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authorHaru <haru@dotalux.com>2014-10-26 02:06:46 +0100
committerHaru <haru@dotalux.com>2014-11-02 01:36:50 +0100
commitbf4b0a281207e46a9b21a9c9f779aeafaa739b62 (patch)
tree0230ee95510255548ebb7f4080460b466c9e2ca6 /npc/jobs/2-1e/StarGladiator.txt
parent6b20c5b6988c889df35b890d93c338f8b87fa430 (diff)
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Replaced 'set' with direct assignment where applicable (common folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/jobs/2-1e/StarGladiator.txt')
-rw-r--r--npc/jobs/2-1e/StarGladiator.txt54
1 files changed, 27 insertions, 27 deletions
diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt
index ca04c46c9..f33cda98e 100644
--- a/npc/jobs/2-1e/StarGladiator.txt
+++ b/npc/jobs/2-1e/StarGladiator.txt
@@ -101,7 +101,7 @@ payon,215,102,3 script Moohyun#job_star 4_M_ROGUE,3,3,{
mes "place that's closest to the sky.^FFFFFF ^000000 In the meantime, I'll write a";
mes "letter of recommendation that";
mes "I'll send to him for you.";
- set STGL_Q,1;
+ STGL_Q = 1;
setquest 7007;
close;
}
@@ -224,7 +224,7 @@ payon,215,102,3 script Moohyun#job_star 4_M_ROGUE,3,3,{
mes "back to the Moon Room. Soon,";
mes "maybe we'll be able to greet";
mes "each other as Taekwon Masters!";
- set STGL_Q,8;
+ STGL_Q = 8;
close;
}
mes "[Moohyun]";
@@ -420,7 +420,7 @@ comodo,172,230,3 script Wandering Master#job_sta 4_M_JOB_ASSASSIN,{
mes "^4D4DFFMystic Frozen^000000 and";
mes "^4D4DFFFlame Heart^000000.";
mes "Now go...";
- set STGL_Q,2;
+ STGL_Q = 2;
changequest 7007,7008;
close;
}
@@ -485,7 +485,7 @@ comodo,172,230,3 script Wandering Master#job_sta 4_M_JOB_ASSASSIN,{
delitem 997,1; //Great_Nature
delitem 995,1; //Mistic_Frozen
delitem 994,1; //Flame_Heart
- set STGL_Q,3;
+ STGL_Q = 3;
changequest 7008,7009;
close;
}
@@ -839,7 +839,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "I suppose you can think";
mes "of mankind as the sons of";
mes "the sun. Good, very good...";
- set .@sun_point,.@sun_point+10;
+ .@sun_point += 10;
break;
case 2:
mes "[Daru]";
@@ -853,7 +853,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "I suppose you can think of";
mes "the Sun as one of thousands";
mes "of stars in the universe...";
- set .@sun_point,.@sun_point+5;
+ .@sun_point += 5;
break;
case 4:
mes "[Daru]";
@@ -879,7 +879,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "of the sun, our world";
mes "not only be cold, but it";
mes "would be completely lifeless.";
- set .@sun_point,.@sun_point+10;
+ .@sun_point += 10;
break;
case 2:
mes "[Daru]";
@@ -888,7 +888,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "of the sun brings comfort.";
mes "And without comfort, is life";
mes "truly worth living? Good answer. ^FFFFFF ^000000";
- set .@sun_point,.@sun_point+10;
+ .@sun_point += 10;
break;
case 3:
mes "[Daru]";
@@ -897,7 +897,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "we would see nothing.";
mes "We would know nothing.";
mes "We would be nothing.";
- set .@sun_point,.@sun_point+10;
+ .@sun_point += 10;
break;
case 4:
mes "[Daru]";
@@ -931,7 +931,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "them all? Think carefully...";
next;
if (select("2nd, Marsh, Knights:4th, Desert, Sand:10th, Desert, Knights:5th, Deep Cave, Wolves") == 2)
- set .@sun_point,.@sun_point+10;
+ .@sun_point += 10;
mes "[Daru]";
mes "Well, that will be all.";
mes "I cannot possibly know all";
@@ -948,7 +948,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "all life, the origin of warmth";
mes "and comfort. Now, let me lead";
mes "you to the Moon Room.";
- set STGL_Q,4;
+ STGL_Q = 4;
close2;
warp "job_star",100,13;
end;
@@ -967,7 +967,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "more attuned with the power of";
mes "the cosmos. Now, please come";
mes "this way to the Moon Room...";
- set STGL_Q,4;
+ STGL_Q = 4;
close2;
warp "job_star",100,13;
end;
@@ -987,7 +987,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "to speak to me once again.";
mes "Contemplate the infinite";
mes "power of the sun...";
- set STGL_Q,5;
+ STGL_Q = 5;
close;
}
else if (STGL_Q == 4) {
@@ -1009,7 +1009,7 @@ job_star,29,33,0 script Daru#job_star 1_M_ORIENT01,{
mes "its importance to the humans";
mes "and the world. Well done. Now,";
mes "let's proceed to the Moon Room.";
- set STGL_Q,4;
+ STGL_Q = 4;
close2;
warp "job_star",100,13;
end;
@@ -1134,7 +1134,7 @@ job_star,95,33,0 script Beeryu#job_star 1_M_MOC_LORD,{
mes "gentle moon whose soft";
mes "light helps you think clearly.";
mes "It's a moon of peaceful rest...";
- set .@moon_point,.@moon_point+10;
+ .@moon_point += 10;
break;
case 3:
mes "[Beeryu]";
@@ -1144,7 +1144,7 @@ job_star,95,33,0 script Beeryu#job_star 1_M_MOC_LORD,{
mes "to aspire to attain prosperity";
mes "is natural, and to fulfill your";
mes "aspirations is life's pinnacle.";
- set .@moon_point,.@moon_point+10;
+ .@moon_point += 10;
break;
case 4:
mes "[Beeryu]";
@@ -1173,7 +1173,7 @@ job_star,95,33,0 script Beeryu#job_star 1_M_MOC_LORD,{
mes "both power and compassion";
mes "are required to enact the";
mes "truest form of justice.";
- set .@moon_point,.@moon_point+10;
+ .@moon_point += 10;
break;
case 2:
mes "[Beeryu]";
@@ -1183,7 +1183,7 @@ job_star,95,33,0 script Beeryu#job_star 1_M_MOC_LORD,{
mes "never forget your reasons";
mes "for attaining mastery of the";
mes "self, else you lose your way.";
- set .@moon_point,.@moon_point+10;
+ .@moon_point += 10;
break;
case 3:
mes "[Beeryu]";
@@ -1240,7 +1240,7 @@ job_star,95,33,0 script Beeryu#job_star 1_M_MOC_LORD,{
mes "light of the moon?";
next;
if (select("2nd, Marsh, Dark Knights:4th, the Desert, the Sand:10th, Deep Cave, Dark Knight:5th, Marsh, Wolves") == 4)
- set .@moon_point,.@moon_point+10;
+ .@moon_point += 10;
mes "[Beeryu]";
mes "Well, I've asked the";
mes "questions I wanted to set";
@@ -1264,7 +1264,7 @@ job_star,95,33,0 script Beeryu#job_star 1_M_MOC_LORD,{
mes "Now, the time has come for you";
mes "to enter the Star Room. Come,";
mes "follow me this way...";
- set STGL_Q,6;
+ STGL_Q = 6;
close2;
warp "job_star",166,29;
end;
@@ -1295,7 +1295,7 @@ job_star,95,33,0 script Beeryu#job_star 1_M_MOC_LORD,{
mes "of patience^000000. Then, when you're";
mes "ready, please talk to Moogang";
mes "so that he can send you to me.";
- set STGL_Q,7;
+ STGL_Q = 7;
close2;
warp "payon",164,58;
end;
@@ -1366,7 +1366,7 @@ job_star,95,33,0 script Beeryu#job_star 1_M_MOC_LORD,{
mes "pride without hubris. You're";
mes "ready for the Star Room, so";
mes "I'll send you to Cheehee now.";
- set STGL_Q,6;
+ STGL_Q = 6;
close2;
warp "job_star",166,29;
end;
@@ -1422,7 +1422,7 @@ job_star,161,33,0 script Cheehee#job_star 1_F_ORIENT_03,{
mes "like a pretty girl's teardrops";
mes "shed on a background of ";
mes "pitch black night sky...";
- set STGL_Q,9;
+ STGL_Q = 9;
close;
}
else if (STGL_Q == 9) {
@@ -1433,7 +1433,7 @@ job_star,161,33,0 script Cheehee#job_star 1_F_ORIENT_03,{
mes "bring me the items on";
mes "this earth that come from";
mes "the stars. Bring me a piece of a star and the sand of a star...";
- set STGL_Q,10;
+ STGL_Q = 10;
changequest 7009,7010;
close;
}
@@ -1465,7 +1465,7 @@ job_star,161,33,0 script Cheehee#job_star 1_F_ORIENT_03,{
mes "sweet kind of sadness...";
delitem 1000,1; //Star_Crumb
delitem 1001,1; //Sparkling_Dust
- set STGL_Q,11;
+ STGL_Q = 11;
close;
}
mes "[Cheehee]";
@@ -1534,7 +1534,7 @@ job_star,161,33,0 script Cheehee#job_star 1_F_ORIENT_03,{
mes "Moogang again. I will";
mes "let him know that you";
mes "completed our testing.";
- set STGL_Q,12;
+ STGL_Q = 12;
changequest 7010,7011;
close;
}
@@ -1567,7 +1567,7 @@ job_star,161,33,0 script Cheehee#job_star 1_F_ORIENT_03,{
mes "Moogang again. I will";
mes "let him know that you";
mes "completed our testing.";
- set STGL_Q,12;
+ STGL_Q = 12;
changequest 7010,7011;
close;
}