 1: mes "we learn through our lives."; break; case 2: mes "In nomine Patris, et Filii"; break; case 3: mes "et Spiritus Sancti."; break; @@ -1177,13 +1997,13 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 8: mes "shall hold true"; break; case 9: mes "and will help protect others"; break; case 10: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "through the teachings"; break; } - switch(select("we learn through our lives.:In nomine Patris, et Filii:through the teachings:I seek the path:We monks:shall hold true:to what we believe:and will help protect others:of enlightenment.:et Spiritus Sancti.")) { + switch (select("we learn through our lives.:In nomine Patris, et Filii:through the teachings:I seek the path:We monks:shall hold true:to what we believe:and will help protect others:of enlightenment.:et Spiritus Sancti.")) { case 1: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "we learn through our lives."; break; case 2: mes "In nomine Patris, et Filii"; break; @@ -1196,7 +2016,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "of enlightenment."; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:et Spiritus Sancti.:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii")) { + switch (select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:et Spiritus Sancti.:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii")) { case 1: mes "I seek the path"; break; case 2: mes "of enlightenment."; break; case 3: mes "We monks"; break; @@ -1207,11 +2027,11 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 8: mes "through the teachings"; break; case 9: mes "we learn through our lives."; break; case 10: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "In nomine Patris, et Filii"; break; } - switch(select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.")) { + switch (select("I seek the path:of enlightenment.:We monks:shall hold true:to what we believe:and will help protect others:through the teachings:we learn through our lives.:In nomine Patris, et Filii:et Spiritus Sancti.")) { case 1: mes "I seek the path"; break; case 2: mes "of enlightenment."; break; case 3: mes "We monks"; break; @@ -1222,13 +2042,50 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 8: mes "we learn through our lives."; break; case 9: mes "In nomine Patris, et Filii"; break; case 10: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "et Spiritus Sancti."; break; } } - else if (MONK_Q == 12) { - switch(select("I will follow my path:veritas and aequitas.:to enlightenment and purity.:I commit myself to:I will protect my:victorious while I breathe.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.")) { + if (MONK_Q == 12) { + mes "[Touha]"; + mes "I commit myself to"; + next; + mes "[Touha]"; + mes "veritas and aequitas."; + next; + mes "[Touha]"; + mes "I will follow my path"; + next; + mes "[Touha]"; + mes "to enlightenment and purity."; + next; + mes "[Touha]"; + mes "I will protect my"; + next; + mes "[Touha]"; + mes "brothers with my life."; + next; + mes "[Touha]"; + mes "Evil shall never be"; + next; + mes "[Touha]"; + mes "victorious while I breathe."; + next; + mes "[Touha]"; + mes "In nomine Patris, et Filii"; + next; + mes "[Touha]"; + mes "et Spiritus Sancti."; + next; + mes "[Touha]"; + mes "That's it... were you paying attention?."; + set @monk_t,0; + next; + mes "[Touha]"; + mes "" + strcharinfo(0) + ", your turn."; + next; + switch (select("I will follow my path:veritas and aequitas.:to enlightenment and purity.:I commit myself to:I will protect my:victorious while I breathe.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.")) { case 1: mes "[" + strcharinfo(0) + "]"; mes "I will follow my path"; @@ -1243,7 +2100,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ break; case 4: mes "[" + strcharinfo(0) + "]"; - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "I commit myself to"; break; case 5: @@ -1271,7 +2128,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ mes "et Spiritus Sancti."; break; } - switch(select("I will follow my path:I will protect my:brothers with my life.:to enlightenment and purity.:Evil shall never be:victorious while I breathe.:et Spiritus Sancti.:I commit myself to:veritas and aequitas.:In nomine Patris, et Filii")) { + switch (select("I will follow my path:I will protect my:brothers with my life.:to enlightenment and purity.:Evil shall never be:victorious while I breathe.:et Spiritus Sancti.:I commit myself to:veritas and aequitas.:In nomine Patris, et Filii")) { case 1: mes "I will follow my path"; break; case 2: mes "I will protect my"; break; case 3: mes "brothers with my life."; break; @@ -1281,14 +2138,14 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 7: mes "et Spiritus Sancti."; break; case 8: mes "I commit myself to"; break; case 9: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "veritas and aequitas."; break; case 10: mes "In nomine Patris, et Filii"; break; } - switch(select("I will follow my path:veritas and aequitas.:I commit myself to:et Spiritus Sancti.:Evil shall never be:to enlightenment and purity.:In nomine Patris, et Filii:I will protect my:brothers with my life.:victorious while I breathe.")) { + switch (select("I will follow my path:veritas and aequitas.:I commit myself to:et Spiritus Sancti.:Evil shall never be:to enlightenment and purity.:In nomine Patris, et Filii:I will protect my:brothers with my life.:victorious while I breathe.")) { case 1: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "I will follow my path"; break; case 2: mes "veritas and aequitas."; break; @@ -1301,14 +2158,14 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "brothers with my life."; break; case 10: mes "victorious while I breathe."; break; } - switch(select("veritas and aequitas.:Evil shall never be:I will follow my path:I will protect my:victorious while I breathe.:to enlightenment and purity.:brothers with my life.:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) { + switch (select("veritas and aequitas.:Evil shall never be:I will follow my path:I will protect my:victorious while I breathe.:to enlightenment and purity.:brothers with my life.:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) { case 1: mes "veritas and aequitas."; break; case 2: mes "Evil shall never be"; break; case 3: mes "I will follow my path"; break; case 4: mes "I will protect my"; break; case 5: mes "victorious while I breathe."; break; case 6: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "to enlightenment and purity."; break; case 7: mes "brothers with my life."; break; @@ -1316,7 +2173,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "et Spiritus Sancti."; break; case 10: mes "I commit myself to"; break; } - switch(select("victorious while I breathe.:I commit myself to:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.:I will follow my path:veritas and aequitas.:I