diff options
author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-21 15:02:41 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-21 15:02:41 +0000 |
commit | c4b26531048748486d63fe40305b5c00e6895f02 (patch) | |
tree | 5db0bfa96f52bc170d959abf4b0002c278ad0eea /npc/instances | |
parent | ce1a9a025cc18cca4416861d8dc973b6bb33418e (diff) | |
download | hercules-c4b26531048748486d63fe40305b5c00e6895f02.tar.gz hercules-c4b26531048748486d63fe40305b5c00e6895f02.tar.bz2 hercules-c4b26531048748486d63fe40305b5c00e6895f02.tar.xz hercules-c4b26531048748486d63fe40305b5c00e6895f02.zip |
- Added 'instance_check_party' command to all instance scripts for proper checking if the invoking party meets the requirements to join the Memorial Dungeon. Thanks to malufett for creating the command.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16135 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/instances')
-rw-r--r-- | npc/instances/EndlessTower.txt | 259 | ||||
-rw-r--r-- | npc/instances/NydhoggsNest.txt | 40 | ||||
-rw-r--r-- | npc/instances/OrcsMemory.txt | 272 | ||||
-rw-r--r-- | npc/instances/SealedShrine.txt | 50 |
4 files changed, 265 insertions, 356 deletions
diff --git a/npc/instances/EndlessTower.txt b/npc/instances/EndlessTower.txt index 06a287611..d3291350a 100644 --- a/npc/instances/EndlessTower.txt +++ b/npc/instances/EndlessTower.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.8 +//= 1.9 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -27,9 +27,10 @@ //= warps between floors. (bugreport:4623) //= Added missing end's to prevent infinite mobspawn (bugreport:4540) //= Commented out remaining GM-only NPCs. [Gepard] -//============================================================ //= 1.8 Adjusted Instance Attach Map to Validate ALL Maps, instead of //= only 1@tower -> 5@tower (bugreport:4983) +//= 1.9 Added 'instance_check_party' command to the script for proper checking if +//= the invoking party meets the requirements to join the Memorial Dungeon. //============================================================ alberta,214,77,6 script Captain Janssen 709,{ @@ -38,7 +39,6 @@ alberta,214,77,6 script Captain Janssen 709,{ mes "You're carrying too much stuff. Why don't you put some of it away, and then come back.^000000"; close; } - set .@name_102$,strcharinfo(0); if (BaseLevel < 50) { mes "[Captain Janssen]"; mes "Sigh... I don't know if I can ever go back to sailing the sea..."; @@ -52,7 +52,7 @@ alberta,214,77,6 script Captain Janssen 709,{ mes "[Captain Janssen]"; mes "I was touched when you accepted a request from me, a stranger, so easily. You must truly be one of those good, heroic adventurers. Are you interested in setting out on an ocean voyage?"; next; - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "I've sailed a few times... But now that I think about it, I've never gone across the continent."; next; mes "[Captain Janssen]"; @@ -74,7 +74,7 @@ alberta,214,77,6 script Captain Janssen 709,{ mes "[Captain Janssen]"; mes "My crew was starving, and a few of them walked into the tower in order to find food... They never came back."; next; - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "Why didn't you go in there with them?"; next; mes "[Captain Janssen]"; @@ -91,13 +91,13 @@ alberta,214,77,6 script Captain Janssen 709,{ mes "[Captain Janssen]"; mes "I feel so lucky to meet a warm-hearted adventurer like you. With the money you've given me, I can finally go sailing to the tower again."; next; - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "How about hiring me as your first mate?"; next; mes "[Captain Janssen]"; mes "Thank you, but it is an extremely dangerous place. I have my duty to fulfill, but you don't have any obligation to me or them. I don't wish to sacrifice someone as young as you to such a dangerous place."; next; - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "No..."; mes "."; mes "."; @@ -136,7 +136,7 @@ alberta,214,77,6 script Captain Janssen 709,{ next; switch(select("I'll come back later.:Let's go, now!")) { case 1: - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "I'm sorry, but I don't have that much money. I'll come back when I save enough."; next; mes "[Captain Janssen]"; @@ -170,7 +170,7 @@ alberta,214,77,6 script Captain Janssen 709,{ next; switch(select("No!:Sure thing.")) { case 1: - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "I'm sorry, but you've got the wrong person to ask that."; next; mes "[Captain Janssen]"; @@ -186,7 +186,7 @@ alberta,214,77,6 script Captain Janssen 709,{ close; } else { - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "I don't know why you'd need so much money, but here. You can take it."; next; mes "^0000ffYou have donated 10,000 Zeny to Captain Janssen^000000."; @@ -210,10 +210,6 @@ e_tower,81,105,0 script Tower Protection Stone 406,{ set .