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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-15 20:32:55 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-15 20:32:55 +0000
commit788a65d41bce37aad857e5b5202d0293e84963a2 (patch)
tree2070539f8f2ed0a635ff39a18194c21a76595848 /npc/guild/prtg
parenta50476a588b2d7bc819cf0235a093dcddef9f2bf (diff)
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removed all .GAT from all the scripts and tested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/prtg')
-rw-r--r--npc/guild/prtg/prtg_dunsw.txt12
-rw-r--r--npc/guild/prtg/prtg_ev_agit.txt52
-rw-r--r--npc/guild/prtg/prtg_flags.txt170
-rw-r--r--npc/guild/prtg/prtg_guardians.txt102
-rw-r--r--npc/guild/prtg/prtg_kafras.txt24
-rw-r--r--npc/guild/prtg/prtg_managers.txt92
-rw-r--r--npc/guild/prtg/prtg_treas.txt42
7 files changed, 247 insertions, 247 deletions
diff --git a/npc/guild/prtg/prtg_dunsw.txt b/npc/guild/prtg/prtg_dunsw.txt
index cfe99c771..29ef0eb5c 100644
--- a/npc/guild/prtg/prtg_dunsw.txt
+++ b/npc/guild/prtg/prtg_dunsw.txt
@@ -15,35 +15,35 @@
// Castle 1 ================================================
-prtg_cas01.gat,94,200,0 script Switch#DunPt01 111,{
+prtg_cas01,94,200,0 script Switch#DunPt01 111,{
callfunc "F_GldDunSw","prtg_cas01","03",28,251;
close;
}
// Castle 2 ================================================
-prtg_cas02.gat,84,72,0 script Switch#DunPt02 111,{
+prtg_cas02,84,72,0 script Switch#DunPt02 111,{
callfunc "F_GldDunSw","prtg_cas02","03",164,268;
close;
}
// Castle 3 ================================================
-prtg_cas03.gat,5,70,0 script Switch#DunPt03 111,{
+prtg_cas03,5,70,0 script Switch#DunPt03 111,{
callfunc "F_GldDunSw","prtg_cas03","03",164,179;
close;
}
// Castle 4 ================================================
-prtg_cas04.gat,56,283,0 script Switch#DunPt04 111,{
+prtg_cas04,56,283,0 script Switch#DunPt04 111,{
callfunc "F_GldDunSw","prtg_cas04","03",268,203;
close;
}
// Castle 5 ================================================
-prtg_cas05.gat,212,94,0 script Switch#DunPt05 111,{
+prtg_cas05,212,94,0 script Switch#DunPt05 111,{
callfunc "F_GldDunSw","prtg_cas05","03",199,28;
close;
-}
+} \ No newline at end of file
diff --git a/npc/guild/prtg/prtg_ev_agit.txt b/npc/guild/prtg/prtg_ev_agit.txt
index ed9a797fa..9f8d88a1a 100644
--- a/npc/guild/prtg/prtg_ev_agit.txt
+++ b/npc/guild/prtg/prtg_ev_agit.txt
@@ -16,12 +16,12 @@
// Castle 1 ================================================================
-prtg_cas01.gat,197,197,0 script Agit_Pt01 -1,{
+prtg_cas01,197,197,0 script Agit_Pt01 -1,{
OnInterIfInitOnce:
- GetCastleData "prtg_cas01.gat",0,"::OnRecvCastlePt01";
+ GetCastleData "prtg_cas01",0,"::OnRecvCastlePt01";
end;
OnRecvCastlePt01:
- RequestGuildInfo GetCastleData("prtg_cas01.gat",1);
+ RequestGuildInfo GetCastleData("prtg_cas01",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas01","Pt01",197,197;
@@ -33,8 +33,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas01","Pt01";
end;
OnAgitEliminate:
- MapRespawnGuildID "prtg_cas01.gat",GetCastleData("prtg_cas01.gat",1),6;
- Monster "prtg_cas01.gat",197,197,"EMPERIUM",1288,1,"Agit_Pt01::OnAgitBreak";
+ MapRespawnGuildID "prtg_cas01",GetCastleData("prtg_cas01",1),6;
+ Monster "prtg_cas01",197,197,"EMPERIUM",1288,1,"Agit_Pt01::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas01","Pt01";
@@ -42,12 +42,12 @@ OnAgitEnd:
}
// Castle 2 ================================================================
-prtg_cas02.gat,158,174,0 script Agit_Pt02 -1,{
+prtg_cas02,158,174,0 script Agit_Pt02 -1,{
OnInterIfInitOnce:
- GetCastleData "prtg_cas02.gat",0,"::OnRecvCastlePt02";
+ GetCastleData "prtg_cas02",0,"::OnRecvCastlePt02";
end;
OnRecvCastlePt02:
- RequestGuildInfo GetCastleData("prtg_cas02.gat",1);
+ RequestGuildInfo GetCastleData("prtg_cas02",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas02","Pt02",158,174;
@@ -59,8 +59,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas02","Pt02";
end;
OnAgitEliminate:
- MapRespawnGuildID "prtg_cas02.gat",GetCastleData("prtg_cas02.gat",1),6;
- Monster "prtg_cas02.gat",158,174,"EMPERIUM",1288,1,"Agit_Pt02::OnAgitBreak";
+ MapRespawnGuildID "prtg_cas02",GetCastleData("prtg_cas02",1),6;
+ Monster "prtg_cas02",158,174,"EMPERIUM",1288,1,"Agit_Pt02::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas02","Pt02";
@@ -68,12 +68,12 @@ OnAgitEnd:
}
// Castle 3 ================================================================
-prtg_cas03.gat,17,221,0 script Agit_Pt03 -1,{
+prtg_cas03,17,221,0 script Agit_Pt03 -1,{
OnInterIfInitOnce:
- GetCastleData "prtg_cas03.gat",0,"::OnRecvCastlePt03";
+ GetCastleData "prtg_cas03",0,"::OnRecvCastlePt03";
end;
OnRecvCastlePt03:
- RequestGuildInfo GetCastleData("prtg_cas03.gat",1);
+ RequestGuildInfo GetCastleData("prtg_cas03",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas03","Pt03",17,221;
@@ -85,8 +85,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas03","Pt03";
end;
OnAgitEliminate:
- MapRespawnGuildID "prtg_cas03.gat",GetCastleData("prtg_cas03.gat",1),6;
- Monster "prtg_cas03.gat",17,221,"EMPERIUM",1288,1,"Agit_Pt03::OnAgitBreak";
+ MapRespawnGuildID "prtg_cas03",GetCastleData("prtg_cas03",1),6;
+ Monster "prtg_cas03",17,221,"EMPERIUM",1288,1,"Agit_Pt03::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas03","Pt03";
@@ -94,12 +94,12 @@ OnAgitEnd:
}
// Castle 4 ================================================================
-prtg_cas04.gat,292,14,0 script Agit_Pt04 -1,{
+prtg_cas04,292,14,0 script Agit_Pt04 -1,{
OnInterIfInitOnce:
- GetCastleData "prtg_cas04.gat",0,"::OnRecvCastlePt04";
+ GetCastleData "prtg_cas04",0,"::OnRecvCastlePt04";
end;
OnRecvCastlePt04:
- RequestGuildInfo GetCastleData("prtg_cas04.gat",1);
+ RequestGuildInfo GetCastleData("prtg_cas04",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas04","Pt04",292,14;
@@ -111,8 +111,8 @@ OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas04","Pt04";
end;
OnAgitEliminate:
- MapRespawnGuildID "prtg_cas04.gat",GetCastleData("prtg_cas04.gat",1),6;
- Monster "prtg_cas04.gat",292,14,"EMPERIUM",1288,1,"Agit_Pt04::OnAgitBreak";
