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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-14 03:09:01 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-14 03:09:01 +0000
commite40479a5d5bdbc20e51e592363607b4273fc6d8c (patch)
treee1169bddd2236c10d3d0ce65da19a22031a5cd8c /npc/jobs/2-1
parent5a1b01d69d45b054aef505abdb693c8fc3fdd213 (diff)
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* Fixed typos in the Blacksmith quest and whitesmith NPC. Thanks to Barron-Monster.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11001 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1')
-rw-r--r--npc/jobs/2-1/blacksmith.txt7
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt
index bc209b8d8..d65fa802d 100644
--- a/npc/jobs/2-1/blacksmith.txt
+++ b/npc/jobs/2-1/blacksmith.txt
@@ -7,7 +7,7 @@
//= Optimized and further edited by kobra_k88.
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 2.4
+//= 2.4b
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -31,6 +31,7 @@
//= 2.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//= 2.4 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf]
//= 2.4a Changed a BaseJob to baseclass. [L0ne_W0lf]
+//= 2.4b Further bug fixes with teh hel of Barron-Monster. [L0ne_W0lf]
//==============================================================
ein_in01,18,28,4 script Guildsman#BLS 731,{
@@ -580,7 +581,7 @@ L_AskQuestions:
mes "everything that";
mes "I requested?";
next;
- if (countitem(.@items[0]) > .@items[1] && countitem(.@items[2]) > .@items[3] && countitem(.@items[4]) > .@items[5] && countitem(.@items[6]) > .@items[7]) {
+ if (countitem(.@items[0]) >= .@items[1] && countitem(.@items[2]) >= .@items[3] && countitem(.@items[4]) >= .@items[5] && countitem(.@items[6]) >= .@items[7]) {
mes "[Geschupenschte]";
mes "Wait...";
mes "Didn't I tell you";
@@ -593,7 +594,7 @@ L_AskQuestions:
mes "Now, just give me a second.";
next;
mes "[Geschupenschte]";
- mes "Oh, you should make sure that you are not carrying ^FF0000more than one "+getitemname(.@items960)+"^000000, you should really only have an "+getitemname(.@items960)+" that you bought from an NPC shop in your inventory.";
+ mes "Oh, you should make sure that you are not carrying ^FF0000more than one "+getitemname(.@items[6])+"^000000, you should really only have an "+getitemname(.@items[6])+" that you bought from an NPC shop in your inventory.";
next;
if (select("Oh, could you give me a second?:Oh, I brought what you asked for.") == 1) {
mes "[Geschupenschte]";