@md_name$,"Endless Tower"; set .@p_name2$,strcharinfo(0); - getpartymember(.@party_id),2; - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; - set .@etower_timer,checkquest(60200,PLAYTIME); // 1 week set .@etower_timer2,checkquest(60201,PLAYTIME); // 4 hours @@ -225,133 +221,99 @@ e_tower,81,105,0 script Tower Protection Stone 406,{ set .@dun_m,(.@dun_ent_t - (.@dun_h * 3600)) / 60; set .@dun_s,.@dun_ent_t - ((.@dun_h * 3600) + (.@dun_m * 60)); - for(set .@i,0; .@i < .@partymembercount; set .@i,.@i+1){ - if(isloggedin($@partymemberaid[.@i])){ - set .@loggedin,.@loggedin+1; - } + if(!instance_check_party(.@party_id,2)){ + mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; + close; } - if ((.@party_id > 0) && (.@partymembercount > 1) && (.@loggedin > 1)) { - if (.@etower_timer == -1) { - if (.@ins_mas == getcharid(0)) { - mes "Confirmed the party has been made. Would you like to reserve entrance to the Endless Tower?"; - next; - switch(select(.@md_name$ + " Dungeon Generated:Enter the dungeon:Return to Alberta:Cancel")) { - case 1: - set .@instance, instance_create(.@md_name$, .@party_id); - if (.@instance < 0) { - mes "Party Name:"+.@p_name$+""; - mes "Party Leader:"+.@p_reader$+""; - mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; - } - else { - mes "^0000ff"+.@md_name$+"^000000 - Try to reserve"; - mes "After making a reservation, you have to talk to NPC behind and select the menu 'Enter the Dungeon' to enter the dungeon."; - // 1,2,3,4,5,6 - for( set .@i, 1; .@i <= 6; set .@i, .@i + 1 ) { - if( instance_attachmap(.@i + "@tower", .@instance) == "" ) { - mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; - instance_destroy(.@instance); - close; - } + if (.@etower_timer == -1) { + if (.@ins_mas == getcharid(0)) { + mes "Confirmed the party has been made. Would you like to reserve entrance to the Endless Tower?"; + next; + switch(select(.@md_name$ + " Dungeon Generated:Enter the dungeon:Return to Alberta:Cancel")) { + case 1: + set .@instance, instance_create(.@md_name$, .@party_id); + if (.@instance < 0) { + mes "Party Name:"+.@p_name$+""; + mes "Party Leader:"+.@p_reader$+""; + mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; + } + else { + mes "^0000ff"+.@md_name$+"^000000 - Try to reserve"; + mes "After making a reservation, you have to talk to NPC behind and select the menu 'Enter the Dungeon' to enter the dungeon."; + // 1,2,3,4,5,6 + for( set .@i, 1; .@i <= 6; set .@i, .@i + 1 ) { + if( instance_attachmap(.@i + "@tower", .@instance) == "" ) { + mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; + instance_destroy(.@instance); + close; } - instance_attach(.@instance); - instance_set_timeout 14400,300,.@instance; - instance_init(.@instance); - // Spawn the first floor of each map, which will then spawn the rest when cleared. - donpcevent instance_npcname("#1F Controller", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Immortal Furnace#1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Immortal Furnace#2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Immortal Furnace#3", instance_id())+"::OnInstanceInit"; - // Disable the warps on all floor. (enable as floors are cleared) - for( set .@i, 1; .@i <= 99; set .@i, .@i + 1 ) - donpcevent instance_npcname(.@i+"FGate102tower", instance_id())+"::OnInstanceInit"; - // Warps activate on timer, so players can't get unlimited Ashes. - donpcevent instance_npcname("25FGate102tower-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("50FGate102tower-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("75FGate102tower-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("99FGate102tower-2", instance_id())+"::OnInstanceInit"; - // Disable and ready NPCs for the 100th and 101st floors. - donpcevent instance_npcname("Lucid Crystal#102", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#102Effect1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#102Effect2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#102FShadowDust1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#102FShadowDust", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Spring of Life#1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Tyrant's Throne#", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Effect30", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Effect31", instance_id())+"::OnInstanceInit"; - } - break; - case 2: - if (has_instance("1@tower") == "") { - mes "The memorial dungeon " + .