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authorshennetsind <ind@henn.et>2013-10-19 16:22:04 -0300
committershennetsind <ind@henn.et>2013-10-19 16:22:04 -0300
commit93f61040ac281b84c038af72e322a03f60bc6e03 (patch)
tree8c70712c93f4c297b78c5ecb43a113df81dd5dbd /npc/instances/OrcsMemory.txt
parentcd780e51999c6efa1084e6b41ba0efcaaa347b9e (diff)
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Instance Dungeons Update
As requested by the community in http://hercules.ws/board/topic/1702-implement-rathena-npc/ we're merging in the latest of rAthena's dungeons, this includes the rewriting of all instance dungeons and the addition of 4 dungeons that were not present previously (BakonawaLake, BangungotHospital, BuwayaCave and OldGlastHeim). Update also includes the ability for instances to reset (or be destroyed if instance files were disabled/removed) upon @reloadscript, instance scripts are able to control to what stage the instances are to be reset via the instance_set_respawn (reload spawn) script command, OnInstanceInit labels are now triggered when the instance starts via instance_init (and upon reload), they may be used alongside instance variables (which are persistent to @reloadscript) to save players' progress. - NPC Changelog: -- npc/instances/EndlessTower.txt --- 2.2 Instance system rewrite. [Euphy] --- 2.3 Added some missing announcements. [Euphy] --- 2.4 Added GM management function. [Euphy] -- npc/instances/NydhoggsNest.txt --- 1.5 Instance system rewrite. [Euphy] --- 1.6 Added GM management NPCs. [Euphy] -- npc/instances/OrcsMemory.txt --- 1.7 Instance system rewrite. [Euphy] -- npc/instances/SealedShrine.txt --- 2.3 Instance system rewrite. [Euphy] -- npc/other/gm_npcs.txt --- 1.0 First version. [Euphy] -- npc/re/instances/BakonawaLake.txt --- 1.0 First version. [Euphy] --- 1.1 Added GM management NPC. [Euphy] -- npc/re/instances/BangungotHospital.txt --- 1.0 First version. [Euphy] --- 1.1 Added GM management function. [Euphy] -- npc/re/instances/BuwayaCave.txt --- 1.0 First version. [Euphy] -- npc/re/instances/HazyForest.txt --- 1.1 Instance system rewrite. [Euphy] -- npc/re/instances/MalangdoCulvert.txt --- 1.0b Fixed incorrect use of 'close'. [Joseph] --- 1.1 Instance system rewrite. [Euphy] -- npc/re/instances/OctopusCave.txt --- 1.1 Instance system rewrite. [Euphy] -- npc/re/instances/OldGlastHeim.txt --- 1.0 First version. [Euphy] Special Thanks to Haru, Uziel for their contributions to this update, and ossi0110 for helping us debug it. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'npc/instances/OrcsMemory.txt')
-rw-r--r--npc/instances/OrcsMemory.txt1004
1 files changed, 284 insertions, 720 deletions
diff --git a/npc/instances/OrcsMemory.txt b/npc/instances/OrcsMemory.txt
index 325b1a739..03fa2da05 100644
--- a/npc/instances/OrcsMemory.txt
+++ b/npc/instances/OrcsMemory.txt
@@ -3,11 +3,14 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Description: =========================================
//= [Official Conversion]
//= Relive the memory of an orc.
-//===== Additional Comments: =================================
+//===== Description: =========================================
+//= [Official Conversion]
+//= Relive the memory of an orc.
+//===== Additional Comments: =================================
//= 1.0 First version. [L0ne_W0lf]
//= 1.1 First round of bugfixes. (bugreport:3928) [L0ne_W0lf]
//= Fixed some npcs calling wrong events.
@@ -27,7 +30,12 @@
//= 1.4 Fixed donpcevent calling non-existant npc. (bugreport:4039) [L0ne_W0lf]
//= 1.5 Fixed a checkquest condition never setting quest. [L0ne_W0lf]
//= 1.6 Added 'instance_check_party' command to the script for proper checking if
-//= the invoking party meets the requirements to join the Memorial Dungeon.
+//= the invoking party meets the requirements to join the Memorial Dungeon.
+//= 1.7 Instance system rewrite. [Euphy]
+//============================================================
+
+1@orcs mapflag src4instance
+2@orcs mapflag src4instance
//============================================================
// Entrance
@@ -35,153 +43,77 @@
gef_fild10,242,202,0 script Dimensional Gorge Piece 406,{
set .@party_id,getcharid(1);
- set .@ins_mas,getpartyleader(.@party_id,1);
set .@p_name$,getpartyname(.@party_id);
- set .@p_leader$,rid2name(.@ins_mas);
set .@md_name$,"Orc's Memory";
- if(!instance_check_party(.@party_id,2,30,80)){
- mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon.";
+ if (!instance_check_party(.@party_id,2,30,80)) {
+ mes "Only users between Levels ^ff000030 ~ 80^000000 can enter this Dungeon.";
close;
}
set .@orctime,checkquest(12059,PLAYTIME);
if (.@orctime == -1) {
- if (.@ins_mas == getcharid(3)) {
+ if (getcharid(0) == getpartyleader(.@party_id,2)) {
mes "Party status confirmed. Would you like to book entrance to the "+.@md_name$+"?";
next;
switch(select("Reserve the "+.@md_name$+":Enter the Dungeon:Cancel")) {
case 1:
set .@instance,instance_create(.@md_name$,.@party_id);
if (.@instance < 0) {
- mes "Party Name: "+.@p_name$+"";
- mes "Party Leader: "+.@p_leader$+"";
+ mes "Party Name: "+.@p_name$;
+ mes "Party Leader: "+strcharinfo(0);
mes "^0000ff"+.@md_name$+" ^000000 - Reservation Failed.";
close;
- } else {
- mes "^0000ff"+.@md_name$+"^000000- Attempting to book an entrance";
- mes "After making a reservation, you have to select 'Enter the Dungeon' from the menu if you wish to enter the "+.@md_name$+".";
- for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) {
- if( instance_attachmap(.@i + "@orcs", .@instance) == "" )
- break;
- }
- if( .@i < 2 ) {
- instance_destroy(.@instance);
- close;
- }
- instance_attach(.@instance);
- instance_set_timeout 7200,300,.@instance;
- instance_init(.@instance);
-
- // First Floor
- donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Resurrect Monsters4", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("B1 Area 4", instance_id())+"::OnInstanceInit";
- disablenpc instance_npcname("Kurger#1-2", instance_id());
-
- // Second Floor
- donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#1-1", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#1-2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#1-3", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#1-4", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#2-2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#2-3", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#2-4", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#3-2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#3-3", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Torch#3-4", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Boss Control", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("#Warp Outside Orc Dun", instance_id())+"::OnInstanceInit";
- donpcevent instance_npcname("Kruger#", instance_id())+"::OnInstanceInit";
