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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-27 16:48:22 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-03-27 16:48:22 +0000 |
commit | 43dc5207cd32b3779494332dbbbffaa86d59b563 (patch) | |
tree | 1a74a1282822b2b37caebc7dfb7e0fb12aa68330 /npc/jobs/1-1e/ninja.txt | |
parent | 01f7951c222a06b2cde25fb6a1a95a88a85a634b (diff) | |
download | hercules-43dc5207cd32b3779494332dbbbffaa86d59b563.tar.gz hercules-43dc5207cd32b3779494332dbbbffaa86d59b563.tar.bz2 hercules-43dc5207cd32b3779494332dbbbffaa86d59b563.tar.xz hercules-43dc5207cd32b3779494332dbbbffaa86d59b563.zip |
* Added Akagi to Ninja Job quest
- he teleports job level 10 novices to amatsu for free
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10079 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/1-1e/ninja.txt')
-rw-r--r-- | npc/jobs/1-1e/ninja.txt | 50 |
1 files changed, 49 insertions, 1 deletions
diff --git a/npc/jobs/1-1e/ninja.txt b/npc/jobs/1-1e/ninja.txt index 013df8cf6..9a41a5176 100644 --- a/npc/jobs/1-1e/ninja.txt +++ b/npc/jobs/1-1e/ninja.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Legionaire //===== Current Version: ===================================== -//= 1.1a +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN that supports Ninjas //===== Description: ========================================= @@ -14,8 +14,56 @@ //= The official dialouge in English comes out, this is the //= Best that I can do. //= 1.1 Optimized, updated, checked [Lupus] +//= 1.2 Added Akagi [Playtester] //============================================================ +alberta,30,65,3 script Akagi#nq 730,{ + + if(Class == Job_Novice){ + if(JobLevel > 9){ + mes "[Akagi]"; + mes "Hmm..."; + mes "Some force must have lead your feet to this dark alley because you are needed here."; + mes "Would you like to walk the path of Patience?"; + next; + if(select("No, I don't want to go.:Yep, I'll walk the path.") == 1){ + mes "[Akagi]"; + mes "Ok."; + mes "....."; + mes "Then farewell."; + close; + }else{ + mes "[Akagi]"; + mes "Very well, I'll send you over right away."; + close2; + switch (rand(3)) { + case 1: + warp "amatsu", 170, 229; + break; + case 2: + warp "amatsu", 216, 188; + break; + default: + warp "amatsu", 178, 176; + break; + } + end; + } + } + else{ + mes "[Akagi]"; + mes "This isn't where you should be."; + mes "Come back after you've become stronger."; + close; + } + } + else{ + mes "[Akagi]"; + mes "I have nothing to say to you."; + mes "Go back to where you came from."; + close; + } +} que_ng,30,65,3 script Cool Kid#nq 730,{ set @npcname$,"[Cool Kid]"; |