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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-21 15:02:41 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-21 15:02:41 +0000 |
commit | c4b26531048748486d63fe40305b5c00e6895f02 (patch) | |
tree | 5db0bfa96f52bc170d959abf4b0002c278ad0eea /npc/instances/EndlessTower.txt | |
parent | ce1a9a025cc18cca4416861d8dc973b6bb33418e (diff) | |
download | hercules-c4b26531048748486d63fe40305b5c00e6895f02.tar.gz hercules-c4b26531048748486d63fe40305b5c00e6895f02.tar.bz2 hercules-c4b26531048748486d63fe40305b5c00e6895f02.tar.xz hercules-c4b26531048748486d63fe40305b5c00e6895f02.zip |
- Added 'instance_check_party' command to all instance scripts for proper checking if the invoking party meets the requirements to join the Memorial Dungeon. Thanks to malufett for creating the command.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16135 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/instances/EndlessTower.txt')
-rw-r--r-- | npc/instances/EndlessTower.txt | 259 |
1 files changed, 122 insertions, 137 deletions
diff --git a/npc/instances/EndlessTower.txt b/npc/instances/EndlessTower.txt index 06a287611..d3291350a 100644 --- a/npc/instances/EndlessTower.txt +++ b/npc/instances/EndlessTower.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.8 +//= 1.9 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -27,9 +27,10 @@ //= warps between floors. (bugreport:4623) //= Added missing end's to prevent infinite mobspawn (bugreport:4540) //= Commented out remaining GM-only NPCs. [Gepard] -//============================================================ //= 1.8 Adjusted Instance Attach Map to Validate ALL Maps, instead of //= only 1@tower -> 5@tower (bugreport:4983) +//= 1.9 Added 'instance_check_party' command to the script for proper checking if +//= the invoking party meets the requirements to join the Memorial Dungeon. //============================================================ alberta,214,77,6 script Captain Janssen 709,{ @@ -38,7 +39,6 @@ alberta,214,77,6 script Captain Janssen 709,{ mes "You're carrying too much stuff. Why don't you put some of it away, and then come back.^000000"; close; } - set .@name_102$,strcharinfo(0); if (BaseLevel < 50) { mes "[Captain Janssen]"; mes "Sigh... I don't know if I can ever go back to sailing the sea..."; @@ -52,7 +52,7 @@ alberta,214,77,6 script Captain Janssen 709,{ mes "[Captain Janssen]"; mes "I was touched when you accepted a request from me, a stranger, so easily. You must truly be one of those good, heroic adventurers. Are you interested in setting out on an ocean voyage?"; next; - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "I've sailed a few times... But now that I think about it, I've never gone across the continent."; next; mes "[Captain Janssen]"; @@ -74,7 +74,7 @@ alberta,214,77,6 script Captain Janssen 709,{ mes "[Captain Janssen]"; mes "My crew was starving, and a few of them walked into the tower in order to find food... They never came back."; next; - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "Why didn't you go in there with them?"; next; mes "[Captain Janssen]"; @@ -91,13 +91,13 @@ alberta,214,77,6 script Captain Janssen 709,{ mes "[Captain Janssen]"; mes "I feel so lucky to meet a warm-hearted adventurer like you. With the money you've given me, I can finally go sailing to the tower again."; next; - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "How about hiring me as your first mate?"; next; mes "[Captain Janssen]"; mes "Thank you, but it is an extremely dangerous place. I have my duty to fulfill, but you don't have any obligation to me or them. I don't wish to sacrifice someone as young as you to such a dangerous place."; next; - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "No..."; mes "."; mes "."; @@ -136,7 +136,7 @@ alberta,214,77,6 script Captain Janssen 709,{ next; switch(select("I'll come back later.:Let's go, now!")) { case 1: - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "I'm sorry, but I don't have that much money. I'll come back when I save enough."; next; mes "[Captain Janssen]"; @@ -170,7 +170,7 @@ alberta,214,77,6 script Captain Janssen 709,{ next; switch(select("No!:Sure thing.")) { case 1: - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "I'm sorry, but you've got the wrong person to ask that."; next; mes "[Captain Janssen]"; @@ -186,7 +186,7 @@ alberta,214,77,6 script Captain Janssen 709,{ close; } else { - mes "["+.@name_102$+"]"; + mes "["+strcharinfo(0)+"]"; mes "I don't know why you'd need so much money, but here. You can take it."; next; mes "^0000ffYou have donated 10,000 Zeny to Captain Janssen^000000."; @@ -210,10 +210,6 @@ e_tower,81,105,0 script Tower Protection Stone 406,{ set .@md_name$,"Endless Tower"; set .@p_name2$,strcharinfo(0); - getpartymember(.@party_id),2; - set .@partymembercount,$@partymembercount; - copyarray .@partymembername$[0],$@partymembername$[0],.@partymembercount; - set .@etower_timer,checkquest(60200,PLAYTIME); // 1 week set .@etower_timer2,checkquest(60201,PLAYTIME); // 4 hours @@ -225,133 +221,99 @@ e_tower,81,105,0 script Tower Protection Stone 406,{ set .@dun_m,(.@dun_ent_t - (.