@md_name$ + " does not exist."; - mes "The party leader did not generate the dungeon yet."; - } - else if ((has_instance("1@tower") != "") && (.@partymembercount < 2)) - mes "You can enter the dungeon after making a party."; - else { - mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; - set etower_timer,gettimetick(2); - setquest 60200; - setquest 60201; - warp "1@tower",52,354; - end; } - break; - case 3: - mes "I will move you to Alberta."; - close2; - warp "alberta",223,36; - end; - case 4: - break; + instance_attach(.@instance); + instance_set_timeout 14400,300,.@instance; + instance_init(.@instance); + // Spawn the first floor of each map, which will then spawn the rest when cleared. + donpcevent instance_npcname("#1F Controller", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Immortal Furnace#1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Immortal Furnace#2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Immortal Furnace#3", instance_id())+"::OnInstanceInit"; + // Disable the warps on all floor. (enable as floors are cleared) + for( set .@i, 1; .@i <= 99; set .@i, .@i + 1 ) + donpcevent instance_npcname(.@i+"FGate102tower", instance_id())+"::OnInstanceInit"; + // Warps activate on timer, so players can't get unlimited Ashes. + donpcevent instance_npcname("25FGate102tower-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("50FGate102tower-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("75FGate102tower-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("99FGate102tower-2", instance_id())+"::OnInstanceInit"; + // Disable and ready NPCs for the 100th and 101st floors. + donpcevent instance_npcname("Lucid Crystal#102", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#102Effect1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#102Effect2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#102FShadowDust1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#102FShadowDust", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Spring of Life#1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Tyrant's Throne#", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Effect30", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Effect31", instance_id())+"::OnInstanceInit"; } - close; - } - else { - switch(select(.@md_name$ + "Enter the dungeon:Return to Alberta:Cancel")) { - case 1: - if (has_instance("1@tower") == "") { - mes "The memorial dungeon " + .@md_name$ + " does not exist."; - mes "The party leader did not generate the dungeon yet."; - } - else if ((has_instance("1@tower") != "") && (.@partymembercount < 2)) - mes "You can enter the dungeon after making a party."; - else { - mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; - set etower_timer,gettimetick(2); - setquest 60200; - setquest 60201; - warp "1@tower",52,354; - end; - } - break; - case 2: - mes "I will move you to Alberta."; - close2; - warp "alberta",223,36; + break; + case 2: + if (has_instance("1@tower") == "") { + mes "The memorial dungeon " + .@md_name$ + " does not exist."; + mes "The party leader did not generate the dungeon yet."; + } + else { + mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + set etower_timer,gettimetick(2); + setquest 60200; + setquest 60201; + warp "1@tower",52,354; end; - case 3: - break; } - close; + break; + case 3: + mes "I will move you to Alberta."; + close2; + warp "alberta",223,36; + end; + case 4: + break; } + close; } - else if ((.@etower_timer >= 0) && (.@etower_timer2 < 2)) { - mes "If you have the dungeon generated already, you can enter it. "; - next; - switch(select(.@md_name$ + "Enter the dungeon:Return to Alberta:Cancel")) { + else { + switch(select(.@md_name$ + " Enter the dungeon:Return to Alberta:Cancel")) { case 1: if (has_instance("1@tower") == "") { mes "The memorial dungeon " + .