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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-22 14:48:03 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-22 14:48:03 +0000 |
commit | 1c894d04665bbf5b4c85c8f3cab8d7eba999fe12 (patch) | |
tree | 1cda72e352bb74a5e9274b9d1b6f874de7c611a6 /npc/guild/prtg_cas02.txt | |
parent | f68dc1494d25a167a2858d3654f6d0f2ce51a35a (diff) | |
download | hercules-1c894d04665bbf5b4c85c8f3cab8d7eba999fe12.tar.gz hercules-1c894d04665bbf5b4c85c8f3cab8d7eba999fe12.tar.bz2 hercules-1c894d04665bbf5b4c85c8f3cab8d7eba999fe12.tar.xz hercules-1c894d04665bbf5b4c85c8f3cab8d7eba999fe12.zip |
- Guild folder update.
* Partially rewrote all castle files and updated all Castle flags, NPC's and warp coordinations to latest available official file.
* Renamed agit_template to agit_main and also updated it to latest available official file.
* Removed the Treasure Room Protection from agit_template and separated it into another file which will now be known as trs_rp.txt
- trs_rp.txt will allow that only the Guildleader can be in the Treasure Room, if you want to disable this protection just set an // in scripts_guild.conf before npc: npc/guild/trs_rp.txt .
- Moved payon castle map warps from warps/cities/payon.txt to warps/guild/guildcastles.txt .
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15923 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/prtg_cas02.txt')
-rw-r--r-- | npc/guild/prtg_cas02.txt | 149 |
1 files changed, 75 insertions, 74 deletions
diff --git a/npc/guild/prtg_cas02.txt b/npc/guild/prtg_cas02.txt index 12dcb6eee..1fe55faa1 100644 --- a/npc/guild/prtg_cas02.txt +++ b/npc/guild/prtg_cas02.txt @@ -3,34 +3,29 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.1 +//= 1.4 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= -//= NPCs that relate to Prontera Guild Castle 1 +//= NPCs that relate to Prontera Guild Castle 2 //===== Additional Comments: ================================= //= 1.0 First Version. No longer uses functions. [L0ne_W0lf] -//= 1.1 Removed dialog from interior flags. [L0ne_W0lf] +//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf] +//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf] +//= 1.3 Removed dialog from interior flags. [L0ne_W0lf] +//= 1.4 Partially rewrote Script. [Masao] //============================================================ -// Guild Flag (Town) +// Guild Flags (Outside Castle) //============================================================ -prontera,146,194,3 script Swanhild#p2-1::Swanhild 722,{ - end; - -OnRecvCastlePt02: - FlagEmblem GetCastleData("prtg_cas02",1); - end; -} +- script Swanhild#1::OutsideFlagsPR2 722,{ -// Guild Flag (Outside Castle) -//============================================================ -prt_gld,244,126,8 script Swanhild#p2-2::Swanhild2 722,{ set .@GID, GetCastleData("prtg_cas02",1); + if (.@GID == 0) { - mes " [ Edict of the Divine Rune Midgard Kingdom ]"; + mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; - mes "1. Follow the ordinance of The Divine Rune Midgard Kingdom, "; + mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "We declare that"; mes "there is no formal master of this castle."; mes " "; @@ -39,33 +34,33 @@ prt_gld,244,126,8 script Swanhild#p2-2::Swanhild2 722,{ mes "and destroy the Emperium,"; mes "the king will endow the one with"; mes "ownership of this castle."; + close; } - else { - if (getcharid(2) == .@GID) { - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; - next; - if (select("Return to the guild castle.:Quit.") == 1) { - if (getcharid(2) == GetCastleData("prtg_cas02",1)) { - warp "prtg_cas02",71,36; - //warp "prtg_cas02",169,55; - end; - } + if (getcharid(2) == .@GID) { + mes "[ Echoing Voice ]"; + mes "Brave ones..."; + mes "Do you wish to return to your honorable place?"; + next; + if(select("Return to the guild castle.:Quit.") == 1) { + close2; + if (getcharid(2) == GetCastleData("prtg_cas02",1)) { + warp "prtg_cas02",169,55; + end; } - close; + end; } - mes "[ Edict of the Divine Rune Midgard Kingdom ]"; - mes " "; - mes "1. Following the ordinance of the"; - mes "Divine Rune Midgard Kingdom,"; - mes "we approve that this place is in"; - mes "the private possession of ^ff0000" + GetGuildName(.@GID) + "^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+ GetGuildName(.@GID) + "^000000 Guild is"; - mes "^FF0000" + GetGuildMaster(.@GID) + "^000000"; - mes "If there is anyone who objects to this,"; - mes " prove your strength and honor with a steel blade in your hand."; + close; } + mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; + mes "we approve that this place is in"; + mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild."; + mes " "; + mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is"; + mes "^ff0000"+GetGuildMaster(.