- disablenpc instance_npcname("Kruger#2-2", instance_id());
- close;
}
- case 2:
- if (has_instance("1@orcs") == "") {
- mes "Memorial Dungeon "+.@md_name$+" does not exist.";
- mes "The party leader has not reserved entrance to the dungeon yet.";
- next;
- mes "Once the reservation is complete, the dungeon will be generated.";
- mes "If your dungeon has been destroyed you must wait 7 days before re-entering.";
- close;
+ mes "^0000ff"+.@md_name$+"^000000- Attempting to book an entrance";
+ for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) {
+ if( instance_attachmap(.@i + "@orcs", .@instance) == "" )
+ break;
}
- if((party_instance_id3 != 0) && (party_instance_id3 != getcharid(1))) {
- mes "The Memorial Dungeon "+.@md_name$+" does not exist.";
- mes "The Memorial Dungeon has been destroyed by the Party Leader or because of the time limit. Please try again after 2 hours.";
+ if( .@i < 2 ) {
+ instance_destroy(.@instance);
close;
}
- mapannounce "gef_fild10", .@p_leader$ + " of the party, " + .@p_name$ + " is entering the "+.@md_name$+".",bc_map,"0x00ff99";
- if (checkquest(12059)== -1) setquest 12059;
- set party_instance_id3,getcharid(1);
- warp "1@orcs",179,15;
- end;
+ instance_set_timeout 7200,300,.@instance;
+ instance_init(.@instance);
+ mes "After making a reservation, you have to select 'Enter the Dungeon' from the menu if you wish to enter the "+.@md_name$+".";
+ close;
+ case 2:
+ callsub L_Enter,0;
case 3:
close;
}
}
- switch(select(.@md_name$ + " Enter the Memorial Dungeon:Cancel")) {
- case 1:
- if (has_instance("1@orcs") == "") {
- mes "The Memorial Dungeon "+.@md_name$+" does not exist.";
- mes "The Memorial Dungeon has been destroyed by the Party Leader or because of the time limit. Please try again after 2 hours.";
- close;
- }
- if((party_instance_id3 != 0) && (party_instance_id3 != getcharid(1))) {
- mes "The Memorial Dungeon "+.@md_name$+" does not exist.";
- mes "The Memorial Dungeon has been destroyed by the Party Leader or because of the time limit. Please try again after 2 hours.";
- close;
- }
- mapannounce "gef_fild10",.@p_name$+" Party's member "+.@p_leader$+" has entered the "+.@md_name$+".",bc_map,"0x00ff99";
- set party_instance_id3,getcharid(1);
- if (checkquest(12059)== -1) setquest 12059;
- warp "1@orcs",179,15;
+ if(select(.@md_name$ + " Enter the Memorial Dungeon:Cancel") == 2)
end;
- case 2:
- close;
- }
+ callsub L_Enter,1;
} else if (.@orctime == 0 || .@orctime == 1) {
mes "You can enter the Dungeon if it has been generated.";
next;
- switch(select("Enter the Dungeon "+.@md_name$+":Cancel")) {
- case 1:
- if (has_instance("1@orcs") == "") {
- mes "The Memorial Dungeon "+.@md_name$+" does not exist.";
- mes "The Memorial Dungeon has been destroyed by the Party Leader or because of the time limit. Please try again after 2 hours.";
- close;
- }
- if((party_instance_id3 != 0) && (party_instance_id3 != getcharid(1))) {
- mes "The Memorial Dungeon "+.@md_name$+" does not exist.";
- mes "The Memorial Dungeon has been destroyed by the Party Leader or because of the time limit. Please try again after 2 hours.";
- close;
- }
- mapannounce "gef_fild10",.@p_name$+" Party's member "+.@p_leader$+" has entered the "+.@md_name$+".",bc_map,"0x00ff99";
- if (checkquest(12059)== -1) setquest 12059;
- set party_instance_id3,getcharid(1);
- warp "1@orcs",179,15;
- end;
- case 2:
+ if(select("Enter the Dungeon "+.@md_name$+":Cancel") == 2)
close;
- }
- }
- else if (.@orctime == 2) {
+ callsub L_Enter,0;
+ } else if (.@orctime == 2) {
mes "^0000ffAll records and after-effects related to the Orc's Memory Dungeon are deleted. You can now regenerate or re-enter the dungeon.^000000";
- set party_instance_id3,0;
erasequest 12059;
close;
}
mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party.";
close;
+L_Enter:
+ if (has_instance("1@orcs") == "") {
+ mes "Memorial Dungeon "+.@md_name$+" does not exist.";
+ mes "The party leader has not reserved entrance to the dungeon yet.";
+ next;
+ mes "Once the reservation is complete, the dungeon will be generated.";
+ mes "If your dungeon has been destroyed you must wait 7 days before re-entering.";
+ close;
+ } else {
+ mapannounce "gef_fild10", .@p_leader$ + " of the party, " + .@p_name$ + " is entering the "+.@md_name$+".",bc_map,"0x00ff99";
+ if (checkquest(12059)== -1) setquest 12059;
+ warp "1@orcs",179,15;
+ end;
+ }
}
gef_fild10,238,202,6 script Mad Scientist#orc 865,{
@@ -189,10 +121,7 @@ gef_fild10,238,202,6 script Mad Scientist#orc 865,{
mes "The Mad Scientist doesn't seem to notice you and keeps mumbling to himself...";
close;
}
- if (mad > 1) {
- set mad,1;
- }
- else if (mad < 1) {
+ if (mad == 0) {
mes "[Mad Scientist]";
mes "Haha, no Orcs are coming near me!";
mes "The power of the Dimensional Gorge is undefeatable!!";
@@ -211,43 +140,39 @@ gef_fild10,238,202,6 script Mad Scientist#orc 865,{
next;
break;
}
- switch(select("Oh? Like what, travel to alternate space?")) {
- case 1:
- mes "[Mad Scientist]";
- mes "Very smart! I have actually just done that! See that statue over there? It's not your normal Monolith!";
- next;
- mes "[Mad Scientist]";
- mes "I have created it with a combination of our technology and the unlimited energy I discovered from the Gorge! Want to try it?";
- next;
- break;
- }
- switch(select("... Um, that doesn't sound legal?")) {
- case 1:
- mes "[Mad Scientist]";
- mes "Hey, since when did something so interesting have to be legal!? How about it! You can talk to the Orcs! C'mon!";
- next;
- mes "[Mad Scientist]";
- mes "Chances are they'll just give you lots of instructions once they see you, so just wing it! They're always saying the same thing, to the point where I memorized them!";
- next;
- break;
- }
+ select("Oh? Like what, travel to alternate space?");
+ mes "[Mad Scientist]";
+ mes "Very smart! I have actually just done that! See that statue over there? It's not your normal Monolith!";
+ next;
+ mes "[Mad Scientist]";
+ mes "I have created it with a combination of our technology and the unlimited energy I discovered from the Gorge! Want to try it?";
+ next;
+ select("...Um, that doesn't sound legal?");
+ mes "[Mad Scientist]";
+ mes "Hey, since when did something so interesting have to be legal!? How about it! You can talk to the Orcs! C'mon!";
+ next;
+ mes "[Mad Scientist]";
+ mes "Chances are they'll just give you lots of instructions once they see you, so just wing it! They're always saying the same thing, to the point where I memorized them!";
+ next;
switch(select("Alright... What do I do?:Umm, maybe not.")) {
case 1:
mes "[Mad Scientist]";
mes "Very good! Just sit in the hands of this statue! And try to act natural when you're in there!";
set mad,1;
- break;
+ close;
case 2:
mes "[Mad Scientist]";
mes "Oh fine, be that way!";
- break;
+ close;
}
- }
- else {
+ } else if (mad == 1) {
