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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/instances/NydhoggsNest.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/instances/NydhoggsNest.txt')
-rw-r--r--npc/instances/NydhoggsNest.txt38
1 files changed, 19 insertions, 19 deletions
diff --git a/npc/instances/NydhoggsNest.txt b/npc/instances/NydhoggsNest.txt
index f17db1b7d..82e0b7a70 100644
--- a/npc/instances/NydhoggsNest.txt
+++ b/npc/instances/NydhoggsNest.txt
@@ -21,7 +21,7 @@
1@nyd mapflag src4instance
2@nyd mapflag src4instance
//============================================================
-nyd_dun02,100,201,3 script Yggdrasil Gatekeeper 111,8,8,{
+nyd_dun02,100,201,3 script Yggdrasil Gatekeeper HIDDEN_NPC,8,8,{
if (ins_nyd == 0) {
mes "A great stone gate stands before you. The sculpture of a terrible dragon spreads its powerful looking wings.";
next;
@@ -224,7 +224,7 @@ OnTouch_:
end;
}
-mid_camp,271,299,3 script Historian Magnifier#edq 755,3,3,{
+mid_camp,271,299,3 script Historian Magnifier#edq 4_M_SAGE_C,3,3,{
mes "[Historian Magniffer]";
if (ins_nyd == 1) {
mes "Sure, the mainland also has lots of interesting adventures... Hello, I am Magnifier, a historian dispatched from the Prontera royal court.";
@@ -410,7 +410,7 @@ mid_camp,271,299,3 script Historian Magnifier#edq 755,3,3,{
}
}
-prt_in,171,94,3 script Assistant Naomi#edq 893,3,3,{
+prt_in,171,94,3 script Assistant Naomi#edq 4_F_HUWOMAN,3,3,{
mes "[Assistant Naomi]";
set .@name$,strcharinfo(0);
if (ins_nyd == 3) {
@@ -596,7 +596,7 @@ prt_in,171,94,3 script Assistant Naomi#edq 893,3,3,{
}
}
-splendide,198,178,3 script Grumbling Soldier#edq 447,3,3,{
+splendide,198,178,3 script Grumbling Soldier#edq 4_M_FAIRYSOLDIER,3,3,{
mes "[Grumbling Soldier]";
if (isequipped(2782) == 1) {
mes "Nowadays, the world has turned unstable. I can't even fly comfortably anymore.";
@@ -656,7 +656,7 @@ splendide,198,178,3 script Grumbling Soldier#edq 447,3,3,{
}
}
-splendide,240,164,3 script Sighing Soldier#edq 461,3,3,{
+splendide,240,164,3 script Sighing Soldier#edq 4_M_FAIRYSOLDIER2,3,3,{
mes "[Sighing Soldier]";
if (isequipped(2782) == 1) {
mes "When will we be finished with this combat with the Sapha? Ugghhhh...";
@@ -713,7 +713,7 @@ splendide,240,164,3 script Sighing Soldier#edq 461,3,3,{
}
}
-spl_in01,109,60,3 script Commander Lebiordirr#edq 435,3,3,{
+spl_in01,109,60,3 script Commander Lebiordirr#edq 4_F_FAIRY,3,3,{
mes "[Commander Lebiordirr]";
if (isequipped(2782) == 1) {
if (ins_nyd == 51) {
@@ -927,7 +927,7 @@ spl_in01,109,60,3 script Commander Lebiordirr#edq 435,3,3,{
}
}
-spl_in01,104,56,3 script Aide Arioss#edq 437,3,3,{
+spl_in01,104,56,3 script Aide Arioss#edq 4_F_FAIRYKID2,3,3,{
mes "[Aide Arioss]";
if (isequipped(2782) == 1) {
if (ins_nyd == 91) {
@@ -1072,21 +1072,21 @@ OnTouch_:
end;
}
-spl_in01,101,52,5 script Splendide Guard#1_edq 447,1,1,{
+spl_in01,101,52,5 script Splendide Guard#1_edq 4_M_FAIRYSOLDIER,1,1,{
mes "[Splendide Guard]";
if (isequipped(2782) == 1) mes "This is the Splendide office. Don't act impolitely.";
