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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
commit31825ccc2dde034a218d9ad466dd721c40b5651d (patch)
tree961b976e45988f7f7158d33b3f11a18688f34b1f /npc/jobs/2-1a/LordKnight.txt
parent22c75b070526de8b103032f5bf13504af81e0095 (diff)
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-//===== rAthena Script =======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena 1.0 +
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= v1.1 Made all into functions, additional checks, etc. [Lupus]
-//= v1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,44,39,5 script Lord Knight#Valkyrie 56,{
- if (ADVJOB == 0 || Upper != 1) {
- set .@karma_d,rand(1,10);
- if (.@karma_d > 4) {
- mes "[Lord Knight]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Lord Knight]";
- mes "We Knights have an";
- mes "awesome responsibility...";
- mes "To serve and protect.";
- next;
- mes "[Lord Knight]";
- mes "Even at the cost";
- mes "of our own lives,";
- mes "we must safeguard the";
- mes "well being of our comrades.";
- close;
- }
- else if (ADVJOB == Job_Lord_Knight && Class == Job_Swordman_High && JobLevel > 39) {
- mes "[Lord Knight]";
- mes "Your time has come!";
- mes "The world still needs you.";
- mes "Please continue your life";
- mes "as a hero with a new appearance.";
- next;
- mes "[Lord Knight]";
- mes "Would you like";
- mes "to become a Lord Knight?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Lord Knight]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Lord Knight]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Lord_Knight;
- set ADVJOB,0;
- mes "[Lord Knight]";
- mes "Congratulations!";
- mes "As a Lord Knight,";
- mes "I hope that you will be";
- mes "at the forefront of battle,";
- mes "and lead your allies to victory!";
- close;
- }
- mes "[Lord Knight]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Lord Knight]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}