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authorTaylor Locke <kisuka@kisuka.com>2013-11-25 06:03:06 -0800
committerHaru <haru@dotalux.com>2013-11-30 21:38:38 +0100
commit94ac9fe3303c4d604485a4784e8f5c99f5457863 (patch)
treee33f4d96453941392a1d9b721d4a179ba8f89941 /npc/jobs/2-1/knight.txt
parentafb2ed27fcc12f86f2418425dd1e7c9b8234a1f2 (diff)
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Re-commit of 4faa0ec9df7067cee3eb1c1953fccc6c2f842179
Cleaned up Zeny manipulation in scripts. - It is now finally safe to re-commit. - Removed some unwanted parts of the original commit, that broke the character set in some scripts. [Haru] - Corrected spacing in some edited lines. [Haru]
Diffstat (limited to 'npc/jobs/2-1/knight.txt')
-rw-r--r--npc/jobs/2-1/knight.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt
index 0b988998e..368cbca45 100644
--- a/npc/jobs/2-1/knight.txt
+++ b/npc/jobs/2-1/knight.txt
@@ -2062,7 +2062,7 @@ prt_in,87,92,4 script Sir Gray#knt 2_M_SWORDMASTER,{
mes "You attained a reliable item.";
mes "It'll be a good companion on your adventures.";
delitem 999,1; //Steel
- set Zeny, Zeny - 74000;
+ Zeny -= 74000;
getitem 1163,1; //Claymore
close;
}