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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-19 08:07:50 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-19 08:07:50 +0000
commit89998918cc073c700830eb68b75fea72ace1234e (patch)
treec3d15b75c0561637675f2dc6f8323aedca9a259b /npc/jobs/1-1/thief.txt
parent46dc548da19f0b5875233aeeee2155a24675664c (diff)
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updated job quests.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7242 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/1-1/thief.txt')
-rw-r--r--npc/jobs/1-1/thief.txt46
1 files changed, 40 insertions, 6 deletions
diff --git a/npc/jobs/1-1/thief.txt b/npc/jobs/1-1/thief.txt
index 0359458ad..1bb5b1736 100644
--- a/npc/jobs/1-1/thief.txt
+++ b/npc/jobs/1-1/thief.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= eAthena dev team
//===== Current Version: =====================================
-//= 1.5
+//= 1.6
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
@@ -15,6 +15,7 @@
//= v1.4 Optimised and moved first checker to Jfunc1-1 [massdriller]
//= Fixed possible EXP abuse [Lupus]
//= 1.5 Now saves/restores all quest skills [Lupus]
+//= 1.6 Merged back JFunc [Lupus]
//============================================================
@@ -29,7 +30,44 @@ job_thief1.gat,0,0,0,0 monster Spore 1014,30,0,0,0
// == NPCs ==
// -- Interviewer --
moc_prydb1.gat,39,129,5 script Thief Guide 69,{
- callfunc "Thi_check";
+
+ mes "[Thief Guide]";
+ if(BaseJob == Job_Thief) {
+ mes "You're already a thief..... What do you want from me... go away!";
+ emotion e_swt;
+ close;
+ }
+ if(BaseClass == Job_Swordman) {
+ mes "What the heck...? Meh!~Here's another 'Bash' head. Do me a favor... why don't you go 'BASH', yourself in the head. Ha!";
+ emotion e_gg;
+ close;
+ }
+ if(BaseClass == Job_Mage) {
+ mes "What the heck...? Ehhh??? A Circus Sideshow? Make a fire without a Matchstick, will ya?";
+ emotion e_swt2;
+ close;
+ }
+ if(BaseClass == Job_Archer) {
+ mes "What the heck...? Hahahaha~are you a 'Kill Stealing' Archer...?";
+ emotion e_heh;
+ close;
+ }
+ if(BaseClass == Job_Acolyte) {
+ mes "What the heck...? Ohhhhhh~GOD... PORING's worshipper, Acolyte...";
+ mes "So why aren't you in church praying, instead of wandering about here, huh?";
+ close;
+ }
+ if(BaseClass == Job_Merchant) {
+ mes "What the heck...? Eeeeeek~Merchant Scammer here...!!!! I am gonna report you to the GM!!!";
+ emotion e_gasp;
+ close;
+ }
+ if(BaseClass != Job_Novice) {
+ mes "You already have a job. Stop bothering me and go help out some newbies or something.";
+ emotion e_no1;
+ close;
+ }
+
if(job_thief_q==2) goto L_1;
if(job_thief_q==1) goto L_Back;
@@ -144,8 +182,6 @@ M_Menu:
L_Back:
if(countitem(1069)>0 || countitem(1070)>0) goto sL_1;//Items: Orange_Net_Mushroom, Orange_Gooey_Mushroom_,
- sL_0:
- mes "[Thief Guide]";
mes "..... What are you doing here? You're supposed to be gathering mushrooms remember??";
mes "Don't tell me you forget what to do??? Jeeze... do you want me to explain it to you one more time?......";
emotion e_hmm;
@@ -166,7 +202,6 @@ M_Menu:
close;
sL_1:
- mes "[Thief Guide]";
mes "What? You actually went and stole some mushrooms?? Are you some kinda idiot?";
mes "Haha... I can't believe you listened to me..... ";
emotion e_what;
@@ -177,7 +212,6 @@ M_Menu:
close;
L_1:
- mes "[Thief Guide]";
mes "So how was the Mushroom Farm? Did yah have much fun?";
next;
menu "Yeah, kinda Cool.",M_Cool,"It was horrible.",M_Not;