@GID)+"^000000"; + mes "If there is anyone who objects to this,"; + mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastlePt02: @@ -73,13 +68,14 @@ OnRecvCastlePt02: end; } -prt_gld,244,128,8 duplicate(Swanhild2) Swanhild#p2-3 722 -prt_gld,236,126,8 duplicate(Swanhild2) Swanhild#p2-4 722 -prt_gld,236,128,8 duplicate(Swanhild2) Swanhild#p2-5 722 +prt_gld,244,126,8 duplicate(OutsideFlagsPR2) Swanhild#1-2 722 +prt_gld,244,128,8 duplicate(OutsideFlagsPR2) Swanhild#2 722 +prt_gld,236,126,8 duplicate(OutsideFlagsPR2) Swanhild#3 722 +prt_gld,236,128,8 duplicate(OutsideFlagsPR2) Swanhild#4 722 -// Guild Flag (Inside Castle) +// Guild Flags (Inside Castle) //============================================================ -prtg_cas02,40,227,4 script Swanhild#p2-6::Swanhild3 722,{ +- script Swanhild#5::InsideFlagsPR2 722,{ end; OnRecvCastlePt02: @@ -87,53 +83,58 @@ OnRecvCastlePt02: end; } -prtg_cas02,46,227,4 duplicate(Swanhild3) Swanhild#p2-7 722 -prtg_cas02,11,219,4 duplicate(Swanhild3) Swanhild#p2-8 722 -prtg_cas02,11,214,4 duplicate(Swanhild3) Swanhild#p2-9 722 -prtg_cas02,20,219,4 duplicate(Swanhild3) Swanhild#p2-10 722 -prtg_cas02,20,214,4 duplicate(Swanhild3) Swanhild#p2-11 722 -prtg_cas02,79,227,8 duplicate(Swanhild3) Swanhild#p2-12 722 -prtg_cas02,70,227,8 duplicate(Swanhild3) Swanhild#p2-13 722 -prtg_cas02,38,189,8 duplicate(Swanhild3) Swanhild#p2-14 722 -prtg_cas02,34,189,8 duplicate(Swanhild3) Swanhild#p2-15 722 -prtg_cas02,153,161,4 duplicate(Swanhild3) Swanhild#p2-16 722 -prtg_cas02,162,161,4 duplicate(Swanhild3) Swanhild#p2-17 722 +prtg_cas02,40,227,4 duplicate(InsideFlagsPR2) Swanhild#5-2 722 +prtg_cas02,46,227,4 duplicate(InsideFlagsPR2) Swanhild#6 722 +prtg_cas02,11,219,4 duplicate(InsideFlagsPR2) Swanhild#7 722 +prtg_cas02,11,214,4 duplicate(InsideFlagsPR2) Swanhild#8 722 +prtg_cas02,20,219,4 duplicate(InsideFlagsPR2) Swanhild#9 722 +prtg_cas02,20,214,4 duplicate(InsideFlagsPR2) Swanhild#10 722 +prtg_cas02,79,227,8 duplicate(InsideFlagsPR2) Swanhild#11 722 +prtg_cas02,70,227,8 duplicate(InsideFlagsPR2) Swanhild#12 722 +prtg_cas02,38,189,8 duplicate(InsideFlagsPR2) Swanhild#13 722 +prtg_cas02,34,189,8 duplicate(InsideFlagsPR2) Swanhild#14 722 +prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 722 +prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 722 -// AGIT Manager +// Guild Flag (Town) //============================================================ -prtg_cas02,158,174,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas02 -1 +prontera,146,194,3 duplicate(InsideFlagsPR2) Swanhild#17 722 -// Steward +// Kafra Employee //============================================================ -prtg_cas02,94,61,4 duplicate(Gld_Mngr_Template) Roy#prtg_cas02 55 +prtg_cas02,71,36,4 duplicate(guildkafra) Kafra Staff#prtg_cas02 117 -// Guardians +// Steward //============================================================ -prtg_cas02,94,61,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas02 -1 +prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 55 -// Kafra Staff +// Treasure Room Exit //============================================================ -prtg_cas02,71,36,4 duplicate(Gld_Kafra_Template) Kafra Staff#prtg_cas02 117 +prtg_cas02,207,228,0 script #Lever_PR02 111,{ -// Master's Room Exit -//============================================================ -prtg_cas02,207,228,0 script #switch_Pt02 111,{ mes " "; - mes "There's a small lever. Will you pull it? "; + mes "There's a small lever. Will you pull it?"; next; - if(select("Pull.:Do not.") == 2) close; - warp "prtg_cas02",94,62; - end; + if(select("Pull.:Do not.") == 1) { + close2; + warp "prtg_cas02",94,62; + end; + } + close; } -// Guild Treasure Protection +// Guild Dungeon Switch //============================================================ -prtg_cas02,202,228,0 duplicate(Gld_Trea_Protect) ban_warp#prtg_cas02 -1,6,6 +prtg_cas02,84,72,0 duplicate(gdlever) #prtg_cas02 111 // Guild Treasure Spawns //============================================================ prtg_cas02,202,228,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas02 -1 -// Guild Dungeon Switch +// AGIT Manager +//============================================================ +prtg_cas02,158,174,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas02 -1 + +// Guardians //============================================================ -prtg_cas02,84,72,0 duplicate(Gld_Dun_Template) #prtg_cas02 111 +prtg_cas02,94,61,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas02 -1
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