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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/guild/prtg_cas01.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/guild/prtg_cas01.txt')
-rw-r--r--npc/guild/prtg_cas01.txt42
1 files changed, 21 insertions, 21 deletions
diff --git a/npc/guild/prtg_cas01.txt b/npc/guild/prtg_cas01.txt
index 25206d922..e739735de 100644
--- a/npc/guild/prtg_cas01.txt
+++ b/npc/guild/prtg_cas01.txt
@@ -16,7 +16,7 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Kriemhild#1::OutsideFlagsPR1 722,{
+- script Kriemhild#1::OutsideFlagsPR1 GUILD_FLAG,{
set .@GID, GetCastleData("prtg_cas01",1);
@@ -66,14 +66,14 @@ OnRecvCastlePt01:
end;
}
-prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 722
-prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 722
-prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 722
-prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 722
+prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 GUILD_FLAG
+prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 GUILD_FLAG
+prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 GUILD_FLAG
+prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Kriemhild#5::InsideFlagsPR1 722,{
+- script Kriemhild#5::InsideFlagsPR1 GUILD_FLAG,{
end;
OnRecvCastlePt01:
@@ -81,32 +81,32 @@ OnRecvCastlePt01:
end;
}
-prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 722
-prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 722
-prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 722
-prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 722
-prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 722
-prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 722
-prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 722
-prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 722
-prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 722
-prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 722
+prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 GUILD_FLAG
+prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 GUILD_FLAG
+prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 GUILD_FLAG
+prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 GUILD_FLAG
+prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 GUILD_FLAG
+prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 GUILD_FLAG
+prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 GUILD_FLAG
+prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 GUILD_FLAG
+prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 GUILD_FLAG
+prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 722
+prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 GUILD_FLAG
// Kafra Employee
//============================================================
-prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 117
+prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 4_F_KAFRA1
// Steward
//============================================================
-prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 55
+prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-prtg_cas01,15,208,0 script #Lever_PR01 111,{
+prtg_cas01,15,208,0 script #Lever_PR01 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -121,7 +121,7 @@ prtg_cas01,15,208,0 script #Lever_PR01 111,{
// Guild Dungeon Switch
//============================================================
-prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 111
+prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================