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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/jobs/2-1e | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1e')
-rw-r--r-- | npc/jobs/2-1e/StarGladiator.txt | 1646 |
1 files changed, 0 insertions, 1646 deletions
diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt deleted file mode 100644 index e58dc4dde..000000000 --- a/npc/jobs/2-1e/StarGladiator.txt +++ /dev/null @@ -1,1646 +0,0 @@ -//===== rAthena Script ======================================= -//= Star Gladiator Job Quest -//===== By: ================================================== -//= Celestria, Samuray22 -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Job Change quest for Star Gladiator class. -//===== Additional Comments: ================================= -//= 1.1 Updated to the Aegis Standards. [Samuray22] -//= 1.1a Corrected a minor error respect to the header. [Samuray22] -//= 1.1b Corrected NPC name length warning. [L0ne_W0lf] -//= 1.1c Changed item names to item IDs. [Samuray22] -//= 1.2 Another round of updates to the script. [L0ne_W0lf] -//= Removes the use of labels, and correcets other errors. -//= 1.3 Added Quest Log commands. [Kisuka] -//============================================================ - -payon,215,102,3 script Moohyun#job_star 828,3,3,{ - if (Class == Job_Taekwon) { - if (STGL_Q == 0) { - mes "[Moohyun]"; - if (Sex) - mes "Hey, Taekwon Boy!"; - else - mes "Hey, Taekwon Girl!"; - mes "Come here for a minute."; - mes "I've got a proposition"; - mes "for you if you'll listen!"; - next; - if (select( "Sure.","No, thanks!") == 1) { - mes "[Moohyun]"; - mes "Alright, kid."; - mes "What's your name?"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "" + strcharinfo(0) + "."; - next; - mes "[Moohyun]"; - mes "Geez, you're so direct."; - mes "A little warmth, a little"; - mes "friendliness wouldn't kill"; - mes "you, now would it? Anyway,"; - mes "have you given any thought"; - mes "as to what you want to be?"; - next; - mes "[Moohyun]"; - mes "If your heart isn't already"; - mes "set on it, why don't you become"; - mes "a ^4D4DFFwarrior of the Sun, the Moon,^FFFFFF ^4D4DFF and the Stars^000000? Just consider it."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Warrior of the wha--?"; - mes "I've never heard of that"; - mes "job. But I do know I can"; - mes "change jobs to a Soul"; - mes "Linker or Taekwon Master."; - next; - mes "[Moohyun]"; - mes "Yeah. Yeah, that's right."; - mes "Taekwon Masters are warriors"; - mes "of the Sun, Moon, and Stars, and wield the power of the cosmos!"; - mes "Cool, huh? Anyway, interested"; - mes "in being a Taekwon Master?"; - next; - if (select("Yes, I am!:No, not so much.") == 1) { - if (JobLevel > 39) { - mes "[Moohyun]"; - mes "Great, great~ I knew you'd"; - mes "see things my way. Alright,"; - mes "you seem to be ready enough."; - mes "All you need now is someone"; - mes "who can train you to become"; - mes "a Taekwon Master."; - next; - mes "[Moohyun]"; - mes "Would you like to ^4D4dffchange"; - mes "your job to Taekwon Master^000000?"; - mes "If you do, I'll introduce you to somebody who can help"; - mes "you accomplish that goal."; - next; - if (select("Yes, I do.","Let me think about it...") == 1) { - mes "[Moohyun]"; - mes "Excellent! Now, as you may"; - mes "have guessed, Taekwon Masters"; - mes "aren't organized into an official guild. So it's tough for all of us"; - mes "to gather, but we also have fewer rules and greater freedom."; - next; - mes "[Moohyun]"; - mes "Who's around now...? Umm..."; - mes "Ah, you should visit ^4D4DFFMoogang^000000."; - mes "He's one of the few Taekwon"; - mes "Masters interested in receiving"; - mes "new students, so he'll be sure"; - mes "to guide you in your training."; - next; - mes "[Moohyun]"; - mes "Alright, you can find Moogang"; - mes "in Comodo, supposedly at the"; - mes "place that's closest to the sky.^FFFFFF ^000000 In the meantime, I'll write a"; - mes "letter of recommendation that"; - mes "I'll send to him for you."; - set STGL_Q,1; - setquest 7007; - close; - } - mes "[Moohyun]"; - mes "That's fine. Changing your"; - mes "job is an important decision,"; - mes "so you should consider everything carefully. But let me assure you"; - mes "that you'll never regret becoming an awesome warrior of the cosmos!"; - close; - } - mes "[Moohyun]"; - mes "Great, great~"; - mes "But first,you"; - mes "gotta be at least Job Level 40"; - mes "before you can begin Taekwon"; - mes "Master training. Otherwise, "; - mes "it'll go over your head."; - next; - mes "[Moohyun]"; - mes "I know you can do it,"; - mes "and it shouldn't take"; - mes "too long. Promise me"; - mes "you'll come back so that"; - mes "I can help you become"; - mes "a great Taekwon Master~"; - close; - } - mes "[Moohyun]"; - mes "Really? Well, I still"; - mes "think you're better suited"; - mes "to being a Taekwon Master"; - mes "than a Soul Linker. But the"; - mes "decision is ultimately yours."; - next; - mes "[Moohyun]"; - mes "Well, if you change your"; - mes "mind, just come back to"; - mes "me and let me know. I know"; - mes "you'd make a great Taekwon"; - mes "Master if you really tried."; - close; - } - mes "[Moohyun]"; - mes "Aw, don't be like that."; - mes "It doesn't cost you a zeny"; - mes "to listen to my spiel. Come"; - mes "on, just hear me out..."; - close; - } - else if (STGL_Q == 1) { - mes "[Moohyun]"; - mes "I've already sent him my"; - mes "letter of recommendation"; - mes "for you, so go ahead and"; - mes "visit Moogang in Comodo."; - mes "He'll start training you to"; - mes "become a Taekwon Master."; - close; - } - else if (STGL_Q == 7) { - mes "[Moohyun]"; - mes "So how's the testing"; - mes "coming along? Oh hey, you"; - mes "look worried. Are you in"; - mes "some kind of trouble?"; - next; - if (select("No, I'm fine.:About Beeryu's riddle...") == 1) { - mes "[Moohyun]"; - mes "It's alright to be independent"; - mes "and solve problems on your"; - mes "own, but you should elicit help"; - mes "when you really need it. There"; - mes "is no shame in being unable to"; - mes "accomplish something alone..."; - close; - } - mes "[Moohyun]"; - mes "Ah, that. Beeryu has"; - mes "given you that riddle"; - mes "to solve. Well, first of"; - mes "all, you have to bring him"; - mes "something very important,"; - mes "but it isn't a material object."; - next; - mes "[Moohyun]"; - mes "You have to demonstrate"; - mes "something for him. Now tell"; - mes "me, when you face difficulty in"; - mes "life, obstacles to your goals,"; - mes "how do you respond? What"; - mes "does your heart feel, man?"; - next; - mes "[Moohyun]"; - mes "I know that Beeryu asked you"; - mes "to prove your patience to him,"; - mes "but this is the most important"; - mes "factor behind patience. What"; - mes "do you say to yourself when"; - mes "your life seems hopeless?"; - next; - if (select("I will not give up!:I... I don't know?") == 1) { - mes "[" + strcharinfo(0) + "]"; - mes "I will not give up!"; - mes "I'll make my dreams"; - mes "come true, no matter"; - mes "how long it may take!"; - next; - mes "[Moohyun]"; - mes "Yes, that's it!"; - mes "When your resolution"; - mes "is backed by an iron will,"; - mes "you will have the patience"; - mes "to weather out all things."; - mes "Show Beeryu your resolve..."; - next; - mes "[Moohyun]"; - mes "Great, I think you're"; - mes "ready now. Please go"; - mes "talk to Moogang and head"; - mes "back to the Moon Room. Soon,"; - mes "maybe we'll be able to greet"; - mes "each other as Taekwon Masters!"; - set STGL_Q,8; - close; - } - mes "[Moohyun]"; - mes "You... You don't know?"; - mes "If you'd face obstacles"; - mes "head on and directly confront"; - mes "your fears, your enemies, and"; - mes "all of life's challenges, then the answer should come naturally."; - next; - mes "[Moohyun]"; - mes "Hmm..."; - mes "Why don't you contemplate"; - mes "the value of courage for"; - mes "a little while? Yes, that"; - mes "might be useful for now."; - close; - } - else if (STGL_Q == 8) { - mes "[Moohyun]"; - mes "Great, I think you're"; - mes "ready now. Please go"; - mes "talk to Moogang and head"; - mes "back to the Moon Room. Soon,"; - mes "maybe we'll be able to greet"; - mes "each other as Taekwon Masters!"; - close; - } - mes "[Moohyun]"; - mes "So, how have you"; - mes "been doing? I got"; - mes "faith that you'll become"; - mes "a great Taekwon Master, so"; - mes "I'm expecting great things."; - close; - } - else if (BaseJob == Job_Star_Gladiator) { - mes "[Moohyun]"; - mes "Hey, how have you"; - mes "been doing? Attuned"; - mes "with nature and all"; - mes "that, I see. Heh heh,"; - mes "isn't the cosmos such"; - mes "a wonderful thing?"; - close; - } - else if (Class== Job_Novice) { - mes "[Moohyun]"; - mes "Hey, kid. Do you want"; - mes "to learn Taekwon Do?"; - mes "If you learn it, then you're"; - mes "guaranteed to become"; - mes "much stronger! "; - next; - mes "[Moohyun]"; - mes "Let's see..."; - mes "There's a man named"; - mes "Phoenix who can teach"; - mes "you Taekwon Do. He's"; - mes "around here somewhere..."; - next; - mes "[Moohyun]"; - mes "Anyway, once you've"; - mes "learned Taekwon Do for"; - mes "a while, go ahead and come"; - mes "back to me if you really want to advance your studies, to master"; - mes "more than your mind and body."; - close; - } - mes "[Moohyun]"; - mes "Dude..."; - mes "Whaddya want?"; - if (Sex) { - mes "You wanna join up"; - mes "with my martial arts"; - mes "school? It's too late"; - mes "for you, sorry pal~"; - } - else { - mes "Oh, I didn't realize tha--"; - mes "Y-you're such a beautiful"; - mes "lady! I guess I oughta, you"; - mes "know, apologize for bein' rude."; - } - next; - mes "[Moohyun]"; - mes "Anyway, if you think I'm"; - mes "just some punk, I'll admit"; - mes "that I look and act the part."; - mes "But actually, I'm a warrior of"; - mes "the Sun, Moon, and Stars."; - next; - mes "[Moohyun]"; - mes "It might be a little late"; - mes "for you, but if you know "; - mes "anybody that wants to become"; - mes "a Taekwon Master, send them"; - mes "my way. I'll make sure that"; - mes "they meet the right people~"; - close; - -OnTouch: - if (Class == Job_Taekwon) { - if (STGL_Q == 0) { - mes "[Moohyun]"; - mes "Hm...? Oh, you're just"; - mes "the kind of person I'm"; - mes "looking for. Come, I've"; - mes "got an offer for you if"; - mes "you're willing to listen..."; - close; - } - } - else if (BaseJob == Job_Star_Gladiator) { - mes "[Moohyun]"; - mes "How's it going, warrior?"; - mes "Please continue to use"; - mes "your skills for the right"; - mes "causes. Bring pride to all"; - mes "Taekwon Masters everywhere!"; - close; - } - mes "[Moohyun]"; - mes "Whoa, whoa~"; - mes "Step aside, will you?"; - mes "You're blocking my sun!"; - close; -} - -comodo,172,230,3 script Wandering Master#job_sta 730,{ - if (Class == Job_Taekwon) { - if (STGL_Q == 1) { - mes "[Moogang]"; - mes ""+ strcharinfo(0) + "..."; - mes "I have been expecting you."; - mes "Moohyun has told me about"; - mes "your arrival and your desire"; - mes "to become a Taekwon Master."; - mes "I will trust his judgment..."; - next; - mes "[Moogang]"; - mes "Yes, Moohyun is skilled at"; - mes "discerning the inner strengths"; - mes "of others. You should do well."; - mes "Are you ready for the first test, to use your fists and legs in the"; - mes "service of the grand cosmos?"; - next; - if (select("Yes, let me take the test!:Wait, I need to think about this!") == 1) { - if (SkillPoint) { - mes "[Moogang]"; - mes "Hm? You still