@md_name$ + " does not exist."; mes "The party leader did not generate the dungeon yet."; } - else if ((has_instance("1@tower") != "") && (.@partymembercount < 2)) - mes "You can enter the dungeon after making a party."; else { mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + set etower_timer,gettimetick(2); + setquest 60200; + setquest 60201; warp "1@tower",52,354; end; } @@ -366,26 +328,49 @@ e_tower,81,105,0 script Tower Protection Stone 406,{ } close; } - else if ((.@etower_timer >= 0) && (.@etower_timer < 2) && (.@etower_timer2 == 2)) { - mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon."; - next; - mes "It is dangerous here. Let me move you to Alberta."; + } + else if ((.@etower_timer >= 0) && (.@etower_timer2 < 2)) { + mes "If you have the dungeon generated already, you can enter it. "; + next; + switch(select(.@md_name$ + " Enter the dungeon:Return to Alberta:Cancel")) { + case 1: + if (has_instance("1@tower") == "") { + mes "The memorial dungeon " + .@md_name$ + " does not exist."; + mes "The party leader did not generate the dungeon yet."; + } + else { + mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + warp "1@tower",52,354; + end; + } + break; + case 2: + mes "I will move you to Alberta."; close2; warp "alberta",223,36; end; + case 3: + break; } - else { - set etower_timer,0; - erasequest 60200; - erasequest 60201; - mes "^0000ffThe records and after effects related to the Endless Tower have been removed. You can generate and enter the Endless Tower again.^000000"; - close; - } + close; + } + else if ((.@etower_timer >= 0) && (.@etower_timer < 2) && (.@etower_timer2 == 2)) { + mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon."; + next; + mes "It is dangerous here. Let me move you to Alberta."; + close2; + warp "alberta",223,36; + end; } else { - mes "Make or join a party with more than 1 member and try again."; + set etower_timer,0; + erasequest 60200; + erasequest 60201; + mes "^0000ffThe records and after effects related to the Endless Tower have been removed. You can generate and enter the Endless Tower again.^000000"; close; } + mes "Make or join a party with more than 1 member and try again."; + close; } e_tower,30,30,2 script Huge Vortex 844,2,2,{ diff --git a/npc/instances/NydhoggsNest.txt b/npc/instances/NydhoggsNest.txt index e80ed4b90..36f79605d 100644 --- a/npc/instances/NydhoggsNest.txt +++ b/npc/instances/NydhoggsNest.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf, various sources //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -13,6 +13,8 @@ //= 1.0 First version. //= 1.1 Minor dialog updates. //= 1.2 No longer glitches when anyone but party leader talks to the first NPC. +//= 1.3 Added 'instance_check_party' command to the script for proper checking if +//= the invoking party meets the requirements to join the Memorial Dungeon. //============================================================ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{ @@ -64,7 +66,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{ } } else if (ins_nyd == 1) { - if ((ep13_1_edq == 14) || (ep13_1_edq == 15)) { + if (ep13_1_edq == 14 || ep13_1_edq == 15) { mes "A mysterious power prevents you from getting too close. It looks like there is something strong beyond the door..."; next; mes "Perhaps there's a great hidden secret beyond the gate, beyond expectation."; @@ -84,7 +86,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{ close; } } - else if ((ins_nyd == 111) || (ins_nyd == 112)) { + else if (ins_nyd == 111 || ins_nyd == 112) { specialeffect2 EF_CHANGECOLD; mes "The strange sensation surrounding your body has disappeared"; next; @@ -112,7 +114,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{ close; } } - else if ((ins_nyd == 131) || (ins_nyd == 132) || (ins_nyd > 199)) { + else if (ins_nyd == 131 || ins_nyd == 132 || ins_nyd > 199) { set .@ins_nyd_check,checkquest(3135,PLAYTIME); // 3 Day cooldown set .@ins_nyd_check2,checkquest(3136,PLAYTIME); // 4 Hour play limit if (.@ins_nyd_check == -1) { @@ -127,17 +129,12 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{ set .@leader,getpartyleader(.@party,2); set .@md_name$,"Nidhoggur's Nest"; - getpartymember(.@party),2; - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; - - for(set .@i,0; .@i < .@partymembercount; set .@i,.@i+1){ - if(isloggedin($@partymemberaid[.@i])){ - set .@loggedin,.@loggedin+1; - } + if(!instance_check_party(.