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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-02-28 20:04:16 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-02-28 20:04:16 +0000 |
commit | bc65860d166f644ca3796467713c2792d0f60889 (patch) | |
tree | de59e6607287eaf6f4d3ede64545c9ab1f2faae4 /npc/jobs/2-1/hunter.txt | |
parent | 4b59e146c6626a5f355af9db8e779ad3ea977684 (diff) | |
download | hercules-bc65860d166f644ca3796467713c2792d0f60889.tar.gz hercules-bc65860d166f644ca3796467713c2792d0f60889.tar.bz2 hercules-bc65860d166f644ca3796467713c2792d0f60889.tar.xz hercules-bc65860d166f644ca3796467713c2792d0f60889.zip |
* Changed how waiting rooms work in the job quests.
- Implemented a checkweight in the alchemist job quest.
- Various other small updates to the 2-1 and 2-2 quests.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12262 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1/hunter.txt')
-rw-r--r-- | npc/jobs/2-1/hunter.txt | 56 |
1 files changed, 27 insertions, 29 deletions
diff --git a/npc/jobs/2-1/hunter.txt b/npc/jobs/2-1/hunter.txt index 5e225c044..1d2ff8b39 100644 --- a/npc/jobs/2-1/hunter.txt +++ b/npc/jobs/2-1/hunter.txt @@ -5,7 +5,7 @@ //= Converted by kobra_k88 //= Further bugfixed and tested by Lupus //===== Current Version: ===================================== -//= 3.0a +//= 3.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -44,6 +44,7 @@ //= 2.9a Deleted unused variables. [Samuray22] //= 3.0 Fixed a small typo, "jo" instead of "Job". [L0ne_W0lf] //= 3.0a Corrected a Typo error ";;". [Samuray22] +//= 3.1 Now uses enable and disable waitingroomevent. [L0ne_W0lf] //============================================================ // Notices in the old Hunter Guild. @@ -959,7 +960,7 @@ OnTouch: mapannounce "job_hunte",strcharinfo(0)+ " has resigned. Next person, please enter.",bc_map; mes "[Guide]"; mes "Very well. I'll send you to Payon. Hope to see you next time. Don't forget to save when you leave."; - donpcevent "Waiting Room#hnt::OnDisable"; + donpcevent "Waiting Room#hnt::OnStart"; close2; set HNTR_Q,13; savepoint "payon",104,99; @@ -981,17 +982,19 @@ job_hunte,178,38,1 script Waiting Room#hnt 66,{ OnInit: waitingroom "Waiting Room", 10,"Waiting Room#hnt::OnStartArena",1; + enablewaitingroomevent; end; OnStartArena: - set $@HntUsers, getareausers("job_hunte", 50, 64, 129, 143); - if ($@HntUsers > 0) end; // stops the rest of the script from running if there is somebody taking the test - - if ((getwaitingroomstate(33)) == 0) end; // stops the rest of the script from running if there is no one in the waiting room killmonsterall "job_hunte"; warpwaitingpc "job_hunte", 90, 67; donpcevent "Manager#hnt::OnEnable"; donpcevent "Switch#hnt::OnDisable"; + disablewaitingroomevent; + end; + +OnStart: + enablewaitingroomevent; end; } @@ -1045,27 +1048,30 @@ OnEnable: end; OnMyMobDead: + set .MyMobs,.MyMobs-1; if (.MyMobs < 3) { mapannounce "job_hunte","Okay, good job... Now, find the switch in the center of the map!! Be careful of the traps!!",bc_map; set HNTR_Q,14; donpcevent "switch#hnt::OnEnable"; donpcevent "Manager#hnt::OnDisable"; } - else + else { mapannounce "job_hunte","Okay~ You're almost there!!",bc_map; - set .MyMobs,.MyMobs-1; + } end; OnMyMobDead2: mapannounce "job_hunte",strcharinfo(0)+ "!! You made a mistake...Please try again.",bc_map; set HNTR_Q,13; warp "job_hunte",176,22; - donpcevent "Waiting Room#hnt::OnDisable"; - donpcevent "Manager#hnt::OnDisable"; + donpcevent "Waiting Room#hnt::OnStart"; + donpcevent "Manager#hnt::OnReset"; end; -OnDisable: +OnReset: stopnpctimer; + +OnDisable: killmonsterall "job_hunte"; disablenpc "Manager#hnt"; end; @@ -1147,8 +1153,8 @@ OnTimer195000: end; OnTimer197000: - donpcevent "Manager#hnt::OnDisable"; - donpcevent "Waiting Room#hnt::OnDisable"; + donpcevent "Manager#hnt::OnReset"; + donpcevent "Waiting Room#hnt::OnStart"; stopnpctimer; end; } @@ -1165,7 +1171,7 @@ OnTouch: mes "has now been activated.^000000"; close2; mapannounce "job_hunte"," !! Escape Warp Portal activation complete. !! ",bc_map; - donpcevent "exit#hnttest::OnEnable"; + enablenpc "exit#hnttest"; end; case 2: mes "^3355FFCanceling"; @@ -1181,12 +1187,12 @@ OnTouch: close2; set HNTR_Q,13; warp "job_hunte",176,22; - donpcevent "Waiting Room#hnt::OnDisable"; + donpcevent "Waiting Room#hnt::OnStart"; end; } OnDisable: - donpcevent "exit#hnttest::OnDisable"; + disablenpc "exit#hnttest"; disablenpc "Switch#hnt"; end; @@ -1200,16 +1206,8 @@ OnInit: disablenpc "exit#hnttest"; end; -OnEnable: - enablenpc "exit#hnttest"; - end; - -OnDisable: - disablenpc "exit#hnttest"; - end; - OnTouch: - donpcevent "Waiting Room#hnt::OnDisable"; + donpcevent "Waiting Room#hnt::OnStart"; set HNTR_Q,16; savepoint "payon",104,99; if (rand(1)) @@ -1357,8 +1355,8 @@ OnTouch: } set HNTR_Q,13; warp "job_hunte",176,22; - donpcevent "Waiting Room#hnt::OnDisable"; - donpcevent "Manager#hnt::OnDisable"; + donpcevent "Waiting Room#hnt::OnStart"; + donpcevent "Manager#hnt::OnReset"; end; } @@ -1593,8 +1591,8 @@ OnTouch: mapannounce "job_hunte",strcharinfo(0) + ", has failed me! Go back to where you started!",bc_map; set HNTR_Q,13; warp "job_hunte",176,22; - donpcevent "Waiting Room#hnt::OnDisable"; - donpcevent "Manager#hnt::OnDisable"; + donpcevent "Waiting Room#hnt::OnStart"; + donpcevent "Manager#hnt::OnReset"; end; } |