have Skill"; - mes "Points that you haven't yet"; - mes "allocated. Use them, learn"; - if (Sex == 0) - mes "and improve your Taekwon Girl"; - else - mes "and improve your Taekwon Boy"; - mes "skills. When you are finished,^FFFFFF ^000000 come back here for your training."; - close; - } - mes "[Moogang]"; - mes "Taekwon Do sets the basics."; - mes "Mind, body, soul. These are not"; - mes "separate parts, but a functioning whole. Your self is in touch"; - mes "with itself, but is it in touch"; - mes "with the outside world?"; - next; - mes "[Moogang]"; - mes "Close your eyes. Seek out"; - mes "the sensation of the wind."; - mes "Open your arms and embrace"; - mes "the sky. Can you feel it? The"; - mes "everspreading flow of the"; - mes "universal cosmos?"; - next; - mes "[Moogang]"; - mes "Nature's laws cannot be broken,"; - mes "but as your undestanding of nature grows, you'll be able to grasp the"; - mes "sunlight, hold the moonlight, and mold the starlight. This test will"; - mes "help you attune yourself..."; - next; - mes "[Moogang]"; - mes "Go forth and gather the"; - mes "power of nature scattered"; - mes "around the world. Bring me"; - mes "pieces of the blustery wind,"; - mes "solid earth, freezing ice,"; - mes "and burning flame."; - next; - mes "[Moogang]"; - mes "In other words..."; - mes "^4D4DFFRough Wind^000000,"; - mes "^4D4DFFGreat Nature^000000,"; - mes "^4D4DFFMystic Frozen^000000 and"; - mes "^4D4DFFFlame Heart^000000."; - mes "Now go..."; - set STGL_Q,2; - changequest 7007,7008; - close; - } - mes "[Moogang]"; - mes "I respect your decision,"; - mes "although I see no reason"; - mes "for you to hesitate. But like"; - mes "the phases of the moon, all"; - mes "changes must occur according"; - mes "to the grand scheme of things."; - close; - } - else if (STGL_Q == 2) { - if (countitem(996) > 0 && countitem(997) > 0 && countitem(995) > 0 && countitem(994) > 0) { - mes "[Moogang]"; - mes "Ah, you've completed the"; - mes "task I've set for you. Very"; - mes "good. Now, while holding these"; - mes "shards of the wind, earth, ice"; - mes "and flame, did you sense the"; - mes "connection between them all?"; - next; - mes "[Moogang]"; - mes "Winds provide gentle and"; - mes "comforting breezes or bring"; - mes "destructive hurricanes. Earth"; - mes "is the solid ground on which"; - mes "all life lives, but it can also"; - mes "sink and shake buildings."; - next; - mes "[Moogang]"; - mes "Water gives life and provides"; - mes "cooling refreshment, but it can"; - mes "also drown and freeze life. Fire can bring comforting warmth,"; - mes "but it can also reduce life to"; - mes "gray ashes. Such is nature."; - next; - mes "[Moogang]"; - mes "This is the power of nature."; - mes "Any force can be used to do"; - mes "good or evil, depending on"; - mes "how you wield it. So do you"; - mes "understand now? This is how"; - mes "the universe is intertwined."; - next; - mes "[Moogang]"; - mes "However, the most primal,"; - mes "the purest elements of our"; - mes "universe are equated to the"; - mes "cosmos: the Sun, the Moon,"; - mes "and the Stars. Contemplate"; - mes "on this truth for a while..."; - next; - mes "[Moogang]"; - mes "With the realization of"; - mes "the nature of the universe"; - mes "comes the respect for nature"; - mes "and all things. Now, when you"; - mes "are ready for the next test, then^FFFFFF ^000000"; - mes "I shall guide you to the altar."; - delitem 996,1; //Rough_Wind - delitem 997,1; //Great_Nature - delitem 995,1; //Mistic_Frozen - delitem 994,1; //Flame_Heart - set STGL_Q,3; - changequest 7008,7009; - close; - } - mes "[Moogang]"; - mes "For your first test on your"; - mes "journey towards becoming"; - mes "a Taekwon Master, bring me "; - mes "shards of the natural elements."; - mes "I want you to understand their innate harmony with one another."; - next; - mes "[Moogang]"; - mes "Bring..."; - mes "^4D4DFFRough Wind^000000,"; - mes "^4D4DFFGreat Nature^000000,"; - mes "^4D4DFFMystic Frozen^000000 and"; - mes "^4D4DFFFlame Heart^000000."; - mes "Now go..."; - close; - } - else if (STGL_Q == 3) { - mes "[Moogang]"; - mes "Are you ready for"; - mes "the next test to become"; - mes "a Taekwon Master? Then,"; - mes "I shall guide you to the altar."; - next; - if (select("Wait, I need more time!:Yes, I am ready.") == 1) { - mes "[Moogang]"; - mes "I see. Well then, please"; - mes "let me know when you"; - mes "are ready to proceed."; - close; - } - mes "[Moogang]"; - mes "At the altar, speak"; - mes "to Daru, who will serve"; - mes "as your guide for that"; - mes "test. After you complete"; - mes "the test, come talk to me."; - close2; - warp "job_star",34,12; - end; - } - else if (STGL_Q > 3 && STGL_Q < 7) { - mes "[Moogang]"; - mes "How very strange..."; - mes "You cannot have completed"; - mes "that test by now. Ah, something"; - mes "must have happened. I shall"; - mes "send you back to the altar"; - mes "so that Daru can test you."; - close2; - warp "job_star",34,12; - end; - } - else if (STGL_Q == 7) { - mes "[Moogang]"; - mes "Hmm..."; - mes "You seem troubled."; - mes "Ah, you must be thinking"; - mes "about Beeryu's riddle, yes?"; - mes "You are the only one that"; - mes "can find the answer..."; - next; - mes "[Moogang]"; - mes "Hmm. Perhaps it would"; - mes "be best for you to consult"; - mes "with ^4D4DFFMoohyun^000000 back in Payon"; - mes "so that you may understand"; - mes "Beeryu's test regarding the"; - mes "value of patience."; - next; - mes "[Moogang]"; - mes "Once you discover the"; - mes "meaning of patience that"; - mes "Beeryu wants you to find,"; - mes "come back to me so that"; - mes "I can send you back to the"; - mes "Moon Room for testing."; - close; - } - else if (STGL_Q == 8) { - mes "[Moogang]"; - mes "Ah, I see that Moohyun"; - mes "has helped you achieve a"; - mes "new level of understanding."; - mes "Very well, very well. Let me"; - mes "send you to the Moon Room"; - mes "where Beeryu is waiting..."; - close2; - warp "job_star",100,13; - end; - } - else if (STGL_Q == 9 || STGL_Q == 11) { - mes "[Moogang]"; - mes "Would you like to"; - mes "return to the Star Room"; - mes "to complete your Taekwon"; - mes "Master testing and training?"; - next; - if (select("Yes, please.:Maybe later.") == 1) { - mes "[Moogang]"; - mes "Don't lose heart..."; - mes "I expect that you will"; - mes "achieve your goal of"; - mes "becoming a Taekwon"; - mes "Master very soon."; - close2; - warp "job_star",166,29; - end; - } - mes "[Moogang]"; - mes "I see. Well, when"; - mes "your mind, body and"; - mes "spirit are prepared, please"; - mes "come and talk to me again."; - close; - } - else if (STGL_Q == 10) { - mes "[Moogang]"; - mes "Ah, you have come here in"; - mes "order to speak to Cheehee."; - mes "Would you like me to send"; - mes "you to the Star Room now?"; - next; - if (select("Yes, please.:Maybe later.") == 1) { - mes "[Moogang]"; - mes "Don't lose heart..."; - mes "I expect that you will"; - mes "achieve your goal of"; - mes "becoming a Taekwon"; - mes "Master very soon."; - close2; - warp "job_star",166,29; - end; - } - mes "[Moogang]"; - mes "I see. Well, when"; - mes "your mind, body and"; - mes "spirit are prepared, please"; - mes "come and talk to me again."; - close; - } - else if (STGL_Q == 12) { - mes "[Moogang]"; - mes "Ah, you've returned"; - mes "wiser and more attuned"; - mes "with nature than before."; - mes "Yes, I can see it in your eyes."; - mes "So tell me, what did you learn?"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I can feel the bond between"; - mes "the Sun, the Moon and the"; - mes "Stars. They all give light,"; - mes "but their different shades"; - mes "bestow different gifts."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "The sun gives glorious"; - mes "warmth and is the wellspring"; - mes "of life. Moonlight is gentle and gives comfort. The twinkling"; - mes "of stars gives hope in even"; - mes "the darkest of nights."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "I also know the Sun's"; - mes "scorching, destructive"; - mes "heat, the loneliness of"; - mes "the Moon, and the sadness"; - mes "of the Stars. I now understand"; - mes "the spectrum of the cosmos!"; - next; - mes "[" + strcharinfo(0) + "]"; - mes "The combined rage of the"; - mes "cosmos can summon a "; - mes "demon of utter darkness."; - mes "The combined love of the"; - mes "cosmos bestows infinite"; - mes "blessing and light..."; - next; - mes "[Moogang]"; - mes "I cannot ask for"; - mes "anything more. You"; - mes "are already a warrior"; - mes "of the Sun, the Moon and"; - mes "the Stars. Welcome to our"; - mes "way of martial arts, friend."; - completequest 7011; - callfunc "Job_Change",Job_Star_Gladiator; - callfunc "F_ClearJobVar"; //clears all job variables for the current player - next; - mes "[Moogang]"; - mes "From now on, please"; - mes "make your decisions very"; - mes "carefully. What you decide"; - mes "will determine the course"; - mes "of your entire life. Also,"; - mes "never forget this song..."; - next; - mes "[Moogang]"; - mes "''^4D4DFFThe Sun shines on even days."; - mes "The Moon gleams on odd days."; - mes "The Stars sparkle on every"; - mes "fifth day without fail.^000000''"; - next; - mes "[Moogang]"; - mes "That is all that I can"; - mes "share with you. Never forget"; - mes "that we, as Taekwon Masters,"; - mes "cannot exist separately from"; - mes "the Sun, Moon and Stars..."; - close; - } - mes "[Moogang]"; - mes "Oh, hello. You're a"; - mes "student of Taekwon Do,"; - mes "are you not? It's nice to"; - mes "meet you. Please call"; - mes "me Moogang. I too used to"; - mes "study this Tae Kwon Do."; - next; - mes "[Moogang]"; - mes "Um..."; - mes "Have you ever"; - mes "considered becoming..."; - mes "Um... No. Wait. Hmmm..."; - next; - mes "[" + strcharinfo(0) + "]"; - mes "Huh...?"; - next; - mes "[Moogang]"; - mes "Oh, dear! I always"; - mes "have a little bit of"; - mes "trouble speaking to other"; - mes "people. Now, why don't"; - mes "you speak to my good"; - mes "friend, Moohyun?"; - next; - mes "[Moogang]"; - mes "It's just..."; - mes "I'm so excited!"; - mes "There's every chance"; - mes "that you might possibly"; - mes "be the warrior I'm seeking!"; - close; - } - else if (BaseJob == Job_Star_Gladiator) { - mes "[Moogang]"; - mes "Oh, it's very nice to"; - mes "see you again. So where"; - mes "have you been lately? I trust"; - mes "that you've been to places"; - mes "blessed by the Sun, Moon"; - mes "and Stars, correct?"; - next; - mes "[Moogang]"; - mes "My friend, please keep"; - mes "my advice in mind and "; - mes "always be careful when"; - mes "you make decisions. I don't"; - mes "want to see you regreting your decision later on in your life..."; - next; - mes "[Moogang]"; - mes "Ah, if you miss the"; - mes "Room of the Sun, the"; - mes "Moon Room or the Star Room,"; - mes "I can send you there anytime"; - mes "that you wish. Would you like"; - mes "to visit any of them now?"; - next; - switch(select("Maybe next time.:To the Room of the Sun!:To the Moon Room!:To the Star Room!")) { - case 1: - mes "[Moogang]"; - mes "Alright. I'll always be"; - mes "here, so whenever you"; - mes "feel like going to any of"; - mes "those places, just come"; - mes "and talk to me. Goodbye"; - mes "for now, "+strcharinfo(0)+"~"; - close; - case 2: - mes "[Moogang]"; - mes "Ah, you must miss"; - mes "the glorious warmth"; - mes "of the sun, eh? Let"; - mes "me send you there"; - mes "right away..."; - close2; - warp "job_star",34,12; - end; - case 3: - mes "[Moogang]"; - mes "Hm? Have you need"; - mes "of the soothing light of"; - mes "the Moon? Then I hope"; - mes "that you find peace in"; - mes "its calming influence..."; - close2; - warp "job_star",100,13; - end; - case 4: - mes "[Moogang]"; - mes "Ah, there are countless"; - mes "reasons as to why you'd want"; - mes "to view the twinkling of the"; - mes "stars. Well, let me send you"; - mes "to the Star Room right away~"; - close2; - warp "job_star",166,29; - end; - } - } - mes "[Wandering Martial Artist]"; - mes "Do you enjoy hiking?"; - mes "The fresh air, the liberation"; - mes "found in wandering, and the"; - mes "beauty of natural are all"; - mes "welcome benefits."; - next; - mes "[Wandering Martial Artist]"; - mes "Of course, I cannot enjoy"; - mes "the moonlight and starlight"; - mes "on nighttime hikes as much"; - mes "as you can. Well then, may the"; - mes "Sun, Moon and Stars protect"; - mes "you on all your journeys~"; - close; -} - -job_star,29,33,0 script Daru#job_star 59,{ - if (Class == Job_Taekwon) { - if (STGL_Q == 3) { - mes "[Daru]"; - mes "Ah, greetings."; - mes "I am Daru, and I will"; - mes "be your guide for this room."; - mes "For this test, you must open"; - mes "your eyes and answer my"; - mes "questions. Let us begin."; - next; - mes "[Daru]"; - mes "Tell me."; - mes "What is it"; - mes "that you see?"; - next; - switch(select("The Sun.:The Moon.:The Stars.:I have no idea.")) { - case 1: - mes "[Daru]"; - mes "Yes! It is the sun!"; - mes "I suppose you can think"; - mes "of mankind as the sons of"; - mes "the sun. Good, very good..."; - set .@sun_point,.@sun_point+10; - break; - case 2: - mes "[Daru]"; - mes "The... The moon?"; - mes "Mm. But this is the"; - mes "Sun Room. Hmmm..."; - break; - case 3: - mes "[Daru]"; - mes "The Stars. Well, hmm."; - mes "I suppose you can think of"; - mes "the Sun as one of thousands"; - mes "of stars in the universe..."; - set .@sun_point,.@sun_point+5; - break; - case 4: - mes "[Daru]"; - mes "No... idea?"; - mes "Hmm. You should"; - mes "open your mind as"; - mes "well as your eyes."; - mes "It wouldn't hurt to"; - mes "try to guess an answer..."; - } - next; - mes "[Daru]"; - mes "Now, there is nothing"; - mes "that can live without the"; - mes "sun. Do you know what one"; - mes "needs most from the sun?"; - next; - switch(select("Warmth:Comfort:Light:Nothing")) { - case 1: - mes "[Daru]"; - mes "That is right."; - mes "Without the warmth"; - mes "of the sun, our world"; - mes "not only be cold, but it"; - mes "would be completely lifeless."; - set .@sun_point,.@sun_point+10; - break; - case 2: - mes "[Daru]"; - mes "Comfort...?"; - mes "Ah, yes. The warmth"; - mes "of the sun brings comfort."; - mes "And without comfort, is life"; - mes "truly worth living? Good answer. ^FFFFFF ^000000"; - set .@sun_point,.@sun_point+10; - break; - case 3: - mes "[Daru]"; - mes "Yes. Without the"; - mes "glorious light of the sun,"; - mes "we would see nothing."; - mes "We would know nothing."; - mes "We would be nothing."; - set .@sun_point,.@sun_point+10; - break; - case 4: - mes "[Daru]"; - mes "Mmm..."; - mes "The answer should"; - mes "come from your heart,"; - mes "rather than your mind."; - mes "Everyone needs something"; - mes "from the sun. Let's see now..."; - break; - } - next; - mes "[Daru]"; - mes "There is a song that goes,"; - mes "''^4D4DFFThe Sun shines on even days."; - mes "The Moon gleams on odd days."; - mes "The Stars sparkle on every"; - mes "fifth day without fail.^000000''"; - next; - mes "[Daru]"; - mes "''^4D4DFFA desert is a Solar place,"; - mes "its sands kissed by the Sun."; - mes "A marsh is a Lunar place,"; - mes "its wolves driven by the Moon."; - mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''"; - next; - mes "[Daru]"; - mes "Now, which of the"; - mes "following combinations"; - mes "shines brightest among "; - mes "them all? Think carefully..."; - next; - if (select("2nd, Marsh, Knights:4th, Desert, Sand:10th, Desert, Knights:5th, Deep Cave, Wolves") == 2) - set .@sun_point,.@sun_point+10; - mes "[Daru]"; - mes "Well, that will be all."; - mes "I cannot possibly know all"; - mes "there is to know about you"; - mes "through just 3 questions..."; - mes "But this should suit our"; - mes "purposes for now."; - next; - if (.@sun_point == 30) { - mes "[Daru]"; - mes "I admit that I am impressed"; - mes "with your understanding of"; - mes "the Sun. It is the source of"; - mes "all life, the origin of warmth"; - mes "and comfort. Now, let me lead"; - mes "you to the Moon Room."; - set STGL_Q,4; - close2; - warp "job_star",100,13; - end; - } - else if (.@sun_point == 25) { - mes "[Daru]"; - mes "Although your understanding"; - mes "of the Sun is not perfect, you"; - mes "seem to understand the idea"; - mes "that it is the source of warm"; - mes "and life in our world."; - next; - mes "[Daru]"; - mes "This idea is one of the basics"; - mes "that will help you in becoming"; - mes "more attuned with the power of"; - mes "the cosmos. Now, please come"; - mes "this way to the Moon Room..."; - set STGL_Q,4; - close2; - warp "job_star",100,13; - end; - } - mes "[Daru]"; - mes "Hmm... If you do not"; - mes "understand the role of the"; - mes "sun in the universe and"; - mes "the human world, you will"; - mes "forever be out of touch with"; - mes "nature, with the cosmos."; - next; - mes "[Daru]"; - mes "I advise you to meditate"; - mes "carefully on the fundamental"; - mes "truths of nature before coming"; - mes "to speak to me once again."; - mes "Contemplate the infinite"; - mes "power of the sun..."; - set STGL_Q,5; - close; - } - else if (STGL_Q == 4) { - mes "[Daru]"; - mes "There is no longer any"; - mes "need for us to remain"; - mes "here. Let us proceed to"; - mes "the Moon Room together."; - close2; - warp "job_star",100,13; - end; - } - else if (STGL_Q == 5) { - if (rand(1,5) == 3) { - mes "[Daru]"; - mes "Hmmm. I believe you've"; - mes "spent enough time reflecting"; - mes "on the glory of the Sun and"; - mes "its importance to the humans"; - mes "and the world. Well done. Now,"; - mes "let's proceed to the Moon Room."; - set STGL_Q,4; - close2; - warp "job_star",100,13; - end; - } - mes "[Daru]"; - mes "Relax every muscle in"; - mes "your body. Close your eyes."; - mes "Feel the warmth of the Sun"; - mes "against your eyelids as you"; - mes "meditate on its role in the world and your place in the cosmos."; - close; - } - else if (STGL_Q == 6) { - mes "[Daru]"; - mes "Hm? The time for you"; - mes "to be in the Room of the"; - mes "Sun has passed. Let us go"; - mes "to the Star Room now..."; - close2; - warp "job_star",166,29; - end; - } - else if (STGL_Q == 7) { - mes "[Daru]"; - mes "Ah, Beeryu must have"; - mes "given you his riddle to"; - mes "solve. Well, you'll need"; - mes "to go back to town in order"; - mes "to figure out the answer, so"; - mes "let me send you there now~"; - close2; - warp "payon",164,58; - end; - } - else if (STGL_Q == 8) { - mes "[Daru]"; - mes "Hm? Beeryu is expecting"; - mes "you in the Moon Room. Let"; - mes "me send you there right now..."; - close2; - warp "job_star",100,13; - end; - } - else if (STGL_Q > 8 && STGL_Q < 12) { - mes "[Daru]"; - mes "Hm. I cannot blame"; - mes "you if you enjoy the"; - mes "Room of the Sun this"; - mes "much, but now is the time"; - mes "for you to be in the Star"; - mes "Room. I'll send you there..."; - close2; - warp "job_star",166,29; - end; - } - mes "[Daru]"; - mes "Hm. I cannot blame"; - mes "you if you enjoy the"; - mes "Room of the Sun this"; - mes "much, but you have very"; - mes "important task to complete"; - mes "now. Let me send you to town."; - close2; - warp "payon",164,58; - end; - } - mes "[Daru]"; - mes "While you're here,"; - mes "I ask that you don't"; - mes "interfere with anyone"; - mes "that may be taking the"; - mes "job change test. So, would"; - mes "you like to return to town?"; - next; - if (select("Return to Payon:Cancel") == 1) { - mes "[Daru]"; - mes "I see. Let me"; - mes "guide you back"; - mes "to Payon, then."; - close2; - warp "payon",164,58; - end; - } - mes "[Daru]"; - mes "Please take your"; - mes "time and enjoy the"; - mes "splendor of the Sun"; - mes "while you are here."; - close; -} - -job_star,95,33,0 script Beeryu#job_star 106,{ - if (Class == Job_Taekwon) { - if (STGL_Q == 4) { - mes "[Beeryu]"; - mes "Welcome to the Moon Room."; - mes "I am Beeryu, your guide in"; - mes "this sanctum. I shall ask you a"; - mes "series of questions, so please"; - mes "think carefully before giving"; - mes "me your honest answer."; - next; - mes "[Beeryu]"; - mes "Which Moon do we need"; - mes "and want most? Think of"; - mes "the different shades of the"; - mes "moon, and how it changes"; - mes "on certain nights."; - next; - switch(select("Red Moon:Blue Moon:Gold Moon:...?")) { - case 1: - mes "[Beeryu]"; - mes "The Red Moon...?"; - mes "It's a fearsome sight,"; - mes "usually likened to drenching the sky with the color of blood."; - mes "The Red Moon stirs dark feelings that we shouldn't fully embrace..."; - break; - case 2: - mes "[Beeryu]"; - mes "The Blue Moon...?"; - mes "Ah, yes. It's a calm and"; - mes "gentle moon whose soft"; - mes "light helps you think clearly."; - mes "It's a moon of peaceful rest..."; - set .@moon_point,.@moon_point+10; - break; - case 3: - mes "[Beeryu]"; - mes "The Gold Moon...?"; - mes "Ah, that is a moon of"; - mes "affluence and wealth. Now,"; - mes "to aspire to attain prosperity"; - mes "is natural, and to fulfill your"; - mes "aspirations is life's pinnacle."; - set .@moon_point,.@moon_point+10; - break; - case 4: - mes "[Beeryu]"; - mes "Hmm...?"; - mes "Do you not have an"; - mes "opinion of the Moon?"; - mes "You should be confident"; - mes "and tell me which shade"; - mes "of the moon that you like..."; - } - next; - mes "[Beeryu]"; - mes "Now, if the shadows"; - mes "of the Moon were to"; - mes "lend you their power,"; - mes "to what end would you"; - mes "use the power of the"; - mes "Lunar cosmos?"; - next; - switch(select("Justice:Self Practice:Preservation of Nature:Revenge")) { - case 1: - mes "[Beeryu]"; - mes "Yes. Justice is always an"; - mes "end that is worth fighting"; - mes "for. Just remember that"; - mes "both power and compassion"; - mes "are required to enact the"; - mes "truest form of justice."; - set .@moon_point,.@moon_point+10; - break; - case 2: - mes "[Beeryu]"; - mes "Self training?"; - mes "That is an acceptable"; - mes "answer. However, you must"; - mes "never forget your reasons"; - mes "for attaining mastery of the"; - mes "self, else you lose your way."; - set .@moon_point,.@moon_point+10; - break; - case 3: - mes "[Beeryu]"; - mes "The preservation of"; - mes "nature is the responsiblity"; - mes "of every living human. However,"; - mes "I was expecting a different"; - mes "answer in terms of Taekwon"; - mes "Mastery as a martial art..."; - break; - case 4: - mes "[Beeryu]"; - mes "Sometimes, revenge may"; - mes "seem to be best course of"; - mes "action, especially if it is"; - mes "carried out in the interest"; - mes "of justice. However, revenge"; - mes "by itself is usually ignoble."; - next; - mes "[Beeryu]"; - mes "Ask yourself this:"; - mes "what will you do after"; - mes "you achieve your revenge?"; - mes "When you let your rage burn"; - mes "away at you, you inflict the"; - mes "most harm to yourself..."; - break; - } - next; - mes "[Beeryu]"; - mes "Now, listen carefully"; - mes "to the lyrics of this"; - mes "song. I'm sure Daru has"; - mes "sang this to you already..."; - next; - mes "[Beeryu]"; - mes "''^4D4DFFThe Sun shines on even days."; - mes "The Moon gleams on odd days."; - mes "The Stars sparkle on every"; - mes "fifth day without fail.