will protect my")) { + switch (select("victorious while I breathe.:I commit myself to:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:et Spiritus Sancti.:I will follow my path:veritas and aequitas.:I will protect my")) { case 1: mes "victorious while I breathe."; break; case 2: mes "I commit myself to"; break; case 3: mes "to enlightenment and purity."; break; @@ -1327,17 +2184,19 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 8: mes "I will follow my path"; break; case 9: mes "veritas and aequitas."; break; case 10: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "I will protect my"; break; } - switch(select("to enlightenment and purity.:I will follow my path:veritas and aequitas.:I commit myself to:brothers with my life.:I will protect my:victorious while I breathe.:Evil shall never be:et Spiritus Sancti.:In nomine Patris, et Filii")) { - case 1: mes "to enlightenment and purity."; break; + switch (select("to enlightenment and purity.:I will follow my path:veritas and aequitas.:I commit myself to:brothers with my life.:I will protect my:victorious while I breathe.:Evil shall never be:et Spiritus Sancti.:In nomine Patris, et Filii")) { + case 1: + mes "to enlightenment and purity."; + break; case 2: mes "I will follow my path"; break; case 3: mes "veritas and aequitas."; break; case 4: mes "I commit myself to"; break; case 5: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "brothers with my life."; break; case 6: mes "I will protect my"; break; @@ -1346,10 +2205,10 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "et Spiritus Sancti."; break; case 10: mes "In nomine Patris, et Filii"; break; } - switch(select("veritas and aequitas.:Evil shall never be:brothers with my life.:victorious while I breathe.:I will follow my path:to enlightenment and purity.:I will protect my:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) { + switch (select("veritas and aequitas.:Evil shall never be:brothers with my life.:victorious while I breathe.:I will follow my path:to enlightenment and purity.:I will protect my:In nomine Patris, et Filii:et Spiritus Sancti.:I commit myself to")) { case 1: mes "veritas and aequitas."; break; case 2: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "Evil shall never be"; break; case 3: mes "brothers with my life."; break; @@ -1361,9 +2220,9 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "et Spiritus Sancti."; break; case 10: mes "I commit myself to"; break; } - switch(select("victorious while I breathe.:to enlightenment and purity.:I will protect my:veritas and aequitas.:brothers with my life.:I will follow my path:Evil shall never be:In nomine Patris, et Filii:I commit myself to:et Spiritus Sancti.")) { + switch (select("victorious while I breathe.:to enlightenment and purity.:I will protect my:veritas and aequitas.:brothers with my life.:I will follow my path:Evil shall never be:In nomine Patris, et Filii:I commit myself to:et Spiritus Sancti.")) { case 1: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "victorious while I breathe."; break; case 2: mes "to enlightenment and purity."; break; @@ -1376,7 +2235,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "I commit myself to"; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("I commit myself to:I will follow my path:veritas and aequitas.:I will protect my:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:victorious while I breathe.:et Spiritus Sancti.")) { + switch (select("I commit myself to:I will follow my path:veritas and aequitas.:I will protect my:to enlightenment and purity.:brothers with my life.:Evil shall never be:In nomine Patris, et Filii:victorious while I breathe.:et Spiritus Sancti.")) { case 1: mes "I commit myself to"; break; case 2: mes "I will follow my path"; break; case 3: mes "veritas and aequitas."; break; @@ -1385,13 +2244,13 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 6: mes "brothers with my life."; break; case 7: mes "Evil shall never be"; break; case 8: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "In nomine Patris, et Filii"; break; case 9: mes "victorious while I breathe."; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("I commit myself to:veritas and aequitas.:I will follow my path:to enlightenment and purity.:I will protect my:brothers with my life.:Evil shall never be:victorious while I breathe.:In nomine Patris, et Filii:et Spiritus Sancti.")) { + switch (select("I commit myself to:veritas and aequitas.:I will follow my path:to enlightenment and purity.:I will protect my:brothers with my life.:Evil shall never be:victorious while I breathe.:In nomine Patris, et Filii:et Spiritus Sancti.")) { case 1: mes "I commit myself to"; break; case 2: mes "veritas and aequitas."; break; case 3: mes "I will follow my path"; break; @@ -1402,20 +2261,57 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 8: mes "victorious while I breathe."; break; case 9: mes "In nomine Patris, et Filii"; break; case 10: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "et Spiritus Sancti."; break; } } - else if (MONK_Q == 13) { - switch(select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:out thy command. And we shall:from the hand:flow a river forth to thee and:so our feet may swiftly carry:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii")) { + if (MONK_Q == 13) { + mes "[Touha]"; + mes "And shepherds we shall be,"; + next; + mes "[Touha]"; + mes "for thee my lord for thee."; + next; + mes "[Touha]"; + mes "Power hath descended forth"; + next; + mes "[Touha]"; + mes "from the hand"; + next; + mes "[Touha]"; + mes "so our feet may swiftly carry"; + next; + mes "[Touha]"; + mes "out thy command. And we shall"; + next; + mes "[Touha]"; + mes "flow a river forth to thee and"; + next; + mes "[Touha]"; + mes "teeming with souls shall it ever be"; + next; + mes "[Touha]"; + mes "In nomine Patris, et Filii"; + next; + mes "[Touha]"; + mes "et Spiritus Sancti."; + next; + mes "[Touha]"; + mes "I hope you were paying attention this time. This is a sacred family prayer."; + set @monk_t,0; + next; + mes "[Touha]"; + mes "Now repeat it " + strcharinfo(0) + "."; + next; + switch (select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:so our feet may swiftly carry:from the hand:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii")) { case 1: mes "[" + strcharinfo(0) + "]"; mes "for thee my lord for thee."; break; case 2: mes "[" + strcharinfo(0) + "]"; - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "And shepherds we shall be,"; break; case 3: @@ -1424,7 +2320,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ break; case 4: mes "[" + strcharinfo(0) + "]"; - mes "out thy command. And we shall"; + mes "so our feet may swiftly carry"; break; case 5: mes "[" + strcharinfo(0) + "]"; @@ -1436,7 +2332,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ break; case 7: mes "[" + strcharinfo(0) + "]"; - mes "so our feet may swiftly carry"; + mes "out thy command. And we shall"; break; case 8: mes "[" + strcharinfo(0) + "]"; @@ -1451,7 +2347,7 @@ prt_monk,251,255,1 script Touha#mk 79,{ mes "In nomine Patris, et Filii"; break; } - switch(select("teeming with souls shall it ever be:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:for thee my lord for thee.:from the hand:out thy command. And we shall")) { + switch (select("teeming with souls shall it ever be:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:for thee my lord for thee.:from the hand:out thy command. And we shall")) { case 1: mes "teeming with souls shall it ever be"; break; case 2: mes "flow a river forth to thee and"; break; case 3: mes "so our feet may swiftly carry"; break; @@ -1460,58 +2356,58 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 6: mes "Power hath descended forth"; break; case 7: mes "And shepherds we shall be,"; break; case 8: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "for thee my lord for thee."; break; case 9: mes "from the hand"; break; case 10: mes "out thy command. And we shall"; break; } - switch(select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii:so our feet may swiftly carry:out thy command. And we shall:flow a river forth to thee and")) { + switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:teeming with souls shall it ever be:et Spiritus Sancti.:In nomine Patris, et Filii:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and")) { case 1: mes "And shepherds we shall be,"; break; case 2: mes "for thee my lord for thee."; break; case 3: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "Power hath descended forth"; break; case 4: mes "from the hand"; break; case 5: mes "teeming with souls shall it ever be"; break; case 6: mes "et Spiritus Sancti."; break; case 7: mes "In nomine Patris, et Filii"; break; - case 8: mes "so our feet may swiftly carry"; break; - case 9: mes "out thy command. And we shall"; break; + case 8: mes "out thy command. And we shall"; break; + case 9: mes "so our feet may swiftly carry"; break; case 10: mes "flow a river forth to thee and"; break; } - switch(select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:so our feet may swiftly carry:from the hand:flow a river forth to thee and:out thy command. And we shall:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) { + switch (select("for thee my lord for thee.:And shepherds we shall be,:Power hath descended forth:out thy command. And we shall:from the hand:flow a river forth to thee and:so our feet may swiftly carry:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) { case 1: mes "for thee my lord for thee."; break; case 2: mes "And shepherds we shall be,"; break; case 3: mes "Power hath descended forth"; break; - case 4: mes "so our feet may swiftly carry"; break; + case 4: mes "out thy command. And we shall"; break; case 5: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "from the hand"; break; case 6: mes "flow a river forth to thee and"; break; - case 7: mes "out thy command. And we shall"; break; + case 7: mes "so our feet may swiftly carry"; break; case 8: mes "In nomine Patris, et Filii"; break; case 9: mes "teeming with souls shall it ever be"; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:so our feet may swiftly carry:from the hand:so our feet may swiftly carry:flow a river forth to thee and:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) { + switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:so our feet may swiftly carry:from the hand:out thy command. And we shall:flow a river forth to thee and:In nomine Patris, et Filii:teeming with souls shall it ever be:et Spiritus Sancti.")) { case 1: mes "And shepherds we shall be,"; break; case 2: mes "for thee my lord for thee."; break; case 3: mes "Power hath descended forth"; break; case 4: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "so our feet may swiftly carry"; break; case 5: mes "from the hand"; break; - case 6: mes "so our feet may swiftly carry"; break; + case 6: mes "out thy command. And we shall"; break; case 7: mes "flow a river forth to thee and"; break; case 8: mes "In nomine Patris, et Filii"; break; case 9: mes "teeming with souls shall it ever be"; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("for thee my lord for thee.:Power hath descended forth:And shepherds we shall be,:from the hand:so our feet may swiftly carry:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) { + switch (select("for thee my lord for thee.:Power hath descended forth:And shepherds we shall be,:from the hand:so our feet may swiftly carry:flow a river forth to thee and:out thy command. And we shall:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) { case 1: mes "for thee my lord for thee."; break; case 2: mes "Power hath descended forth"; break; case 3: mes "And shepherds we shall be,"; break; @@ -1519,18 +2415,18 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 5: mes "so our feet may swiftly carry"; break; case 6: mes "flow a river forth to thee and"; break; case 7: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "out thy command. And we shall"; break; case 8: mes "teeming with souls shall it ever be"; break; case 9: mes "In nomine Patris, et Filii"; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("for thee my lord for thee.:teeming with souls shall it ever be:flow a river forth to thee and:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:so our feet may swiftly carry:from the hand:out thy command. And we shall")) { + switch (select("for thee my lord for thee.:teeming with souls shall it ever be:flow a river forth to thee and:In nomine Patris, et Filii:et Spiritus Sancti.:Power hath descended forth:And shepherds we shall be,:so our feet may swiftly carry:from the hand:out thy command. And we shall")) { case 1: mes "for thee my lord for thee."; break; case 2: mes "teeming with souls shall it ever be"; break; case 3: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "flow a river forth to thee and"; break; case 4: mes "In nomine Patris, et Filii"; break; @@ -1541,9 +2437,9 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "from the hand"; break; case 10: mes "out thy command. And we shall"; break; } - switch(select("teeming with souls shall it ever be:In nomine Patris, et Filii:And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:so our feet may swiftly carry:out thy command. And we shall:flow a river forth to thee and:et Spiritus Sancti.")) { + switch (select("teeming with souls shall it ever be:In nomine Patris, et Filii:And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and:et Spiritus Sancti.")) { case 1: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "teeming with souls shall it ever be"; break; case 2: mes "In nomine Patris, et Filii"; break; @@ -1551,17 +2447,17 