+ MapRespawnGuildID "prtg_cas04",GetCastleData("prtg_cas04",1),6;
+ Monster "prtg_cas04",292,14,"EMPERIUM",1288,1,"Agit_Pt04::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas04","Pt04";
@@ -120,12 +120,12 @@ OnAgitEnd:
}
// Castle 5 ================================================================
-prtg_cas05.gat,266,266,0 script Agit_Pt05 -1,{
+prtg_cas05,266,266,0 script Agit_Pt05 -1,{
OnInterIfInitOnce:
- GetCastleData "prtg_cas05.gat",0,"::OnRecvCastlePt05";
+ GetCastleData "prtg_cas05",0,"::OnRecvCastlePt05";
end;
OnRecvCastlePt05:
- RequestGuildInfo GetCastleData("prtg_cas05.gat",1);
+ RequestGuildInfo GetCastleData("prtg_cas05",1);
end;
OnAgitStart:
callfunc "F_AgitStart","prtg_cas05","Pt05",266,266;
@@ -137,10 +137,10 @@ OnGuildBreak:
callfunc "F_GuildBreak","prtg_cas05","Pt05";
end;
OnAgitEliminate:
- MapRespawnGuildID "prtg_cas05.gat",GetCastleData("prtg_cas05.gat",1),6;
- Monster "prtg_cas05.gat",266,266,"EMPERIUM",1288,1,"Agit_Pt05::OnAgitBreak";
+ MapRespawnGuildID "prtg_cas05",GetCastleData("prtg_cas05",1),6;
+ Monster "prtg_cas05",266,266,"EMPERIUM",1288,1,"Agit_Pt05::OnAgitBreak";
end;
OnAgitEnd:
callfunc "F_AgitEnd","prtg_cas05","Pt05";
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/prtg/prtg_flags.txt b/npc/guild/prtg/prtg_flags.txt
index 6473ce633..d596741c8 100644
--- a/npc/guild/prtg/prtg_flags.txt
+++ b/npc/guild/prtg/prtg_flags.txt
@@ -19,78 +19,78 @@
//================================================================================//
// Castle 1
//================================================================================//
-prontera.gat,155,190,4 script Kriemhild#p1-1::Kriemhild 722,{
+prontera,155,190,4 script Kriemhild#p1-1::Kriemhild 722,{
callfunc "F_Flags","Prontera","prtg_cas01",97,174,0;
close;
OnRecvCastlePt01:
- FlagEmblem GetCastleData("prtg_cas01.gat",1);
+ FlagEmblem GetCastleData("prtg_cas01",1);
end;
}
-prt_gld.gat,131,60,6 script Kriemhild#p1-2::Kriemhild2 722,{
+prt_gld,131,60,6 script Kriemhild#p1-2::Kriemhild2 722,{
callfunc "F_Flags","Prontera","prtg_cas01",97,174,1;
close;
OnRecvCastlePt01:
- FlagEmblem GetCastleData("prtg_cas01.gat",1);
+ FlagEmblem GetCastleData("prtg_cas01",1);
end;
}
// In Guild ===========================================
-prt_gld.gat,138,68,6 duplicate(Kriemhild2) Kriemhild#p1-3 722
-prt_gld.gat,138,60,6 duplicate(Kriemhild2) Kriemhild#p1-4 722
-prt_gld.gat,135,60,6 duplicate(Kriemhild2) Kriemhild#p1-5 722
+prt_gld,138,68,6 duplicate(Kriemhild2) Kriemhild#p1-3 722
+prt_gld,138,60,6 duplicate(Kriemhild2) Kriemhild#p1-4 722
+prt_gld,135,60,6 duplicate(Kriemhild2) Kriemhild#p1-5 722
// In Castle =============================================
-prtg_cas01.gat,58,56,4 duplicate(Kriemhild) Kriemhild#p1-6 722
-prtg_cas01.gat,64,56,4 duplicate(Kriemhild) Kriemhild#p1-7 722
-prtg_cas01.gat,76,32,4 duplicate(Kriemhild) Kriemhild#p1-8 722
-prtg_cas01.gat,84,32,4 duplicate(Kriemhild) Kriemhild#p1-9 722
-prtg_cas01.gat,94,39,4 duplicate(Kriemhild) Kriemhild#p1-10 722
-prtg_cas01.gat,94,24,4 duplicate(Kriemhild) Kriemhild#p1-11 722
-prtg_cas01.gat,73,14,4 duplicate(Kriemhild) Kriemhild#p1-12 722
