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authorshennetsind <ind@henn.et>2013-05-30 21:00:22 -0300
committershennetsind <ind@henn.et>2013-05-30 21:00:22 -0300
commit20bdc01fa687b174a732be4483ddea4982d67ce9 (patch)
tree3336c1c449a78d52d25d2534acbd319d10c56b45 /npc/instances/NydhoggsNest.txt
parent21bbfad48084190b8a6881ee3b277993418a5137 (diff)
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Memory Slasher - May 30 Patch
http://hercules.ws/board/topic/928-memory-slasher-may-30-patch/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'npc/instances/NydhoggsNest.txt')
-rw-r--r--npc/instances/NydhoggsNest.txt82
1 files changed, 41 insertions, 41 deletions
diff --git a/npc/instances/NydhoggsNest.txt b/npc/instances/NydhoggsNest.txt
index fffe47227..0ad8149d4 100644
--- a/npc/instances/NydhoggsNest.txt
+++ b/npc/instances/NydhoggsNest.txt
@@ -1811,7 +1811,7 @@ OnEnable:
monster "1@nyd",255,255,"Nidhoggur's Guardian#10",2021,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead";
monster "1@nyd",225,245,"Nidhoggur's Guardian#11",2021,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead";
monster "1@nyd",230,280,"Nidhoggur's Guardian#12",2021,1,instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead";
- instance_announce 0, "Nidhoggur's Guardian : Protect the Guardian's Sanctuary. Get rid of the intruders.",bc_map,"0x00ff99";
+ instance_announce -1, "Nidhoggur's Guardian : Protect the Guardian's Sanctuary. Get rid of the intruders.",bc_map,"0x00ff99";
end;
OnDisable:
@@ -1822,7 +1822,7 @@ OnDisable:
OnMyMobDead:
set .@mob_dead_num,mobcount("1@nyd", instance_npcname("nyd_call_mon_1", instance_id())+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- instance_announce 0, "All of Nidhoggur's Guardians have been defeated!",bc_map,"0x00ff99";
+ instance_announce -1, "All of Nidhoggur's Guardians have been defeated!",bc_map,"0x00ff99";
donpcevent instance_npcname("ins_nyd_1f_timer", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_to2f_warp", instance_id())+"::OnEnable";
set 'ins_nyd2,2;
@@ -1848,23 +1848,23 @@ OnDisable:
end;
OnTimer900000:
- instance_announce 0, "World Tree Yggdrasil : There's not much time left. Please hurry.",bc_map,"0xFFFF00";
+ instance_announce -1, "World Tree Yggdrasil : There's not much time left. Please hurry.",bc_map,"0xFFFF00";
end;
OnTimer1200000:
- instance_announce 0, "World Tree Yggdrasil : My powers are slowly disappearing. Please hurry.",bc_map,"0xFFFF00";
+ instance_announce -1, "World Tree Yggdrasil : My powers are slowly disappearing. Please hurry.",bc_map,"0xFFFF00";
end;
OnTimer1500000:
- instance_announce 0, "World Tree Yggdrasil : I'm... almost at my limit... please hurry up." ,bc_map,"0xFFFF00";
+ instance_announce -1, "World Tree Yggdrasil : I'm... almost at my limit... please hurry up." ,bc_map,"0xFFFF00";
end;
OnTimer1800000:
- instance_announce 0, "World Tree Yggdrasil : You've failed... but I will use what power I have left... to send you out of here.",bc_map,"0xFFFF00";
+ instance_announce -1, "World Tree Yggdrasil : You've failed... but I will use what power I have left... to send you out of here.",bc_map,"0xFFFF00";
end;
OnTimer1830000:
- instance_announce 0, "Opening of the Gate has failed.",bc_map,"0xFFFF00";
+ instance_announce -1, "Opening of the Gate has failed.",bc_map,"0xFFFF00";
end;
OnTimer1850000:
@@ -1933,15 +1933,15 @@ OnDisable:
end;
OnTimer12000:
- instance_announce 0, "Nidhoggur's Shadow : No more...I can't stand this anymore...",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : No more...I can't stand this anymore...",bc_map,"0xFFFF00";
end;
OnTimer15000:
- instance_announce 0, "Nidhoggur's Shadow : I need...I need the World Tree Yggdrasil's powers...",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I need...I need the World Tree Yggdrasil's powers...",bc_map,"0xFFFF00";
end;
OnTimer18000:
- instance_announce 0, "Nidhoggur's Shadow : Destroy...everything...",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : Destroy...everything...",bc_map,"0xFFFF00";
end;
/*
stopnpctimer;
@@ -1983,7 +1983,7 @@ OnInstanceInit:
OnEnable:
enablenpc instance_npcname("nyd_2f_boss_enter_call", instance_id());
monster "2@nyd",199,327,"Nidhoggur's Shadow#",2022,1,instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnMyMobDead";
- instance_announce 0, "Nidhoggur's Shadow : I will devour all of you...you and the World Tree Yggdrasil.",bc_map,"0x00ff99";
+ instance_announce -1, "Nidhoggur's Shadow : I will devour all of you...you and the World Tree Yggdrasil.",bc_map,"0x00ff99";
//donpcevent instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::Ongo";
initnpctimer;
end;
@@ -1996,7 +1996,7 @@ OnDisable:
OnTimer180000:
set .@rullet,rand(1,4);
if (.@rullet == 1) {
- instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2005,7 +2005,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 2) {
- instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2014,7 +2014,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 3) {
- instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2023,7 +2023,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 4) {
- instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
@@ -2037,7 +2037,7 @@ OnTimer180000:
OnMyMobDead:
set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- instance_announce 0, "Nidhoggur's Shadow : World Tree Yggdrasil's guardian... his powers are disappearing...",bc_map,"0x00ff99";
+ instance_announce -1, "Nidhoggur's Shadow : World Tree Yggdrasil's guardian... his powers are disappearing...",bc_map,"0x00ff99";
donpcevent instance_npcname("World Tree Yggdrasil#2F", instance_id())+"::OnEnable";
donpcevent instance_npcname("nyd_2f_boss_enter_call", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnDisable";
@@ -2070,7 +2070,7 @@ OnDisable:
OnTimer180000:
set .@rullet,rand(1,4);
if (.@rullet == 1) {
- instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2079,7 +2079,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 2) {
- instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2088,7 +2088,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 3) {
- instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2097,7 +2097,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 4) {
- instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
@@ -2149,7 +2149,7 @@ OnInstanceInit:
OnEnable:
enablenpc instance_npcname("World Tree Yggdrasil#2F", instance_id());
- instance_announce 0, "World Tree Yggdrasil : You did good. Have everyone go to the Magic Circle in the middle, and get ready for the destruction of the nest.",bc_map,"0x00ff99";
+ instance_announce -1, "World Tree Yggdrasil : You did good. Have everyone go to the Magic Circle in the middle, and get ready for the destruction of the nest.",bc_map,"0x00ff99";
end;
OnDisable:
@@ -2208,7 +2208,7 @@ OnEnable:
OnMyMobDead:
set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_red_c", instance_id())+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- instance_announce 0, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
+ instance_announce -1, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
donpcevent instance_npcname("nyd_2f_red_c", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable";
end;
@@ -2226,7 +2226,7 @@ OnTimer180000:
stopnpctimer;
set .@rullet,rand(1,4);
if (.@rullet == 1) {
- instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2235,7 +2235,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 2) {
- instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2244,7 +2244,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 3) {
- instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2253,7 +2253,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 4) {
- instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
@@ -2368,7 +2368,7 @@ OnEnable:
OnMyMobDead:
set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_white_c", instance_id())+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- instance_announce 0, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
+ instance_announce -1, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
donpcevent instance_npcname("nyd_2f_white_c", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable";
end;
@@ -2386,7 +2386,7 @@ OnTimer180000:
stopnpctimer;
set .@rullet,rand(1,4);
if (.@rullet == 1) {
- instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2395,7 +2395,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 2) {
- instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2404,7 +2404,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 3) {
- instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2413,7 +2413,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 4) {
- instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
@@ -2529,7 +2529,7 @@ OnEnable:
OnMyMobDead:
set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- instance_announce 0, "Nidhoggur's Shadow : You're not bad...but I will be your opponent this time.",bc_map,"0x00ff99";
+ instance_announce -1, "Nidhoggur's Shadow : You're not bad...but I will be your opponent this time.",bc_map,"0x00ff99";
donpcevent instance_npcname("nyd_2f_yellow_c", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable";
end;
@@ -2554,7 +2554,7 @@ OnTimer180000:
stopnpctimer;
set .@rullet,rand(1,4);
if (.@rullet == 1) {
- instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2563,7 +2563,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 2) {
- instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2572,7 +2572,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 3) {
- instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2581,7 +2581,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 4) {
- instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
@@ -2696,7 +2696,7 @@ OnEnable:
OnMyMobDead:
set .@mob_dead_num,mobcount("2@nyd",instance_npcname("nyd_2f_green_c", instance_id())+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
- instance_announce 0, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
+ instance_announce -1, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
donpcevent instance_npcname("nyd_2f_green_c", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_boss_enter_logic", instance_id())+"::OnEnable";
end;
@@ -2721,7 +2721,7 @@ OnTimer180000:
stopnpctimer;
set .@rullet,rand(1,4);
if (.@rullet == 1) {
- instance_announce 0, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2730,7 +2730,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 2) {
- instance_announce 0, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I will freeze every last drop of your blood.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2739,7 +2739,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 3) {
- instance_announce 0, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : Sleep for eternity in an empty illusion.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green", instance_id())+"::OnDisable";
@@ -2748,7 +2748,7 @@ OnTimer180000:
end;
}
else if (.@rullet == 4) {
- instance_announce 0, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
+ instance_announce -1, "Nidhoggur's Shadow : I'll let you enjoy the pain of dying slowly.",bc_map,"0xFFFF00";
donpcevent instance_npcname("nyd_2f_red", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_white", instance_id())+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow", instance_id())+"::OnDisable";