else mes "ThusDurnah Ra SharVeldIyaz U UorAmanDur Yee neaOsaAdor Yee ";
close;
}
-spl_in01,118,52,3 script Splendide Guard#2_edq 447,1,1,{
+spl_in01,118,52,3 script Splendide Guard#2_edq 4_M_FAIRYSOLDIER,1,1,{
mes "[Splendide Guard]";
if (isequipped(2782) == 1) mes "This is the Splendide office. Don't act impolitely.";
else mes "ThusDurnah Ra SharVeldIyaz U UorAmanDur Yee neaOsaAdor Yee ";
close;
}
-man_in01,311,57,3 script Neat Etorr#edq 453,3,3,{
+man_in01,311,57,3 script Neat Etorr#edq 4_MAN_NITT,3,3,{
mes "[Neat Etorr]";
if (isequipped(2782) == 1) {
if (ins_nyd == 52) {
@@ -1293,21 +1293,21 @@ man_in01,311,57,3 script Neat Etorr#edq 453,3,3,{
}
}
-man_in01,286,61,5 script Manuk Guard#1_edq 450,1,1,{
+man_in01,286,61,5 script Manuk Guard#1_edq 4_MAN_GALTUN,1,1,{
mes "[Manuk Guard]";
if (isequipped(2782) == 1) mes "I'm guarding this Laphine prisoner. Leave me alone.";
else mes "Klekod Oi Thekd Pheid Okei.";
close;
}
-man_in01,295,61,3 script Manuk Guard#2_edq 450,1,1,{
+man_in01,295,61,3 script Manuk Guard#2_edq 4_MAN_GALTUN,1,1,{
mes "[Manuk Guard]";
if (isequipped(2782) == 1) mes "I'm guarding this Laphine prisoner. Leave me alone.";
else mes "Liek QUekdk Ohei Vue.";
close;
}
-man_in01,291,62,3 script Laphine Prisoner#edq 437,3,3,{
+man_in01,291,62,3 script Laphine Prisoner#edq 4_F_FAIRYKID2,3,3,{
mes "[Laphine Prisoner]";
if (isequipped(2782) == 1) {
if (ins_nyd == 5) {
@@ -1516,7 +1516,7 @@ OnTouch_:
// First floor
//============================================================
-1@nyd,213,277,5 script Murdered Yggdrasilid#1F 437,5,5,{
+1@nyd,213,277,5 script Murdered Yggdrasilid#1F 4_F_FAIRYKID2,5,5,{
if ('ins_nyd2 == 0) {
mes "When a faint light enters your heart, a voice sounds in your head.";
next;
@@ -1752,7 +1752,7 @@ OnTimer1850000:
end;
}
-1@nyd,195,320,0 script nyd_to2f_warp 45,5,5,{
+1@nyd,195,320,0 script nyd_to2f_warp WARPNPC,5,5,{
OnInstanceInit:
OnDisable:
disablenpc instance_npcname("nyd_to2f_warp");
@@ -1952,7 +1952,7 @@ OnTimer180000:
end;
}
-2@nyd,202,324,5 script World Tree Yggdrasil#2F 437,3,3,{
+2@nyd,202,324,5 script World Tree Yggdrasil#2F 4_F_FAIRYKID2,3,3,{
mes "[World Tree Yggdrasil]";
mes "Thank you. You're the saviour of humans and the Laphine Tribe.";
next;
@@ -2181,7 +2181,7 @@ OnMyPingDead:
// GM Management NPCs
//============================================================
-sec_in02,36,167,3 script Nidhoggur Manager 447,1,1,{
+sec_in02,36,167,3 script Nidhoggur Manager 4_M_FAIRYSOLDIER,1,1,{
callfunc "F_GM_NPC";
mes "Enter the password.";
next;
@@ -2225,7 +2225,7 @@ sec_in02,36,167,3 script Nidhoggur Manager 447,1,1,{
}
}
-nyd_dun02,7,7,2 script Purification Admin#nyd2 844,2,0,{
+nyd_dun02,7,7,2 script Purification Admin#nyd2 CLEAR_NPC,2,0,{
callfunc "F_GM_NPC";
mes "Please enter the password";
set .@i, callfunc("F_GM_NPC","dragonslayer",1);
@@ -2256,7 +2256,7 @@ nyd_dun02,7,7,2 script Purification Admin#nyd2 844,2,0,{
}
}
-nyd_dun02,88,195,4 script Purification Stone#nyd2 406,{
+nyd_dun02,88,195,4 script Purification Stone#nyd2 2_MONEMUS,{
erasequest 3135;
erasequest 3136;
set ins_nyd,200;