-prtg_cas01.gat,73,6,4 duplicate(Kriemhild) Kriemhild#p1-13 722
-prtg_cas01.gat,55,46,4 duplicate(Kriemhild) Kriemhild#p1-14 722
-prtg_cas01.gat,45,46,4 duplicate(Kriemhild) Kriemhild#p1-15 722
+prtg_cas01,58,56,4 duplicate(Kriemhild) Kriemhild#p1-6 722
+prtg_cas01,64,56,4 duplicate(Kriemhild) Kriemhild#p1-7 722
+prtg_cas01,76,32,4 duplicate(Kriemhild) Kriemhild#p1-8 722
+prtg_cas01,84,32,4 duplicate(Kriemhild) Kriemhild#p1-9 722
+prtg_cas01,94,39,4 duplicate(Kriemhild) Kriemhild#p1-10 722
+prtg_cas01,94,24,4 duplicate(Kriemhild) Kriemhild#p1-11 722
+prtg_cas01,73,14,4 duplicate(Kriemhild) Kriemhild#p1-12 722
+prtg_cas01,73,6,4 duplicate(Kriemhild) Kriemhild#p1-13 722
+prtg_cas01,55,46,4 duplicate(Kriemhild) Kriemhild#p1-14 722
+prtg_cas01,45,46,4 duplicate(Kriemhild) Kriemhild#p1-15 722
//================================================================================//
// Castle 2
//================================================================================//
-prontera.gat,146,194,3 script Swanhild#p2-1::Swanhild 722,{
+prontera,146,194,3 script Swanhild#p2-1::Swanhild 722,{
callfunc "F_Flags","Prontera","prtg_cas02",71,36,0;
close;
OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02.gat",1);
+ FlagEmblem GetCastleData("prtg_cas02",1);
end;
}
-prt_gld.gat,244,126,8 script Swanhild#p2-2::Swanhild2 722,{
+prt_gld,244,126,8 script Swanhild#p2-2::Swanhild2 722,{
callfunc "F_Flags","Prontera","prtg_cas02",71,36,1;
close;
OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02.gat",1);
+ FlagEmblem GetCastleData("prtg_cas02",1);
end;
}
// In Guild ===========================================
-prt_gld.gat,244,128,8 duplicate(Swanhild2) Swanhild#p2-3 722
-prt_gld.gat,236,126,8 duplicate(Swanhild2) Swanhild#p2-4 722
-prt_gld.gat,236,128,8 duplicate(Swanhild2) Swanhild#p2-5 722
+prt_gld,244,128,8 duplicate(Swanhild2) Swanhild#p2-3 722
+prt_gld,236,126,8 duplicate(Swanhild2) Swanhild#p2-4 722
+prt_gld,236,128,8 duplicate(Swanhild2) Swanhild#p2-5 722
// In Castle =============================================
-prtg_cas02.gat,40,227,4 duplicate(Swanhild) Swanhild#p2-6 722
-prtg_cas02.gat,46,227,4 duplicate(Swanhild) Swanhild#p2-7 722
-prtg_cas02.gat,11,219,4 duplicate(Swanhild) Swanhild#p2-8 722
-prtg_cas02.gat,11,214,4 duplicate(Swanhild) Swanhild#p2-9 722
-prtg_cas02.gat,20,219,4 duplicate(Swanhild) Swanhild#p2-10 722
-prtg_cas02.gat,20,214,4 duplicate(Swanhild) Swanhild#p2-11 722
-prtg_cas02.gat,79,227,8 duplicate(Swanhild) Swanhild#p2-12 722
-prtg_cas02.gat,70,227,8 duplicate(Swanhild) Swanhild#p2-13 722
-prtg_cas02.gat,38,189,8 duplicate(Swanhild) Swanhild#p2-14 722
-prtg_cas02.gat,34,189,8 duplicate(Swanhild) Swanhild#p2-15 722
-prtg_cas02.gat,153,161,4 duplicate(Swanhild) Swanhild#p2-16 722
-prtg_cas02.gat,162,161,4 duplicate(Swanhild) Swanhild#p2-17 722
+prtg_cas02,40,227,4 duplicate(Swanhild) Swanhild#p2-6 722
+prtg_cas02,46,227,4 duplicate(Swanhild) Swanhild#p2-7 722
+prtg_cas02,11,219,4 duplicate(Swanhild) Swanhild#p2-8 722
+prtg_cas02,11,214,4 duplicate(Swanhild) Swanhild#p2-9 722
