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authorHaru <haru@dotalux.com>2014-10-26 02:06:46 +0100
committerHaru <haru@dotalux.com>2014-11-02 01:36:50 +0100
commitbf4b0a281207e46a9b21a9c9f779aeafaa739b62 (patch)
tree0230ee95510255548ebb7f4080460b466c9e2ca6 /npc/instances/NydhoggsNest.txt
parent6b20c5b6988c889df35b890d93c338f8b87fa430 (diff)
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Replaced 'set' with direct assignment where applicable (common folder)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/instances/NydhoggsNest.txt')
-rw-r--r--npc/instances/NydhoggsNest.txt108
1 files changed, 54 insertions, 54 deletions
diff --git a/npc/instances/NydhoggsNest.txt b/npc/instances/NydhoggsNest.txt
index ada2bde55..6538330fc 100644
--- a/npc/instances/NydhoggsNest.txt
+++ b/npc/instances/NydhoggsNest.txt
@@ -32,7 +32,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
specialeffect2 EF_HOLYHIT;
pushpc 3,3;
if (ep13_1_edq == 14)
- set ep13_1_edq,15;
+ ep13_1_edq = 15;
mes "A mysterious power prevents you from getting too close. It looks like there is something strong beyond the door...";
next;
mes "Perhaps there's a great hidden secret beyond the gate, beyond expectation.";
@@ -42,7 +42,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
next;
mes "You'll have to obtain the others trust in the expendition camp by working hard.";
}
- set ins_nyd,1;
+ ins_nyd = 1;
close;
case 2:
close;
@@ -54,7 +54,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
next;
mes "It would be better to go back to camp and inform the others and ask for help.";
if (ep13_1_edq == 14 || ep13_1_edq == 15) {
- set ep13_1_edq,15;
+ ep13_1_edq = 15;
close;
}
next;
@@ -78,7 +78,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
mes "In the name of Yggdrasiliad, I will accept you as a servant of the Guardian.";
next;
specialeffect2 EF_CHANGECOLD;
- set ins_nyd,200;
+ ins_nyd = 200;
mes "[Yggdrasil Gatekeeper]";
mes "I accept your entrance through the Guardian's gate. You are now considered a faithful servant of the Guardian Nidhoggur.";
next;
@@ -89,8 +89,8 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
}
} else if (ins_nyd == 131 || ins_nyd == 132 || ins_nyd > 199) {
- set .@party_id,getcharid(1);
- set .@md_name$,"Nidhoggur's Nest";
+ .@party_id = getcharid(1);
+ .@md_name$ = "Nidhoggur's Nest";
.@ins_nyd_check = questprogress(3135,PLAYTIME); // 3 Day cooldown
.@ins_nyd_check2 = questprogress(3136,PLAYTIME); // 4 Hour play limit
@@ -115,13 +115,13 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
next;
switch(select("Please allow me to enter.:I want to go in.:I want to leave.")) {
case 1:
- set .@instance, instance_create(.@md_name$, .@party_id);
+ .@instance = instance_create(.@md_name$, .@party_id);
if (.@instance < 0) {
mes "[Yggdrasil Gatekeeper]";
mes "The Guardian seems to wish to be alone. I will go in and check, please wait out here.";
