summaryrefslogtreecommitdiff
path: root/npc/guild/prtg_cas04.txt
diff options
context:
space:
mode:
authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
commit8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch)
tree0e73afe6a780abf29fe035301f1354f24762da7a /npc/guild/prtg_cas04.txt
parentfa533907d49c7e288be33efb55fcb094f8e48591 (diff)
downloadhercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz
hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2
hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz
hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/prtg_cas04.txt')
-rw-r--r--npc/guild/prtg_cas04.txt138
1 files changed, 138 insertions, 0 deletions
diff --git a/npc/guild/prtg_cas04.txt b/npc/guild/prtg_cas04.txt
new file mode 100644
index 000000000..5e1a050ff
--- /dev/null
+++ b/npc/guild/prtg_cas04.txt
@@ -0,0 +1,138 @@
+//===== rAthena Script =======================================
+//= War of Emperium (Prontera)
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.4
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= NPCs that relate to Prontera Guild Castle 4
+//===== Additional Comments: =================================
+//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
+//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
+//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
+//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
+//= 1.4 Partially rewrote Script. [Masao]
+//============================================================
+
+// Guild Flags (Outside Castle)
+//============================================================
+- script Skoegul#1::OutsideFlagsPR4 722,{
+
+ set .@GID, GetCastleData("prtg_cas04",1);
+
+ if (.@GID == 0) {
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "We declare that";
+ mes "there is no formal master of this castle.";
+ mes " ";
+ mes "2. To the one who can ";
+ mes "overcome all trials";
+ mes "and destroy the Emperium,";
+ mes "the king will endow the one with";
+ mes "ownership of this castle.";
+ close;
+ }
+ if (getcharid(2) == .@GID) {
+ mes "[ Echoing Voice ]";
+ mes "Brave ones...";
+ mes "Do you wish to return to your honorable place?";
+ next;
+ if(select("Return to the guild castle.:Quit.") == 1) {
+ close2;
+ if (getcharid(2) == GetCastleData("prtg_cas04",1)) {
+ warp "prtg_cas04",258,247;
+ end;
+ }
+ end;
+ }
+ close;
+ }
+ mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
+ mes " ";
+ mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
+ mes "we approve that this place is in";
+ mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
+ mes " ";
+ mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
+ mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
+ mes "If there is anyone who objects to this,";
+ mes "prove your strength and honor with a steel blade in your hand.";
+ close;
+
+OnRecvCastlePt04:
+ FlagEmblem GetCastleData("prtg_cas04",1);
+ end;
+}
+
+prt_gld,120,243,6 duplicate(OutsideFlagsPR4) Skoegul#1-2 722
+prt_gld,120,236,6 duplicate(OutsideFlagsPR4) Skoegul#2 722
+prt_gld,122,243,6 duplicate(OutsideFlagsPR4) Skoegul#3 722
+prt_gld,122,236,6 duplicate(OutsideFlagsPR4) Skoegul#4 722
+
+// Guild Flags (Inside Castle)
+//============================================================
+- script Skoegul#5::InsideFlagsPR4 722,{
+ end;
+
+OnRecvCastlePt04:
+ FlagEmblem GetCastleData("prtg_cas04",1);
+ end;
+}
+
+prtg_cas04,82,29,4 duplicate(InsideFlagsPR4) Skoegul#5-2 722
+prtg_cas04,75,29,4 duplicate(InsideFlagsPR4) Skoegul#6 722
+prtg_cas04,75,27,4 duplicate(InsideFlagsPR4) Skoegul#7 722
+prtg_cas04,82,27,4 duplicate(InsideFlagsPR4) Skoegul#8 722
+prtg_cas04,59,29,4 duplicate(InsideFlagsPR4) Skoegul#9 722
+prtg_cas04,67,29,4 duplicate(InsideFlagsPR4) Skoegul#10 722
+prtg_cas04,258,25,4 duplicate(InsideFlagsPR4) Skoegul#11 722
+prtg_cas04,258,20,4 duplicate(InsideFlagsPR4) Skoegul#12 722
+prtg_cas04,263,20,4 duplicate(InsideFlagsPR4) Skoegul#13 722
+prtg_cas04,263,27,4 duplicate(InsideFlagsPR4) Skoegul#14 722
+
+// Guild Flag (Town)
+//============================================================
+prontera,167,203,6 duplicate(InsideFlagsPR4) Skoegul#15 722
+
+// Kafra Employee
+//============================================================
+prtg_cas04,258,247,4 duplicate(guildkafra) Kafra Staff#prtg_cas04 117
+
+// Steward
+//============================================================
+prtg_cas04,259,265,4 duplicate(cm) Van Dreth#prtg_cas04 55
+
+// Treasure Room Exit
+//============================================================
+prtg_cas04,275,160,0 script #Lever_PR04 111,{
+
+ mes " ";
+ mes "There's a small lever. Will you pull it?";
+ next;
+ if(select("Pull.:Do not.") == 1) {
+ close2;
+ warp "prtg_cas04",259,265;
+ end;
+ }
+ close;
+}
+
+// Guild Dungeon Switch
+//============================================================
+prtg_cas04,56,283,0 duplicate(gdlever) #prtg_cas04 111
+
+// Guild Treasure Spawns
+//============================================================
+prtg_cas04,271,162,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas04 -1
+
+// AGIT Manager
+//============================================================
+prtg_cas04,292,14,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas04 -1
+
+// Guardians
+//============================================================
+prtg_cas04,259,265,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas04 -1