mes "[Mad Scientist]";
mes "Hmm? Put your hand on that Monemus Statue if you want to experience traveling through dimensions!";
+ close;
+ } else {
+ set mad,1;
+ end;
}
- close;
}
// Orc's Memory Floor 1
@@ -256,72 +181,43 @@ gef_fild10,238,202,6 script Mad Scientist#orc 865,{
end;
OnInstanceInit:
- disablenpc instance_npcname("#Resurrect Monsters1", instance_id());
+ disablenpc instance_npcname("#Resurrect Monsters1");
end;
OnDisable:
- killmonster "1@orcs",instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ stopnpctimer;
+ killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
end;
OnEnable:
- enablenpc instance_npcname("#Resurrect Monsters1", instance_id());
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Warrior",1023,1,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname("#Resurrect Monsters1");
+ monster instance_mapname("1@orcs"),0,0,"Orc Warrior",1023,30,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@callnum,30;
- set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead");
- set .@mob_dead_num,.@callnum - .@c_mob_num;
+ set .@map$, instance_mapname("1@orcs");
+ set .@mob_dead_num, 30 - mobcount(.@map$,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead");
if (.@mob_dead_num > 0) {
set .@mob_ran,rand(1,30);
if (.@mob_ran > 29) {
- monster "1@orcs",0,0,"Orc Warrior",1023,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ monster .@map$,0,0,"Orc Warrior",1023,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
}
else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
- monster "1@orcs",0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ monster .@map$,0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,10) == 9) {
- instance_announce -1, "High Orc: We need more defenses! Get more people here!",bc_map,"0xff4444";
+ mapannounce .@map$, "High Orc: We need more defenses! Get more people here!",bc_map,"0xff4444";
}
}
else if ((.@mob_ran > 26) && (.@mob_ran < 29)) {
- areamonster "1@orcs",41,91,51,81,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,41,91,51,81,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,10) == 9) {
- instance_announce -1, "Where are the High Orcs!? Get them to stop the enemies!",bc_map,"0xff4444";
+ mapannounce .@map$, "Where are the High Orcs!? Get them to stop the enemies!",bc_map,"0xff4444";
}
}
else {
- areamonster "1@orcs",17,187,27,177,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,17,187,27,177,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,5) == 3) {
- instance_announce -1, "Caution: The army's starting to concentrate at Zone No. 4.",bc_map,"0x77ff77";
+ mapannounce .@map$, "Caution: The army's starting to concentrate at Zone No. 4.",bc_map,"0x77ff77";
}
if (rand(1,100) == 50) {
initnpctimer;
@@ -331,12 +227,13 @@ OnMyMobDead:
end;
OnTimer10:
- instance_announce -1, "Shouts of the Chief Orc of Safeguards: Looks like this will take longer than expected. Summon the Stalactic Golems!",bc_map,"0xff4444";
+ mapannounce instance_mapname("1@orcs"), "Shouts of the Chief Orc of Safeguards: Looks like this will take longer than expected. Summon the Stalactic Golems!",bc_map,"0xff4444";
end;
OnTimer4010:
- instance_announce -1, "Stalactic Golems are digging out of the deep underground.",bc_map,"0x77ff77";
- areamonster "1@orcs",17,187,27,177,"Stalactic Golem",1278,20,instance_npcname("#Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ set .@map$, instance_mapname("1@orcs");
+ mapannounce .@map$, "Stalactic Golems are digging out of the deep underground.",bc_map,"0x77ff77";
+ areamonster .@map$,17,187,27,177,"Stalactic Golem",1278,20,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
stopnpctimer;
end;
}
@@ -345,44 +242,29 @@ OnTimer4010:
end;
OnInstanceInit:
- disablenpc instance_npcname("#Resurrect Monsters2", instance_id());
+ disablenpc instance_npcname("#Resurrect Monsters2");
end;
OnDisable:
- killmonster "1@orcs",instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+ killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
end;
OnEnable:
- enablenpc instance_npcname("#Resurrect Monsters2", instance_id());
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Trained Wolf",1106,1,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname("#Resurrect Monsters2");
+ monster instance_mapname("1@orcs"),0,0,"Trained Wolf",1106,15,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@callnum,15;
- set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead");
- set .@mob_dead_num,.@callnum - .@c_mob_num;
+ set .@map$, instance_mapname("1@orcs");
+ set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead");
if (rand(1,30) > 15) {
if (.@mob_dead_num > 0) {
- monster "1@orcs",0,0,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+ monster .@map$,0,0,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
}
}
else {
if (.@mob_dead_num > 0) {
- areamonster "1@orcs",17,187,27,177,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,17,187,27,177,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
}
}
end;
@@ -392,53 +274,38 @@ OnMyMobDead:
end;
OnInstanceInit:
- disablenpc instance_npcname("#Resurrect Monsters3", instance_id());
+ disablenpc instance_npcname("#Resurrect Monsters3");
end;
OnDisable:
- killmonster "1@orcs",instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
end;
OnEnable:
- enablenpc instance_npcname("#Resurrect Monsters3", instance_id());
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "1@orcs",0,0,"Orc Archer",1189,1,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname("#Resurrect Monsters3");
+ monster instance_mapname("1@orcs"),0,0,"Orc Archer",1189,15,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@callnum,15;
- set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead");
- set .@mob_dead_num,.@callnum - .@c_mob_num;
+ set .@map$, instance_mapname("1@orcs");
+ set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead");
set .@mob_ran,rand(1,30);
if (.@mob_ran > 29) {
if (.@mob_dead_num > 0) {
- monster "1@orcs",0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ monster .@map$,0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
}
}
else if ((.@mob_ran > 26) && (.@mob_ran < 30)) {
if (.@mob_dead_num > 0) {
- areamonster "1@orcs",43,155,47,159,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,43,155,47,159,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
if (rand(1,3) == 3) {
- instance_announce -1, "High Orc: Attack them from behind! Cut off their support!",bc_map,"0xff4444";
+ mapannounce .@map$, "High Orc: Attack them from behind! Cut off their support!",bc_map,"0xff4444";
}
}
}
else {
if (.@mob_dead_num > 0) {
- areamonster "1@orcs",17,187,27,177,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,17,187,27,177,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
}
}
end;
@@ -448,89 +315,83 @@ OnMyMobDead:
end;
OnInstanceInit:
- enablenpc instance_npcname("#Resurrect Monsters4", instance_id());
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- areamonster "1@orcs",98,35,178,115,"Anopheles",1627,1,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname("#Resurrect Monsters4");
+ areamonster instance_mapname("1@orcs"),98,35,178,115,"Anopheles",1627,10,instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@callnum,10;
- set .@c_mob_num,mobcount("1@orcs",instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead");
- set .@mob_dead_num,.@callnum - .@c_mob_num;
+ set .@map$, instance_mapname("1@orcs");
+ set .@mob_dead_num, 10 - mobcount(.@map$,instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead");
if (.@mob_dead_num > 0) {
- monster "1@orcs",0,0,"Anopheles",1627,.@mob_dead_num,instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+ monster .@map$,0,0,"Anopheles",1627,.@mob_dead_num,instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead";
}
end;
OnDisable:
- killmonster "1@orcs",instance_npcname("#Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+ killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead";
end;
}
-1@orcs,180,29,4 script Kurger#1-1 433,{
- donpcevent instance_npcname("Kurger#1-2", instance_id())+"::OnEnable";
+1@orcs,180,29,4 script Kruger#1-1 433,{
+ donpcevent instance_npcname("Kruger#1-2")+"::OnEnable";
end;
}
-1@orcs,180,29,4 script Kurger#1-2 433,{
+1@orcs,180,29,4 script Kruger#1-2 433,{
+ end;
+
+OnInstanceInit:
+ disablenpc instance_npcname("Kruger#1-2");
end;
OnEnable:
- disablenpc instance_npcname("Kurger#1-1", instance_id());
- enablenpc instance_npcname("Kurger#1-2", instance_id());
+ disablenpc instance_npcname("Kruger#1-1");
+ enablenpc instance_npcname("Kruger#1-2");
initnpctimer;
end;
OnTimer10:
- instance_announce -1, "Kruger: Damn... What took you so long!! I don't have all day!!",bc_map,"0xffff00";
+ mapannounce instance_mapname("1@orcs"), "Kruger: Damn... What took you so long!! I don't have all day!!",bc_map,"0xffff00";
end;
OnTimer5710:
- instance_announce -1, "Kruger: My plan was to let our comrades open the gate, but it's all ruined since I got busted by the Orc Shaman.",bc_map,"0xffff00";
+ mapannounce instance_mapname("1@orcs"), "Kruger: My plan was to let our comrades open the gate, but it's all ruined since I got busted by the Orc Shaman.",bc_map,"0xffff00";
end;
OnTimer14610:
- instance_announce -1, "Shouts of the Chief Orc of Safeguards: I smell a rat.. Send some patrols to the entrance!!",bc_map,"0xff4444";
+ mapannounce instance_mapname("1@orcs"), "Shouts of the Chief Orc of Safeguards: I smell a rat.. Send some patrols to the entrance!!",bc_map,"0xff4444";
end;
OnTimer20210:
- instance_announce -1, "Kruger: Darn it.. They'll be here any minute. Ok. Listen to me now.",bc_map,"0xffff00";
+ mapannounce instance_mapname("1@orcs"), "Kruger: Darn it.. They'll be here any minute. Ok. Listen to me now.",bc_map,"0xffff00";
end;
OnTimer24910:
- instance_announce -1, "Kruger: The Orc Shaman has sealed the 1st basement by dividing it into 4 zones. Each zone has one Enchanted Orc who has the power to unseal the next zone.",bc_map,"0xffff00";
+ mapannounce instance_mapname("1@orcs"), "Kruger: The Orc Shaman has sealed the 1st basement by dividing it into 4 zones. Each zone has one Enchanted Orc who has the power to unseal the next zone.",bc_map,"0xffff00";
end;
OnTimer34310:
- instance_announce -1, "Kruger: Find those Enchanted Orcs and get rid of them to move to the next zone.",bc_map,"0xffff00";
+ mapannounce instance_mapname("1@orcs"), "Kruger: Find those Enchanted Orcs and get rid of them to move to the next zone.",bc_map,"0xffff00";
end;
OnTimer39710:
- instance_announce -1, "Kruger: Try to avoid encountering Orcs other then the Enchanted ones. Everytime you kill a normal Orc, High Orcs will gather at the last path to the 2nd floor.",bc_map,"0xffff00";
+ mapannounce instance_mapname("1@orcs"), "Kruger: Try to avoid encountering Orcs other then the Enchanted ones. Everytime you kill a normal Orc, High Orcs will gather at the last path to the 2nd floor.",bc_map,"0xffff00";
end;
OnTimer49210:
- instance_announce -1, "Kruger: In the worst case, the path to the 2nd floor could be completely blocked. For your own sake, you should be as sneaky as possible.",bc_map,"0xffff00";
+ mapannounce instance_mapname("1@orcs"), "Kruger: In the worst case, the path to the 2nd floor could be completely blocked. For your own sake, you should be as sneaky as possible.",bc_map,"0xffff00";
end;
OnTimer56310:
- instance_announce -1, "Mission: Sneak in and get rid of the 'Enchanted Orcs'. Avoiding battles with other Orcs is the best way of getting into the 2nd floor.",bc_map,"0x44ffff";
- donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnEnable";
- donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnEnable";
- donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnEnable";
- disablenpc instance_npcname("Kurger#1-2", instance_id());
+ mapannounce instance_mapname("1@orcs"), "Mission: Sneak in and get rid of the 'Enchanted Orcs'. Avoiding battles with other Orcs is the best way of getting into the 2nd floor.",bc_map,"0x44ffff";
+ donpcevent instance_npcname("#Resurrect Monsters1")+"::OnEnable";
+ donpcevent instance_npcname("#Resurrect Monsters2")+"::OnEnable";
+ donpcevent instance_npcname("#Resurrect Monsters3")+"::OnEnable";
+ disablenpc instance_npcname("Kruger#1-2");
end;
OnTimer60000:
- areamonster "1@orcs",137,83,143,89,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead";
+ areamonster instance_mapname("1@orcs"),137,83,143,89,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead";
stopnpctimer;
end;
@@ -538,106 +399,106 @@ OnTimer60000:
1@orcs,168,125,0 script B1 Area 1 45,3,3,{
OnInstanceInit:
- disablenpc instance_npcname("B1 Area 1", instance_id());
+ disablenpc instance_npcname("B1 Area 1");
end;
OnEnable:
- enablenpc instance_npcname("B1 Area 1", instance_id());
- areamonster "1@orcs",103,105,109,111,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead1";
+ enablenpc instance_npcname("B1 Area 1");
+ areamonster instance_mapname("1@orcs"),103,105,109,111,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead1";
end;
OnTouch:
- warp "1@orcs",168,130;
+ warp instance_mapname("1@orcs"),168,130;
end;
OnContinue:
- donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("B1 Area 2")+"::OnEnable";
initnpctimer;
end;
OnTimer10300:
- instance_announce -1, "Kruger's Whisper: The Orcs here used to be my companions. They just lost their will ever since the Orc Shaman started to control them with her magic.",bc_map,"0xff4499";
+ mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: The Orcs here used to be my companions. They just lost their will ever since the Orc Shaman started to control them with her magic.",bc_map,"0xff4499";
end;
OnTimer18700:
- instance_announce -1, "Kruger's Whisper: There's nothing we can do but to defeat the Orc Shaman if we want to save the remaining tribes.",bc_map,"0xff4499";
+ mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: There's nothing we can do but to defeat the Orc Shaman if we want to save the remaining tribes.",bc_map,"0xff4499";
stopnpctimer;
end;
}
1@orcs,89,94,0 script B1 Area 2 45,3,3,{
OnInstanceInit:
- disablenpc instance_npcname("B1 Area 2", instance_id());
+ disablenpc instance_npcname("B1 Area 2");
end;
OnEnable:
- enablenpc instance_npcname("B1 Area 2", instance_id());
- areamonster "1@orcs",32,40,38,46,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead2";
+ enablenpc instance_npcname("B1 Area 2");
+ areamonster instance_mapname("1@orcs"),32,40,38,46,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead2";
end;
OnTouch:
- warp "1@orcs",85,85;
+ warp instance_mapname("1@orcs"),85,85;
end;
OnContinue:
- donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("B1 Area 3")+"::OnEnable";
initnpctimer;
end;
OnTimer30300:
- instance_announce -1, "Kruger's Whisper: I saw the bodies of our tribe. It seems that the Orc Shaman used those Orcs for her rituals.",bc_map,"0xff4499";
+ mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: I saw the bodies of our tribe. It seems that the Orc Shaman used those Orcs for her rituals.",bc_map,"0xff4499";
end;
OnTimer37600:
- instance_announce -1, "Kruger's Whisper: ... It all has to do with me. I am responsible for this evil.",bc_map,"0xff4499";
+ mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: ... It all has to do with me. I am responsible for this evil.",bc_map,"0xff4499";
stopnpctimer;
end;
}
1@orcs,38,105,0 script B1 Area 3 45,3,3,{
OnInstanceInit:
- disablenpc instance_npcname("B1 Area 3", instance_id());
+ disablenpc instance_npcname("B1 Area 3");
end;
OnEnable:
- enablenpc instance_npcname("B1 Area 3", instance_id());
- areamonster "1@orcs",19,177,25,183,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs", instance_id())+"::OnMyMobDead3";
+ enablenpc instance_npcname("B1 Area 3");
+ areamonster instance_mapname("1@orcs"),19,177,25,183,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead3";
end;
OnTouch:
- warp "1@orcs",38,110;
+ warp instance_mapname("1@orcs"),38,110;
end;
OnContinue:
- donpcevent instance_npcname("B1 Area 4", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("B1 Area 4")+"::OnEnable";
initnpctimer;
end;
OnTimer30300:
- instance_announce -1, "Please, hang in there!",bc_map,"0xff4499";
+ mapannounce instance_mapname("1@orcs"), "Please, hang in there!",bc_map,"0xff4499";
end;
OnTimer32700:
- instance_announce -1, "We'll get some rest when we get to the 2nd basement after passing through here.",bc_map,"0xff4499";
+ mapannounce instance_mapname("1@orcs"), "We'll get some rest when we get to the 2nd basement after passing through here.",bc_map,"0xff4499";
stopnpctimer;
end;
}
1@orcs,21,189,0 script B1 Area 4 45,3,3,{
OnInstanceInit:
- disablenpc instance_npcname("B1 Area 4", instance_id());
+ disablenpc instance_npcname("B1 Area 4");
end;
OnEnable:
- enablenpc instance_npcname("B1 Area 4", instance_id());
- donpcevent instance_npcname("#Resurrect Monsters1", instance_id())+"::OnDisable";
- donpcevent instance_npcname("#Resurrect Monsters2", instance_id())+"::OnDisable";
- donpcevent instance_npcname("#Resurrect Monsters3", instance_id())+"::OnDisable";
- donpcevent instance_npcname("#Resurrect Monsters4", instance_id())+"::OnDisable";
+ enablenpc instance_npcname("B1 Area 4");
+ donpcevent instance_npcname("#Resurrect Monsters1")+"::OnDisable";
+ donpcevent instance_npcname("#Resurrect Monsters2")+"::OnDisable";
+ donpcevent instance_npcname("#Resurrect Monsters3")+"::OnDisable";
+ donpcevent instance_npcname("#Resurrect Monsters4")+"::OnDisable";
end;
OnTouch:
- warp "2@orcs",32,171;
+ warp instance_mapname("2@orcs"),32,171;
end;
}
@@ -645,19 +506,19 @@ OnTouch:
end;
OnMyMobDead:
- donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("B1 Area 1")+"::OnEnable";
end;
OnMyMobDead1:
- donpcevent instance_npcname("B1 Area 1", instance_id())+"::OnContinue";
+ donpcevent instance_npcname("B1 Area 1")+"::OnContinue";
end;
OnMyMobDead2:
- donpcevent instance_npcname("B1 Area 2", instance_id())+"::OnContinue";
+ donpcevent instance_npcname("B1 Area 2")+"::OnContinue";
end;
OnMyMobDead3:
- donpcevent instance_npcname("B1 Area 3", instance_id())+"::OnContinue";
+ donpcevent instance_npcname("B1 Area 3")+"::OnContinue";
end;
}
@@ -667,70 +528,40 @@ OnMyMobDead3:
end;
OnInstanceInit:
- disablenpc instance_npcname("#2Resurrect Monsters1", instance_id());
+ disablenpc instance_npcname("#2Resurrect Monsters1");
end;
OnEnable:
- enablenpc instance_npcname("#2Resurrect Monsters1", instance_id());
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Vengeful Orc",1152,1,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname("#2Resurrect Monsters1");
+ monster instance_mapname("2@orcs"),0,0,"Vengeful Orc",1152,30,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
end;
OnDisable:
- killmonster "2@orcs",instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ stopnpctimer;
+ killmonster instance_mapname("2@orcs"),instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@callnum,30;
- set .@c_mob_num,mobcount("2@orcs",instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead");
- set .@mob_dead_num,.@callnum - .@c_mob_num;
+ set .@map$, instance_mapname("2@orcs");
+ set .@mob_dead_num, 30 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead");
if (.@mob_dead_num > 0) {
set .@mob_ran,rand(1,30);
if (.@mob_ran > 29) {
- monster "2@orcs",0,0,"Vengeful Orc",1152,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ monster .@map$,0,0,"Vengeful Orc",1152,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
}
else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
- monster "2@orcs",0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
- set mob_ran2,rand(1,10);
+ monster .@map$,0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
}
else if ((.@mob_ran > 26) && (.@mob_ran < 29)) {
- areamonster "2@orcs",157,112,167,122,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,157,112,167,122,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,10) == 9) {
- instance_announce -1, "Warning: High Orcs are gathering near area 3.",bc_map,"0xff4444";
+ mapannounce .@map$, "Warning: High Orcs are gathering near area 3.",bc_map,"0xff4444";
}
}
else {
- areamonster "2@orcs",173,13,183,23,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,173,13,183,23,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
if (rand(1,5) == 3) {
- instance_announce -1, "Caution: The Forces have started to concentrate at the Shaman's Altar.",bc_map,"0x77ff77";
+ mapannounce .@map$, "Caution: The Forces have started to concentrate at the Shaman's Altar.",bc_map,"0x77ff77";
}
if (rand(1,70) == 50) {
initnpctimer;
