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authorsamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-05 17:54:03 +0000
committersamuray22 <samuray22@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-02-05 17:54:03 +0000
commit8508ca74ad6deea3f27cf14c2158a07059b4eb75 (patch)
treecb9589b37df7c5dad78597c507f16effa53ddcd4 /npc/jobs/2-1/hunter.txt
parentdbc9cb6c9faff4c0c82b8e236ee6c8db99cb3e06 (diff)
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* Corrected a bad duplicate name in Kafra Bank (Custom). (bugeport:921)
* Corrected a lot of ";;" Typo errors. -Some of this are in the bugreport:919 * Corrected a Cutin Problem in Cooking Quest and a Delitem. (bugreport:911) * Corrected some typo error with "rouge". (bugreport:909) * Moved Custom Event folder to Custom Folder. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12177 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1/hunter.txt')
-rw-r--r--npc/jobs/2-1/hunter.txt7
1 files changed, 4 insertions, 3 deletions
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt
index a64feaba2..5e225c044 100644
--- a/npc/jobs/2-1/hunter.txt
+++ b/npc/jobs/2-1/hunter.txt
@@ -5,7 +5,7 @@
//= Converted by kobra_k88
//= Further bugfixed and tested by Lupus
//===== Current Version: =====================================
-//= 3.0
+//= 3.0a
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -43,6 +43,7 @@
//= 2.9 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
//= 2.9a Deleted unused variables. [Samuray22]
//= 3.0 Fixed a small typo, "jo" instead of "Job". [L0ne_W0lf]
+//= 3.0a Corrected a Typo error ";;". [Samuray22]
//============================================================
// Notices in the old Hunter Guild.
@@ -1048,7 +1049,7 @@ OnMyMobDead:
mapannounce "job_hunte","Okay, good job... Now, find the switch in the center of the map!! Be careful of the traps!!",bc_map;
set HNTR_Q,14;
donpcevent "switch#hnt::OnEnable";
- donpcevent "Manager#hnt::OnDisable";;
+ donpcevent "Manager#hnt::OnDisable";
}
else
mapannounce "job_hunte","Okay~ You're almost there!!",bc_map;
@@ -1060,7 +1061,7 @@ OnMyMobDead2:
set HNTR_Q,13;
warp "job_hunte",176,22;
donpcevent "Waiting Room#hnt::OnDisable";
- donpcevent "Manager#hnt::OnDisable";;
+ donpcevent "Manager#hnt::OnDisable";
end;
OnDisable: