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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-19 16:37:44 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-02-19 16:37:44 +0000 |
commit | bc821baf998fa69ce2f31182ec29ce06efba3ac3 (patch) | |
tree | eee97a3243f5a03dde7b2b1c14e88fbcd7c3b114 /npc/jobs/2-2/dancer.txt | |
parent | e4be9d40af4370a4754b96c7b28d57d21e8741e3 (diff) | |
download | hercules-bc821baf998fa69ce2f31182ec29ce06efba3ac3.tar.gz hercules-bc821baf998fa69ce2f31182ec29ce06efba3ac3.tar.bz2 hercules-bc821baf998fa69ce2f31182ec29ce06efba3ac3.tar.xz hercules-bc821baf998fa69ce2f31182ec29ce06efba3ac3.zip |
fixed Dancer quest
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9880 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-2/dancer.txt')
-rw-r--r-- | npc/jobs/2-2/dancer.txt | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt index b49fb7a3b..434c255d9 100644 --- a/npc/jobs/2-2/dancer.txt +++ b/npc/jobs/2-2/dancer.txt @@ -4,7 +4,7 @@ //= Kalen - Original jAthena //= Fredzilla - Converted //===== Current Version: ===================================== -//= 2.3 +//= 2.4 //===== Compatible With: ===================================== //= eAthena Final //===== Description: ========================================= @@ -25,6 +25,7 @@ //= 2.1 Script check #1. [Lance] //= 2.2 Fixed unpassable part, thx2 Alis [Lupus] //= 2.3 Updated initnpctimer to attach player to jobDq script [Skotlex] +//= 2.4 Attached chrid to be able obtain player's SP on mobs death, optimized a bit [Lupus] //============================================================ //= Warning Warp to escape the quest if need be @@ -734,11 +735,11 @@ OnTimer21000: mapannounce "job_duncer.gat","Bijou: Stay still!",8; end; OnTimer26000: - set @skillcheck,Sp; + set $@DQSP,SP; mapannounce "job_duncer.gat","Bijou: Use 'Improved Concentration'!",8; end; OnTimer29000: - if (@skillcheck==Sp) goto OnTimer80000; + if ($@DQSP==SP) goto OnTimer80000; donpcevent "::OnDE1"; mapannounce "job_duncer.gat","Bijou: To the left. [ < ]",8; callsub L_SUB2,2000; @@ -792,8 +793,9 @@ OnTimer68000: OnTimer71000: donpcevent "::OnDE1"; mapannounce "job_duncer.gat","Bijou: Kill the monster using Arrow Shower!",8; - set @skillcheck,Sp; - monster "job_duncer.gat",69,106,"Poring",1002,1,"jddie::OnStart"; + set $@DQRID,getcharid(3); + set $@DQSP,SP; + monster "job_duncer.gat",69,106,"Poring",1002,1,"jddie::OnDie"; end; OnTimer76000: killmonsterall "job_duncer.gat"; @@ -853,20 +855,30 @@ L_SUB5: } job_duncer.gat,0,0,0 script jddie -1,{ -OnStart: - if (@skillcheck==Sp) set @check,1; - if (@check==0) mapannounce "job_duncer.gat","Dancer: Well done, you were very skillful, and have passed the test.",8; - if (@check==1) mapannounce "job_duncer.gat","Dancer: Sorry "+strcharinfo(0)+", but you failed to use arrow shower to kill the monster",8; +OnDie: + if ($@DQRID && isloggedin($@DQRID)) { + attachrid($@DQRID); + if ($@DQSP==SP) + mapannounce "job_duncer.gat","Dancer: Sorry "+strcharinfo(0)+", but you failed to use arrow shower to kill the monster",8; + else { + mapannounce "job_duncer.gat","Dancer: Well done, you were very skillful, and have passed the test.",8; + set DANC_Q,10; + } + } disablenpc "uppertile"; disablenpc "lefttile"; disablenpc "righttile"; disablenpc "lowertile"; disablenpc "middletile"; - if (@check==0) set DANC_Q,10; + stopnpctimer "jobDq"; enablewaitingroomevent "dancew"; - if (@check==1) set @check,0; - warp "job_duncer.gat",69,102; + + if ($@DQRID && isloggedin($@DQRID)) + warp "job_duncer.gat",69,102; + + set $@DQRID,0; + set $@DQSP,0; end; } job_duncer.gat,63,110,4 script Back dancer #1::jdt1 724,{ |