@@ -740,12 +571,13 @@ OnMyMobDead:
end;
OnTimer10:
- instance_announce -1, "Voice from somewhere: Foolish... Do you really think the altar would fall like that?",bc_map,"0xff4444";
+ mapannounce instance_mapname("2@orcs"), "Voice from somewhere: Foolish... Do you really think the altar would fall like that?",bc_map,"0xff4444";
end;
OnTimer4010:
- instance_announce -1, "[ Wraiths were summoned by an unknown power ]",bc_map,"0x77ff77";
- areamonster "2@orcs",167,25,177,35,"Wraith",1475,30,instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnMyMobDead";
+ set .@map$, instance_mapname("2@orcs");
+ mapannounce .@map$, "[ Wraiths were summoned by an unknown power ]",bc_map,"0x77ff77";
+ areamonster .@map$,167,25,177,35,"Wraith",1475,30,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
stopnpctimer;
end;
}
@@ -754,55 +586,40 @@ OnTimer4010:
end;
OnInstanceInit:
- disablenpc instance_npcname("#2Resurrect Monsters3", instance_id());
+ disablenpc instance_npcname("#2Resurrect Monsters3");
end;
OnEnable:
- enablenpc instance_npcname("#2Resurrect Monsters3", instance_id());
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Orc Zombie",1153,1,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname("#2Resurrect Monsters3");
+ monster instance_mapname("2@orcs"),0,0,"Orc Zombie",1153,15,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@callnum,15;
- set .@c_mob_num,mobcount("2@orcs",instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead");
- set .@mob_dead_num,.@callnum - .@c_mob_num;
+ set .@map$, instance_mapname("2@orcs");
+ set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead");
set .@mob_ran,rand(1,30);
if (.@mob_ran > 29) {
if (.@mob_dead_num > 0) {
- monster "2@orcs",0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ monster .@map$,0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
}
}
else if ((.@mob_ran > 6) && (.@mob_ran < 30)) {
if (.@mob_dead_num > 0) {
- areamonster "2@orcs",168,10,184,26,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,168,10,184,26,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
if (rand(1,15) == 3) {
- instance_announce -1, "Warning: Orc Archer teams are gathering near the altar.",bc_map,"0xff4444";
+ mapannounce .@map$, "Warning: Orc Archer teams are gathering near the altar.",bc_map,"0xff4444";
}
}
}
else {
if (.@mob_dead_num > 0) {
- areamonster "2@orcs",168,21,184,21,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ areamonster .@map$,168,21,184,21,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
}
}
end;
OnDisable:
- killmonster "2@orcs",instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnMyMobDead";
+ killmonster instance_mapname("2@orcs"),instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
end;
}
@@ -810,164 +627,85 @@ OnDisable:
end;
OnInstanceInit:
- enablenpc instance_npcname("#2Resurrect Monsters4", instance_id());
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+ enablenpc instance_npcname("#2Resurrect Monsters4");
+ monster instance_mapname("2@orcs"),0,0,"Anopheles",1627,10,instance_npcname("#2Resurrect Monsters4")+"::OnMyMobDead";
end;
OnMyMobDead:
- set .@callnum,10;
- set .@c_mob_num,mobcount("2@orcs",instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead");
- set .@mob_dead_num,.@callnum - .@c_mob_num;
+ set .@map$, instance_mapname("2@orcs");
+ set .@mob_dead_num, 10 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters4")+"::OnMyMobDead");
if (.@mob_dead_num > 0) {
- monster "2@orcs",0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4", instance_id())+"::OnMyMobDead";
+ monster .@map$,0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4")+"::OnMyMobDead";
}
end;
}
2@orcs,35,169,4 script Kruger#2-1 433,{
- donpcevent instance_npcname("Kruger#2-2", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("Kruger#2-2")+"::OnEnable";
end;
}
2@orcs,35,169,4 script Kruger#2-2 433,{
end;
+OnInstanceInit:
+ disablenpc instance_npcname("Kruger#2-2");
+ end;
+
OnEnable:
- disablenpc instance_npcname("Kruger#2-1", instance_id());
- enablenpc instance_npcname("Kruger#2-2", instance_id());
+ disablenpc instance_npcname("Kruger#2-1");
+ enablenpc instance_npcname("Kruger#2-2");
initnpctimer;
end;
OnTimer10:
- instance_announce -1, "Kruger's Whisper: I'll tell you how to get to the Shaman's altar.",bc_map,"0xffff00";
+ mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: I'll tell you how to get to the Shaman's altar.",bc_map,"0xffff00";
end;
OnTimer3510:
- instance_announce -1, "Kruger's Whisper: Do you see the braziers that light the path? Unseal the next zone by strengthening their flames.",bc_map,"0xffff00";
+ mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: Do you see the braziers that light the path? Unseal the next zone by strengthening their flames.",bc_map,"0xffff00";
end;
OnTimer10710:
- instance_announce -1, "Kruger's Whisper: Of course those monsters won't let you touch the braziers that easily.",bc_map,"0xffff00";
+ mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: Of course those monsters won't let you touch the braziers that easily.",bc_map,"0xffff00";
end;
OnTimer16310:
- instance_announce -1, "Kruger's Whisper: But still, try keep the battles not too noticable so the Shaman won't guard the altar with her army squad.",bc_map,"0xffff00";
+ mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: But still, try keep the battles not too noticable so the Shaman won't guard the altar with her army squad.",bc_map,"0xffff00";
end;
OnTimer21910:
- instance_announce -1, "Kruger's Whisper: Only the Party Leader can strengthen the flames, so protect your leader.",bc_map,"0xffff00";
+ mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: Only the Party Leader can strengthen the flames, so protect your leader.",bc_map,"0xffff00";
end;
OnTimer23910:
- instance_announce -1, "Mission: Unseal the zone by lighting the braziers. They can only be lit in a certain order, so be careful.",bc_map,"0x4444ff";
- donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnEnable";
- donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnEnable";
- donpcevent instance_npcname("Torch#1-1", instance_id())+"::OnEnable";
- disablenpc instance_npcname("Kruger#2-2", instance_id());
+ mapannounce instance_mapname("2@orcs"), "Mission: Unseal the zone by lighting the braziers. They can only be lit in a certain order, so be careful.",bc_map,"0x4444ff";
+ donpcevent instance_npcname("#2Resurrect Monsters1")+"::OnEnable";
+ donpcevent instance_npcname("#2Resurrect Monsters3")+"::OnEnable";
+ donpcevent instance_npcname("Torch#1-1")+"::OnEnable";
+ disablenpc instance_npcname("Kruger#2-2");
end;
}
2@orcs,26,164,0 script Torch#1-1 844,{
if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
progressbar "ffff00",5;
- donpcevent instance_npcname("Torch#1-2", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#1-1", instance_id());
