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author | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-19 14:47:51 +0000 |
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committer | samuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-19 14:47:51 +0000 |
commit | ecac2e1b8ca85cea921ab1231db880b36ffe7ba5 (patch) | |
tree | f18b949677801d4230ee9c6b1a7442b760e88d9f /npc/jobs/2-2/crusader.txt | |
parent | 389cd549d18ad1d8b3fd601646ab4e9caf1f84b1 (diff) | |
download | hercules-ecac2e1b8ca85cea921ab1231db880b36ffe7ba5.tar.gz hercules-ecac2e1b8ca85cea921ab1231db880b36ffe7ba5.tar.bz2 hercules-ecac2e1b8ca85cea921ab1231db880b36ffe7ba5.tar.xz hercules-ecac2e1b8ca85cea921ab1231db880b36ffe7ba5.zip |
* Fixed Some variables like "@item", and changed to ".@item".
- Thanks to BrainStorm for the fix.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10783 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-2/crusader.txt')
-rw-r--r-- | npc/jobs/2-2/crusader.txt | 35 |
1 files changed, 18 insertions, 17 deletions
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt index 83582f5b6..b5a3f9f93 100644 --- a/npc/jobs/2-2/crusader.txt +++ b/npc/jobs/2-2/crusader.txt @@ -1,10 +1,10 @@ -//===== eAthena Script ======================================= +////===== eAthena Script ======================================= //= Crusader Quest //===== By: ================================================== //= Made by: Black Dragon //= Converted by: Shin //===== Current Version: ===================================== -//= 2.6 +//= 2.7 //===== Compatible With: ===================================== //= eAthena 0.5.2 + //===== Description: ========================================= @@ -41,6 +41,7 @@ //= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf] //= 2.6 Fixed bug (about totally blocked baby class), optimized, //= made some NPC more unique names: Monster Summon#cr1 [Lupus] +//= 2.7 Fixed Some variables like "@item", and changed to ".@item". [Samuray22] (Thanks to BrainStorm) //============================================================ @@ -182,7 +183,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{ mes "10 ^3355FF"+getitemname(901)+"^000000"; next; } - else if(@cru_m1 == 2) { + else if(.@cru_m1 == 2) { set CRUS_Q, 2; mes "10 ^3355FF"+getitemname(932)+"^000000"; mes "10 ^3355FF"+getitemname(1043)+"^000000"; @@ -233,13 +234,13 @@ prt_castle,45,169,5 script Senior Crusader 752,{ set .@item4, 1094; break; Case 3: - set @item1, 958; - set @item2, 930; - set @item3, 1041; - set @item4, 1062; + set .@item1, 958; + set .@item2, 930; + set .@item3, 1041; + set .@item4, 1062; break; } - if (countitem(@item1) > 9 && countitem(@item2) > 9 && countitem(@item3) > 9 && countitem(@item4) > 9) { + if (countitem(.@item1) > 9 && countitem(.@item2) > 9 && countitem(.@item3) > 9 && countitem(.@item4) > 9) { mes "[Michael Halig]"; mes "Ah, well done."; mes "I must acknowledge your efforts and determination. You may now proceed to take the next test."; @@ -247,10 +248,10 @@ prt_castle,45,169,5 script Senior Crusader 752,{ mes "[Michael Halig]"; mes "Meet with Moorenak Miyol who is training in the underground dungeon of the Prontera Castle. Go, and speak with him first."; next; - delitem @item1, 10; - delitem @item2, 10; - delitem @item3, 10; - delitem @item4, 10; + delitem .@item1, 10; + delitem .@item2, 10; + delitem .@item3, 10; + delitem .@item4, 10; set CRUS_Q, 4; mes "[Michael Halig]"; mes "Moorenak and others like him will test the limits of your capabilities and help you find your path. Return to me after you have completed their tests..."; @@ -260,10 +261,10 @@ prt_castle,45,169,5 script Senior Crusader 752,{ mes "Ah, you still have not completed the task I have given to you. Bring me the following items, and prove your will to become a Crusader to me..."; next; mes "[Michael Halig]"; - mes "10 ^3355FF"+getitemname(@item1)+"^000000"; - mes "10 ^3355FF"+getitemname(@item2)+"^000000"; - mes "10 ^3355FF"+getitemname(@item3)+"^000000"; - mes "10 ^3355FF"+getitemname(@item4)+"^000000"; + mes "10 ^3355FF"+getitemname(.@item1)+"^000000"; + mes "10 ^3355FF"+getitemname(.@item2)+"^000000"; + mes "10 ^3355FF"+getitemname(.@item3)+"^000000"; + mes "10 ^3355FF"+getitemname(.@item4)+"^000000"; next; mes "[Michael Halig]"; mes "If you put forth the effort, you'll be able to accomplish this task. May Odin protect you on your journeys."; @@ -1498,4 +1499,4 @@ job_cru mapflag nosave SavePoint job_cru mapflag nopenalty job_cru mapflag nobranch job_cru mapflag noexp -job_cru mapflag noloot +job_cru mapflag noloot
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