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authorHaru <haru@dotalux.com>2013-11-08 03:09:20 +0100
committerHaru <haru@dotalux.com>2013-11-08 03:12:33 +0100
commit0b7b3796ec987cbb1c263722b841cfa5795aa6d3 (patch)
treecc0aa01be6fdb5fa0e7fb0b0a1397bb2d71cbf90 /npc/jobs/2-1
parentbc9743ce3455f9d9cbc9c934b2a19343ad369fc5 (diff)
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Added support for monster spritename constants
- Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40 - Replaced numeric IDs in NPC definitions and setnpcdisplay calls with the appropriate constants - Made possible thanks to Ind Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/jobs/2-1')
-rw-r--r--npc/jobs/2-1/priest.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt
index e5aceea72..db88bc934 100644
--- a/npc/jobs/2-1/priest.txt
+++ b/npc/jobs/2-1/priest.txt
@@ -1306,7 +1306,7 @@ OnTouch:
// 3rd Test
//==========================================================
-job_prist,168,45,4 script Deviruchi#prst 1109,8,1,{
+job_prist,168,45,4 script Deviruchi#prst DEVIRUCHI,8,1,{
OnTouch:
if (BaseJob == Job_Priest) {
mes "[Deviruchi]";
@@ -1407,7 +1407,7 @@ OnTouch:
end;
}
-job_prist,168,80,4 script Doppelganger#prst 1046,8,1,{
+job_prist,168,80,4 script Doppelganger#prst DOPPELGANGER,8,1,{
OnTouch:
if (BaseJob == Job_Priest) {
mes "[Doppelganger]";
@@ -1476,7 +1476,7 @@ OnTouch:
}
}
-job_prist,168,115,4 script Dark Lord#prst 1272,8,1,{
+job_prist,168,115,4 script Dark Lord#prst DARK_LORD,8,1,{
OnTouch:
if (BaseJob == Job_Priest) {
mes "[Dark Lord]";