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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/guild/prtg_cas01.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/guild/prtg_cas01.txt')
-rw-r--r-- | npc/guild/prtg_cas01.txt | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/guild/prtg_cas01.txt b/npc/guild/prtg_cas01.txt index 25206d922..e739735de 100644 --- a/npc/guild/prtg_cas01.txt +++ b/npc/guild/prtg_cas01.txt @@ -16,7 +16,7 @@ // Guild Flags (Outside Castle) //============================================================ -- script Kriemhild#1::OutsideFlagsPR1 722,{ +- script Kriemhild#1::OutsideFlagsPR1 GUILD_FLAG,{ set .@GID, GetCastleData("prtg_cas01",1); @@ -66,14 +66,14 @@ OnRecvCastlePt01: end; } -prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 722 -prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 722 -prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 722 -prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 722 +prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 GUILD_FLAG +prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 GUILD_FLAG +prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 GUILD_FLAG +prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 GUILD_FLAG // Guild Flags (Inside Castle) //============================================================ -- script Kriemhild#5::InsideFlagsPR1 722,{ +- script Kriemhild#5::InsideFlagsPR1 GUILD_FLAG,{ end; OnRecvCastlePt01: @@ -81,32 +81,32 @@ OnRecvCastlePt01: end; } -prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 722 -prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 722 -prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 722 -prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 722 -prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 722 -prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 722 -prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 722 -prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 722 -prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 722 -prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 722 +prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 GUILD_FLAG +prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 GUILD_FLAG +prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 GUILD_FLAG +prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 GUILD_FLAG +prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 GUILD_FLAG +prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 GUILD_FLAG +prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 GUILD_FLAG +prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 GUILD_FLAG +prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 GUILD_FLAG +prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 GUILD_FLAG // Guild Flag (Town) //============================================================ -prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 722 +prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 GUILD_FLAG // Kafra Employee //============================================================ -prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 117 +prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 4_F_KAFRA1 // Steward //============================================================ -prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 55 +prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 1_M_JOBTESTER // Treasure Room Exit //============================================================ -prtg_cas01,15,208,0 script #Lever_PR01 111,{ +prtg_cas01,15,208,0 script #Lever_PR01 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; @@ -121,7 +121,7 @@ prtg_cas01,15,208,0 script #Lever_PR01 111,{ // Guild Dungeon Switch //============================================================ -prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 111 +prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 HIDDEN_NPC // Guild Treasure Spawns //============================================================ |