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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/jobs/2-1/priest.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/jobs/2-1/priest.txt')
-rw-r--r-- | npc/jobs/2-1/priest.txt | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt index c05b140aa..cca2860a0 100644 --- a/npc/jobs/2-1/priest.txt +++ b/npc/jobs/2-1/priest.txt @@ -1,22 +1,22 @@ //===== Hercules Script ====================================== //= Priest Job Quest -//===== By: ================================================== +//===== By: ================================================== //= Translated By: Pgro Team (OwNaGe)(Aegis) //= Converted by: kobra_k88. //= Further bugfixed and tested by Lupus -//===== Current Version: ===================================== +//===== Current Version: ===================================== //= 2.6 -//===== Description: ========================================= +//===== Description: ========================================= //= [Official Conversion] //= Job Change quest for Priest class. -//===== Additional Comments: ================================= +//===== Additional Comments: ================================= //= Fully working. Changed the way Priests enter the test room to help Acos. //= Must use this with the included Acolyte quest to work properely. //= 1.3 Added Baby Class support, fixed 3 wrong constants bugs [Lupus] //= 1.5 Fixed possible EXP abuse [Lupus] //= 1.6 Added a func which prevent advanced classes passing -//= 2nd Job Quests again. It also guides adv classes where -//= to go. [Lupus] +//= 2nd Job Quests again. It also guides adv classes where +//= to go. [Lupus] //= 2.0 Changed numbers to constants. [Vicious] //= 2.1 Merged JFunc [Lupus] //= 2.1a Fixed typo [KarLaeda] @@ -47,7 +47,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{ if (BaseJob == Job_Priest) { mes "[Bishop Paul]"; mes "Ah..."; - if (sex) + if (Sex) mes "It is good to see you again, Brother " + strcharinfo(0) + ". Once again, God's grace has caused our paths to cross."; else mes "It is good to see you once again, Sister " + strcharinfo(0) + ". The grace of God has brought you once more before me."; @@ -114,7 +114,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{ else if (BaseClass == Job_Novice) { mes "[Bishop Paul]"; mes "May God be"; - if (sex) + if (Sex) mes "with you, brother."; else mes "with you, sister."; @@ -147,7 +147,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{ else { mes "[Bishop Paul]"; mes "May God be"; - if (sex) + if (Sex) mes "with you, brother."; else mes "with you, sister."; @@ -202,7 +202,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{ if (PRIEST_Q == 0) { mes "[Bishop Paul]"; mes "May God bless"; - if (sex) + if (Sex) mes "you, Brother."; else mes "you, Sister."; @@ -242,7 +242,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{ set PRIEST_Q,1; setquest 8009; mes "[Bishop Paul]"; - if (sex) + if (Sex) mes "Now I will explain the Three Trials of Priesthood. These tribulations will bring you much suffering, but I hope you can complete them, Brother " + strcharinfo(0) + "."; else mes "Now I will explain the Three Trials of Priesthood. These tribulations will bring you much suffering, but I hope you can complete them, Sister " + strcharinfo(0) + "."; @@ -327,7 +327,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{ mes "Thank you for asking."; next; mes "[Bishop Paul]"; - if (sex) + if (Sex) mes "I hope you will continue to go on your mission as God's servant, brother."; else mes "I hope you will continue to go on your mission as God's servant, sister."; @@ -499,7 +499,7 @@ prt_church,16,41,4 script High Bishop#prst 60,{ mes "[Bishop Paul]"; mes "God, grant your power to your servant standing before you."; changequest 8015,8016; - if (sex) + if (Sex) mes "Let him send your message throughout the ends of the earth."; else mes "Let her send your message throughout the ends of the earth."; @@ -575,7 +575,7 @@ prt_church,27,24,1 script Sister Cecilia 79,{ close; } if (PRIEST_Q == 0) { - if (sex) + if (Sex) mes "May God bless you, brother."; else mes "May God bless you, sister."; @@ -656,7 +656,7 @@ prt_church,27,24,1 script Sister Cecilia 79,{ mes "Welcome. You demonstrated great effort to accomplish your first trial. Now, speak to Bishop Paul so that you can begin your next trial on your path to Priesthood."; next; mes "[Sister Cecilia]"; - if (sex) + if (Sex) mes "Brother "+ strcharinfo(0) +"..."; else mes "Sister "+ strcharinfo(0) +"..."; @@ -702,14 +702,14 @@ prt_church,27,24,1 script Sister Cecilia 79,{ } next; mes "[Sister Cecilia]"; - if (sex) + if (Sex) mes "Brother "+ strcharinfo(0) +"..."; else mes "Sister "+ strcharinfo(0) +"..."; mes "We will now begin your formal oath for the Priesthood. Make yourself comfortable, and just answer with your heart."; next; mes "[Sister Cecilia]"; - if (sex) + if (Sex) mes "Brother "+ strcharinfo(0) +","; else mes "Sister "+ strcharinfo(0) +","; @@ -800,7 +800,7 @@ prt_church,27,24,1 script Sister Cecilia 79,{ close; } mes "[Sister Cecilia]"; - if (sex) + if (Sex) mes "Brother "+ strcharinfo(0) +"..."; else mes "Sister "+ strcharinfo(0) +"..."; @@ -846,7 +846,7 @@ job_prist,24,187,4 script Peter S. Alberto 110,{ mes "[Father Peter]"; if (BaseJob == Job_Priest) { mes "Welcome!"; - if (sex) + if (Sex) mes "Brother "+ strcharinfo(0) +"!"; else mes "Sister "+ strcharinfo(0) +"!"; @@ -1034,7 +1034,7 @@ job_prist,23,187,1 script Peter S. Alberto#2 110,{ mes "[Father Peter]"; if (BaseJob == Job_Priest) { mes "Welcome!"; - if (sex) + if (Sex) mes "Brother "+ strcharinfo(0) +"!"; else mes "Sister "+ strcharinfo(0) +"!"; @@ -1370,7 +1370,7 @@ OnTouch: mes "[Deviruchi]"; mes "But how about this...? Now, isn't this an attractive sight? A nice, shiny new card. Mint condition. Not too many people have this you know. But I happen to have soooo many, my pockets hurt."; next; - cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",4; + cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",4; // Mistress Card mes "[Deviruchi]"; mes "Isn't it everyone's dream to have one of these? Think about it, being a Priest can only bring you suffering..."; next; @@ -1380,7 +1380,7 @@ OnTouch: mes "This card can"; mes "can be yours..."; next; - cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255; + cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255; // Mistress Card mes "[Deviruchi]"; mes "Theoretically!"; mes "BWAHAHAHAHAHAHAHA!"; @@ -1389,7 +1389,7 @@ OnTouch: warp "mjolnir_05",200,200; end; } - cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255; + cutin "¹Ì½ºÆ®·¹½ºÄ«µå.bmp",255; // Mistress Card mes "[Deviruchi]"; mes "Did..."; mes "Did you just tell"; |