@dun_h * 3600)) / 60; set .@dun_s,.@dun_ent_t - ((.@dun_h * 3600) + (.@dun_m * 60)); - for(set .@i,0; .@i < .@partymembercount; set .@i,.@i+1){ - if(isloggedin($@partymemberaid[.@i])){ - set .@loggedin,.@loggedin+1; - } + if(!instance_check_party(.@party_id,2)){ + mes "I'm sorry but your Party does not meet the requirements to join the Memorial Dungeon."; + close; } - if ((.@party_id > 0) && (.@partymembercount > 1) && (.@loggedin > 1)) { - if (.@etower_timer == -1) { - if (.@ins_mas == getcharid(0)) { - mes "Confirmed the party has been made. Would you like to reserve entrance to the Endless Tower?"; - next; - switch(select(.@md_name$ + " Dungeon Generated:Enter the dungeon:Return to Alberta:Cancel")) { - case 1: - set .@instance, instance_create(.@md_name$, .@party_id); - if (.@instance < 0) { - mes "Party Name:"+.@p_name$+""; - mes "Party Leader:"+.@p_reader$+""; - mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; - } - else { - mes "^0000ff"+.@md_name$+"^000000 - Try to reserve"; - mes "After making a reservation, you have to talk to NPC behind and select the menu 'Enter the Dungeon' to enter the dungeon."; - // 1,2,3,4,5,6 - for( set .@i, 1; .@i <= 6; set .@i, .@i + 1 ) { - if( instance_attachmap(.@i + "@tower", .@instance) == "" ) { - mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; - instance_destroy(.@instance); - close; - } + if (.@etower_timer == -1) { + if (.@ins_mas == getcharid(0)) { + mes "Confirmed the party has been made. Would you like to reserve entrance to the Endless Tower?"; + next; + switch(select(.@md_name$ + " Dungeon Generated:Enter the dungeon:Return to Alberta:Cancel")) { + case 1: + set .@instance, instance_create(.@md_name$, .@party_id); + if (.@instance < 0) { + mes "Party Name:"+.@p_name$+""; + mes "Party Leader:"+.@p_reader$+""; + mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; + } + else { + mes "^0000ff"+.@md_name$+"^000000 - Try to reserve"; + mes "After making a reservation, you have to talk to NPC behind and select the menu 'Enter the Dungeon' to enter the dungeon."; + // 1,2,3,4,5,6 + for( set .@i, 1; .@i <= 6; set .@i, .@i + 1 ) { + if( instance_attachmap(.@i + "@tower", .@instance) == "" ) { + mes "^0000ff"+.@md_name$+" ^000000- Reservation Failed!"; + instance_destroy(.@instance); + close; } - instance_attach(.@instance); - instance_set_timeout 14400,300,.@instance; - instance_init(.@instance); - // Spawn the first floor of each map, which will then spawn the rest when cleared. - donpcevent instance_npcname("#1F Controller", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Immortal Furnace#1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Immortal Furnace#2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Immortal Furnace#3", instance_id())+"::OnInstanceInit"; - // Disable the warps on all floor. (enable as floors are cleared) - for( set .@i, 1; .@i <= 99; set .@i, .@i + 1 ) - donpcevent instance_npcname(.@i+"FGate102tower", instance_id())+"::OnInstanceInit"; - // Warps activate on timer, so players can't get unlimited Ashes. - donpcevent instance_npcname("25FGate102tower-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("50FGate102tower-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("75FGate102tower-2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("99FGate102tower-2", instance_id())+"::OnInstanceInit"; - // Disable and ready NPCs for the 100th and 101st floors. - donpcevent instance_npcname("Lucid Crystal#102", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#102Effect1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#102Effect2", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#102FShadowDust1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#102FShadowDust", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Spring of Life#1", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Tyrant's Throne#", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Effect30", instance_id())+"::OnInstanceInit"; - donpcevent instance_npcname("#Effect31", instance_id())+"::OnInstanceInit"; - } - break; - case 2: - if (has_instance("1@tower") == "") { - mes "The memorial dungeon " + .@md_name$ + " does not exist."; - mes "The party leader did not generate the dungeon yet."; - } - else if ((has_instance("1@tower") != "") && (.@partymembercount < 2)) - mes "You can enter the dungeon after making a party."; - else { - mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; - set etower_timer,gettimetick(2); - setquest 60200; - setquest 60201; - warp "1@tower",52,354; - end; } - break; - case 3: - mes "I will move you to Alberta."; - close2; - warp "alberta",223,36; - end; - case 4: - break; + instance_attach(.@instance); + instance_set_timeout 14400,300,.@instance; + instance_init(.@instance); + // Spawn the first floor of each map, which will then spawn the rest when cleared. + donpcevent instance_npcname("#1F Controller", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Immortal Furnace#1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Immortal Furnace#2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Immortal Furnace#3", instance_id())+"::OnInstanceInit"; + // Disable the warps on all floor. (enable as floors are cleared) + for( set .@i, 1; .@i <= 99; set .@i, .@i + 1 ) + donpcevent instance_npcname(.@i+"FGate102tower", instance_id())+"::OnInstanceInit"; + // Warps activate on timer, so players can't get unlimited Ashes. + donpcevent instance_npcname("25FGate102tower-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("50FGate102tower-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("75FGate102tower-2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("99FGate102tower-2", instance_id())+"::OnInstanceInit"; + // Disable and ready NPCs for the 100th and 101st floors. + donpcevent instance_npcname("Lucid Crystal#102", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#102Effect1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#102Effect2", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#102FShadowDust1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#102FShadowDust", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Spring of Life#1", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Tyrant's Throne#", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("Lost Soul#102", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Effect30", instance_id())+"::OnInstanceInit"; + donpcevent instance_npcname("#Effect31", instance_id())+"::OnInstanceInit"; } - close; - } - else { - switch(select(.@md_name$ + "Enter the dungeon:Return to Alberta:Cancel")) { - case 1: - if (has_instance("1@tower") == "") { - mes "The memorial dungeon " + .@md_name$ + " does not exist."; - mes "The party leader did not generate the dungeon yet."; - } - else if ((has_instance("1@tower") != "") && (.@partymembercount < 2)) - mes "You can enter the dungeon after making a party."; - else { - mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; - set etower_timer,gettimetick(2); - setquest 60200; - setquest 60201; - warp "1@tower",52,354; - end; - } - break; - case 2: - mes "I will move you to Alberta."; - close2; - warp "alberta",223,36; + break; + case 2: + if (has_instance("1@tower") == "") { + mes "The memorial dungeon " + .@md_name$ + " does not exist."; + mes "The party leader did not generate the dungeon yet."; + } + else { + mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + set etower_timer,gettimetick(2); + setquest 60200; + setquest 60201; + warp "1@tower",52,354; end; - case 3: - break; } - close; + break; + case 3: + mes "I will move you to Alberta."; + close2; + warp "alberta",223,36; + end; + case 4: + break; } + close; } - else if ((.@etower_timer >= 0) && (.@etower_timer2 < 2)) { - mes "If you have the dungeon generated already, you can enter it. "; - next; - switch(select(.@md_name$ + "Enter the dungeon:Return to Alberta:Cancel")) { + else { + switch(select(.@md_name$ + " Enter the dungeon:Return to Alberta:Cancel")) { case 1: if (has_instance("1@tower") == "") { mes "The memorial dungeon " + .@md_name$ + " does not exist."; mes "The party leader did not generate the dungeon yet."; } - else if ((has_instance("1@tower") != "") && (.@partymembercount < 2)) - mes "You can enter the dungeon after making a party."; else { mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + set etower_timer,gettimetick(2); + setquest 60200; + setquest 60201; warp "1@tower",52,354; end; } @@ -366,26 +328,49 @@ e_tower,81,105,0 script Tower Protection Stone 406,{ } close; } - else if ((.@etower_timer >= 0) && (.@etower_timer < 2) && (.@etower_timer2 == 2)) { - mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon."; - next; - mes "It is dangerous here. Let me move you to Alberta."; + } + else if ((.@etower_timer >= 0) && (.@etower_timer2 < 2)) { + mes "If you have the dungeon generated already, you can enter it. "; + next; + switch(select(.@md_name$ + " Enter the dungeon:Return to Alberta:Cancel")) { + case 1: + if (has_instance("1@tower") == "") { + mes "The memorial dungeon " + .@md_name$ + " does not exist."; + mes "The party leader did not generate the dungeon yet."; + } + else { + mapannounce "e_tower", .@p_name2$ + " of the party, " + .@p_name$ + ", is entering the dungeon, " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL,12; + warp "1@tower",52,354; + end; + } + break; + case 2: + mes "I will move you to Alberta."; close2; warp "alberta",223,36; end; + case 3: + break; } - else { - set etower_timer,0; - erasequest 60200; - erasequest 60201; - mes "^0000ffThe records and after effects related to the Endless Tower have been removed. You can generate and enter the Endless Tower again.^000000"; - close; - } + close; + } + else if ((.@etower_timer >= 0) && (.@etower_timer < 2) && (.@etower_timer2 == 2)) { + mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon."; + next; + mes "It is dangerous here. Let me move you to Alberta."; + close2; + warp "alberta",223,36; + end; } else { - mes "Make or join a party with more than 1 member and try again."; + set etower_timer,0; + erasequest 60200; + erasequest 60201; + mes "^0000ffThe records and after effects related to the Endless Tower have been removed. You can generate and enter the Endless Tower again.^000000"; close; } + mes "Make or join a party with more than 1 member and try again."; + close; } e_tower,30,30,2 script Huge Vortex 844,2,2,{ |