+prtg_cas02,20,219,4 duplicate(Swanhild) Swanhild#p2-10 722
+prtg_cas02,20,214,4 duplicate(Swanhild) Swanhild#p2-11 722
+prtg_cas02,79,227,8 duplicate(Swanhild) Swanhild#p2-12 722
+prtg_cas02,70,227,8 duplicate(Swanhild) Swanhild#p2-13 722
+prtg_cas02,38,189,8 duplicate(Swanhild) Swanhild#p2-14 722
+prtg_cas02,34,189,8 duplicate(Swanhild) Swanhild#p2-15 722
+prtg_cas02,153,161,4 duplicate(Swanhild) Swanhild#p2-16 722
+prtg_cas02,162,161,4 duplicate(Swanhild) Swanhild#p2-17 722
@@ -98,76 +98,76 @@ prtg_cas02.gat,162,161,4 duplicate(Swanhild) Swanhild#p2-17 722
//================================================================================//
// Castle 3
//================================================================================//
-prontera.gat,143,203,2 script Fadhgridh#p3-1::Fadhgridh 722,{
+prontera,143,203,2 script Fadhgridh#p3-1::Fadhgridh 722,{
callfunc "F_Flags","Prontera","prtg_cas03",45,99,0;
close;
OnRecvCastlePt03:
- FlagEmblem GetCastleData("prtg_cas03.gat",1);
+ FlagEmblem GetCastleData("prtg_cas03",1);
end;
}
-prt_gld.gat,147,140,4 script Fadhgridh#p3-2::Fadhgridh2 722,{
+prt_gld,147,140,4 script Fadhgridh#p3-2::Fadhgridh2 722,{
callfunc "F_Flags","Prontera","prtg_cas03",45,99,1;
close;
OnRecvCastlePt03:
- FlagEmblem GetCastleData("prtg_cas03.gat",1);
+ FlagEmblem GetCastleData("prtg_cas03",1);
end;
}
// In Guild ===========================================
-prt_gld.gat,147,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-3 722
-prt_gld.gat,158,140,4 duplicate(Fadhgridh2) Fadhgridh#p3-4 722
-prt_gld.gat,158,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-5 722
+prt_gld,147,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-3 722
+prt_gld,158,140,4 duplicate(Fadhgridh2) Fadhgridh#p3-4 722
+prt_gld,158,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-5 722
// In Castle ============================================
-prtg_cas03.gat,168,28,4 duplicate(Fadhgridh) Fadhgridh#p3-6 722
-prtg_cas03.gat,182,28,4 duplicate(Fadhgridh) Fadhgridh#p3-7 722
-prtg_cas03.gat,43,50,4 duplicate(Fadhgridh) Fadhgridh#p3-8 722
-prtg_cas03.gat,48,50,4 duplicate(Fadhgridh) Fadhgridh#p3-9 722
-prtg_cas03.gat,43,58,4 duplicate(Fadhgridh) Fadhgridh#p3-10 722
-prtg_cas03.gat,48,58,4 duplicate(Fadhgridh) Fadhgridh#p3-11 722
-prtg_cas03.gat,158,210,4 duplicate(Fadhgridh) Fadhgridh#p3-12 722
-prtg_cas03.gat,169,210,4 duplicate(Fadhgridh) Fadhgridh#p3-13 722
-prtg_cas03.gat,162,201,4 duplicate(Fadhgridh) Fadhgridh#p3-14 722
-prtg_cas03.gat,165,201,4 duplicate(Fadhgridh) Fadhgridh#p3-15 722
+prtg_cas03,168,28,4 duplicate(Fadhgridh) Fadhgridh#p3-6 722
+prtg_cas03,182,28,4 duplicate(Fadhgridh) Fadhgridh#p3-7 722
+prtg_cas03,43,50,4 duplicate(Fadhgridh) Fadhgridh#p3-8 722
+prtg_cas03,48,50,4 duplicate(Fadhgridh) Fadhgridh#p3-9 722
+prtg_cas03,43,58,4 duplicate(Fadhgridh) Fadhgridh#p3-10 722
+prtg_cas03,48,58,4 duplicate(Fadhgridh) Fadhgridh#p3-11 722
+prtg_cas03,158,210,4 duplicate(Fadhgridh) Fadhgridh#p3-12 722
+prtg_cas03,169,210,4 duplicate(Fadhgridh) Fadhgridh#p3-13 722