^000000''"; - next; - mes "[Beeryu]"; - mes "''^4D4DFFA desert is a Solar place,"; - mes "its sands kissed by the Sun."; - mes "A marsh is a Lunar place,"; - mes "its wolves driven by the Moon."; - mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''"; - next; - mes "[Beeryu]"; - mes "According to these"; - mes "lyrics, which is of"; - mes "the following most"; - mes "strongly evokes the"; - mes "light of the moon?"; - next; - if (select("2nd, Marsh, Dark Knights:4th, the Desert, the Sand:10th, Deep Cave, Dark Knight:5th, Marsh, Wolves") == 4) - set .@moon_point,.@moon_point+10; - mes "[Beeryu]"; - mes "Well, I've asked the"; - mes "questions I wanted to set"; - mes "before you. You must learn"; - if (.@moon_point > 20) { - mes "the bond between the moonlight"; - mes "with the shadows of the moon."; - mes "Then, you will become a master."; - next; - mes "[Beeryu]"; - mes "The soft moonlight "; - mes "illuminates the darkest night."; - mes "The shadows of the moon balance"; - mes "the Sun's glorious brightness."; - mes "Wisdom to power, coolness to"; - mes "rage. Contemplate on this..."; - next; - mes "[Beeryu]"; - mes "I have faith that you will soon"; - mes "become a great Taekwon Master."; - mes "Now, the time has come for you"; - mes "to enter the Star Room. Come,"; - mes "follow me this way..."; - set STGL_Q,6; - close2; - warp "job_star",166,29; - end; - } - mes "to be as patient and gentle"; - mes "as the moon's soft glow."; - next; - mes "[Beeryu]"; - mes "Please think about"; - mes "this seriously. A true"; - mes "Taekwon Master can"; - mes "display calmness of mind"; - mes "in all situations, no matter"; - mes "what the stakes may be."; - next; - mes "[Beeryu]"; - mes "Now, I want you to"; - mes "take this chance to"; - mes "practice achieving the"; - mes "Lunar mindset. Be calm,"; - mes "quiet your thoughts and"; - mes "settle your active mind..."; - next; - mes "[Beeryu]"; - mes "For now, I will send"; - mes "you out into Payon. Go out"; - mes "and learn the ^4D4DFFtrue meaning"; - mes "of patience^000000. Then, when you're"; - mes "ready, please talk to Moogang"; - mes "so that he can send you to me."; - set STGL_Q,7; - close2; - warp "payon",164,58; - end; - } - else if (STGL_Q == 5) { - mes "[Beeryu]"; - mes "Hm. You must first pass"; - mes "testing the Room of the Sun"; - mes "before you can be tested here"; - mes "in the Moon Room. Let me send"; - mes "you to where you must go..."; - close2; - warp "job_star",34,12; - end; - } - else if (STGL_Q == 6) { - mes "[Beeryu]"; - mes "How are you still here?"; - mes "The light of the full moon"; - mes "brings comfort, but you must"; - mes "move on if you wish to become"; - mes "a Taekwon Master. Come, I shall"; - mes "guide you to the Star Room."; - close2; - warp "job_star",166,29; - end; - } - else if (STGL_Q == 7) { - mes "[Beeryu]"; - mes "I want you to bring me"; - mes "proof that you understand"; - mes "the nature of patience that"; - mes "is associated with the moon."; - mes "You cannot become a Taekwon"; - mes "Master without this attitude..."; - next; - mes "[Beeryu]"; - mes "The proof I want you to"; - mes "show me is concrete and"; - mes "indisputable. Please think"; - mes "about what it might be. Now,"; - mes "I shall send you back to town... "; - close2; - warp "payon",164,58; - end; - } - else if (STGL_Q == 8) { - mes "[Beeryu]"; - mes "Ah, you've finally"; - mes "returned. I can see in"; - mes "the way that you carry"; - mes "yourself that your resolve"; - mes "has been strengthened. Good."; - mes "I hope you now know patience..."; - next; - mes "[Beeryu]"; - mes "Patience and resolve are"; - mes "necessary to live life without"; - mes "any regrets. You must believe"; - mes "in yourself while being both"; - mes "considerate and understanding"; - mes "of others in cosmic harmony."; - next; - mes "[Beeryu]"; - mes "Learn to control your"; - mes "power through spiritual"; - mes "training. Learn how to have"; - mes "pride without hubris. You're"; - mes "ready for the Star Room, so"; - mes "I'll send you to Cheehee now."; - set STGL_Q,6; - close2; - warp "job_star",166,29; - end; - } - else if (STGL_Q > 8 && STGL_Q < 12) { - mes "[Beeryu]"; - mes "You should be"; - mes "receiving Cheehee's"; - mes "tutelage in the Star Room"; - mes "now. Come, let me guide you"; - mes "there. I hope to see you as"; - mes "a Taekwon Master soon..."; - close2; - warp "job_star",166,29; - end; - } - mes "[Beeryu]"; - mes "Why are you still here?"; - mes "You have something much"; - mes "more important to do, so"; - mes "let me send you back to town..."; - close2; - warp "payon",164,58; - end; - } - mes "[Beeryu]"; - mes "Try not to bother the"; - mes "Taekwon Boys and Girls"; - mes "from completing their job"; - mes "change test while you're here."; - mes "Ah, and let me know when"; - mes "you want to return to Payon."; - next; - if (select("Return to Payon:Cancel") == 1) { - mes "[Beeryu]"; - mes "Be safe!"; - close2; - warp "payon",164,58; - end; - } - mes "[Beeryu]"; - mes "......"; - mes "........."; - close; -} - -job_star,161,33,0 script Cheehee#job_star 77,{ - if (Class == Job_Taekwon) { - if (STGL_Q == 6) { - mes "[Cheehee]"; - mes "Don't you think stars"; - mes "are so beautiful? They're"; - mes "like a pretty girl's teardrops"; - mes "shed on a background of "; - mes "pitch black night sky..."; - set STGL_Q,9; - close; - } - else if (STGL_Q == 9) { - if (rand(1,5) == 3) { - mes "[Cheehee]"; - mes "The test I have for"; - mes "you is simple. Just"; - mes "bring me the items on"; - mes "this earth that come from"; - mes "the stars. Bring me a piece of a star and the sand of a star..."; - set STGL_Q,10; - changequest 7009,7010; - close; - } - mes "[Cheehee]"; - mes "......"; - mes "........."; - next; - mes "^3355FFCheehee stands mesmerized,"; - mes "staring at the sky as if she were counting each and every single"; - mes "shining star in the heavens.