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("Torch#1-1", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("Torch#1-1", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
-
-2@orcs,55,155,0 script Torch#1-2 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("Torch#1-3", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#1-2", instance_id());
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("Torch#1-2", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("Torch#1-2", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
-
-2@orcs,108,146,0 script Torch#1-3 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("Torch#1-4", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#1-3", instance_id());
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("Torch#1-3", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("Torch#1-3", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
-
-2@orcs,98,171,0 script Torch#1-4 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnEnable";
+ setarray .@id[0], atoi(charat(strnpcinfo(2),0)), atoi(charat(strnpcinfo(2),2));
+ if (.@id[1] == 4)
+ donpcevent instance_npcname("#Warp2-"+.@id[0])+"::OnEnable";
+ else
+ donpcevent instance_npcname("Torch#"+.@id[0]+"-"+(.@id[1]+1))+"::OnEnable";
initnpctimer;
- disablenpc instance_npcname("Torch#1-4", instance_id());
+ disablenpc instance_npcname(strnpcinfo(0));
end;
OnInstanceInit:
- disablenpc instance_npcname("Torch#1-4", instance_id());
+ if (strnpcinfo(0) != "Torch#2-1" && strnpcinfo(0) != "Torch#3-1")
+ disablenpc instance_npcname(strnpcinfo(0));
end;
OnEnable:
- enablenpc instance_npcname("Torch#1-4", instance_id());
+ enablenpc instance_npcname(strnpcinfo(0));
end;
OnTimer100:
@@ -979,285 +717,109 @@ OnTimer2000:
stopnpctimer;
end;
}
+2@orcs,55,155,0 duplicate(Torch#1-1) Torch#1-2 844
+2@orcs,108,146,0 duplicate(Torch#1-1) Torch#1-3 844
+2@orcs,98,171,0 duplicate(Torch#1-1) Torch#1-4 844
2@orcs,48,100,0 script #Warp2-1 45,3,3,{
OnInstanceInit:
- disablenpc instance_npcname("#Warp2-1", instance_id());
+ disablenpc instance_npcname("#Warp2-1");
end;
OnEnable:
- monster "2@orcs",109,156,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead1";
- instance_announce -1, "The Chief Orc of Safeguards: Oh!! Looks like I have company. Defeat me if you can!!",bc_map,"0xff8888";
+ set .@map$, instance_mapname("2@orcs");
+ monster .@map$,109,156,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control")+"::OnMyMobDead1";
+ mapannounce .@map$, "The Chief Orc of Safeguards: Oh!! Looks like I have company. Defeat me if you can!!",bc_map,"0xff8888";
end;
OnContinue:
- enablenpc instance_npcname("#Warp2-1", instance_id());
+ enablenpc instance_npcname("#Warp2-1");
initnpctimer;
end;
OnTimer10000:
- areamonster "2@orcs",28,158,40,170,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead1";
+ areamonster instance_mapname("2@orcs"),28,158,40,170,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control")+"::OnMyMobDead1";
stopnpctimer;
end;
OnTouch:
- warp "2@orcs",47,93;
+ warp instance_mapname("2@orcs"),47,93;
end;
}
-2@orcs,35,92,0 script Torch#2-1 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("Torch#2-2", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#2-1", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
-
-2@orcs,32,70,0 script Torch#2-2 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("Torch#2-3", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#2-2", instance_id());
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("Torch#2-2", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("Torch#2-2", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
-
-2@orcs,70,31,0 script Torch#2-3 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("Torch#2-4", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#2-3", instance_id());
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("Torch#2-3", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("Torch#2-3", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
-
-2@orcs,84,51,0 script Torch#2-4 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#2-4", instance_id());
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("Torch#2-4", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("Torch#2-4", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
+2@orcs,35,92,0 duplicate(Torch#1-1) Torch#2-1 844
+2@orcs,32,70,0 duplicate(Torch#1-1) Torch#2-2 844
+2@orcs,70,31,0 duplicate(Torch#1-1) Torch#2-3 844
+2@orcs,84,51,0 duplicate(Torch#1-1) Torch#2-4 844
2@orcs,101,55,0 script #Warp2-2 45,3,3,{
OnInstanceInit:
- disablenpc instance_npcname("#Warp2-2", instance_id());
+ disablenpc instance_npcname("#Warp2-2");
end;
OnEnable:
- monster "2@orcs",67,64,"Orc Sniper",1982,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead2";
- instance_announce -1, "Orc Sniper: Hah! Pretty impressive that you made it this far, but your foolish little trip ends here...",bc_map,"0xff8888";
+ set .@map$, instance_mapname("2@orcs");
+ monster .@map$,67,64,"Orc Sniper",1982,1,instance_npcname("#Mobs Control")+"::OnMyMobDead2";
+ mapannounce .@map$, "Orc Sniper: Hah! Pretty impressive that you made it this far, but your foolish little trip ends here...",bc_map,"0xff8888";
end;
OnContinue:
- enablenpc instance_npcname("#Warp2-2", instance_id());
+ enablenpc instance_npcname("#Warp2-2");
initnpctimer;
end;
OnTimer10000:
- areamonster "2@orcs",40,91,52,103,"Orc Sniper",1982,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead2";
+ areamonster instance_mapname("2@orcs"),40,91,52,103,"Orc Sniper",1982,1,instance_npcname("#Mobs Control")+"::OnMyMobDead2";
stopnpctimer;
end;
OnTouch:
- warp "2@orcs",107,55;
+ warp instance_mapname("2@orcs"),107,55;
end;
}
-2@orcs,142,145,0 script Torch#3-1 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("Torch#3-2", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#3-1", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
-
-2@orcs,162,134,0 script Torch#3-2 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("Torch#3-3", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#3-2", instance_id());
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("Torch#3-2", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("Torch#3-2", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
-
-2@orcs,144,117,0 script Torch#3-3 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("Torch#3-4", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#3-3", instance_id());
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("Torch#3-3", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("Torch#3-3", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
-
-2@orcs,136,98,0 script Torch#3-4 844,{
- if(getpartyleader(getcharid(1),2) != getcharid(0)) end;
- progressbar "ffff00",5;
- donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnEnable";
- initnpctimer;
- disablenpc instance_npcname("Torch#3-4", instance_id());
- end;
-
-OnInstanceInit:
- disablenpc instance_npcname("Torch#3-4", instance_id());
- end;
-
-OnEnable:
- enablenpc instance_npcname("Torch#3-4", instance_id());
- end;
-
-OnTimer100:
- specialeffect EF_FIREPILLAR;
- end;
-
-OnTimer2000:
- specialeffect EF_FIREPILLARBOMB;
- stopnpctimer;
- end;
-}
+2@orcs,142,145,0 duplicate(Torch#1-1) Torch#3-1 844
+2@orcs,162,134,0 duplicate(Torch#1-1) Torch#3-2 844
+2@orcs,144,117,0 duplicate(Torch#1-1) Torch#3-3 844
+2@orcs,136,98,0 duplicate(Torch#1-1) Torch#3-4 844
2@orcs,167,104,0 script #Warp2-3 45,3,3,{
OnInstanceInit:
- disablenpc instance_npcname("#Warp2-3", instance_id());
+ disablenpc instance_npcname("#Warp2-3");
end;
OnEnable:
- monster "2@orcs",152,147,"Depraved Orc Spirit",1983,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead3";
- instance_announce -1, "Depraved Orc Spirit: I smell flesh! Hungry! Wanna try some human meat!!",bc_map,"0xff8888";
+ set .@map$, instance_mapname("2@orcs");
+ monster .@map$,152,147,"Depraved Orc Spirit",1983,1,instance_npcname("#Mobs Control")+"::OnMyMobDead3";
+ mapannounce .@map$, "Depraved Orc Spirit: I smell flesh! Hungry! Wanna try some human meat!!",bc_map,"0xff8888";
end;
OnContinue:
- //areamonster "2@orcs",117,61,129,73,"Depraved Orc Spirit",1983,1,instance_npcname("#Mobs Control", instance_id())+"::OnMyMobDead3";
- donpcevent instance_npcname("#Boss Control", instance_id())+"::OnEnable";
- enablenpc instance_npcname("#Warp2-3", instance_id());
+ areamonster instance_mapname("2@orcs"),117,61,129,73,"Depraved Orc Spirit",1983,1;
+ donpcevent instance_npcname("#Boss Control")+"::OnEnable";
+ enablenpc instance_npcname("#Warp2-3");
initnpctimer;
end;
OnTimer10:
- instance_announce -1, "Shaman Cargalache: Hahaha!! So, you finally made it here. The assassin you sent was just terrible. That stupid Orc is getting cold under my feet.",bc_map,"0xffff00";
+ mapannounce instance_mapname("2@orcs"), "Shaman Cargalache: Hahaha!! So, you finally made it here. The assassin you sent was just terrible. That stupid Orc is getting cold under my feet.",bc_map,"0xffff00";
end;
OnTimer6810:
- instance_announce -1, "Shaman Cargalache: My loyal slave, go get those intruders!",bc_map,"0xffff00";
+ mapannounce instance_mapname("2@orcs"), "Shaman Cargalache: My loyal slave, go get those intruders!",bc_map,"0xffff00";
end;
OnTimer10310:
- instance_announce -1, "Depraved Orc Hero: Whatever you say, my lord.",bc_map,"0xff7777";
+ mapannounce instance_mapname("2@orcs"), "Depraved Orc Hero: Whatever you say, my lord.",bc_map,"0xff7777";
end;
OnTimer13110:
- instance_announce -1, "Caution: You have been discovered by Shaman Cargalache. Kruger's plan to assassinate the Shaman has failed. You must defeat Cargalache and find traces of Kruger.",bc_map,"0x8888ff";
+ mapannounce instance_mapname("2@orcs"), "Caution: You have been discovered by Shaman Cargalache. Kruger's plan to assassinate the Shaman has failed. You must defeat Cargalache and find traces of Kruger.",bc_map,"0x8888ff";
stopnpctimer;
end;
OnTouch:
- warp "2@orcs",167,95;
+ warp instance_mapname("2@orcs"),167,95;
end;
}
@@ -1265,46 +827,48 @@ OnTouch:
end;
OnInstanceInit:
- disablenpc instance_npcname("#Boss Control", instance_id());
+ disablenpc instance_npcname("#Boss Control");
end;
OnEnable:
- monster "2@orcs",185,8,"Shaman Cargalache",1984,1,instance_npcname("#Boss Control", instance_id())+"::OnMyMobDead";
- monster "2@orcs",179,15,"Depraved Orc Hero",1087,1;
- enablenpc instance_npcname("#Boss Control", instance_id());
+ set .@map$, instance_mapname("2@orcs");
+ monster .@map$,185,8,"Shaman Cargalache",1984,1,instance_npcname("#Boss Control")+"::OnMyMobDead";
+ monster .@map$,179,15,"Depraved Orc Hero",1087,1;
+ enablenpc instance_npcname("#Boss Control");
end;
OnMyMobDead:
- donpcevent instance_npcname("Kruger#", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("Kruger#")+"::OnEnable";
+ set .@map$, instance_mapname("2@orcs");
set .@mob_ran,rand(1,5);
if (.@mob_ran == 1) {
- instance_announce -1, "Shaman Cargalache: How... How could this be... How could someone like you...!!",bc_map,"0xffff00";
+ mapannounce .@map$, "Shaman Cargalache: How... How could this be... How could someone like you...!!",bc_map,"0xffff00";
}
else if (.@mob_ran == 2) {
- instance_announce -1, "Shaman Cargalache: How is it that I've been overpowered by mere humans!",bc_map,"0xffff00";
+ mapannounce .@map$, "Shaman Cargalache: How is it that I've been overpowered by mere humans!",bc_map,"0xffff00";
}
else if (.@mob_ran == 3) {
- instance_announce -1, "Shaman Cargalache: This... This can't be the end...",bc_map,"0xffff00";
+ mapannounce .@map$, "Shaman Cargalache: This... This can't be the end...",bc_map,"0xffff00";
}
else if (.@mob_ran == 4) {
- instance_announce -1, "Shaman Cargalache: I... Can't die... Yet...!",bc_map,"0xffff00";
+ mapannounce .@map$, "Shaman Cargalache: I... Can't die... Yet...!",bc_map,"0xffff00";
}
else {
- instance_announce -1, "Shaman Cargalache: Defeated by these fools... It can't be happening...!",bc_map,"0xffff00";
+ mapannounce .@map$, "Shaman Cargalache: Defeated by these fools... It can't be happening...!",bc_map,"0xffff00";
}
- donpcevent instance_npcname("#2Resurrect Monsters1", instance_id())+"::OnDisable";
- donpcevent instance_npcname("#2Resurrect Monsters3", instance_id())+"::OnDisable";
- donpcevent instance_npcname("#Warp Outside Orc Dun", instance_id())+"::OnEnable";
+ donpcevent instance_npcname("#2Resurrect Monsters1")+"::OnDisable";
+ donpcevent instance_npcname("#2Resurrect Monsters3")+"::OnDisable";
+ donpcevent instance_npcname("#Warp Outside Orc Dun")+"::OnEnable";
end;
}
2@orcs,182,8,0 script #Warp Outside Orc Dun 45,3,3,{
OnInstanceInit:
- disablenpc instance_npcname("#Warp Outside Orc Dun", instance_id());
+ disablenpc instance_npcname("#Warp Outside Orc Dun");
end;
OnEnable:
- enablenpc instance_npcname("#Warp Outside Orc Dun", instance_id());
+ enablenpc instance_npcname("#Warp Outside Orc Dun");
end;
OnTouch:
@@ -1345,11 +909,11 @@ OnTouch:
}
OnInstanceInit:
- disablenpc instance_npcname("Kruger#", instance_id());
+ disablenpc instance_npcname("Kruger#");
end;
OnEnable:
- enablenpc instance_npcname("Kruger#", instance_id());
+ enablenpc instance_npcname("Kruger#");
end;
}
@@ -1357,14 +921,14 @@ OnEnable:
end;
OnMyMobDead1:
- donpcevent instance_npcname("#Warp2-1", instance_id())+"::OnContinue";
+ donpcevent instance_npcname("#Warp2-1")+"::OnContinue";
end;
OnMyMobDead2:
- donpcevent instance_npcname("#Warp2-2", instance_id())+"::OnContinue";
+ donpcevent instance_npcname("#Warp2-2")+"::OnContinue";
end;
OnMyMobDead3:
- donpcevent instance_npcname("#Warp2-3", instance_id())+"::OnContinue";
+ donpcevent instance_npcname("#Warp2-3")+"::OnContinue";
end;
-}
+} \ No newline at end of file