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 4: mes "for thee my lord for thee."; break; case 5: mes "Power hath descended forth"; break; case 6: mes "from the hand"; break; - case 7: mes "so our feet may swiftly carry"; break; - case 8: mes "out thy command. And we shall"; break; + case 7: mes "out thy command. And we shall"; break; + case 8: mes "so our feet may swiftly carry"; break; case 9: mes "flow a river forth to thee and"; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("Power hath descended forth:for thee my lord for thee.:And shepherds we shall be,:In nomine Patris, et Filii:so our feet may swiftly carry:from the hand:teeming with souls shall it ever be:flow a river forth to thee and:out thy command. And we shall:et Spiritus Sancti.")) { + switch (select("Power hath descended forth:for thee my lord for thee.:And shepherds we shall be,:In nomine Patris, et Filii:so our feet may swiftly carry:from the hand:teeming with souls shall it ever be:flow a river forth to thee and:out thy command. And we shall:et Spiritus Sancti.")) { case 1: mes "Power hath descended forth"; break; case 2: mes "for thee my lord for thee."; break; case 3: mes "And shepherds we shall be,"; break; case 4: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "In nomine Patris, et Filii"; break; case 5: mes "so our feet may swiftly carry"; break; @@ -1571,25 +2467,25 @@ prt_monk,251,255,1 script Touha#mk 79,{ case 9: mes "out thy command. And we shall"; break; case 10: mes "et Spiritus Sancti."; break; } - switch(select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:out thy command. And we shall:so our feet may swiftly carry:flow a river forth to thee and:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) { + switch (select("And shepherds we shall be,:for thee my lord for thee.:Power hath descended forth:from the hand:so our feet may swiftly carry:out thy command. And we shall:flow a river forth to thee and:teeming with souls shall it ever be:In nomine Patris, et Filii:et Spiritus Sancti.")) { case 1: mes "And shepherds we shall be,"; break; case 2: mes "for thee my lord for thee."; break; case 3: mes "Power hath descended forth"; break; case 4: mes "from the hand"; break; - case 5: mes "out thy command. And we shall"; break; - case 6: mes "so our feet may swiftly carry"; break; + case 5: mes "so our feet may swiftly carry"; break; + case 6: mes "out thy command. And we shall"; break; case 7: mes "flow a river forth to thee and"; break; case 8: mes "teeming with souls shall it ever be"; break; case 9: mes "In nomine Patris, et Filii"; break; case 10: - set .@monk_t,.@monk_t+10; + set @monk_t,@monk_t + 10; mes "et Spiritus Sancti."; break; } } next; mes "[Touha]"; - mes "..."; + mes "I can see you really tried this time."; next; mes "[Touha]"; mes "Hmm..."; @@ -1624,66 +2520,62 @@ prt_monk,251,255,1 script Touha#mk 79,{ mes "Don't forget, his name is ^CC0000Boohae^000000."; close; } - else { - mes "[Touha]"; - mes "I see you did not pay attention.. If you wish to become a monk, you must take this seriously."; - next; - mes "[Touha]"; - mes "Perhaps the path of a monk is too difficult for you?"; - mes "You must take this seriously if you wish to continue..."; - next; - mes "[Touha]"; - mes "I will give you another chance."; - next; - mes "[Touha]"; - mes "If you cannot pay attention and repeat what I ask you to, I will not allow you to continue your training here.."; - close; - } - } - else if (MONK_Q == 14) { mes "[Touha]"; - mes "Hmm... did you forget who to visit?"; + mes "I see you did not pay attention.. If you wish to become a monk, you must take this seriously."; next; mes "[Touha]"; - mes "I wonder about your abilities if you cannot remember such a simple thing."; + mes "Perhaps the path of a monk is too difficult for you?"; + mes "You must take this seriously if you wish to continue..."; next; mes "[Touha]"; - mes "...are you testing my patience?"; + mes "I will give you yet another chance."; next; mes "[Touha]"; - mes "You wear my patience thin..."; - mes "... go visit Boohae."; + mes "If you cannot pay attention and repeat what I ask you to, I will not allow you to continue your training here.."; close; } - else if (MONK_Q > 14 && BaseJob == Job_Acolyte) { - mes "[Touha]"; - mes "...do your best for the final test."; - close; - } - else { - mes "[Touha]"; - mes "Never shall innocent blood be shed."; - next; + if (MONK_Q == 14) { mes "[Touha]"; - mes "Yet the blood of the wicked shall flow like a river."; + mes "Hmm... did you forget who to visit?"; next; mes "[Touha]"; - mes "We shall spread our blackened wings and be the vengeful striking hammer of god."; + mes "I wonder about your abilities if you cannot remember such a simple thing."; next; mes "[Touha]"; - mes "We shall flow a river forth to thee, and teeming with souls shall it ever be."; + mes "...are you testing my patience?"; next; mes "[Touha]"; - mes "In nomine Patris, et Filii, et Spiritus Sancti."; - next; + mes "You wear my patience thin..."; + mes "... go visit Boohae."; + close; + } + if ((MONK_Q > 14) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) { mes "[Touha]"; - mes "...You don't have to be afraid of me..."; + mes "...do your best for the final test."; close; } + mes "[Touha]"; + mes "Never shall innocent blood be shed."; + next; + mes "[Touha]"; + mes "Yet the blood of the wicked shall flow like a river."; + next; + mes "[Touha]"; + mes "We shall spread our blackened wings and be the vengeful striking hammer of god."; + next; + mes "[Touha]"; + mes "We shall flow a river forth to thee, and teeming with souls shall it ever be."; + next; + mes "[Touha]"; + mes "In nomine Patris, et Filii, et Spiritus Sancti."; + next; + mes "[Touha]"; + mes "...You don't have to be afraid of me..."; + close; } -prt_monk,57,179,1 script Boohae#mk 110,{ - if (MONK_Q == 14 && BaseJob == Job_Acolyte) { +prt_monk,57,179,1 script Boohae 110,{ + if ((MONK_Q == 14) && (Class == Job_Baby_Acolyte || Class == Job_Acolyte)) { mes "[Boohae]"; mes "..."; next; @@ -1728,7 +2620,7 @@ prt_monk,57,179,1 script Boohae#mk 110,{ mes "[Boohae]"; mes "What did you do with Touha?"; next; - switch(select("Umm... well...ah..:We recited a holy pledge.:He diagnosed my physical status.")) { + switch (select("Umm... well...ah..:We recited a holy pledge.:He diagnosed my physical status.")) { case 1: mes "[Boohae]"; mes "You are not ready if you"; @@ -1740,7 +2632,7 @@ prt_monk,57,179,1 script Boohae#mk 110,{ mes "... I see..."; mes "Didn't he do anything for you?"; next; - switch(select("Umm... well...ah..:He diagnosed my physical status.:He taught me about being a monk.:He modified my body.")) { + switch (select("Umm... well...ah..:He diagnosed my physical status.:He taught me about being a monk.:He modified my body.")) { case 1: mes "[Boohae]"; mes "You are not ready if you"; @@ -1762,9 +2654,7 @@ prt_monk,57,179,1 script Boohae#mk 110,{ mes "Very well, you seem to realize your body has something new inside."; mes "Well then, we shall move on to the next step..."; next; - break; } - break; case 3: mes "[Boohae]"; mes "...You interrupted me to tell me that...?"; @@ -1832,20 +2722,18 @@ prt_monk,57,179,1 script Boohae#mk 110,{ mes "'Tomoon' is staying in a deepest place inside a building near this abbey."; close; } - if (MONK_Q > 17 && MONK_Q < 24) { + if ((MONK_Q > 17) && (MONK_Q < 24)) { mes "[Boohae]"; mes "..........."; next; mes "-He seems to be in meditation.