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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-04 21:45:50 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-04 21:45:50 +0000
commitb7a88442cefed36b81f80139310061fed10527e1 (patch)
tree685dd907d26abdf44092c0d44a5ee6c89f825bfc /npc/jobs/2-1a
parent2e18eabebe80793354d235866bd80be0743e5cbd (diff)
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- Here comes the big Job folder Update.
* Updated all 1-1, 2-1, 2-2 and the expanded files to the latest available official files and also added support for baby job change. * There might be some optimizations still needed at some places and there maybe occur some errors as well or the job change isn't fully working anymore since I didn't test all the jobs through the end (Me = Lazy), if so then please fill out a bug report in our bug tracker: http://rathena.org/board/tracker/project-4-scripts/ * Ninja, Gunslinger and the other files will follow within the next days. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16579 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1a')
-rw-r--r--npc/jobs/2-1a/AssassinCross.txt8
-rw-r--r--npc/jobs/2-1a/HighPriest.txt8
-rw-r--r--npc/jobs/2-1a/HighWizard.txt10
-rw-r--r--npc/jobs/2-1a/LordKnight.txt8
-rw-r--r--npc/jobs/2-1a/Sniper.txt8
-rw-r--r--npc/jobs/2-1a/WhiteSmith.txt8
6 files changed, 25 insertions, 25 deletions
diff --git a/npc/jobs/2-1a/AssassinCross.txt b/npc/jobs/2-1a/AssassinCross.txt
index 0776825fb..ae3f68db5 100644
--- a/npc/jobs/2-1a/AssassinCross.txt
+++ b/npc/jobs/2-1a/AssassinCross.txt
@@ -16,7 +16,7 @@
//============================================================
valkyrie,44,58,5 script Assassin Cross#Valkyrie 725,{
- if (ADVJOB == 0 || Upper != 1) {
+ if (FJOB == 0 || Upper != 1) {
set .@karma_d,rand(1,10);
if (.@karma_d > 4) {
mes "[Assassin Cross]";
@@ -43,7 +43,7 @@ valkyrie,44,58,5 script Assassin Cross#Valkyrie 725,{
mes "Nobody...";
close;
}
- else if (ADVJOB == Job_Assassin_Cross && Class == Job_Thief_High && JobLevel > 39) {
+ if ((FJOB == Job_Guillotine_Cross) && (Class == Job_Thief_High) && (JobLevel > 39)) {
mes "[Assassin Cross]";
mes "The time has come.";
mes "The world needs you...";
@@ -79,7 +79,7 @@ valkyrie,44,58,5 script Assassin Cross#Valkyrie 725,{
close;
}
jobchange Job_Assassin_Cross;
- set ADVJOB,0;
+ set FJOB,0;
mes "[Assassin Cross]";
mes "Congratulations.";
mes "As an Assassin Cross,";
@@ -97,4 +97,4 @@ valkyrie,44,58,5 script Assassin Cross#Valkyrie 725,{
mes "while you are here.";
mes "Honor to the warriors.";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1a/HighPriest.txt b/npc/jobs/2-1a/HighPriest.txt
index ae96a122e..f1d38802d 100644
--- a/npc/jobs/2-1a/HighPriest.txt
+++ b/npc/jobs/2-1a/HighPriest.txt
@@ -16,7 +16,7 @@
//============================================================
valkyrie,44,42,5 script High Priest#Valkyrie 60,{
- if (ADVJOB == 0 || Upper != 1) {
+ if (FJOB == 0 || Upper != 1) {
set .@karma_d,rand(1,10);
if (.@karma_d > 4) {
mes "[High Priest]";
@@ -32,7 +32,7 @@ valkyrie,44,42,5 script High Priest#Valkyrie 60,{
mes "us from the forces of evil...";
close;
}
- else if (ADVJOB == Job_High_Priest && Class == Job_Acolyte_High && JobLevel > 39) {
+ if ((FJOB == Job_Arch_Bishop) && (Class == Job_Acolyte_High) && (JobLevel > 39)) {
mes "[High Priest]";
mes "Our world is in";
mes "need of people of";
@@ -59,7 +59,7 @@ valkyrie,44,42,5 script High Priest#Valkyrie 60,{
close;
}
jobchange Job_High_Priest;
- set ADVJOB,0;
+ set FJOB,0;
mes "[High Priest]";
mes "Congratulations.";
mes "As a High Priest,";
@@ -79,4 +79,4 @@ valkyrie,44,42,5 script High Priest#Valkyrie 60,{
mes "while you are here.";
mes "Honor to the warriors!";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1a/HighWizard.txt b/npc/jobs/2-1a/HighWizard.txt
index 58f1bfce8..3ba1a57d9 100644
--- a/npc/jobs/2-1a/HighWizard.txt
+++ b/npc/jobs/2-1a/HighWizard.txt
@@ -16,7 +16,7 @@
//============================================================
valkyrie,44,47,5 script High Wizard#Valkyrie 735,{
- if (ADVJOB == 0 || Upper != 1) {
+ if (FJOB == 0 || Upper != 1) {
set .@karma_d,rand(1,10);
if (.@karma_d > 4) {
mes "[High Wizard]";
@@ -38,7 +38,7 @@ valkyrie,44,47,5 script High Wizard#Valkyrie 735,{
