summaryrefslogtreecommitdiff
path: root/npc/jobs/1-1e/gunslinger.txt
diff options
context:
space:
mode:
authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-20 12:41:27 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-20 12:41:27 +0000
commit335da0f744a55fdff1659848b264b5582a4f953d (patch)
treee6696dbf02a015e633a4213175fa53493419c21f /npc/jobs/1-1e/gunslinger.txt
parentb4546bf9b6f60d6b8bd22360155d8dd3c5fe4883 (diff)
downloadhercules-335da0f744a55fdff1659848b264b5582a4f953d.tar.gz
hercules-335da0f744a55fdff1659848b264b5582a4f953d.tar.bz2
hercules-335da0f744a55fdff1659848b264b5582a4f953d.tar.xz
hercules-335da0f744a55fdff1659848b264b5582a4f953d.zip
added NJ/GS job quests. temp ones tough
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5680 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/1-1e/gunslinger.txt')
-rw-r--r--npc/jobs/1-1e/gunslinger.txt53
1 files changed, 53 insertions, 0 deletions
diff --git a/npc/jobs/1-1e/gunslinger.txt b/npc/jobs/1-1e/gunslinger.txt
new file mode 100644
index 000000000..89e5d09a5
--- /dev/null
+++ b/npc/jobs/1-1e/gunslinger.txt
@@ -0,0 +1,53 @@
+//===== eAthena Script =======================================
+//= Gunslinger Job Quest
+//===== By: ==================================================
+//= Lord Gywall
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= Temp Gunslinger Quest
+//===== Additional Comments: =================================
+//= 1.0 Fixed minor things [Lupus]
+//============================================================
+
+
+einbroch.gat,244,110,1 script Gunslinger 859,{
+ mes "[Gunslinger]";
+ mes "*cough* Uh, Who's there?";
+ if(Class==Job_Novice) goto N_Novice;
+ mes "Hey! You're no novice!";
+ close;
+N_Novice:
+ mes "Oh, A novice.. I guess you want to shoot things.";
+ next;
+ menu "I wish to become a Gunslinger",N_Question,"What are the requirements",N_Require,"Leave",-;
+ close;
+N_Question:
+ mes "[Gunslinger]";
+ if(JobLevel<10 || SkillPoint) goto N_Bad;
+ mes "Where is needed to fire a gun?";
+ next;
+ menu "Bullets",N_C,"Arrows",N_W,"Bolts",N_W,"Something.. I dunno",N_W;
+N_C:
+ mes "[Gunslinger]";
+ mes "..Yep, Your right.";
+ mes "You know what goes in guns, so hey.. Use them!.";
+ next;
+ jobchange Job_Gunslinger;
+ mes "[Gunslinger]";
+ mes "Congratulations. Now go train.";
+ close;
+N_W:
+ mes "Argh.. Dammit, you idiot!";
+ close;
+N_Bad:
+ mes "Wait a second.. Your either too low in job level or you have Skill Points.";
+ close;
+N_Require:
+ mes "[Gunslinger]";
+ mes "Get the simple question right..";
+ mes "Your job level must be at least 10 before trying.";
+ close;
+}