-"; close; } - else { - mes "[Boohae]"; - mes "Hmmmm....!!"; - next; - mes "-He seems to be in meditation.-"; - close; - } + mes "[Boohae]"; + mes "Hmmmm....!!"; + next; + mes "-He seems to be in meditation.-"; + close; } prt_monk,199,169,3 script Door Keeper#mk 746,{ @@ -1861,7 +2749,7 @@ prt_monk,199,169,3 script Door Keeper#mk 746,{ mes "Boohae... tends to hide in some quite places, so you might not be able to find him. For instance... a corner..."; close; } - else if (MONK_Q > 14 && MONK_Q < 25) { + if ((MONK_Q > 14) && (MONK_Q < 25)) { mes "[Keeper Chorip]"; mes "Is your name " + strcharinfo(0) + "?"; next; @@ -1874,15 +2762,15 @@ prt_monk,199,169,3 script Door Keeper#mk 746,{ mes "Yeah right, I know who you are... get in there... your test is ready."; close; } - else { - mes "[Keeper Chorip]"; - mes "...please be quiet inside."; - close; - } + mes "[Keeper Chorip]"; + mes "...please be quiet inside."; + close; } -monk_test,329,61,3 script Bashu#mk 753,{ - if (MONK_Q > 14 && MONK_Q < 25) { +prt_monk,192,172,0 warp monktotest 1,1,monk_test,329,50 + +monk_test,329,61,3 script Bashu 753,{ + if ((MONK_Q > 14) && (MONK_Q < 25)) { if (MONK_Q == 15) { mes "[Bashu]"; mes "So, which test do you want to do...?"; @@ -1891,7 +2779,7 @@ monk_test,329,61,3 script Bashu#mk 753,{ mes "From what I've heard, you chose the mushroom test..."; mes "Oh well, it's still your choice."; } - else if (MONK_Q == 16) { + if (MONK_Q == 16) { mes "[Bashu]"; mes "Which test hall do you wish to enter?"; next; @@ -1903,13 +2791,12 @@ monk_test,329,61,3 script Bashu#mk 753,{ mes "[Bashu]"; mes "Which test hall do you wish to enter?"; mes "You can choose which one you want."; - next; } next; if (select("Tolerance - Gathering Mushrooms:Self-Control - Marathon") == 1) { mes "You have decided to take the test of tolerance by ^FF0000gathering mushrooms^000000."; close2; - warp "job_monk",226,175; + warp "MONK_Q",226,175; end; } mes "You have decided to take the test of self control by taking a ^FF0000marathon^000000."; @@ -1917,22 +2804,20 @@ monk_test,329,61,3 script Bashu#mk 753,{ warp "monk_test",386,387; end; } - else { - mes "[Bashu]"; - mes "Welcome... this place is a training place for monks, Saint Capitolina Abbey."; - mes "When you go inside....you will meet Tomoon the oldest monk who succeeds to the predecessors,"; - next; - mes "[Bashu]"; - mes "Please be advised and do not touch anything."; - mes "And please avoid talking loud in front of Tomoon."; - next; - mes "[Bashu]"; - mes "I hope you will have a great time in here."; - close; - } + mes "[Bashu]"; + mes "Welcome... this place is a training place for monks, Saint Capitolina Abbey."; + mes "When you go inside....you will meet Tomoon the oldest monk who succeeds to the predecessors,"; + next; + mes "[Bashu]"; + mes "Please be advised and do not touch anything."; + mes "And please avoid talking loud in front of Tomoon."; + next; + mes "[Bashu]"; + mes "I hope you will have a great time in here."; + close; } -monk_test,386,388,4 script Apprentice Monk#mk 110,{ +monk_test,386,388,4 script Apprentice Monk 110,{ mes "[Monk Apprentice]"; mes "W... welcome!"; mes "Th... this place is for testing the tolerance of monk candidates!"; @@ -1954,10 +2839,9 @@ monk_test,386,388,4 script Apprentice Monk#mk 110,{ if (select("Quit.:Keep running.") == 1) { mes "[Monk Apprentice]"; mes "" + strcharinfo(0) + "...q.q..q. .quit! ...the marathon!! Y...you do not have what it takes to be a m... monk!"; - mapannounce "monk_test","" + strcharinfo(0) + "...q.q..q. .quit! ...the marathon!! Y...you do not have what it takes to be a m... monk!",bc_map; close2; set MONK_Q,15; - changequest 3028,3027; + mapannounce "monk_test","" + strcharinfo(0) + "...q.q..q. .quit! ...the marathon!! Y...you do not have what it takes to be a m... monk!",bc_map; warp "prt_monk",194,168; end; } @@ -1968,86 +2852,134 @@ monk_test,386,388,4 script Apprentice Monk#mk 110,{ } monk_test,387,350,0 script Supervisor#race_monk 45,2,2,{ + end; + OnTouch: - if (MONK_Q >= 15 && MONK_Q <= 23) { - set MONK_Q,MONK_Q+1; + if (MONK_Q == 15) { + set MONK_Q,16; + warp "monk_test",385,388; + end; + } + if (MONK_Q == 16) { + set MONK_Q,17; + warp "monk_test",385,388; + end; + } + if (MONK_Q == 17) { + set MONK_Q,18; + warp "monk_test",385,388; + end; + } + if (MONK_Q == 18) { + set MONK_Q,19; + warp "monk_test",385,388; + end; + } + if (MONK_Q == 19) { + set MONK_Q,20; + warp "monk_test",385,388; + end; + } + if (MONK_Q == 20) { + set MONK_Q,21; warp "monk_test",385,388; end; } - else if (MONK_Q == 24) { + if (MONK_Q == 21) { + set MONK_Q,22; + warp "monk_test",385,388; + end; + } + if (MONK_Q == 22) { + set MONK_Q,23; + warp "monk_test",385,388; + end; + } + if (MONK_Q == 23) { + set MONK_Q,24; + warp "monk_test",385,388; + end; + } + if (MONK_Q == 24) { set MONK_Q,25; - changequest 3028,3029; mapannounce "monk_test","Now! This is the last lap!! If you make it you need to go visit Tomoon for the next test!",bc_map; warp "monk_test",385,388; end; } - else if (MONK_Q == 25) { + if (MONK_Q == 25) { mes "[Supervisor]"; mes "Now...you may go visit Tomoon."; mes "Tomoon is in the deepest room inside a building near this abbey."; - mapannounce "monk_test","Congratulations!" + strcharinfo(0) +"!! You completed the marathon!",bc_map; + mapannounce "monk_test","Congratulations! " + strcharinfo(0) + "!! You completed the marathon!",bc_map; + changequest 3028,3029; close2; warp "prt_monk",194,168; end; } + end; } -monk_test,82,384,0 script Trap#t_monk1_1::MonkTrap -1,{ +- script Trap#t_monk1::MonkTrap -1,{ + end; + OnTouch: - mapannounce "monk_test",""+ strcharinfo(0) + ", you're trapped. You will be returned.",bc_map; + mapannounce "monk_test","" + strcharinfo(0) + ", you're trapped. You will be returned.",bc_map; warp "monk_test",387,387; end; } -monk_test,83,384,0 duplicate(MonkTrap) Trap#t_monk1_2 -1 -monk_test,82,385,0 duplicate(MonkTrap) Trap#t_monk1_3 -1 -monk_test,83,385,0 duplicate(MonkTrap) Trap#t_monk1_4 -1 -monk_test,38,388,0 duplicate(MonkTrap) Trap#t_monk2_1 -1,0,1 -monk_test,39,388,0 duplicate(MonkTrap) Trap#t_monk2_2 -1,0,1 -monk_test,38,386,0 duplicate(MonkTrap) Trap#t_monk2_3 -1 -monk_test,39,386,0 duplicate(MonkTrap) Trap#t_monk2_4 -1 -monk_test,11,158,0 duplicate(MonkTrap) Trap#t_monk3_1 -1,1,0 -monk_test,11,159,0 