@party_id,2,70)){ + mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; + close; } - if ((.@party > 0) && ((.@partymembercount > 1)) && (.@leader == getcharid(0)) && (.@loggedin > 1)) { + if (.@leader == getcharid(0)) { set .@instance, instance_create(.@md_name$, .@party); if (.@instance < 0) { mes "[Yggdrasil Gatekeeper]"; @@ -221,23 +218,16 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{ set .@p_name2$,strcharinfo(0); set .@md_name$,"Nidhoggur's Nest"; - getpartymember(.@party); - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; + if(!instance_check_party(.@party_id,2,70)){ + mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; + close; + } if (has_instance("1@nyd") == "") { mes "[Yggdrasil Gatekeeper]"; mes "You did not request for entrance. Please let your leader request entrance."; close; } - else if ((has_instance("1@nyd") != "") && (.@partymembercount < 2)) { - mes "[Yggdrasil Gatekeeper]"; - mes "Where are the other servants with you? We do not allow individuals to enter alone."; - next; - mes "[Yggdrasil Gatekeeper]"; - mes "You must be accompanied by one servant to be able to enter."; - close; - } else { mapannounce "nyd_dun02", .@p_name$ + "'s Party member " + .@p_name2$ + " has entered " + .@md_name$,bc_map,"0x00ff99"; if (checkquest(3135) == -1) setquest 3135; @@ -259,7 +249,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{ close; } } - else if ((.@ins_nyd_check == 0) || (.@ins_nyd_check == 1)) { + else if (.@ins_nyd_check == 0 || .@ins_nyd_check == 1) { mes "[Yggdrasil Gatekeeper]"; mes "With the defeat of Nidhoggur's Shadow, the roots of the World Tree Yggdrasil are also affected."; next; diff --git a/npc/instances/OrcsMemory.txt b/npc/instances/OrcsMemory.txt index 83a81b871..332159aeb 100644 --- a/npc/instances/OrcsMemory.txt +++ b/npc/instances/OrcsMemory.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -28,198 +28,142 @@ //= Corrected the variable type for party leader name. //= 1.4 Fixed donpcevent calling non-existant npc. (bugreport:4039) [L0ne_W0lf] //= 1.5 Fixed a checkquest condition never setting quest. [L0ne_W0lf] +//= 1.6 Added 'instance_check_party' command to the script for proper checking if +//= the invoking party meets the requirements to join the Memorial Dungeon. //============================================================ // Entrance gef_fild10,242,202,0 script Dimensional Gorge Piece 406,{ - if ((BaseLevel < 30) || (BaseLevel > 80)) { - mes "Only users between Levels ^ff000030 ~ 80^000000 can enter this Dungeon."; - close; - } set .@party_id,getcharid(1); - set .@ins_mas,getpartyleader(.@party_id,2); + set .@ins_mas,getpartyleader(.@party_id,1); set .@p_name$,getpartyname(.@party_id); - set .@p_reader$,strcharinfo(0); + set .@p_leader$,rid2name(.@ins_mas); set .@md_name$,"Orc's Memory"; - getpartymember(.@party_id),2; - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; - - for(set .@i,0; .@i < .@partymembercount; set .@i,.@i+1){ - if(isloggedin($@partymemberaid[.@i])){ - set .@loggedin,.@loggedin+1; - } + if(!instance_check_party(.@party_id,2,30,80)){ + mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; + close; } set .@orctime,checkquest(12059,PLAYTIME); - if ((.@party_id > 0) && (.@partymembercount > 1) && (.@loggedin > 1)) { - if (.@orctime == -1) { - if (.@ins_mas == getcharid(0)) { - mes "Party status confirmed. Would you like to book entrance to the " + .@md_name$ + "?"; - next; - switch(select("Reserve the " + .@md_name$ + ":Enter the Dungeon:Cancel")) { - case 1: - set .@instance, instance_create(.@md_name$, .@party_id); - if (.@instance < 0) { - mes "Party Name: "+.@p_name$+""; - mes "Party Leader: "+.@p_reader$+""; - mes "^0000ff"+.@md_name$+" ^000000 - Reservation Failed."; - close; - } - else { - mes "^0000ff"+.@md_name$+"^000000- Attempting to book an entrance"; - mes "After making a reservation, you have to select 'Enter the Dungeon' from the menu if you wish to enter the " + .@md_name$ + "."; - - for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) { - if( instance_attachmap(.@i + "@orcs", .@instance) == "" ) - break; - } - if( .@i < 2 ) { - instance_destroy(.@instance); - close; - } - instance_attach(.@instance); - instance_set_timeout 7200,300,.@instance; - instance_init(.