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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/guild2/arug_cas01.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/guild2/arug_cas01.txt')
-rw-r--r--npc/guild2/arug_cas01.txt78
1 files changed, 39 insertions, 39 deletions
diff --git a/npc/guild2/arug_cas01.txt b/npc/guild2/arug_cas01.txt
index a2b929347..5639c7c6d 100644
--- a/npc/guild2/arug_cas01.txt
+++ b/npc/guild2/arug_cas01.txt
@@ -18,30 +18,30 @@
- duplicate(RL#template) RL2#arug_cas01 -1
- duplicate(RL#template) RL3#arug_cas01 -1
-arug_cas01,92,380,3 duplicate(Steward#template) Steward#ar01 55
-arug_cas01,112,193,1 duplicate(Guardian#template) Brace#ar01 868
-arug_cas01,31,362,3 duplicate(Kafra#template) Kafra Employee#ar01 117
-arug_cas01,211,234,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar01 844
-arug_cas01,308,189,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar01 844
-arug_cas01,247,52,0 duplicate(Control#template) Control Device01#ar01 111
-arug_cas01,118,131,0 duplicate(Control#template) Control Device02#ar01 111
-arug_cas01,82,172,0 duplicate(Control#template) Control Device03#ar01 111
-arug_cas01,259,371,0 duplicate(Switch#template) #aru01_switch 111
-arug_cas01,157,345,3 duplicate(Sunflower#template) Mysterious Sunflower#06 977
+arug_cas01,92,380,3 duplicate(Steward#template) Steward#ar01 1_M_JOBTESTER
+arug_cas01,112,193,1 duplicate(Guardian#template) Brace#ar01 4_M_LGTGUARD
+arug_cas01,31,362,3 duplicate(Kafra#template) Kafra Employee#ar01 4_F_KAFRA1
+arug_cas01,211,234,0 duplicate(Guardian Stone#template) 1st Guardian Stone#ar01 CLEAR_NPC
+arug_cas01,308,189,0 duplicate(Guardian Stone#template) 2nd Guardian Stone#ar01 CLEAR_NPC
+arug_cas01,247,52,0 duplicate(Control#template) Control Device01#ar01 HIDDEN_NPC
+arug_cas01,118,131,0 duplicate(Control#template) Control Device02#ar01 HIDDEN_NPC
+arug_cas01,82,172,0 duplicate(Control#template) Control Device03#ar01 HIDDEN_NPC
+arug_cas01,259,371,0 duplicate(Switch#template) #aru01_switch HIDDEN_NPC
+arug_cas01,157,345,3 duplicate(Sunflower#template) Mysterious Sunflower#06 4_RED_FLOWER
-arug_cas01,74,232,0 script LF-01#arug_cas01 111,{ callfunc "LinkFlag","First Gate House",158,237,"Second Gate House",297,248; }
-arug_cas01,77,232,0 script LF-02#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 1-1",197,144,"Defense Area 1-2",245,103; }
-arug_cas01,80,232,0 script LF-03#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 2-1",256,35,"Defense Area 2-2",186,26; }
-arug_cas01,83,232,0 script LF-04#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 2-3",146,65,"Defense Area 2-4",176,111; }
-arug_cas01,86,232,0 script LF-05#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 3-1",94,126,"Defense Area 3-2",126,126; }
-arug_cas01,89,232,0 script LF-06#arug_cas01 111,{ callfunc "LinkFlag","Defense Area 3-3",68,171,"Defense Area 3-4",105,182; }
-arug_cas01,92,232,0 script LF-07#arug_cas01 111,{ callfunc "LinkFlag","Gate House Fork",233,130; }
-arug_cas01,95,232,0 script LF-08#arug_cas01 111,{ callfunc "LinkFlag","Area 1-1",197,144,"Area 2-1",256,35,"Area 3-1",146,65; }
-arug_cas01,98,232,0 script LF-09#arug_cas01 111,{ callfunc "LinkFlag","Area 1-2",245,103,"Area 2-2",186,26,"Area 3-3",68,171; }
-arug_cas01,101,232,0 script LF-10#arug_cas01 111,{ callfunc "LinkFlag","Convenience Facility",121,357; }
-arug_cas01,72,176,0 script Mardol#LF_ar01_1::LF_ar01_1 111,{ callfunc "LinkFlag","Emperium Center",67,193; }
-arug_cas01,103,186,0 duplicate(LF_ar01_1) Mardol#LF_ar01_2 111
-arug_cas01,92,126,4 script Mardol#LF_ar01_3::LF_ar01_2 111,{
+arug_cas01,74,232,0 script LF-01#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","First Gate House",158,237,"Second Gate House",297,248; }
+arug_cas01,77,232,0 script LF-02#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 1-1",197,144,"Defense Area 1-2",245,103; }