duplicate(MonkTrap) Trap#t_monk3_2 -1,1,0 -monk_test,13,159,0 duplicate(MonkTrap) Trap#t_monk3_3 -1 -monk_test,13,158,0 duplicate(MonkTrap) Trap#t_monk3_4 -1 -monk_test,11,30,0 duplicate(MonkTrap) Trap#t_monk4_1 -1,3,0 -monk_test,11,31,0 duplicate(MonkTrap) Trap#t_monk4_2 -1,3,0 -monk_test,15,30,0 duplicate(MonkTrap) Trap#t_monk4_3 -1 -monk_test,15,31,0 duplicate(MonkTrap) Trap#t_monk4_4 -1 -monk_test,70,12,0 duplicate(MonkTrap) Trap#t_monk5_1 -1,0,1 -monk_test,71,12,0 duplicate(MonkTrap) Trap#t_monk5_2 -1,0,1 -monk_test,70,10,0 duplicate(MonkTrap) Trap#t_monk5_3 -1 -monk_test,71,10,0 duplicate(MonkTrap) Trap#t_monk5_4 -1 -monk_test,186,11,0 duplicate(MonkTrap) Trap#t_monk6_1 -1,2,3 -monk_test,189,11,0 duplicate(MonkTrap) Trap#t_monk6_2 -1,0,3 -monk_test,387,43,0 duplicate(MonkTrap) Trap#t_monk7_1 -1,1,0 -monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 -1,1,0 -monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 -1 -monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 -1 - -job_monk,225,180,1 script Hyunmoo#mk 89,{ - if ((countitem(1069) > 0 || countitem(1070) > 0) && (countitem(1069) < 30 || countitem(1070) < 30)) { +monk_test,82,384,0 duplicate(MonkTrap) Trap#t_monk1_1 139 +monk_test,83,384,0 duplicate(MonkTrap) Trap#t_monk1_2 139 +monk_test,82,385,0 duplicate(MonkTrap) Trap#t_monk1_3 139 +monk_test,83,385,0 duplicate(MonkTrap) Trap#t_monk1_4 139 +monk_test,38,388,0 duplicate(MonkTrap) Trap#t_monk2_1 139,0,1 +monk_test,39,388,0 duplicate(MonkTrap) Trap#t_monk2_2 139,0,1 +monk_test,38,386,0 duplicate(MonkTrap) Trap#t_monk2_3 139 +monk_test,39,386,0 duplicate(MonkTrap) Trap#t_monk2_4 139 +monk_test,11,158,0 duplicate(MonkTrap) Trap#t_monk3_1 139,1,0 +monk_test,11,159,0 duplicate(MonkTrap) Trap#t_monk3_2 139,1,0 +monk_test,13,159,0 duplicate(MonkTrap) Trap#t_monk3_3 139 +monk_test,13,158,0 duplicate(MonkTrap) Trap#t_monk3_4 139 +monk_test,11,30,0 duplicate(MonkTrap) Trap#t_monk4_1 139,3,0 +monk_test,11,31,0 duplicate(MonkTrap) Trap#t_monk4_2 139,3,0 +monk_test,15,30,0 duplicate(MonkTrap) Trap#t_monk4_3 139 +monk_test,15,31,0 duplicate(MonkTrap) Trap#t_monk4_4 139 +monk_test,70,12,0 duplicate(MonkTrap) Trap#t_monk5_1 139,0,1 +monk_test,71,12,0 duplicate(MonkTrap) Trap#t_monk5_2 139,0,1 +monk_test,70,10,0 duplicate(MonkTrap) Trap#t_monk5_3 139 +monk_test,71,10,0 duplicate(MonkTrap) Trap#t_monk5_4 139 +monk_test,186,11,0 duplicate(MonkTrap) Trap#t_monk6_1 139,2,3 +monk_test,189,11,0 duplicate(MonkTrap) Trap#t_monk6_2 139,0,3 +monk_test,387,43,0 duplicate(MonkTrap) Trap#t_monk7_1 139,1,0 +monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 139,1,0 +monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 139 +monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 139 + +job_monk,0,0,0 monster Thief Mushroom 1182,70,0,0,0 +job_monk,0,0,0 monster Thief Bug 1051,20,0,0,0 + +job_monk,225,180,1 script Hyunmoo 89,{ + if ((countitem(1069) > 0 || countitem(1070) > 0) && ((countitem(1069) < 30) && (countitem(1070) < 30))) { mes "[Hyunmoo]"; mes "You didn't bring enough mushrooms... go get some more."; next; mes "[Hyunmoo]"; mes "Or is it you want to quit... do you want to quit?"; next; - switch(select("No.:Yes.") == 1) { + switch (select("No.:Yes.") == 1) { mes "[Hyunmoo]"; mes "Then move!"; close; } mes "[Hyunmoo]"; mes ".....I figured as much....you don't have a spirit."; - mapannounce "job_monk","" + strcharinfo(0) + ", has quit his testing to become a monk.",bc_map; close2; set MONK_Q,16; - changequest 3027,3028; + mapannounce "job_monk","" + strcharinfo(0) + ", has quit his testing to become a monk.",bc_map; warp "prt_monk",194,168; end; } - else if (MONK_Q > 14 && MONK_Q < 25 && (countitem(1069) == 0 || countitem(1070) == 0)) { + if ((MONK_Q > 14) && (MONK_Q < 25) && ((countitem(1069) == 0) || (countitem(1070) == 0))) { mes "[Hyunmoo]"; mes "Nice to meet you. My name is Hyunmoo. I am in charge of the mushroom test."; next; @@ -2086,14 +3018,13 @@ job_monk,225,180,1 script Hyunmoo#mk 89,{ mapannounce "job_monk","" + strcharinfo(0) + ", has quit his testing to become a monk.",bc_map; delitem 1069,countitem(1069); //Mushroom_Of_Thief_1 delitem 1070,countitem(1070); //Mushroom_Of_Thief_2 + set MONK_Q,16; close2; mapannounce "job_monk","" + strcharinfo(0) + ", has quit his training to become a monk.",bc_map; warp "prt_monk",194,168; - set MONK_Q,16; - changequest 3027,3028; end; } - else if (MONK_Q > 14 && MONK_Q < 25 && (countitem(1069) > 29 || countitem(1070) > 29)) { + if ((MONK_Q > 14) && (MONK_Q < 25) && (countitem(1069) > 29 || countitem(1070) > 29)) { mes "[Hyunmoo]"; mes "...hmm... not bad."; mes "Ok, you passed."; @@ -2109,7 +3040,7 @@ job_monk,225,180,1 script Hyunmoo#mk 89,{ warp "prt_monk",194,168; end; } - else if (MONK_Q > 24) { + if (MONK_Q > 24) { mes "[Hyunmoo]"; mes "Didn't I tell you to go meet ^FF0000Tomoon^000000? Or do you want to pick some more mushrooms?"; mes "Tomoon is staying in the deepest room inside a building near this abbey."; @@ -2117,7 +3048,7 @@ job_monk,225,180,1 script Hyunmoo#mk 89,{ } } -prt_monk,225,180,1 script Hyunmoo#mk2 89,{ +prt_monk,225,180,1 script Hyunmoo#2 89,{ if (MONK_Q < 25) { mes "[Hyunmoo]"; mes "As I see vegetables growing, I feel myself growing within."; @@ -2134,31 +3065,29 @@ prt_monk,225,180,1 script Hyunmoo#mk2 89,{ mes "Don't forget to thank them as you go by for their hard work."; close; } - else if (MONK_Q > 24 && BaseJob == Job_Acolyte) { + if ((MONK_Q > 24) && (Class == Job_Acolyte)) { mes "[Hyunmoo]"; mes "Didn't I tell you to go meet Tomoon? Or do you want to pick more mushrooms?"; mes "Tomoon is staying in the deepest room inside a building near this abbey."; close; } - else { - mes "[Hyunmoo]"; - mes "As I see vegetables growing, I feel myself growing within."; - next; - mes "[Hyunmoo]"; - mes "As I see other monks working hard on growing vegetables,"; - mes "it warms my heart to see others enjoying gardening as I do."; - next; - mes "[Hyunmoo]"; - mes "To be honest with you, I think gardening is the greatest thing ever..."; - mes "We should give thanks to the brothers who prepare our food for us through their hard work."; - next; - mes "[Hyunmoo]"; - mes "Don't forget to thank them as you go by for their hard work."; - close; - } + mes "[Hyunmoo]"; + mes "As I see vegetables growing, I feel myself growing within."; + next; + mes "[Hyunmoo]"; + mes "As I see other monks working hard on growing vegetables,"; + mes "it warms my heart to see others enjoying gardening as I do."; + next; + mes "[Hyunmoo]"; + mes "To be honest with you, I think gardening is the greatest thing ever..."; + mes "We should give thanks to the brothers who prepare our food for us through their hard work."; + next; + mes "[Hyunmoo]"; + mes "Don't forget to thank them as you go by for their hard work."; + close; } -monk_test,319,139,1 script Tomoon#mk 52,{ +monk_test,319,139,1 script Tomoon 52,{ if (MONK_Q == 25) { mes "[Tomoon]"; mes "Welcome young one."; @@ -2188,7 +3117,7 @@ monk_test,319,139,1 script Tomoon#mk 52,{ warp "monk_test",88,74; end; } - else if (MONK_Q == 26) { + if (MONK_Q == 26) { mes "[Tomoon]"; mes "Hmm... you failed?"; mes "Cheer up! Failure is but a process to success!"; @@ -2197,7 +3126,7 @@ monk_test,319,139,1 script Tomoon#mk 52,{ warp "monk_test",88,74; end; } - else if (MONK_Q == 27) { + if (MONK_Q == 27) { mes "[Tomoon]"; mes "Excellent job!!"; mes "I knew you'd make it through!"; @@ -2210,30 +3139,28 @@ monk_test,319,139,1 script Tomoon#mk 52,{ changequest 3031,3032; close; } - else if (MONK_Q == 28) { + if (MONK_Q == 28) { mes "[Tomoon]"; mes "I already told you, go back to sensei Moohae!!!"; close; } - else { - mes "[Tomoon]"; - mes "....be quiet."; - mes "....."; - next; - mes "[Tomoon]"; - mes "I will not allow anyone to cause any trouble in this abbey."; - next; - mes "[Tomoon]"; - mes "You'd better not be thinking about causing any trouble."; - close; - } + mes "[Tomoon]"; + mes "....be quiet."; + mes "....."; + next; + mes "[Tomoon]"; + mes "I will not allow anyone to cause any trouble in this abbey."; + next; + mes "[Tomoon]"; + mes "You'd better not be thinking about causing any trouble."; + close2; } -monk_test,82,85,1 script Proctor#mk 95,{ +monk_test,82,85,1 script Proctor 95,{ mes "[Proctor]"; mes "So, are you ready to undergo the spiritual training?"; next; - switch(select("Yes!:No.:What do I have to do?")) { + switch (select("Yes!:No.:What do I have to do?")) { case 1: mes "[Proctor]"; mes "Alright! I wish you luck. If you get lost and can't find a way out, simply log out and log back in."; @@ -2261,7 +3188,8 @@ monk_test,82,85,1 script Proctor#mk 95,{ } } -monk_test,144,277,0 script mob_monk#1_1 -1,1,1,{ +monk_test,144,277,0 script mob_monk#1_1 139,1,1,{ + OnTouch: monster "monk_test",144,277,"Zombie",1015,1; monster "monk_test",144,277,"Zombie",1015,1; @@ -2269,12 +3197,13 @@ OnTouch: monster "monk_test",144,277,"Zombie",1015,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#1_1::OnMyMobDead"; end; } -monk_test,134,291,0 script mob_monk#1_2 -1,1,1,{ +monk_test,134,291,0 script mob_monk#1_2 139,1,1,{ + OnTouch: monster "monk_test",134,291,"Zombie",1015,1; monster "monk_test",134,291,"Zombie",1015,1; @@ -2282,32 +3211,35 @@ OnTouch: monster "monk_test",134,291,"Zombie",1015,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#1_2::OnMyMobDead"; end; } -monk_test,157,284,0 script mob_monk#1_3 -1,1,1,{ +monk_test,157,284,0 script mob_monk#1_3 139,1,1,{ + OnTouch: monster "monk_test",157,284,"Mummy",1041,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#1_3::OnMyMobDead"; end; } -monk_test,156,261,0 script mob_monk#1_4 -1,1,1,{ +monk_test,156,261,0 script mob_monk#1_4 139,1,1,{ + OnTouch: monster "monk_test",156,261,"Mummy",1041,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#1_4::OnMyMobDead"; end; } -monk_test,149,268,0 script mob_monk#1_5 -1,1,1,{ +monk_test,149,268,0 script mob_monk#1_5 139,1,1,{ + OnTouch: monster "monk_test",149,268,"Zombie",1015,1; monster "monk_test",149,268,"Zombie",1015,1; @@ -2316,31 +3248,32 @@ OnTouch: monster "monk_test",149,268,"Zombie",1015,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#1_5::OnMyMobDead"; end; } monk_test,166,278,0 script exit_monk#1 45,1,1,{ + OnTouch: mes "[Proctor]"; mes "You did well. Please return to Tomoon, he's waiting for you."; set MONK_Q,27; - donpcevent "mob_monk#1_5::OnDisable"; - donpcevent "mob_monk#1_4::OnDisable"; - donpcevent "mob_monk#1_3::OnDisable"; - donpcevent "mob_monk#1_2::OnDisable"; - donpcevent "mob_monk#1_1::OnDisable"; + donpcevent "mob_monk#1_5::OnReset"; + donpcevent "mob_monk#1_4::OnReset"; + donpcevent "mob_monk#1_3::OnReset"; + donpcevent "mob_monk#1_2::OnReset"; + donpcevent "mob_monk#1_1::OnReset"; close2; warp "prt_monk",196,168; end; } -monk_test,88,91,1 script Proctor#mk2 52,{ +monk_test,88,91,1 script Proctor#mk 52,{ mes "[Proctor]"; mes "So, are you ready to undergo this spiritual training?"; next; - switch(select("Yes!:No.:Check the caution for the test.")) { + switch (select("Yes!:No.:Check the caution for the test.")) { case 1: mes "[Proctor]"; mes "Alright! I wish you luck. If you get lost and can't find a way out, simply log out and log back in."; @@ -2368,7 +3301,8 @@ monk_test,88,91,1 script Proctor#mk2 52,{ } } -monk_test,140,181,0 script mob_monk#2_1 -1,1,1,{ +monk_test,140,181,0 script mob_monk#2_1 139,1,1,{ + OnTouch: monster "monk_test",140,181,"Zombie",1015,1; monster "monk_test",140,181,"Zombie",1015,1; @@ -2376,12 +3310,13 @@ OnTouch: monster "monk_test",140,181,"Zombie",1015,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#2_1::OnMyMobDead"; end; } -monk_test,150,164,0 script mob_monk#2_2 -1,1,1,{ +monk_test,150,164,0 script mob_monk#2_2 139,1,1,{ + OnTouch: monster "monk_test",150,164,"Zombie",1015,1; monster "monk_test",150,164,"Zombie",1015,1; @@ -2389,32 +3324,35 @@ OnTouch: monster "monk_test",150,164,"Zombie",1015,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#2_2::OnMyMobDead"; end; } -monk_test,158,192,0 script mob_monk#2_3 -1,1,1,{ +monk_test,158,192,0 script mob_monk#2_3 139,1,1,{ + OnTouch: monster "monk_test",158,192,"Mummy",1041,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#2_3::OnMyMobDead"; end; } -monk_test,165,186,0 script mob_monk#2_4 -1,1,1,{ +monk_test,165,186,0 script mob_monk#2_4 139,1,1,{ + OnTouch: monster "monk_test",165,186,"Mummy",1041,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#2_4::OnMyMobDead"; end; } -monk_test,162,182,0 script mob_monk#2_5 -1,1,1,{ +monk_test,162,182,0 script mob_monk#2_5 139,1,1,{ + OnTouch: monster "monk_test",162,182,"Zombie",1015,1; monster "monk_test",162,182,"Zombie",1015,1; @@ -2423,21 +3361,22 @@ OnTouch: monster "monk_test",162,182,"Zombie",1015,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#2_5::OnMyMobDead"; end; } monk_test,166,178,0 script exit_monk#2 45,1,1,{ + OnTouch: mes "[Proctor]"; mes "You did well. Please return to Tomoon, he's waiting for you."; set MONK_Q,27; - donpcevent "mob_monk#2_5::OnDisable"; - donpcevent "mob_monk#2_4::OnDisable"; - donpcevent "mob_monk#2_3::OnDisable"; - donpcevent "mob_monk#2_2::OnDisable"; - donpcevent "mob_monk#2_1::OnDisable"; + donpcevent "mob_monk#2_5::OnReset"; + donpcevent "mob_monk#2_4::OnReset"; + donpcevent "mob_monk#2_3::OnReset"; + donpcevent "mob_monk#2_2::OnReset"; + donpcevent "mob_monk#2_1::OnReset"; close2; warp "prt_monk",196,168; end; @@ -2447,7 +3386,7 @@ monk_test,95,85,1 script Proctor#btl#3 79,{ mes "[Proctor]"; mes "So, are you ready to undergo this spiritual training?"; next; - switch(select("Yes!:No.:Check the caution for the test.")) { + switch (select("Yes!:No.:Check the caution for the test.")) { case 1: mes "[Proctor]"; mes "Alright! I wish you luck. If you get lost and can't find a way out, simply log out and log back