@instance); - - // First Floor - donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Resurrect Monsters4", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("B1 Area 4", instance_id())+"::OnInstanceInit"; - disablenpc instance_npcname("Kurger#1-2", instance_id()); - - // Second Floor - donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#1-1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#1-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#1-3", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#1-4", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#2-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#2-3", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#2-4", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#3-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#3-3", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Torch#3-4", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Boss Control", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Warp Outside Orc Dun", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Kruger#", instance_id())+"::OnInstanceInit"; - disablenpc instance_npcname("Kruger#2-2", instance_id()); - - close; - } - case 2: - //if (move_md == 3) { - // mes "An unidentified error has occured."; - // close; - //} - //else if (move_md == 2) { - if (has_instance("1@orcs") == "") { - mes "Memorial Dungeon " + .@md_name$ + " does not exist."; - mes "The party leader has not reserved entrance to the dungeon yet."; - next; - mes "Once the reservation is complete, the dungeon will be generated."; - mes "If your dungeon has been destroyed you must wait 7 days before re-entering."; - close; - } - //else if (move_md == 0) { - else if ((has_instance("1@orcs") != "") && (.@partymembercount < 2)) { - mes "Only party members may enter the Memorial Dungeon."; - close; - } - //else if (move_md == 0) { - else { - mapannounce "gef_fild10", .@p_reader$ + " of the party, " + .@p_name$ + " is entering the " + .@md_name$ + ".",bc_map,"0x00ff99"; - warp "1@orcs",179,15; - if (checkquest(12059)== -1) setquest 12059; - close; - } - case 3: + if (.@orctime == -1) { + if (.@ins_mas == getcharid(3)) { + mes "Party status confirmed. Would you like to book entrance to the "+.@md_name$+"?"; + next; + switch(select("Reserve the "+.@md_name$+":Enter the Dungeon:Cancel")) { + case 1: + set .@instance,instance_create(.@md_name$,.@party_id); + if (.@instance < 0) { + mes "Party Name: "+.@p_name$+""; + mes "Party Leader: "+.@p_leader$+""; + mes "^0000ff"+.@md_name$+" ^000000 - Reservation Failed."; close; - } - } - else { - switch(select(.@md_name$ + " Enter the Memorial Dungeon:Cancel")) { - case 1: - //if (move_md == 3) { - // mes "An unidentified error has occured."; - // close; - //} - //else if (move_md == 2) { - if (has_instance("1@orcs") == "") { - mes "The Memorial Dungeon " + .@md_name$ + " does not exist."; - mes "The Memorial Dungeon has been destroyed by the Party Leader or because of the time limit. Please try again after 2 hours."; - close; + } else { + mes "^0000ff"+.@md_name$+"^000000- Attempting to book an entrance"; + mes "After making a reservation, you have to select 'Enter the Dungeon' from the menu if you wish to enter the "+.@md_name$+"."; + for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) { + if( instance_attachmap(.@i + "@orcs", .@instance) == "" ) + break; } - //else if (move_md == 1) { - else if ((has_instance("1@orcs") != "") && (.@partymembercount < 2)) { - mes "Only party members may enter the Memorial Dungeon."; + if( .@i < 2 ) { + instance_destroy(.@instance); close; } - //else if (move_md == 0) { - else { - mapannounce "gef_fild10", .@p_name$ + " Party's member " + .@p_reader$ + " has entered the " + .@md_name$ + ".",bc_map,"0x00ff99"; - if (checkquest(12059)== -1) setquest 12059; - warp "1@orcs",179,15; - close; - } - case 2: + instance_attach(.@instance); + instance_set_timeout 7200,300,.@instance; + instance_init(.