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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-12-10 15:32:03 +0530 |
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committer | Haru <haru@dotalux.com> | 2015-12-18 05:13:35 +0100 |
commit | a1d160ead032b63a0f696a34961df9e099154402 (patch) | |
tree | ff5b9b3eca3753c358667c4089fdb093b42bac28 /npc/jobs/2-1e/StarGladiator.txt | |
parent | bfc63570ef3f5c37eab9c84d62a382bd54c66ff4 (diff) | |
download | hercules-a1d160ead032b63a0f696a34961df9e099154402.tar.gz hercules-a1d160ead032b63a0f696a34961df9e099154402.tar.bz2 hercules-a1d160ead032b63a0f696a34961df9e099154402.tar.xz hercules-a1d160ead032b63a0f696a34961df9e099154402.zip |
ItemID to Constant: instances/jobs Folder
Diffstat (limited to 'npc/jobs/2-1e/StarGladiator.txt')
-rw-r--r-- | npc/jobs/2-1e/StarGladiator.txt | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/jobs/2-1e/StarGladiator.txt b/npc/jobs/2-1e/StarGladiator.txt index 4a3171f0f..189852e48 100644 --- a/npc/jobs/2-1e/StarGladiator.txt +++ b/npc/jobs/2-1e/StarGladiator.txt @@ -453,7 +453,7 @@ comodo,172,230,3 script Wandering Master#job_sta 4_M_JOB_ASSASSIN,{ close; } else if (STGL_Q == 2) { - if (countitem(996) > 0 && countitem(997) > 0 && countitem(995) > 0 && countitem(994) > 0) { + if (countitem(Rough_Wind) > 0 && countitem(Great_Nature) > 0 && countitem(Mistic_Frozen) > 0 && countitem(Flame_Heart) > 0) { mes "[Moogang]"; mes "Ah, you've completed the"; mes "task I've set for you. Very"; @@ -500,10 +500,10 @@ comodo,172,230,3 script Wandering Master#job_sta 4_M_JOB_ASSASSIN,{ mes "and all things. Now, when you"; mes "are ready for the next test, then"; mes "I shall guide you to the altar."; - delitem 996,1; //Rough_Wind - delitem 997,1; //Great_Nature - delitem 995,1; //Mistic_Frozen - delitem 994,1; //Flame_Heart + delitem Rough_Wind,1; + delitem Great_Nature,1; + delitem Mistic_Frozen,1; + delitem Flame_Heart,1; STGL_Q = 3; changequest 7008,7009; close; @@ -1466,7 +1466,7 @@ job_star,161,33,0 script Cheehee#job_star 1_F_ORIENT_03,{ close; } else if (STGL_Q == 10) { - if (countitem(1000) > 0 && countitem(1001) > 0) { + if (countitem(Star_Crumb) > 0 && countitem(Sparkling_Dust) > 0) { mes "[Cheehee]"; mes "Oh? You've brought exactly"; mes "what I've asked you to bring."; @@ -1482,8 +1482,8 @@ job_star,161,33,0 script Cheehee#job_star 1_F_ORIENT_03,{ mes "Occasionally, the stars can"; mes "be saddening, but it's a very"; mes "sweet kind of sadness..."; - delitem 1000,1; //Star_Crumb - delitem 1001,1; //Sparkling_Dust + delitem Star_Crumb,1; + delitem Sparkling_Dust,1; STGL_Q = 11; close; } |