+prtg_cas03,162,201,4 duplicate(Fadhgridh) Fadhgridh#p3-14 722
+prtg_cas03,165,201,4 duplicate(Fadhgridh) Fadhgridh#p3-15 722
//================================================================================//
// Castle 4
//================================================================================//
-prontera.gat,167,203,6 script Skoegul#p4-1::Skoegul 722,{
+prontera,167,203,6 script Skoegul#p4-1::Skoegul 722,{
callfunc "F_Flags","Prontera","prtg_cas04",259,265,0;
close;
OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04.gat",1);
+ FlagEmblem GetCastleData("prtg_cas04",1);
end;
}
-prt_gld.gat,120,243,6 script Skoegul#p4-2::Skoegul2 722,{
+prt_gld,120,243,6 script Skoegul#p4-2::Skoegul2 722,{
callfunc "F_Flags","Prontera","prtg_cas04",259,265,1;
close;
OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04.gat",1);
+ FlagEmblem GetCastleData("prtg_cas04",1);
end;
}
// In Guild ===========================================
-prt_gld.gat,120,236,6 duplicate(Skoegul2) Skoegul#p4-3 722
-prt_gld.gat,122,243,6 duplicate(Skoegul2) Skoegul#p4-4 722
-prt_gld.gat,122,246,6 duplicate(Skoegul2) Skoegul#p4-5 722
+prt_gld,120,236,6 duplicate(Skoegul2) Skoegul#p4-3 722
+prt_gld,122,243,6 duplicate(Skoegul2) Skoegul#p4-4 722
+prt_gld,122,246,6 duplicate(Skoegul2) Skoegul#p4-5 722
// In Castle =============================================
-prtg_cas04.gat,82,29,4 duplicate(Skoegul) Skoegul#p4-6 722
-prtg_cas04.gat,75,29,4 duplicate(Skoegul) Skoegul#p4-7 722
-prtg_cas04.gat,75,27,4 duplicate(Skoegul) Skoegul#p4-8 722
-prtg_cas04.gat,82,27,4 duplicate(Skoegul) Skoegul#p4-9 722
-prtg_cas04.gat,59,29,4 duplicate(Skoegul) Skoegul#p4-10 722
-prtg_cas04.gat,67,29,4 duplicate(Skoegul) Skoegul#p4-11 722
-prtg_cas04.gat,258,25,4 duplicate(Skoegul) Skoegul#p4-12 722
-prtg_cas04.gat,258,20,4 duplicate(Skoegul) Skoegul#p4-13 722
-prtg_cas04.gat,263,20,4 duplicate(Skoegul) Skoegul#p4-14 722
-prtg_cas04.gat,263,27,4 duplicate(Skoegul) Skoegul#p4-15 722
+prtg_cas04,82,29,4 duplicate(Skoegul) Skoegul#p4-6 722
+prtg_cas04,75,29,4 duplicate(Skoegul) Skoegul#p4-7 722
+prtg_cas04,75,27,4 duplicate(Skoegul) Skoegul#p4-8 722
+prtg_cas04,82,27,4 duplicate(Skoegul) Skoegul#p4-9 722
+prtg_cas04,59,29,4 duplicate(Skoegul) Skoegul#p4-10 722
+prtg_cas04,67,29,4 duplicate(Skoegul) Skoegul#p4-11 722
+prtg_cas04,258,25,4 duplicate(Skoegul) Skoegul#p4-12 722
+prtg_cas04,258,20,4 duplicate(Skoegul) Skoegul#p4-13 722
+prtg_cas04,263,20,4 duplicate(Skoegul) Skoegul#p4-14 722
+prtg_cas04,263,27,4 duplicate(Skoegul) Skoegul#p4-15 722
@@ -175,33 +175,33 @@ prtg_cas04.gat,263,27,4 duplicate(Skoegul) Skoegul#p4-15 722
//================================================================================//
// Castle 5
//================================================================================//
-prontera.gat,165,194,5 script Gondul#p5-1::Gondul 722,{
+prontera,165,194,5 script Gondul#p5-1::Gondul 722,{
callfunc "F_Flags","Prontera","prtg_cas05",34,30,0;
close;
OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05.gat",1);
+ FlagEmblem GetCastleData("prtg_cas05",1);
end;
}
-prt_gld.gat,199,243,2 script Gondul#p5-2::Gondul2 722,{
+prt_gld,199,243,2 script Gondul#p5-2::Gondul2 722,{
callfunc "F_Flags","Prontera","prtg_cas05",34,30,1;
close;
OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05.gat",1);
+ FlagEmblem GetCastleData("prtg_cas05",1);
end;
}
// In Guild ===========================================
-prt_gld.gat,199,236,2 duplicate(Gondul2) Gondul#p5-3 722
-prt_gld.gat,197,243,2 duplicate(Gondul2) Gondul#p5-4 722
-prt_gld.gat,197,236,2 duplicate(Gondul2) Gondul#p5-5 722
+prt_gld,199,236,2 duplicate(Gondul2) Gondul#p5-3 722
+prt_gld,197,243,2 duplicate(Gondul2) Gondul#p5-4 722
+prt_gld,197,236,2 duplicate(Gondul2) Gondul#p5-5 722
// In Castle =============================================
-prtg_cas05.gat,19,247,4 duplicate(Gondul) Gondul#p5-6 722
-prtg_cas05.gat,19,243,4 duplicate(Gondul) Gondul#p5-7 722
-prtg_cas05.gat,26,247,4 duplicate(Gondul) Gondul#p5-8 722
-prtg_cas05.gat,26,243,4 duplicate(Gondul) Gondul#p5-9 722
-prtg_cas05.gat,249,289,4 duplicate(Gondul) Gondul#p5-10 722
-prtg_cas05.gat,256,289,4 duplicate(Gondul) Gondul#p5-11 722
-prtg_cas05.gat,253,271,4 duplicate(Gondul) Gondul#p5-12 722
-prtg_cas05.gat,273,257,4 duplicate(Gondul) Gondul#p5-13 722
+prtg_cas05,19,247,4 duplicate(Gondul) Gondul#p5-6 722
+prtg_cas05,19,243,4 duplicate(Gondul) Gondul#p5-7 722
+prtg_cas05,26,247,4 duplicate(Gondul) Gondul#p5-8 722
+prtg_cas05,26,243,4 duplicate(Gondul) Gondul#p5-9 722
+prtg_cas05,249,289,4 duplicate(Gondul) Gondul#p5-10 722
+prtg_cas05,256,289,4 duplicate(Gondul) Gondul#p5-11 722
+prtg_cas05,253,271,4 duplicate(Gondul) Gondul#p5-12 722
+prtg_cas05,273,257,4 duplicate(Gondul) Gondul#p5-13 722 \ No newline at end of file
diff --git a/npc/guild/prtg/prtg_guardians.txt b/npc/guild/prtg/prtg_guardians.txt
index 41e269d93..e42fb30a3 100644
--- a/npc/guild/prtg/prtg_guardians.txt
+++ b/npc/guild/prtg/prtg_guardians.txt
@@ -17,92 +17,92 @@
//============================================================
-prtg_cas01.gat,197,197,0 script Guardian_Pt01 -1,{
+prtg_cas01,197,197,0 script Guardian_Pt01 -1,{
OnAgitInit:
- if (GetCastleData("prtg_cas01.gat",10) == 1) guardian "prtg_cas01.gat",196,92,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",0;
- if (GetCastleData("prtg_cas01.gat",11) == 1) guardian "prtg_cas01.gat",113,200,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",1;
- if (GetCastleData("prtg_cas01.gat",12) == 1) guardian "prtg_cas01.gat",111,186,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",2;
- if (GetCastleData("prtg_cas01.gat",13) == 1) guardian "prtg_cas01.gat",76,202,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",3;
- if (GetCastleData("prtg_cas01.gat",14) == 1) guardian "prtg_cas01.gat",90,26,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",4;
- if (GetCastleData("prtg_cas01.gat",15) == 1) guardian "prtg_cas01.gat",58,59,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",5;
- if (GetCastleData("prtg_cas01.gat",16) == 1) guardian "prtg_cas01.gat",112,200,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",6;
