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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-04-02 22:06:40 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-04-02 22:06:40 +0000 |
commit | ab9000884a33241b4a293826a9dc0506b8c3c326 (patch) | |
tree | 4a32734282524268a39fd3181d8c1ce34936ab91 /npc/jobs/1-1/swordsman.txt | |
parent | 47b830dbd449936e3dffc96424f025930bad719f (diff) | |
download | hercules-ab9000884a33241b4a293826a9dc0506b8c3c326.tar.gz hercules-ab9000884a33241b4a293826a9dc0506b8c3c326.tar.bz2 hercules-ab9000884a33241b4a293826a9dc0506b8c3c326.tar.xz hercules-ab9000884a33241b4a293826a9dc0506b8c3c326.zip |
finished Valkirye
fixed Skill Points exploit in Assassin Job Quest
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1383 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/1-1/swordsman.txt')
-rw-r--r-- | npc/jobs/1-1/swordsman.txt | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/npc/jobs/1-1/swordsman.txt b/npc/jobs/1-1/swordsman.txt index cf6b62c7b..636e12a7e 100644 --- a/npc/jobs/1-1/swordsman.txt +++ b/npc/jobs/1-1/swordsman.txt @@ -3,14 +3,15 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== -//= eAthena 7.15 + +//= eAthena 1.0 + //===== Description: ========================================= //= <Description> //===== Additional Comments: ================================= //= Fully working. I have created a custom warp to get into the test room so disable //= the one in your warp script or scripts. It is this warp: "izlude_in.gat",40,170. +//= v1.1 Added instant job change for High Novice [Lupus] //============================================================ @@ -49,6 +50,7 @@ izlude_in.gat,62,170,0 script w1039 45,1,1,{ // == Npcs == // -- Master Swordsman -- izlude_in.gat,74,172,5 script Master Swordsman 119,{ + callfunc "F_ToHigh",25,"Swordman High",31,"Lord Knight",144,145,146,0,"Master Swordsman"; mes "[Master Swordsman]"; if(Class==Job_Novice && job_sword_q == 2) goto L_Done; mes "Welcome to the Swordsman Association! So.. What business brings you to us?"; |