^000000"; - close; - } - else if (STGL_Q == 10) { - if (countitem(1000) > 0 && countitem(1001) > 0) { - mes "[Cheehee]"; - mes "Oh? You've brought exactly"; - mes "what I've asked you to bring."; - mes "Did you know that the spirit"; - mes "of the stars is used to enhance"; - mes "the armors and weapons that"; - mes "all adventurers use in battle?"; - next; - mes "[Cheehee]"; - mes "Stars are linked to the"; - mes "ideas of wishes, dreams,"; - mes "hopes, magic and romance."; - mes "Occasionally, the stars can"; - mes "be saddening, but it's a very"; - mes "sweet kind of sadness..."; - delitem 1000,1; //Star_Crumb - delitem 1001,1; //Sparkling_Dust - set STGL_Q,11; - close; - } - mes "[Cheehee]"; - mes "The pieces of the stars..."; - mes "The sand of the stars. If you"; - mes "didn't bring them with you, then you won't find them here. You'll"; - mes "have to go out and find them out there before bringing them to me."; - close2; - warp "payon",164,58; - end; - } - else if (STGL_Q == 11) { - mes "[Cheehee]"; - mes "Have you given any thought"; - mes "to the idea of feeling sadness"; - mes "from the stars? Perhaps this"; - mes "song will help you better"; - mes "understand, though I know"; - mes "you've already heard it..."; - next; - mes "[Cheehee]"; - mes "''^4D4DFFThe Sun shines on even days."; - mes "The Moon gleams on odd days."; - mes "The Stars sparkle on every"; - mes "fifth day without fail.^000000''"; - next; - mes "[Cheehee]"; - mes "''^4D4DFFA desert is a Solar place,"; - mes "its sands kissed by the Sun."; - mes "A marsh is a Lunar place,"; - mes "its wolves driven by the Moon."; - mes "A deep cave is a Stellar place, its knights enchanted by Stars.^000000''"; - next; - mes "[Cheehee]"; - mes "Now..."; - mes "Which of the following"; - mes "groups shines brightest"; - mes "with starlight?"; - next; - if (select("5th day, Deep Cave, Sand:10th day, Desert, Sand:25th day, Deep Cave, Knights:10th day, Desert, Knights") == 3) { - mes "[Cheehee]"; - mes "You're right. The combination"; - mes "of the 25th day, a multiple of"; - mes "the number 5, and the Knights"; - mes "stationed in Deep Caves shines"; - mes "brightest with starlight."; - next; - mes "[Cheehee]"; - mes "If you can understand"; - mes "the lyrics of this song,"; - mes "you should understand the"; - mes "essense of being a Taekwon"; - mes "Master. Remember that light"; - mes "comes in different shades..."; - next; - mes "[Cheehee]"; - mes "The glory of the sun, the"; - mes "gentle moonlight, and the"; - mes "melancholic twinkling of the"; - mes "stars are unique from each"; - mes "other. Please enjoy the starlight in this room as long as you like."; - next; - mes "[Cheehee]"; - mes "When you are ready,"; - mes "please go speak to"; - mes "Moogang again. I will"; - mes "let him know that you"; - mes "completed our testing."; - set STGL_Q,12; - changequest 7010,7011; - close; - } - mes "[Cheehee]"; - mes "Hmm..."; - mes "You must learn more"; - mes "about the nature of the"; - mes "Stars. You must understand"; - mes "the cosmos if you are to"; - mes "become a Taekwon Master."; - next; - mes "[Cheehee]"; - mes "If you can understand"; - mes "the lyrics of this song,"; - mes "you should understand the"; - mes "essense of being a Taekwon"; - mes "Master. Remember that light"; - mes "comes in different shades..."; - next; - mes "[Cheehee]"; - mes "The glory of the sun, the"; - mes "gentle moonlight, and the"; - mes "melancholic twinkling of the"; - mes "stars are unique from each"; - mes "other. Please enjoy the starlight^FFFFFF ^000000 in this room as long as you like."; - next; - mes "[Cheehee]"; - mes "When you are ready,"; - mes "please go speak to"; - mes "Moogang again. I will"; - mes "let him know that you"; - mes "completed our testing."; - set STGL_Q,12; - changequest 7010,7011; - close; - } - else if (STGL_Q == 12) { - mes "[Cheehee]"; - mes "Do you wish to"; - mes "leave the Star Room?"; - next; - if (select("Yes:No") == 1) { - mes "[Cheehee]"; - mes "Then, I shall guide"; - mes "you to Payon, the closest"; - mes "town. Farewell for now..."; - close2; - warp "payon",164,58; - end; - } - mes "[Cheehee]"; - mes "Please, take your"; - mes "time and enjoy the"; - mes "starlight in this room..."; - close; - } - mes "[Cheehee]"; - mes "The stars certainly"; - mes "are beautiful, aren't"; - mes "they? Would you like"; - mes "to return to Payon now?"; - next; - if (select("Yes:No") == 1) { - mes "[Cheehee]"; - mes "I see."; - mes "Let me guide"; - mes "you back to Payon."; - close2; - warp "payon",164,58; - end; - } - mes "[Cheehee]"; - mes "Please, take your"; - mes "time and enjoy the"; - mes "starlight in this room..."; - close; - } - mes "[Cheehee]"; - mes "The stars certainly"; - mes "are beautiful, aren't"; - mes "they? Would you like"; - mes "to return to Payon now?"; - next; - if (select("Yes:No") == 1) { - mes "[Cheehee]"; - mes "I see."; - mes "Let me guide"; - mes "you back to Payon."; - close2; - warp "payon",164,58; - end; - } - mes "[Cheehee]"; - mes "Please, take your"; - mes "time and enjoy the"; - mes "starlight in this room..."; - close; -} - -//============================================================ -// Old changelog -//============================================================ -//= A temp Star Gladiator Job Changer based on the kRO quest. -//= Quest info from RagnaInfo. -//= Sprites from kRO screenshots, bar two which I just had to guess at. -//= 1.0 Optimized, updated [Lupus] -//============================================================ |