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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-12-10 15:32:03 +0530 |
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committer | Haru <haru@dotalux.com> | 2015-12-18 05:13:35 +0100 |
commit | a1d160ead032b63a0f696a34961df9e099154402 (patch) | |
tree | ff5b9b3eca3753c358667c4089fdb093b42bac28 /npc/jobs/1-1e/gunslinger.txt | |
parent | bfc63570ef3f5c37eab9c84d62a382bd54c66ff4 (diff) | |
download | hercules-a1d160ead032b63a0f696a34961df9e099154402.tar.gz hercules-a1d160ead032b63a0f696a34961df9e099154402.tar.bz2 hercules-a1d160ead032b63a0f696a34961df9e099154402.tar.xz hercules-a1d160ead032b63a0f696a34961df9e099154402.zip |
ItemID to Constant: instances/jobs Folder
Diffstat (limited to 'npc/jobs/1-1e/gunslinger.txt')
-rw-r--r-- | npc/jobs/1-1e/gunslinger.txt | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/npc/jobs/1-1e/gunslinger.txt b/npc/jobs/1-1e/gunslinger.txt index c17e83cb8..3f02f7808 100644 --- a/npc/jobs/1-1e/gunslinger.txt +++ b/npc/jobs/1-1e/gunslinger.txt @@ -198,9 +198,9 @@ que_ng,152,167,3 script Master Miller 4_M_HUOLDARMY,{ GUNS_Q = 6; completequest 6024; if (rand(1,2) == 1) { - getitem 13100,1; // Six_Shooter + getitem Six_Shooter,1; // Six_Shooter } else { - getitem 13150,1; // Branch + getitem Branch,1; // Branch } close; } @@ -281,7 +281,7 @@ payon,184,65,3 script Wise Bull Horn 4_M_LGTGRAND,{ close; } else if (GUNS_Q == 2) { - if (countitem(912) < 3 || countitem(914) < 3 || countitem(1019) < 1 || countitem(935) < 10 || countitem(511) < 3 || countitem(1013) < 3) { + if (countitem(Zargon) < 3 || countitem(Fluff) < 3 || countitem(Wooden_Block) < 1 || countitem(Shell) < 10 || countitem(Green_Herb) < 3 || countitem(Colorful_Shell) < 3) { mes "[Wise Bull Horn]"; mes "I can make a voucher that"; mes "will demonstrate your desire"; @@ -307,12 +307,12 @@ payon,184,65,3 script Wise Bull Horn 4_M_LGTGRAND,{ mes "a Gunslinger."; close; } - delitem 912,3; // Zargon - delitem 914,3; // Fluff - delitem 1019,1; // Wooden_Block - delitem 935,10; // Shell - delitem 511,3; // Green_Herb - delitem 1013,3; // Colorful_Shell + delitem Zargon,3; // Zargon + delitem Fluff,3; // Fluff + delitem Wooden_Block,1; // Wooden_Block + delitem Shell,10; // Shell + delitem Green_Herb,3; // Green_Herb + delitem Colorful_Shell,3; // Colorful_Shell GUNS_Q = 3; changequest 6021,6022; mes "[Wise Bull Horn]"; @@ -365,7 +365,7 @@ payon,184,65,3 script Wise Bull Horn 4_M_LGTGRAND,{ close; } else if (GUNS_Q == 4) { - if (countitem(519) < 1) { + if (countitem(Milk) < 1) { mes "[Wise Bull Horn]"; mes "I'm an old man that will"; mes "soon be reunited with mother"; @@ -374,7 +374,7 @@ payon,184,65,3 script Wise Bull Horn 4_M_LGTGRAND,{ mes "a cold glass of Milk, please?"; close; } - delitem 519,1; // Milk + delitem Milk,1; // Milk GUNS_Q = 5; changequest 6023,6024; mes "[Wise Bull Horn]"; |