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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-06-04 15:45:12 +0530 |
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committer | Dastgir <dastgirpojee@rocketmail.com> | 2015-06-05 18:59:16 +0530 |
commit | 37e47973a81957469be3c73d49a928188160747e (patch) | |
tree | 6b450f6c8f5125d8f73e2959a91525ebd3802229 /npc/guild/prtg_cas02.txt | |
parent | 4c469ea8b9e419535dfcc4c2cbe45623b95e2fd0 (diff) | |
download | hercules-37e47973a81957469be3c73d49a928188160747e.tar.gz hercules-37e47973a81957469be3c73d49a928188160747e.tar.bz2 hercules-37e47973a81957469be3c73d49a928188160747e.tar.xz hercules-37e47973a81957469be3c73d49a928188160747e.zip |
Renamed guild and guild2 folder to woe-fe and woe-se
Diffstat (limited to 'npc/guild/prtg_cas02.txt')
-rw-r--r-- | npc/guild/prtg_cas02.txt | 138 |
1 files changed, 0 insertions, 138 deletions
diff --git a/npc/guild/prtg_cas02.txt b/npc/guild/prtg_cas02.txt deleted file mode 100644 index 315478ba1..000000000 --- a/npc/guild/prtg_cas02.txt +++ /dev/null @@ -1,138 +0,0 @@ -//===== Hercules Script ====================================== -//= War of Emperium (Prontera) -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.4 -//===== Description: ========================================= -//= NPCs that relate to Prontera Guild Castle 2 -//===== Additional Comments: ================================= -//= 1.0 First Version. No longer uses functions. [L0ne_W0lf] -//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf] -//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf] -//= 1.3 Removed dialog from interior flags. [L0ne_W0lf] -//= 1.4 Partially rewrote Script. [Masao] -//============================================================ - -// Guild Flags (Outside Castle) -//============================================================ -- script Swanhild#1::OutsideFlagsPR2 GUILD_FLAG,{ - - .@GID = getcastledata("prtg_cas02",1); - - if (.@GID == 0) { - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "We declare that"; - mes "there is no formal master of this castle."; - mes " "; - mes "2. To the one who can "; - mes "overcome all trials"; - mes "and destroy the Emperium,"; - mes "the king will endow the one with"; - mes "ownership of this castle."; - close; - } - if (getcharid(2) == .@GID) { - mes "[ Echoing Voice ]"; - mes "Brave ones..."; - mes "Do you wish to return to your honorable place?"; - next; - if(select("Return to the guild castle.:Quit.") == 1) { - close2; - if (getcharid(2) == getcastledata("prtg_cas02",1)) { - warp "prtg_cas02",169,55; - end; - } - end; - } - close; - } - mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; - mes " "; - mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; - mes "we approve that this place is in"; - mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; - mes " "; - mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; - mes "^ff0000"+getguildmaster(.@GID)+"^000000"; - mes "If there is anyone who objects to this,"; - mes "prove your strength and honor with a steel blade in your hand."; - close; - -OnRecvCastlePt02: - flagemblem getcastledata("prtg_cas02",1); - end; -} - -prt_gld,244,126,8 duplicate(OutsideFlagsPR2) Swanhild#1-2 GUILD_FLAG -prt_gld,244,128,8 duplicate(OutsideFlagsPR2) Swanhild#2 GUILD_FLAG -prt_gld,236,126,8 duplicate(OutsideFlagsPR2) Swanhild#3 GUILD_FLAG -prt_gld,236,128,8 duplicate(OutsideFlagsPR2) Swanhild#4 GUILD_FLAG - -// Guild Flags (Inside Castle) -//============================================================ -- script Swanhild#5::InsideFlagsPR2 GUILD_FLAG,{ - end; - -OnRecvCastlePt02: - flagemblem getcastledata("prtg_cas02",1); - end; -} - -prtg_cas02,40,227,4 duplicate(InsideFlagsPR2) Swanhild#5-2 GUILD_FLAG -prtg_cas02,46,227,4 duplicate(InsideFlagsPR2) Swanhild#6 GUILD_FLAG -prtg_cas02,11,219,4 duplicate(InsideFlagsPR2) Swanhild#7 GUILD_FLAG -prtg_cas02,11,214,4 duplicate(InsideFlagsPR2) Swanhild#8 GUILD_FLAG -prtg_cas02,20,219,4 duplicate(InsideFlagsPR2) Swanhild#9 GUILD_FLAG -prtg_cas02,20,214,4 duplicate(InsideFlagsPR2) Swanhild#10 GUILD_FLAG -prtg_cas02,79,227,8 duplicate(InsideFlagsPR2) Swanhild#11 GUILD_FLAG -prtg_cas02,70,227,8 duplicate(InsideFlagsPR2) Swanhild#12 GUILD_FLAG -prtg_cas02,38,189,8 duplicate(InsideFlagsPR2) Swanhild#13 GUILD_FLAG -prtg_cas02,34,189,8 duplicate(InsideFlagsPR2) Swanhild#14 GUILD_FLAG -prtg_cas02,153,161,4 duplicate(InsideFlagsPR2) Swanhild#15 GUILD_FLAG -prtg_cas02,162,161,4 duplicate(InsideFlagsPR2) Swanhild#16 GUILD_FLAG - -// Guild Flag (Town) -//============================================================ -prontera,146,194,3 duplicate(InsideFlagsPR2) Swanhild#17 GUILD_FLAG - -// Kafra Employee -//============================================================ -prtg_cas02,71,36,4 duplicate(guildkafra) Kafra Staff#prtg_cas02 4_F_KAFRA1 - -// Steward -//============================================================ -prtg_cas02,94,61,4 duplicate(cm) Roy#prtg_cas02 1_M_JOBTESTER - -// Treasure Room Exit -//============================================================ -prtg_cas02,207,228,0 script #Lever_PR02 HIDDEN_NPC,{ - - mes " "; - mes "There's a small lever. Will you pull it?"; - next; - if(select("Pull.:Do not.") == 1) { - close2; - warp "prtg_cas02",94,62; - end; - } - close; -} - -// Guild Dungeon Switch -//============================================================ -prtg_cas02,84,72,0 duplicate(gdlever) #prtg_cas02 HIDDEN_NPC - -// Guild Treasure Spawns -//============================================================ -prtg_cas02,202,228,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas02 -1 - -// AGIT Manager -//============================================================ -prtg_cas02,158,174,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas02 -1 - -// Guardians -//============================================================ -prtg_cas02,94,61,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas02 -1 |