+arug_cas01,80,232,0 script LF-03#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-1",256,35,"Defense Area 2-2",186,26; }
+arug_cas01,83,232,0 script LF-04#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 2-3",146,65,"Defense Area 2-4",176,111; }
+arug_cas01,86,232,0 script LF-05#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-1",94,126,"Defense Area 3-2",126,126; }
+arug_cas01,89,232,0 script LF-06#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Defense Area 3-3",68,171,"Defense Area 3-4",105,182; }
+arug_cas01,92,232,0 script LF-07#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Gate House Fork",233,130; }
+arug_cas01,95,232,0 script LF-08#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-1",197,144,"Area 2-1",256,35,"Area 3-1",146,65; }
+arug_cas01,98,232,0 script LF-09#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Area 1-2",245,103,"Area 2-2",186,26,"Area 3-3",68,171; }
+arug_cas01,101,232,0 script LF-10#arug_cas01 HIDDEN_NPC,{ callfunc "LinkFlag","Convenience Facility",121,357; }
+arug_cas01,72,176,0 script Mardol#LF_ar01_1::LF_ar01_1 HIDDEN_NPC,{ callfunc "LinkFlag","Emperium Center",67,193; }
+arug_cas01,103,186,0 duplicate(LF_ar01_1) Mardol#LF_ar01_2 HIDDEN_NPC
+arug_cas01,92,126,4 script Mardol#LF_ar01_3::LF_ar01_2 HIDDEN_NPC,{
callfunc "LinkFlag","Emperium Center",67,193;
end;
OnAgitInit2:
@@ -49,20 +49,20 @@ OnRecvCastleAr01:
FlagEmblem GetCastleData("arug_cas01",1);
end;
}
-arug_cas01,127,126,4 duplicate(LF_ar01_2) Mardol#LF_ar01_3 111
-arug_cas01,150,102,0 duplicate(LF_ar01_1) Mardol#LF_ar01_4 111
-arug_cas01,208,68,0 duplicate(LF_ar01_1) Mardol#LF_ar01_5 111
-arug_cas01,249,52,0 duplicate(LF_ar01_1) Mardol#LF_ar01_6 111
-arug_cas01,234,76,0 duplicate(LF_ar01_1) Mardol#LF_ar01_7 111
-arug_cas01,249,76,0 duplicate(LF_ar01_1) Mardol#LF_ar01_8 111
-arug_cas01,204,142,0 duplicate(LF_ar01_1) Mardol#LF_ar01_9 111
-arug_cas01,183,244,0 duplicate(LF_ar01_1) Mardol#LF_ar01_10 111
-arug_cas01,292,219,0 duplicate(LF_ar01_1) Mardol#LF_ar01_11 111
-arug_cas01,102,120,4 duplicate(LF_ar01_2) Mardol#LF_ar01_12 722
-arug_cas01,117,120,4 duplicate(LF_ar01_2) Mardol#LF_ar01_13 722
-arug_cas01,233,140,4 duplicate(LF_ar01_2) Mardol#LF_ar01_14 722
+arug_cas01,127,126,4 duplicate(LF_ar01_2) Mardol#LF_ar01_3 HIDDEN_NPC
+arug_cas01,150,102,0 duplicate(LF_ar01_1) Mardol#LF_ar01_4 HIDDEN_NPC
+arug_cas01,208,68,0 duplicate(LF_ar01_1) Mardol#LF_ar01_5 HIDDEN_NPC
+arug_cas01,249,52,0 duplicate(LF_ar01_1) Mardol#LF_ar01_6 HIDDEN_NPC
+arug_cas01,234,76,0 duplicate(LF_ar01_1) Mardol#LF_ar01_7 HIDDEN_NPC
+arug_cas01,249,76,0 duplicate(LF_ar01_1) Mardol#LF_ar01_8 HIDDEN_NPC
+arug_cas01,204,142,0 duplicate(LF_ar01_1) Mardol#LF_ar01_9 HIDDEN_NPC
+arug_cas01,183,244,0 duplicate(LF_ar01_1) Mardol#LF_ar01_10 HIDDEN_NPC
+arug_cas01,292,219,0 duplicate(LF_ar01_1) Mardol#LF_ar01_11 HIDDEN_NPC
+arug_cas01,102,120,4 duplicate(LF_ar01_2) Mardol#LF_ar01_12 GUILD_FLAG
+arug_cas01,117,120,4 duplicate(LF_ar01_2) Mardol#LF_ar01_13 GUILD_FLAG
+arug_cas01,233,140,4 duplicate(LF_ar01_2) Mardol#LF_ar01_14 GUILD_FLAG
-aru_gld,164,270,4 script Mardol#flag_Ar01_1::Ar01_Flag 722,{
+aru_gld,164,270,4 script Mardol#flag_Ar01_1::Ar01_Flag GUILD_FLAG,{
callfunc "ReturnFlag","arug_cas01",1;
end;
OnAgitInit2:
@@ -70,6 +70,6 @@ OnRecvCastleAr01:
FlagEmblem GetCastleData("arug_cas01",1);
end;
}
-aru_gld,142,235,4 duplicate(Ar01_Flag) Mardol#flag_Ar01_2 722
-aru_gld,164,245,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_3 722
-aru_gld,182,255,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_4 722 \ No newline at end of file
+aru_gld,142,235,4 duplicate(Ar01_Flag) Mardol#flag_Ar01_2 GUILD_FLAG
+aru_gld,164,245,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_3 GUILD_FLAG
+aru_gld,182,255,5 duplicate(Ar01_Flag) Mardol#flag_Ar01_4 GUILD_FLAG \ No newline at end of file