close;
}
- for( set .@i, 1; .@i <= 2; set .@i, .@i + 1 ) {
+ for (.@i = 1; .@i <= 2; ++.@i) {
if( instance_attachmap(.@i + "@nyd", .@instance) == "" )
break;
}
@@ -178,7 +178,7 @@ nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
mes "If you would like to enter again, please register with me.";
erasequest 3135;
erasequest 3136;
- set 'ins_nyd2,0;
+ 'ins_nyd2 = 0;
close;
}
}
@@ -278,7 +278,7 @@ mid_camp,271,299,3 script Historian Magnifier#edq 4_M_SAGE_C,3,3,{
next;
mes "[Historian Magnifier]";
mes "I will definitely help you find a way to enter the World Tree directly so, just believe in me! Okay~!!";
- set ins_nyd,3;
+ ins_nyd = 3;
close;
} else if (ins_nyd == 3) {
mes "Why are you standing there? Go to my assistant in the Prontera Library!";
@@ -336,7 +336,7 @@ mid_camp,271,299,3 script Historian Magnifier#edq 4_M_SAGE_C,3,3,{
next;
mes "[Historian Magnifier]";
mes "I'll also keep searching here. If you find anything, come back and let me know.";
- set ins_nyd,5;
+ ins_nyd = 5;
close;
}
} else if ((ins_nyd == 5) || (ins_nyd == 51) || (ins_nyd == 52)) {
@@ -375,7 +375,7 @@ mid_camp,271,299,3 script Historian Magnifier#edq 4_M_SAGE_C,3,3,{
next;
mes "[Historian Magnifier]";
mes "Let's report to Commander Agip about the situation so far. Then, we wait on his decision.";
- set ins_nyd,7;
+ ins_nyd = 7;
close;
} else if ((ins_nyd == 7) || (ins_nyd == 8)) {
mes "Report to Commander Hibba Agip about what we have discovered, since time is dependent on his decision.";
@@ -412,7 +412,7 @@ mid_camp,271,299,3 script Historian Magnifier#edq 4_M_SAGE_C,3,3,{
prt_in,171,94,3 script Assistant Naomi#edq 4_F_HUWOMAN,3,3,{
mes "[Assistant Naomi]";
- set .@name$,strcharinfo(0);
+ .@name$ = strcharinfo(0);
if (ins_nyd == 3) {
mes "The doctor never ever tries to come back, and there're too many things to do... How can I do it all...";
next;
@@ -519,7 +519,7 @@ prt_in,171,94,3 script Assistant Naomi#edq 4_F_HUWOMAN,3,3,{
next;
mes "[Assistant Naomi]";
mes "Before you go back to the Doctor, you had better read these books. So, I will go back to work.";
- set ins_nyd,4;
+ ins_nyd = 4;
close;
}
} else if (ins_nyd == 4) {
@@ -615,7 +615,7 @@ splendide,198,178,3 script Grumbling Soldier#edq 4_M_FAIRYSOLDIER,3,3,{
next;
mes "[Grumbling Soldier]";
mes "Might be... those Sapha tribesmen have dug in the cave before... They do have a special talent for digging.";
- set ins_nyd,51;
+ ins_nyd = 51;
close;
case 2:
mes "[Grumbling Soldier]";
@@ -675,7 +675,7 @@ splendide,240,164,3 script Sighing Soldier#edq 4_M_FAIRYSOLDIER2,3,3,{
next;
mes "[Sighing Soldier]";
mes "We don't know if the monsters there are strong, so we never checked it out. But on a personal level, nobody wants to go there...";
- set ins_nyd,51;
+ ins_nyd = 51;
close;
case 2:
mes "[Sighing Soldier]";
@@ -761,7 +761,7 @@ spl_in01,109,60,3 script Commander Lebiordirr#edq 4_F_FAIRY,3,3,{
next;
mes "[Commander Lebiordirr]";
mes "Now, if you understand this, inform your friends.";
- set ins_nyd,61;
+ ins_nyd = 61;
close;
} else if (ins_nyd == 61) {
mes "If you can't follow this rule, I will stop associating with you and ban all of your people from here.";
@@ -843,7 +843,7 @@ spl_in01,109,60,3 script Commander Lebiordirr#edq 4_F_FAIRY,3,3,{
next;
mes "[Commander Lebiordirr]";
mes "Here, outsider. Arioss will explain the situation with the giants. Talk with him...";
- set ins_nyd,91;
+ ins_nyd = 91;
close;
} else if ((ins_nyd == 91) || (ins_nyd == 101) || (ins_nyd == 111) || (ins_nyd == 200) || (ins_nyd == 201) || (ins_nyd == 202)) {
mes "Outsider. Arioss here will explain the situation with the giants, talk with him...";
@@ -906,7 +906,7 @@ spl_in01,109,60,3 script Commander Lebiordirr#edq 4_F_FAIRY,3,3,{
next;
mes "[Aide Arioss]";
mes "Commander...";
- set ins_nyd,121;
+ ins_nyd = 121;
close;
} else if ((ins_nyd == 121) || (ins_nyd == 131)) {
mes "Strange one, thank you for your cooperation in such situations... Please forget what has happened today...";
@@ -978,7 +978,7 @@ spl_in01,104,56,3 script Aide Arioss#edq 4_F_FAIRYKID2,3,3,{
next;
mes "[Aide Arioss]";
mes "I have already told you what you wanted to know... If you need anything else, just let me know.";
- set ins_nyd,101;
+ ins_nyd = 101;
close;
} else if (ins_nyd == 101) {
mes "Ah, you said that there is a strange power blocking the entrance to the Guardian's nest, right?";
@@ -1019,7 +1019,7 @@ spl_in01,104,56,3 script Aide Arioss#edq 4_F_FAIRYKID2,3,3,{
next;
mes "[Aide Arioss]";
mes "Please meet the Guardian, and come back with an answer to everything. I believe in you.";
- set ins_nyd,111;
+ ins_nyd = 111;
close;
} else if ((ins_nyd == 101) || (ins_nyd == 111) || (ins_nyd == 200) || (ins_nyd == 201) || (ins_nyd == 202)) {
mes "Please meet with the Guardian and take a wise answer from him. I will trust you.";
@@ -1039,7 +1039,7 @@ spl_in01,104,56,3 script Aide Arioss#edq 4_F_FAIRYKID2,3,3,{
mes "It can't compare with the effort you have put in for us... but please accept our token of friendship.";
getexp 1500000,350000;
getitem 6081,10; //Splendide_Coin
- set ins_nyd,131;
+ ins_nyd = 131;
mes "[Aide Arioss]";
mes "If we can help you with anything in the future, we will do all we can to assist you. Once again, thank you.";
close;
@@ -1140,7 +1140,7 @@ man_in01,311,57,3 script Neat Etorr#edq 4_MAN_NITT,3,3,{
next;
mes "[Neat Etorr]";
mes "You have heard it all, now please report back to your race.";
- set ins_nyd,62;
+ ins_nyd = 62;
close;
} else if (ins_nyd == 62) {
mes "That captive is the only reference for our tribe, so we have taken good care of her. She is related to your current investigation.";
@@ -1225,7 +1225,7 @@ man_in01,311,57,3 script Neat Etorr#edq 4_MAN_NITT,3,3,{
next;
mes "[Neat Etorr]";
mes "Strange one, we hope our cooperation will be a good one. Now please go interrogate the Laphine prisoner.";
- set ins_nyd,92;
+ ins_nyd = 92;
close;
} else if ((ins_nyd == 92) || (ins_nyd == 102) || (ins_nyd == 112) || (ins_nyd == 200) || (ins_nyd == 201) || (ins_nyd == 202)) {
mes "Strange one, we hope our cooperation will be a good one. Now please go interrogate the Laphine prisoner.";
@@ -1275,7 +1275,7 @@ man_in01,311,57,3 script Neat Etorr#edq 4_MAN_NITT,3,3,{
mes "It's not a lot, but please this as a token of our appreciation.";
getexp 1500000,350000;
getitem 6080,10; //Manuk_Coin
- set ins_nyd,132;
+ ins_nyd = 132;
close;
} else if (ins_nyd == 132) {
mes "Strange one, thank you for helping us in the time of need. I will never forget your kindness.";
@@ -1345,7 +1345,7 @@ man_in01,291,62,3 script Laphine Prisoner#edq 4_F_FAIRYKID2,3,3,{
next;
mes "[Laphine Prisoner]";
mes "I just want to say this...if the Sapha tribe intrude that place, we will never forgive them!";
- set ins_nyd,52;
+ ins_nyd = 52;
close;
case 3:
mes "[Laphine Prisoner]";
@@ -1420,7 +1420,7 @@ man_in01,291,62,3 script Laphine Prisoner#edq 4_F_FAIRYKID2,3,3,{
next;
mes "[Laphine Prisoner]";
mes "I have already told you everything you wanted to hear. If you have any other requests, please let me know.";
- set ins_nyd,102;
+ ins_nyd = 102;
close;
} else if (ins_nyd == 102) {
mes "Ah, you said that there is a strange power blocking the entrance to the Guardian's nest, right?";
@@ -1461,7 +1461,7 @@ man_in01,291,62,3 script Laphine Prisoner#edq 4_F_FAIRYKID2,3,3,{
next;
mes "[Laphine Prisoner]";
mes "Please meet the Guardian, and come back with an answer to everything. And tell the answer to...";
- set ins_nyd,112;
+ ins_nyd = 112;
close;
} else if ((ins_nyd == 71) || (ins_nyd == 81) || (ins_nyd == 91) || (ins_nyd == 101) || (ins_nyd == 111) || (ins_nyd == 121) || (ins_nyd == 131)) {
mes "... ...";
@@ -1555,7 +1555,7 @@ OnTouch_:
mes "[World Tree Yggdrasil]";
mes "My soul... it has been trapped here. You're the only ones I can trust now.";
next;
- set .@exit,1;
+ .@exit = 1;
}
if (.@exit) break;
}
@@ -1608,7 +1608,7 @@ OnTouch_:
next;
mes "[World Tree Yggdrasil]";
mes "And... Be careful... Be careful of the shadow's power.";
- set 'ins_nyd2,1;
+ 'ins_nyd2 = 1;
donpcevent instance_npcname("ins_nyd_1f_timer")+"::OnEnable";
donpcevent instance_npcname("nyd_call_mon_1")+"::OnEnable";
close;
@@ -1665,7 +1665,7 @@ OnTouch:
end;
OnInstanceInit: // Temporary fix for @reloadscript.
- set 'ins_nyd2,0;
+ 'ins_nyd2 = 0;
end;
}
@@ -1675,7 +1675,7 @@ OnInstanceInit:
end;
OnEnable:
- set .@map$, instance_mapname("1@nyd");
+ .@map$ = instance_mapname("1@nyd");
monster .@map$,220,250,"Nidhoggur's Guardian#1",2020,1,instance_npcname("nyd_call_mon_1")+"::OnMyMobDead";
monster .@map$,220,252,"Nidhoggur's Guardian#2",2020,1,instance_npcname("nyd_call_mon_1")+"::OnMyMobDead";
monster .@map$,240,270,"Nidhoggur's Guardian#3",2020,1,instance_npcname("nyd_call_mon_1")+"::OnMyMobDead";