in."; @@ -2475,7 +3414,8 @@ monk_test,95,85,1 script Proctor#btl#3 79,{ } } -monk_test,249,277,0 script mob_monk#3_1 -1,1,1,{ +monk_test,249,277,0 script mob_monk#3_1 139,1,1,{ + OnTouch: monster "monk_test",249,277,"Zombie",1015,1; monster "monk_test",249,277,"Zombie",1015,1; @@ -2483,11 +3423,13 @@ OnTouch: monster "monk_test",249,277,"Zombie",1015,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#3_1::OnMyMobDead"; + end; } -monk_test,231,296,0 script mob_monk#3_2 -1,1,1,{ +monk_test,231,296,0 script mob_monk#3_2 139,1,1,{ + OnTouch: monster "monk_test",231,296,"Zombie",1015,1; monster "monk_test",231,296,"Zombie",1015,1; @@ -2495,32 +3437,35 @@ OnTouch: monster "monk_test",231,296,"Zombie",1015,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#3_2::OnMyMobDead"; end; } -monk_test,264,292,0 script mob_monk#3_3 -1,1,1,{ +monk_test,264,292,0 script mob_monk#3_3 139,1,1,{ + OnTouch: monster "monk_test",264,292,"Mummy",1041,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#3_3::OnMyMobDead"; end; } -monk_test,252,284,0 script mob_monk#3_4 -1,1,1,{ +monk_test,252,284,0 script mob_monk#3_4 139,1,1,{ + OnTouch: monster "monk_test",252,284,"Mummy",1041,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#3_4::OnMyMobDead"; end; } -monk_test,257,285,0 script mob_monk#3_5 -1,1,1,{ +monk_test,257,285,0 script mob_monk#3_5 139,1,1,{ + OnTouch: monster "monk_test",257,285,"Zombie",1015,1; monster "monk_test",257,285,"Zombie",1015,1; @@ -2530,99 +3475,87 @@ OnTouch: monster "monk_test",257,285,"Zombie",1015,1; end; -OnDisable: - killmonsterall "monk_test"; +OnReset: + killmonster "monk_test","mob_monk#3_5::OnMyMobDead"; end; } monk_test,270,278,0 script exit_monk#3 45,1,1,{ + OnTouch: mes "[Proctor]"; mes "You did well. Please return to Tomoon, he's waiting for you."; set MONK_Q,27; - donpcevent "mob_monk#3_5::OnDisable"; - donpcevent "mob_monk#3_4::OnDisable"; - donpcevent "mob_monk#3_3::OnDisable"; - donpcevent "mob_monk#3_2::OnDisable"; - donpcevent "mob_monk#3_1::OnDisable"; + donpcevent "mob_monk#3_5::OnReset"; + donpcevent "mob_monk#3_4::OnReset"; + donpcevent "mob_monk#3_3::OnReset"; + donpcevent "mob_monk#3_2::OnReset"; + donpcevent "mob_monk#3_1::OnReset"; close2; warp "prt_monk",196,168; end; } -monk_test,3,3,0 script resetter#monk -1,{ +monk_test,3,3,0 script resetter#monk 139,{ + end; + OnTimer500000: - donpcevent "mob_monk#1_1::OnDisable"; - donpcevent "mob_monk#1_2::OnDisable"; - donpcevent "mob_monk#1_3::OnDisable"; - donpcevent "mob_monk#1_4::OnDisable"; - donpcevent "mob_monk#1_5::OnDisable"; - donpcevent "mob_monk#2_1::OnDisable"; - donpcevent "mob_monk#2_2::OnDisable"; - donpcevent "mob_monk#2_3::OnDisable"; - donpcevent "mob_monk#2_4::OnDisable"; - donpcevent "mob_monk#2_5::OnDisable"; - donpcevent "mob_monk#3_1::OnDisable"; - donpcevent "mob_monk#3_2::OnDisable"; - donpcevent "mob_monk#3_3::OnDisable"; - donpcevent "mob_monk#3_4::OnDisable"; - donpcevent "mob_monk#3_5::OnDisable"; + donpcevent "mob_monk#1_1::OnReset"; + donpcevent "mob_monk#1_2::OnReset"; + donpcevent "mob_monk#1_3::OnReset"; + donpcevent "mob_monk#1_4::OnReset"; + donpcevent "mob_monk#1_5::OnReset"; + donpcevent "mob_monk#2_1::OnReset"; + donpcevent "mob_monk#2_2::OnReset"; + donpcevent "mob_monk#2_3::OnReset"; + donpcevent "mob_monk#2_4::OnReset"; + donpcevent "mob_monk#2_5::OnReset"; + donpcevent "mob_monk#3_1::OnReset"; + donpcevent "mob_monk#3_2::OnReset"; + donpcevent "mob_monk#3_3::OnReset"; + donpcevent "mob_monk#3_4::OnReset"; + donpcevent "mob_monk#3_5::OnReset"; initnpctimer; end; - -OnInit: OnEnable: initnpctimer; end; -} -monk_test,137,338,1 script switchreset#monkmonk 79,{ - mes "Grrrr..."; - mes "All monsters in the monk job chance place have been reset."; - mes "Timer's activated."; - donpcevent "mob_monk#1_1::OnDisable"; - donpcevent "mob_monk#1_2::OnDisable"; - donpcevent "mob_monk#1_3::OnDisable"; - donpcevent "mob_monk#1_4::OnDisable"; - donpcevent "mob_monk#1_5::OnDisable"; - donpcevent "mob_monk#2_1::OnDisable"; - donpcevent "mob_monk#2_2::OnDisable"; - donpcevent "mob_monk#2_3::OnDisable"; - donpcevent "mob_monk#2_4::OnDisable"; - donpcevent "mob_monk#2_5::OnDisable"; - donpcevent "mob_monk#3_1::OnDisable"; - donpcevent "mob_monk#3_2::OnDisable"; - donpcevent "mob_monk#3_3::OnDisable"; - donpcevent "mob_monk#3_4::OnDisable"; - donpcevent "mob_monk#3_5::OnDisable"; +OnInit: donpcevent "resetter#monk::OnEnable"; - close; + end; } -//============================================================ -// Monsters of Mushroom Collecting -//============================================================ -job_monk,0,0,0,0 monster Thief Mushroom 1182,70,0,0,0 -job_monk,0,0,0,0 monster Thief Bug Larva 1051,20,0,0,0 +monk_test,329,47,0 warp test_to_prtmonk 1,1,prt_monk,193,166 +monk_test,329,76,0 warp way_to_stair 1,1,monk_test,259,118 +monk_test,259,115,0 warp stair_to_#1 1,1,monk_test,329,71 +monk_test,272,125,0 warp way_to_last 1,1,monk_test,301,127 +monk_test,298,127,0 warp last_to_st 1,1,monk_test,268,125 -//============================================================ -// mapflag -//============================================================ +monk_test,137,338,1 script switchreset#monkmonk 79,{ -//============================================================ -// Old changelog -//============================================================ -//= 1.1 Fixed missing '";'. Now it's loading fine [Lupus] -//= 1.1+ Edited/Translated 5% [Celest] -//= 1.2 Made Poetry Quiz passable, Fixed Marathon Part [Lupus] -//= 1.3 Added Baby Class Support [Lupus] -//= 1.5 Fixed possible EXP abuse [Lupus] -//= 1.6 Added a func which prevent advanced classes passing -//= 2nd Job Quests again. It also guides adv classes where -//= to go. [Lupus] 1.7 Fixed warps19/20 [Yor] -//= 1.8 Fixed bugs. Fixed Green Potion exploit. Getting rid of Jfunc mess [Lupus] -//= 1.9 Added a missing check in Fuhai and fixed a LOT of Engrish. [Zephiris] -//= 1.9b Fixed another bug in Fuhai. [Zephiris] -//= 2.0 Changed numbers to constants. [Vicious] -//= 2.1 Removed Duplicates [Silent] + if(getgmlevel() == 99){ + mes "Grrrr..."; + mes "All monsters in the monk job chance place have been reset."; + mes "Timer's activated."; + donpcevent "mob_monk#1_1::OnReset"; + donpcevent "mob_monk#1_2::OnReset"; + donpcevent "mob_monk#1_3::OnReset"; + donpcevent "mob_monk#1_4::OnReset"; + donpcevent "mob_monk#1_5::OnReset"; + donpcevent "mob_monk#2_1::OnReset"; + donpcevent "mob_monk#2_2::OnReset"; + donpcevent "mob_monk#2_3::OnReset"; + donpcevent "mob_monk#2_4::OnReset"; + donpcevent "mob_monk#2_5::OnReset"; + donpcevent "mob_monk#3_1::OnReset"; + donpcevent "mob_monk#3_2::OnReset"; + donpcevent "mob_monk#3_3::OnReset"; + donpcevent "mob_monk#3_4::OnReset"; + donpcevent "mob_monk#3_5::OnReset"; + donpcevent "resetter#monk::OnEnable"; + close; + } + end; +}
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