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author | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-04 18:37:29 +0000 |
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committer | gepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-04 18:37:29 +0000 |
commit | 262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208 (patch) | |
tree | 82cb02f8048521c7479ff012511a066612f6d439 /npc/guild2/schg_cas01.txt | |
parent | ce4352cfef6f07bf3b4c0324f48f880c5c74f041 (diff) | |
download | hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.tar.gz hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.tar.bz2 hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.tar.xz hercules-262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208.zip |
- Guild Castle code cleanup:
- removed `MAX_GUILDCASTLE` limit
- char-server now caches guild castles in `DBMap`
- improved guild castle SQL queries to support non-default values of `MAX_GUARDIANS`
- disallowed declaring guild castles on maps that are on other map-servers
- map-server now requests data for all guild castles from char-server on initial connect (bugreport:287)
- removed ''guildcastleinfo events'' as they were esentially duplicated ''OnAgitInit''
- optimized castle data load packets (bugreport:287)
- updated WoE scripts to reflect source changes (scripts no longer need or should request castle or guild data)
- updated related docs
- Added `db_size` macro.
- Replaced manual counting of castles occupied by a guild with `guild_checkcastles()` calls.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15657 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild2/schg_cas01.txt')
-rw-r--r-- | npc/guild2/schg_cas01.txt | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/npc/guild2/schg_cas01.txt b/npc/guild2/schg_cas01.txt index b3e4e90ba..9b3dd6dde 100644 --- a/npc/guild2/schg_cas01.txt +++ b/npc/guild2/schg_cas01.txt @@ -30,12 +30,8 @@ schg_cas01,1,1,0 script Manager#sch01_02 111,{ end; -OnInterIfInitOnce: - GetCastleData "schg_cas01",0,"::OnRecvCastleSc01"; - end; - +OnAgitInit2: OnRecvCastleSc01: - RequestGuildInfo GetCastleData("schg_cas01",1); if (GetCastleData("schg_cas01",1) == 0) { donpcevent "Manager#sch01_02::Onstart"; } @@ -2726,7 +2722,7 @@ OnStartArena: end; } MapRespawnGuildID "schg_cas01",GetCastleData("schg_cas01",1),2; - GetCastleData "schg_cas01",0,"::OnRecvCastlesc01"; + donpcevent "::OnRecvCastlesc01"; end; OnTimer10000: |