@@ -1697,13 +1697,13 @@ OnDisable:
end;
OnMyMobDead:
- set .@map$, instance_mapname("1@nyd");
- set .@mob_dead_num,mobcount(.@map$, instance_npcname("nyd_call_mon_1")+"::OnMyMobDead");
+ .@map$ = instance_mapname("1@nyd");
+ .@mob_dead_num = mobcount(.@map$, instance_npcname("nyd_call_mon_1")+"::OnMyMobDead");
if (.@mob_dead_num < 1) {
mapannounce .@map$, "All of Nidhoggur's Guardians have been defeated!",bc_map,"0x00ff99";
donpcevent instance_npcname("ins_nyd_1f_timer")+"::OnDisable";
donpcevent instance_npcname("nyd_to2f_warp")+"::OnEnable";
- set 'ins_nyd2,2;
+ 'ins_nyd2 = 2;
}
end;
}
@@ -1763,14 +1763,14 @@ OnEnable:
end;
OnTouch:
- set 'ins_nyd2,3;
+ 'ins_nyd2 = 3;
warp instance_mapname("2@nyd"),200,10;
end;
}
1@nyd,1,1,0 script ins_nyd1_spawn_mobs -1,{
OnInstanceInit:
- set .@map$, instance_mapname("1@nyd");
+ .@map$ = instance_mapname("1@nyd");
monster .@map$,0,0,"Ancient Tree",2019,40,instance_npcname("ins_nyd1_spawn_mobs")+"::OnMyTreeDead";
monster .@map$,0,0,"Rhyncho",2020,30,instance_npcname("ins_nyd1_spawn_mobs")+"::OnMyRhynDead";
monster .@map$,0,0,"Phylla",2021,30,instance_npcname("ins_nyd1_spawn_mobs")+"::OnMyPhyDead";
@@ -1862,7 +1862,7 @@ OnInstanceInit:
OnEnable:
enablenpc instance_npcname("nyd_2f_boss_enter_call");
- set .@map$, instance_mapname("2@nyd");
+ .@map$ = instance_mapname("2@nyd");
monster .@map$,199,327,"Nidhoggur's Shadow",2022,1,instance_npcname("nyd_2f_boss_enter_call")+"::OnMyMobDead";
mapannounce .@map$, "Nidhoggur's Shadow : I will devour all of you... you and the World Tree Yggdrasil.",bc_map,"0x00ff99";
//donpcevent instance_npcname("nyd_2f_boss_enter_call")+"::OnGo";
@@ -1877,7 +1877,7 @@ OnDisable:
OnTimer180000:
stopnpctimer;
OnWarpColor:
- set .@map$, instance_mapname("2@nyd");
+ .@map$ = instance_mapname("2@nyd");
switch(rand(1,4)) {
case 1:
mapannounce .@map$, "Nidhoggur's Shadow : In this chaos... your blood is just what I need.",bc_map,"0xFFFF00";
@@ -1915,7 +1915,7 @@ OnWarpColor:
end;
OnMyMobDead:
- set .@map$, instance_mapname("2@nyd");
+ .@map$ = instance_mapname("2@nyd");
if (mobcount(.@map$,instance_npcname("nyd_2f_boss_enter_call")+"::OnMyMobDead") < 1) {
mapannounce .@map$, "Nidhoggur's Shadow : World Tree Yggdrasil's guardian... his powers are disappearing...",bc_map,"0x00ff99";
donpcevent instance_npcname("World Tree Yggdrasil#2F")+"::OnEnable";
@@ -1925,7 +1925,7 @@ OnMyMobDead:
donpcevent instance_npcname("nyd_2f_white_c")+"::OnDisable";
donpcevent instance_npcname("nyd_2f_yellow_c")+"::OnDisable";
donpcevent instance_npcname("nyd_2f_green_c")+"::OnDisable";
- set 'ins_nyd2,4;
+ 'ins_nyd2 = 4;
end;
}
end;
@@ -1976,8 +1976,8 @@ OnTimer180000:
next;
switch(select("Please let me out.:I want to look around for a while.")) {
case 1:
- set 'ins_nyd2,0;
- set ins_nyd,203;
+ 'ins_nyd2 = 0;
+ ins_nyd = 203;
//setquest 3135;
warp "nyd_dun02",98,196;
end;
@@ -2051,8 +2051,8 @@ OnInstanceInit:
OnEnable:
enablenpc instance_npcname(strnpcinfo(0));
initnpctimer;
- set .@map$, instance_mapname("2@nyd");
- set .@label$, instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
+ .@map$ = instance_mapname("2@nyd");
+ .@label$ = instance_npcname(strnpcinfo(0))+"::OnMyMobDead";
if (compare(strnpcinfo(0),"red")) {
monster .@map$,120,285,"Nidhoggur's Guardian#1",2020,1,.@label$;
monster .@map$,119,286,"Nidhoggur's Guardian#2",2020,1,.@label$;
@@ -2081,7 +2081,7 @@ OnEnable:
end;
OnMyMobDead:
- set .@map$, instance_mapname("2@nyd");
+ .@map$ = instance_mapname("2@nyd");
if (mobcount(.@map$,instance_npcname(strnpcinfo(0))+"::OnMyMobDead") < 1) {
mapannounce .@map$, "Nidhoggur's Shadow : You're not bad... but I will be your opponent this time.",bc_map,"0x00ff99";
donpcevent instance_npcname("nyd_2f_boss_enter_logic")+"::OnEnable";
@@ -2155,7 +2155,7 @@ OnTouch:
2@nyd,1,1,0 script ins_nyd2_spawn_mobs -1,{
OnInstanceInit:
- set .@map$, instance_mapname("2@nyd");
+ .@map$ = instance_mapname("2@nyd");
areamonster .@map$,200,92,180,80,"Rhyncho",2020,40,instance_npcname("ins_nyd2_spawn_mobs")+"::OnMyRhynDead";
areamonster .@map$,200,92,180,80,"Phylla",2021,40,instance_npcname("ins_nyd2_spawn_mobs")+"::OnMyPhyDead";
areamonster .@map$,200,92,180,80,"Dark Shadow",2023,40,instance_npcname("ins_nyd2_spawn_mobs")+"::OnMyDarkshaDead";
@@ -2193,8 +2193,8 @@ sec_in02,36,167,3 script Nidhoggur Manager 4_M_FAIRYSOLDIER,1,1,{
next;
switch(select("Reset variables to allow entrance to Nidhoggur:change variable 'ins_nyd':Remove 3 day timer 3135:Confirm variable number")) {
case 1:
- set ins_nyd,200;
- set ins_nyd2,0;
+ ins_nyd = 200;
+ ins_nyd2 = 0;
erasequest 3135;
mes "ins_nyd set to 200 ins_nyd2 set to 0";
mes "quest 3135 erased.";
@@ -2203,8 +2203,8 @@ sec_in02,36,167,3 script Nidhoggur Manager 4_M_FAIRYSOLDIER,1,1,{
mes "Which variable do you want to change?";
next;
switch(select("ins_nyd:ins_nyd2")) {
- case 1: set .@var$,"ins_nyd"; break;
- case 2: set .@var$,"ins_nyd2"; break;
+ case 1: .@var$ = "ins_nyd"; break;
+ case 2: .@var$ = "ins_nyd2"; break;
}
mes "Input the variable number";
next;
@@ -2228,7 +2228,7 @@ sec_in02,36,167,3 script Nidhoggur Manager 4_M_FAIRYSOLDIER,1,1,{
nyd_dun02,7,7,2 script Purification Admin#nyd2 CLEAR_NPC,2,0,{
callfunc "F_GM_NPC";
mes "Please enter the password";
- set .@i, callfunc("F_GM_NPC","dragonslayer",1);
+ .@i = callfunc("F_GM_NPC","dragonslayer",1);
next;
if (.@i == 0) {
mes "Enter the password exactly.";
@@ -2259,8 +2259,8 @@ nyd_dun02,7,7,2 script Purification Admin#nyd2 CLEAR_NPC,2,0,{
nyd_dun02,88,195,4 script Purification Stone#nyd2 2_MONEMUS,{
erasequest 3135;
erasequest 3136;
- set ins_nyd,200;
- set ins_nyd2,0;
+ ins_nyd = 200;
+ ins_nyd2 = 0;
mes "^0000FFThe records and after-effect related to the Nidhoggur's Nest have been removed. You can generate and enter the dungeon again.^000000";
close;
OnInit: