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author | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-09-11 04:52:10 +0000 |
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committer | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-09-11 04:52:10 +0000 |
commit | a55285b3c3ff19cbd2b933e60a6e2b4440937236 (patch) | |
tree | 8a008f5e6861353898f391f8925c80fc432af89e /npc/jobs/2-2/crusader.txt | |
parent | cb109f91b0b953413b9245a1bee305cf0ada841f (diff) | |
download | hercules-a55285b3c3ff19cbd2b933e60a6e2b4440937236.tar.gz hercules-a55285b3c3ff19cbd2b933e60a6e2b4440937236.tar.bz2 hercules-a55285b3c3ff19cbd2b933e60a6e2b4440937236.tar.xz hercules-a55285b3c3ff19cbd2b933e60a6e2b4440937236.zip |
- Added quest log commands to all job quests.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14054 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-2/crusader.txt')
-rw-r--r-- | npc/jobs/2-2/crusader.txt | 33 |
1 files changed, 31 insertions, 2 deletions
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt index 316d23da3..be9f2b58c 100644 --- a/npc/jobs/2-2/crusader.txt +++ b/npc/jobs/2-2/crusader.txt @@ -4,7 +4,7 @@ //= Made by: Black Dragon //= Converted by: Shin //===== Current Version: ===================================== -//= 3.1 +//= 3.2 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -30,6 +30,7 @@ //= 2.9a Deleted unused variables. [Samuray22] //= 3.0 Updated waiting room. (Removes global var) [L0ne_W0lf] //= 3.1 Adding Hermemton's changes. [L0ne_W0lf] +//= 3.2 Added Quest Log commands. [Kisuka] //============================================================ @@ -150,6 +151,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{ delitem 1004, 1; delitem 1009, 1; set CRUS_Q,4; + setquest 3009; mes "[Michael Halig]"; mes "Moorenak and others like him will test the limits of your capabilities and help you find your path. Return to me after you have completed their tests..."; close; @@ -165,6 +167,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{ set .@cru_m1,rand(1,3); if(.@cru_m1 == 1) { set CRUS_Q, 1; + setquest 3006; mes "10 ^3355FF"+getitemname(957)+"^000000"; mes "10 ^3355FF"+getitemname(959)+"^000000"; mes "10 ^3355FF"+getitemname(1099)+"^000000"; @@ -173,6 +176,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{ } else if(.@cru_m1 == 2) { set CRUS_Q, 2; + setquest 3007; mes "10 ^3355FF"+getitemname(932)+"^000000"; mes "10 ^3355FF"+getitemname(1043)+"^000000"; mes "10 ^3355FF"+getitemname(1098)+"^000000"; @@ -181,6 +185,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{ } else { set CRUS_Q, 3; + setquest 3008; mes "10 ^3355FF"+getitemname(958)+"^000000"; mes "10 ^3355FF"+getitemname(930)+"^000000"; mes "10 ^3355FF"+getitemname(1041)+"^000000"; @@ -241,6 +246,15 @@ prt_castle,45,169,5 script Senior Crusader 752,{ delitem @item3, 10; delitem @item4, 10; set CRUS_Q, 4; + if(checkquest(3006) != -1) { + changequest 3006,3009; + } + else if(checkquest(3007) != -1) { + changequest 3007,3009; + } + else { + changequest 3008,3009; + } mes "[Michael Halig]"; mes "Moorenak and others like him will test the limits of your capabilities and help you find your path. Return to me after you have completed their tests..."; close; @@ -269,6 +283,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{ mes "Together, let us ready ourselves and be victorious over evil and tyranny!"; next; set .@Joblevel,JobLevel; + completequest 3015; callfunc "Job_Change",Job_Crusader; callfunc "F_ClearJobVar"; //clears all job variables for the current player mes "[Michael Halig]"; @@ -363,6 +378,7 @@ prt_castle,164,32,1 script Man in Anguish 733,{ mes "You must keep one thing in mind. Under no condition are you allowed to kill the monsters."; next; set CRUS_Q,5; + changequest 3009,3010; mes "[Murnak Mijoul]"; mes "Well then..."; mes "Good luck."; @@ -706,6 +722,7 @@ C_Questions: mes "is " + .@cru_t + " points..."; if(.@cru_t == 100) { set CRUS_Q, 8; + changequest 3011,3013; mes "Superb! Now, it's time for"; mes "you to take the next test."; next; @@ -718,6 +735,7 @@ C_Questions: } else if(.@cru_t == 90) { set CRUS_Q, 8; + changequest 3011,3013; mes "Well done~ Now, it's time for"; mes "you to take the next test."; next; @@ -730,6 +748,7 @@ C_Questions: } else if (.@cru_t == 80 && CRUS_Q == 7) { set CRUS_Q,8; + changequest 3011,3013; mes "Seems like you prepared a lot so I'll let you pass this time."; mes "Hurry now and go take the next test."; next; @@ -739,6 +758,9 @@ C_Questions: close; } set CRUS_Q,7; + if(checkquest(3011) != -1) { + changequest 3011,3012; + } mes "Hmmm... What a pity."; mes "Go study some more and"; mes "take this test again, okay?"; @@ -842,6 +864,9 @@ prt_castle,35,151,5 script Patron Knight 751,{ mes "[Bliant Piyord]"; mes "To take the battle test, bring"; mes "1 ^3355FFHoly Water^000000. This will be used to purify you prior to taking the test."; + if(checkquest(3013) != -1) { + changequest 3013,3014; + } next; mes "[Bliant Piyord]"; mes "Well then..."; @@ -1174,6 +1199,7 @@ OnDead: job_cru,98,105,4 script Summoner#cr5 45,3,3,{ OnTouch: set CRUS_Q,6; + changequest 3010,3011; warp "prt_castle",164,28; end; } @@ -1268,7 +1294,10 @@ OnMonster3: OnDead: set .MyMonsterCount,.MyMonsterCount+1; - if (.MyMonsterCount >= 10) set CRUS_Q,10; + if (.MyMonsterCount >= 10) { + set CRUS_Q,10; + changequest 3014,3015; + } end; OnEnd: |