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author | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-09-11 04:52:10 +0000 |
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committer | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-09-11 04:52:10 +0000 |
commit | a55285b3c3ff19cbd2b933e60a6e2b4440937236 (patch) | |
tree | 8a008f5e6861353898f391f8925c80fc432af89e /npc/jobs/2-2/alchemist.txt | |
parent | cb109f91b0b953413b9245a1bee305cf0ada841f (diff) | |
download | hercules-a55285b3c3ff19cbd2b933e60a6e2b4440937236.tar.gz hercules-a55285b3c3ff19cbd2b933e60a6e2b4440937236.tar.bz2 hercules-a55285b3c3ff19cbd2b933e60a6e2b4440937236.tar.xz hercules-a55285b3c3ff19cbd2b933e60a6e2b4440937236.zip |
- Added quest log commands to all job quests.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14054 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-2/alchemist.txt')
-rw-r--r-- | npc/jobs/2-2/alchemist.txt | 35 |
1 files changed, 34 insertions, 1 deletions
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt index 4d08431be..fe8141a94 100644 --- a/npc/jobs/2-2/alchemist.txt +++ b/npc/jobs/2-2/alchemist.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= nestor_zulueta (Fusion), converted by Darkchild //===== Current Version: ===================================== -//= 2.8 +//= 2.9 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -15,6 +15,7 @@ //= 2.6 Corrected a bug in advanced class checking. [L0ne_W0lf] //= 2.7 Added missing checkweights. [L0ne_W0lf] //= 2.8 Fixed minor typo in test section. [L0ne_W0lf] +//= 2.9 Added Quest Log commands. [Kisuka] //============================================================ alde_alche,27,185,5 script Alchemist Guildsman#am 744,{ @@ -183,14 +184,17 @@ alde_alche,27,185,5 script Alchemist Guildsman#am 744,{ switch(rand(1,3)) { case 1: set ALCH_Q,1; + setquest 2028; mes "^551A8B7 Berserk Potions^000000."; break; case 2: set ALCH_Q,2; + setquest 2029; mes "^551A8B100 Mini Furnaces^000000."; break; case 3: set ALCH_Q,3; + setquest 2030; mes "^551A8B7,500 Fire Arrows^000000."; } next; @@ -230,6 +234,15 @@ alde_alche,27,185,5 script Alchemist Guildsman#am 744,{ mes "Okay, now you need to learn"; mes "the basics to being an Alchemist and learn the procedures for mixing chemicals and medicines."; set ALCH_Q,4; + if(checkquest(2028) != -1) { + changequest 2028,2031; + } + else if(checkquest(2029) != -1) { + changequest 2029,2031; + } + else { + changequest 2030,2031; + } next; mes "[Parmy Gianino]"; mes "But before all of that, you need to speak to Raspuchin. I'm not really sure what you'll be talking about with him..."; @@ -254,6 +267,15 @@ alde_alche,27,185,5 script Alchemist Guildsman#am 744,{ mes "Okay, now you need to learn"; mes "the basics to being an Alchemist and learn the procedures for mixing chemicals and medicines."; set ALCH_Q,4; + if(checkquest(2028) != -1) { + changequest 2028,2031; + } + else if(checkquest(2029) != -1) { + changequest 2029,2031; + } + else { + changequest 2030,2031; + } next; mes "[Parmy Gianino]"; mes "But before all of that, you need to speak to Raspuchin. I'm not really sure what you'll be talking about with him..."; @@ -724,6 +746,7 @@ L_AskQuestions: mes "He'll teach you how to do the experiments. Just tell him that"; mes "I sent you."; set ALCH_Q,6; + changequest 2031,2032; close; } else if (ALCH_Q == 5) { @@ -889,6 +912,7 @@ alde_alche,13,15,7 script Studying Man#am 750,{ mes "^551A8B1 Yellow Herb^000000 and"; mes "^551A8B1 White Herb^000000."; set ALCH_Q,7; + changequest 2032,2033; next; mes "[Darwin]"; mes "Once you have"; @@ -1229,6 +1253,7 @@ alde_alche,13,15,7 script Studying Man#am 750,{ mes "Good job."; mes "It came out pretty well considering it's your first time. Go ahead and keep the medicines that you've just made."; set ALCH_Q,8; + changequest 2033,2035; next; mes "[Darwin]"; mes "Now, go into the next room"; @@ -1405,6 +1430,7 @@ alde_alche,79,19,5 script Experiment Expert#am 748,{ next; mes "[Van Helmont]"; set ALCH_Q,9; + changequest 2035,2036; mes "Well then, see you later."; mes "You'd better get going as"; mes "soon as you can."; @@ -1499,6 +1525,7 @@ alde_alche,79,19,5 script Experiment Expert#am 748,{ mes "to this one and talk to Nicholas. He'll continue your training."; next; set ALCH_Q,20; + changequest 2036,2037; mes "[Van Helmont]"; mes "What are you"; mes "still doing here?"; @@ -1656,12 +1683,16 @@ alde_alche,101,184,4 script Master Alchemist#am 122,{ cutin "",255; end; } + if(checkquest(2039) != -1) { + changequest 2039,2040; + } mes "Ah, well done."; mes "I can see that you"; mes "have learned all of"; mes "the basics of Alchemy."; next; set ALCH_Q,0; + completequest 2040; set .@jlevel,JobLevel; callfunc "Job_Change",Job_Alchemist; callfunc "F_ClearJobVar"; @@ -1878,6 +1909,7 @@ alde_alche,145,19,1 script Chief Researcher#am 57,{ mes "help them out. They'll need all of these items to continue their experiments."; next; set ALCH_Q,23; + changequest 2037,2038; mes "[Nicholas Flamel]"; mes "1 Mixture,"; mes "5 Burnt Tree,"; @@ -1907,6 +1939,7 @@ alde_alche,145,19,1 script Chief Researcher#am 57,{ } else if (ALCH_Q == 24) { set ALCH_Q,40; + changequest 2038,2039; mes "[Nicholas Flamel]"; mes "Ah, you're back!"; mes "I just got a message from Bain"; |