mes "was placed in the wrong hands?!";
close;
}
- else if (ADVJOB == Job_High_Wizard && Class == Job_Mage_High && JobLevel > 39) {
+ if ((FJOB == Job_Warlock) && (Class == Job_Mage_High) && (JobLevel > 39)) {
mes "[High Wizard]";
mes "It is time.";
mes "And Rune-Midgard has";
@@ -62,8 +62,8 @@ valkyrie,44,47,5 script High Wizard#Valkyrie 735,{
mes "all of your remaining Skill Points before returning to me.";
close;
}
- jobchange Job_high_Wizard;
- set ADVJOB,0;
+ jobchange Job_High_Wizard;
+ set FJOB,0;
mes "[High Wizard]";
mes "Congratulations.";
mes "As a High Wizard,";
@@ -83,4 +83,4 @@ valkyrie,44,47,5 script High Wizard#Valkyrie 735,{
mes "while you are here.";
mes "Honor to the warriors!";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1a/LordKnight.txt b/npc/jobs/2-1a/LordKnight.txt
index ba998483e..7ed54ba3e 100644
--- a/npc/jobs/2-1a/LordKnight.txt
+++ b/npc/jobs/2-1a/LordKnight.txt
@@ -16,7 +16,7 @@
//============================================================
valkyrie,44,39,5 script Lord Knight#Valkyrie 56,{
- if (ADVJOB == 0 || Upper != 1) {
+ if (FJOB == 0 || Upper != 1) {
set .@karma_d,rand(1,10);
if (.@karma_d > 4) {
mes "[Lord Knight]";
@@ -36,7 +36,7 @@ valkyrie,44,39,5 script Lord Knight#Valkyrie 56,{
mes "well being of our comrades.";
close;
}
- else if (ADVJOB == Job_Lord_Knight && Class == Job_Swordman_High && JobLevel > 39) {
+ if ((FJOB == Job_Rune_Knight) && (Class == Job_Swordman_High) && (JobLevel > 39)) {
mes "[Lord Knight]";
mes "Your time has come!";
mes "The world still needs you.";
@@ -61,7 +61,7 @@ valkyrie,44,39,5 script Lord Knight#Valkyrie 56,{
close;
}
jobchange Job_Lord_Knight;
- set ADVJOB,0;
+ set FJOB,0;
mes "[Lord Knight]";
mes "Congratulations!";
mes "As a Lord Knight,";
@@ -81,4 +81,4 @@ valkyrie,44,39,5 script Lord Knight#Valkyrie 56,{
mes "while you are here.";
mes "Honor to the warriors!";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1a/Sniper.txt b/npc/jobs/2-1a/Sniper.txt
index cf5f4881e..f5898ad87 100644
--- a/npc/jobs/2-1a/Sniper.txt
+++ b/npc/jobs/2-1a/Sniper.txt
@@ -16,7 +16,7 @@
//============================================================
valkyrie,44,55,5 script Sniper#Valkyrie 727,{
- if (ADVJOB == 0 || Upper != 1) {
+ if (FJOB == 0 || Upper != 1) {
set .@karma_d,rand(1,10);
if (.@karma_d > 4) {
mes "[Sniper]";
@@ -33,7 +33,7 @@ valkyrie,44,55,5 script Sniper#Valkyrie 727,{
mes "of battling.";
close;
}
- else if (ADVJOB == Job_Sniper && Class == Job_Archer_High && JobLevel > 39) {
+ if ((FJOB == Job_Ranger) && (Class == Job_Archer_High) && (JobLevel > 39)) {
mes "[Sniper]";
mes "The world is in";
mes "need of mighty Bowmen";
@@ -59,7 +59,7 @@ valkyrie,44,55,5 script Sniper#Valkyrie 727,{
close;
}
jobchange Job_Sniper;
- set ADVJOB,0;
+ set FJOB,0;
mes "[Sniper]";
mes "Congratulations!";
mes "As a Sniper, I hope";
@@ -80,4 +80,4 @@ valkyrie,44,55,5 script Sniper#Valkyrie 727,{
mes "while you are here.";
mes "Honor to the warriors!";
close;
-}
+} \ No newline at end of file
diff --git a/npc/jobs/2-1a/WhiteSmith.txt b/npc/jobs/2-1a/WhiteSmith.txt
index 42ac6164b..efc2fca35 100644
--- a/npc/jobs/2-1a/WhiteSmith.txt
+++ b/npc/jobs/2-1a/WhiteSmith.txt
@@ -16,7 +16,7 @@
//============================================================
valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{
- if (ADVJOB == 0 || Upper != 1) {
+ if (FJOB == 0 || Upper != 1) {
set .@karma_d,rand(1,10);
if (.@karma_d > 4) {
mes "[MasterSmith]";
@@ -40,7 +40,7 @@ valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{
mes "crafting...";
close;
}
- else if (ADVJOB == Job_WhiteSmith && Class == Job_Merchant_High && JobLevel > 39) {
+ if ((FJOB == Job_Mechanic) && (Class == Job_Merchant_High) && (JobLevel > 39)) {
mes "[MasterSmith]";
mes "The time has come!";
mes "Our world needs brave,";
@@ -65,7 +65,7 @@ valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{
close;
}
jobchange Job_Whitesmith;
- set ADVJOB,0;
+ set FJOB,0;
mes "[MasterSmith]";
mes "Congratulations!";
mes "As a MasterSmith,";
@@ -85,4 +85,4 @@ valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{
mes "while you are here.";
mes "Honor to the warriors!";
close;
-}
+} \ No newline at end of file