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authorAsheraf <acheraf1998@gmail.com>2016-08-29 17:40:13 +0100
committerhemagx <ibrahem.h.basyone@gmail.com>2016-09-02 04:56:00 +0200
commit0f1d0507eb95cf07ce7eb66d89ad9853938612e6 (patch)
tree57780b1ecc7c5ae125be1c89406f8db1e00a581b /npc/jobs/2-1/wizard.txt
parent0f1d03f505fdc03533122db8ba19fa55f64f11b7 (diff)
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change *strcharinfo to use constants
Diffstat (limited to 'npc/jobs/2-1/wizard.txt')
-rw-r--r--npc/jobs/2-1/wizard.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index be8192762..40721b064 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -132,7 +132,7 @@ gef_tower,111,37,4 script Wizard Guildsman 1_F_GYPSY,{
}
mes "[Catherine]";
mes "Very well then, I accept your application.";
- mes "Your name is..." + strcharinfo(0) + ", isn't it? I am not sure if I pronounced it correctly?";
+ mes "Your name is..." + strcharinfo(PC_NAME) + ", isn't it? I am not sure if I pronounced it correctly?";
next;
mes "[Catherine]";
mes "The Wizard job change quest is divided into 3 parts.";
@@ -1132,7 +1132,7 @@ OnMyMobDead:
--.MyMobs;
if (.MyMobs < 1) {
++WIZ_Q2;
- mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map;
+ mapannounce "job_wiz",strcharinfo(PC_NAME)+" has succeeded in eliminating the monsters.",bc_map;
donpcevent "Room of Water#Door::OnEnable";
stopnpctimer;
}
@@ -1219,7 +1219,7 @@ OnDisable:
OnMyMobDead:
--.MyMobs;
if (.MyMobs < 1) {
- mapannounce "job_wiz",strcharinfo(0)+" has succeeded in eliminating the monsters.",bc_map;
+ mapannounce "job_wiz",strcharinfo(PC_NAME)+" has succeeded in eliminating the monsters.",bc_map;
percentheal 100,100;
warp "job_wiz",116,97;
donpcevent "Room of Water#Door::OnDisable";
@@ -1266,7 +1266,7 @@ OnInit:
end;
OnTouch:
- mapannounce "job_wiz",strcharinfo(0)+" has not succeeded.",bc_map;
+ mapannounce "job_wiz",strcharinfo(PC_NAME)+" has not succeeded.",bc_map;
warp "geffen",120,110;
end;
}
@@ -1304,7 +1304,7 @@ OnDisable:
OnMyMobDead:
--.MyMobs;
if (.MyMobs < 1) {
- mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map;
+ mapannounce "job_wiz",strcharinfo(PC_NAME) + " has succeeded in eliminating the monsters.",bc_map;
donpcevent "Room of Earth#Door::OnEnable";
stopnpctimer;
}
@@ -1396,7 +1396,7 @@ OnDisable:
OnMyMobDead:
--.MyMobs;
if (.MyMobs < 1) {
- mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monster.",bc_map;
+ mapannounce "job_wiz",strcharinfo(PC_NAME) + " has succeeded in eliminating the monster.",bc_map;
percentheal 100,100;
warp "job_wiz",46,99;
donpcevent "Room of Earth#Door::OnDisable";
@@ -1443,7 +1443,7 @@ OnInit:
end;
OnTouch:
- mapannounce "job_wiz",strcharinfo(0) + " has not succeeded.",bc_map;
+ mapannounce "job_wiz",strcharinfo(PC_NAME) + " has not succeeded.",bc_map;
warp "geffen",120,110;
end;
}
@@ -1479,7 +1479,7 @@ OnDisable:
OnMyMobDead:
--.MyMobs;
if (.MyMobs < 1) {
- mapannounce "job_wiz",strcharinfo(0) + " has succeeded in eliminating the monsters.",bc_map;
+ mapannounce "job_wiz",strcharinfo(PC_NAME) + " has succeeded in eliminating the monsters.",bc_map;
donpcevent "Room of Fire#Door::OnEnable";
stopnpctimer;
}
@@ -1569,7 +1569,7 @@ OnDisable:
OnMyMobDead:
--.MyMobs;
if (.MyMobs < 1) {
- mapannounce "job_wiz","Congratulations, " + strcharinfo(0) + ". You have passed the job change test.",bc_map;
+ mapannounce "job_wiz","Congratulations, " + strcharinfo(PC_NAME) + ". You have passed the job change test.",bc_map;
WIZ_Q = 7;
changequest 9017,9018;
donpcevent "Room of Fire#Door::OnDisable";