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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-14 00:58:20 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-14 00:58:20 +0000 |
commit | 116a244ef2d1a45ea89d5e782aa69546e8eb0a89 (patch) | |
tree | b6d0e4f4f4852fb919070d20d486fbb5b5b66800 /npc/jobs/2-1/assassin.txt | |
parent | 6991cf098e70079731cf2526eaf1dff69da4e1f8 (diff) | |
download | hercules-116a244ef2d1a45ea89d5e782aa69546e8eb0a89.tar.gz hercules-116a244ef2d1a45ea89d5e782aa69546e8eb0a89.tar.bz2 hercules-116a244ef2d1a45ea89d5e782aa69546e8eb0a89.tar.xz hercules-116a244ef2d1a45ea89d5e782aa69546e8eb0a89.zip |
* Minor fixes, guild manager, and a couple others.
- bugreport:579, attempt at fixing bugreport:581
- Fixed a typo in the hunter quest. (Not noticable really.)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11905 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/2-1/assassin.txt')
-rw-r--r-- | npc/jobs/2-1/assassin.txt | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt index 3009c7f31..fc9932b21 100644 --- a/npc/jobs/2-1/assassin.txt +++ b/npc/jobs/2-1/assassin.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 2.8a +//= 2.9 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -37,6 +37,7 @@ //= 2.8 Removed duplicate warps. [L0ne_W0lf] //= 2.8a Deleted unused variables. [Samuray22] //= 2.8b Fixed error caused in last updated, removed useless variable 'joblvl'. [L0ne_W0lf] +//= 2.9 Fixed an indent and added a 'break;' in hopes of 'fixing' an error [L0ne_W0lf[ //============================================================ in_moc_16,19,33,1 script Guildsman#asn 55,{ @@ -686,7 +687,7 @@ OnTouch: next; set ASSIN_Q2,0; while(ASSIN_Q2 < 3) { - switch(select("...Skills?:...Stats?:Hmpf, I know it all.")) { + switch(select("...Skills?:...Stats?:Hmpf, I know it all.")) { case 1: mes "[The Anonymous One]"; mes "Skills...?"; @@ -954,6 +955,7 @@ L_AskQuestions: next; if (select("Whisper card:Elder Willow card:Soldier Skeleton card:Cobold card") == 2) set .@assassin_t,.@assassin_t+10; + break; } if (ASSIN_Q2 == 3) { next; |