@instance); + + // First Floor + donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Resurrect Monsters4", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("B1 Area 4", instance_id())+"::OnInstanceInit"; + disablenpc instance_npcname("Kurger#1-2", instance_id()); + + // Second Floor + donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#1-1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#1-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#1-3", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#1-4", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#2-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#2-3", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#2-4", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#3-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#3-3", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Torch#3-4", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Boss Control", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Warp Outside Orc Dun", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Kruger#", instance_id())+"::OnInstanceInit"; + disablenpc instance_npcname("Kruger#2-2", instance_id()); close; } - } - } - else if ((.@orctime == 0) || (.@orctime == 1)) { - mes "You can enter the Dungeon if it has been generated."; - next; - switch(select("Enter the Dungeon " + .@md_name$ + ":Cancel")) { - case 1: - //if (move_md == 3) { - // mes "An unidentified error has occured."; - // close; - //} - //else if (move_md == 2) { + case 2: if (has_instance("1@orcs") == "") { - mes "The Memorial Dungeon " + .@md_name$ + " does not exist."; - mes "The Memorial Dungeon has been destroyed by the Party Leader or because of the time limit. Please try again after 2 hours."; - close; - } - //else if (move_md == 1) { - else if ((has_instance("1@orcs") != "") && (.@partymembercount < 2)) { - mes "Only party members may enter the Memorial Dungeon."; + mes "Memorial Dungeon "+.@md_name$+" does not exist."; + mes "The party leader has not reserved entrance to the dungeon yet."; + next; + mes "Once the reservation is complete, the dungeon will be generated."; + mes "If your dungeon has been destroyed you must wait 7 days before re-entering."; close; } - //else if (move_md == 0) { - else { - mapannounce "gef_fild10", .@p_name$ + " Party's member " + .@p_reader$ + " has entered the " + .@md_name$ + ".",bc_map,"0x00ff99"; - if (checkquest(12059)== -1) setquest 12059; - warp "1@orcs",179,15; - close; - } - case 2: + mapannounce "gef_fild10", .@p_leader$ + " of the party, " + .@p_name$ + " is entering the "+.@md_name$+".",bc_map,"0x00ff99"; + if (checkquest(12059)== -1) setquest 12059; + warp "1@orcs",179,15; + end; + case 3: + close; + } + } + switch(select(.@md_name$ + " Enter the Memorial Dungeon:Cancel")) { + case 1: + if (has_instance("1@orcs") == "") { + mes "The Memorial Dungeon "+.@md_name$+" does not exist."; + mes "The Memorial Dungeon has been destroyed by the Party Leader or because of the time limit. Please try again after 2 hours."; close; } + mapannounce "gef_fild10",.@p_name$+" Party's member "+.@p_leader$+" has entered the "+.@md_name$+".",bc_map,"0x00ff99"; + if (checkquest(12059)== -1) setquest 12059; + warp "1@orcs",179,15; + end; + case 2: + close; } - else if (.@orctime == 2) { - mes "^0000ffAll records and after-effects related to the Orc's Memory Dungeon are deleted. You can now regenerate or re-enter the dungeon.^000000"; - erasequest 12059; + } else if (.@orctime == 0 || .@orctime == 1) { + mes "You can enter the Dungeon if it has been generated."; + next; + switch(select("Enter the Dungeon "+.@md_name$+":Cancel")) { + case 1: + if (has_instance("1@orcs") == "") { + mes "The Memorial Dungeon "+.@md_name$+" does not exist."; + mes "The Memorial Dungeon has been destroyed by the Party Leader or because of the time limit. Please try again after 2 hours."; + close; + } + mapannounce "gef_fild10",.@p_name$+" Party's member "+.@p_leader$+" has entered the "+.@md_name$+".",bc_map,"0x00ff99"; + if (checkquest(12059)== -1) setquest 12059; + warp "1@orcs",179,15; + end; + case 2: close; } } - else { - mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party."; + else if (.@orctime == 2) { + mes "^0000ffAll records and after-effects related to the Orc's Memory Dungeon are deleted. You can now regenerate or re-enter the dungeon.^000000"; + erasequest 12059; close; } + mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party."; + close; } gef_fild10,238,202,6 script Mad Scientist#orc 865,{ diff --git a/npc/instances/SealedShrine.txt b/npc/instances/SealedShrine.txt index bbe83f01b..f6a028dd9 100644 --- a/npc/instances/SealedShrine.txt +++ b/npc/instances/SealedShrine.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.7 +//= 1.8 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -20,6 +20,8 @@ //= Changed quest 3046 to 3040. This is the correct quest id. //= Removed checking quest 3045, unofficial check. //= 1.7 Fixed a checkquest condition never setting quest. [L0ne_W0lf] +//= 1.8 Added 'instance_check_party' command to the script for proper checking if +//= the invoking party meets the requirements to join the Memorial Dungeon. //============================================================ // Sealed Catacomb Entrance @@ -91,9 +93,6 @@ monk_test,309,146,3 script Friar Patrick#edq 412,{ if (BaseLevel > 74) { set .@party_id,getcharid(1); - getpartymember(.@party_id),2; - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; mes "[Friar Patrick]"; mes "Do you mean you'll go to the shrine and reseal Baphomet?"; @@ -104,14 +103,13 @@ monk_test,309,146,3 script Friar Patrick#edq 412,{ // Two hour play limit //set .@ins_bapho_check2,checkquest(3045,PLAYTIME); - for(set .@i,0; .@i < .@partymembercount; set .@i,.@i+1){ - if(isloggedin($@partymemberaid[.@i])){ - set .@loggedin,.@loggedin+1; - } + if(!instance_check_party(.@party_id,2,75)){ + mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; + close; } if (.@ins_bapho_check == -1) { - if ((getpartyleader(.@party_id,2) == getcharid(0)) && (.@partymembercount > 1) && (.@loggedin > 1)) { + if (getpartyleader(.@party_id,2) == getcharid(0)) { set .@instance, instance_create("Sealed Catacombs", .@party_id); if (.@instance < 0) { mes "[Friar Patrick]"; @@ -197,7 +195,7 @@ monk_test,309,146,3 script Friar Patrick#edq 412,{ mes "Once the party leader is permitted, the rest of the party can enter. This is a rule of this monastery, so please understand."; } } - else if ((.@ins_bapho_check == 0) || (.@ins_bapho_check == 1)) { + else if (.@ins_bapho_check == 0 || .@ins_bapho_check == 1) { mes "[Friar Patrick]"; mes "It seems you have entered this shrine recently... You cannot reenter because Baphomet's Curse still remains. Baphomet's Curse disappears only after a certain amount of time has passed."; } @@ -264,10 +262,6 @@ monk_test,306,151,3 script Grave of Baphomet#edq 111,{ case 1: set .@party_id,getcharid(1); - getpartymember(.@party_id); - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; - set .@instance, instance_id(1); instance_attach(.@instance); @@ -276,26 +270,22 @@ monk_test,306,151,3 script Grave of Baphomet#edq 111,{ // Two hour play limit //set .@ins_bapho_check2,checkquest(3045,PLAYTIME); + if(!instance_check_party(.@party_id,2,75)){ + mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; + close; + } + if (.@ins_bapho_check == -1) { if (has_instance("1@cata") == "") { mes "It's cold to the touch. It doesn't respond."; } - //else if (ret == 2) { - // mes "It's cold to the touch. It doesn't respond."; - // close; - //} - else if ((has_instance("1@cata") != "") && (.@partymembercount < 2)) { - mes "[Friar Patrick]"; - mes "To enter this dangerous place, you can't go alone. Come again after you join a party."; - } - //else if (ret == 0) { else { mapannounce "monk_test","[" + strcharinfo(0) + "] member of the [" + getpartyname(.@party_id) + "] party has entered the Sealed Shrine.",bc_map,"0x00ff99"; if (checkquest(3040) == -1) setquest 3040; warp "1@cata",100,224; } } - else if ((.@ins_bapho_check == 0) || (.@ins_bapho_check == 1)) { + else if (.@ins_bapho_check == 0 || .@ins_bapho_check == 1) { mes "[Friar Patrick]"; mes "It seems you have entered this shrine recently... You cannot reenter because the curse of Baphomet still remains."; mes "The curse of Baphomet disappears after a certain amount of time after you entered."; @@ -329,7 +319,7 @@ prt_monk,261,91,3 script Rust Blackhand#edq 826,{ mes "[Rust Blackhand]"; mes "You're not a monk, then what do you want?"; next; - if ((.@new_maje == 0) || (.@new_maje == 1)) { + if (.@new_maje == 0 || .@new_maje == 1) { mes "[Rust Blackhand]"; mes "Did you bring all of the ingredients?"; next; @@ -1916,7 +1906,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; @@ -1955,7 +1945,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; @@ -1994,7 +1984,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; @@ -2033,7 +2023,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; @@ -2072,7 +2062,7 @@ OnTouch: mes "But you can't use your magic for 3 minutes because you used your SP on the altar."; close; } - else if ((.@seal_check == 0) || (.@seal_check == 1)) { + else if (.@seal_check == 0 || .@seal_check == 1) { specialeffect2 EF_SILENCEATTACK; percentheal -50,0; sc_start Eff_Stone,30000,0; |