- if (GetCastleData("prtg_cas01.gat",17) == 1) guardian "prtg_cas01.gat",101,194,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",7;
+ if (GetCastleData("prtg_cas01",10) == 1) guardian "prtg_cas01",196,92,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",0;
+ if (GetCastleData("prtg_cas01",11) == 1) guardian "prtg_cas01",113,200,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",1;
+ if (GetCastleData("prtg_cas01",12) == 1) guardian "prtg_cas01",111,186,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",2;
+ if (GetCastleData("prtg_cas01",13) == 1) guardian "prtg_cas01",76,202,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",3;
+ if (GetCastleData("prtg_cas01",14) == 1) guardian "prtg_cas01",90,26,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",4;
+ if (GetCastleData("prtg_cas01",15) == 1) guardian "prtg_cas01",58,59,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",5;
+ if (GetCastleData("prtg_cas01",16) == 1) guardian "prtg_cas01",112,200,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",6;
+ if (GetCastleData("prtg_cas01",17) == 1) guardian "prtg_cas01",101,194,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "prtg_cas01.gat","A Guardian Has Fallen",17;
+ MapAnnounce "prtg_cas01","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-prtg_cas02.gat,158,174,0 script Guardian_Pt02 -1,{
+prtg_cas02,158,174,0 script Guardian_Pt02 -1,{
OnAgitInit:
- if (GetCastleData("prtg_cas02.gat",10) == 1) guardian "prtg_cas02.gat",75,71,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",0;
- if (GetCastleData("prtg_cas02.gat",11) == 1) guardian "prtg_cas02.gat",56,31,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",1;
- if (GetCastleData("prtg_cas02.gat",12) == 1) guardian "prtg_cas02.gat",42,223,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",2;
- if (GetCastleData("prtg_cas02.gat",13) == 1) guardian "prtg_cas02.gat",44,195,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",3;
- if (GetCastleData("prtg_cas02.gat",14) == 1) guardian "prtg_cas02.gat",197,22,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",4;
- if (GetCastleData("prtg_cas02.gat",15) == 1) guardian "prtg_cas02.gat",68,71,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",5;
- if (GetCastleData("prtg_cas02.gat",16) == 1) guardian "prtg_cas02.gat",202,27,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",6;
- if (GetCastleData("prtg_cas02.gat",17) == 1) guardian "prtg_cas02.gat",59,24,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",7;
+ if (GetCastleData("prtg_cas02",10) == 1) guardian "prtg_cas02",75,71,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",0;
+ if (GetCastleData("prtg_cas02",11) == 1) guardian "prtg_cas02",56,31,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",1;
+ if (GetCastleData("prtg_cas02",12) == 1) guardian "prtg_cas02",42,223,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",2;
+ if (GetCastleData("prtg_cas02",13) == 1) guardian "prtg_cas02",44,195,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",3;
+ if (GetCastleData("prtg_cas02",14) == 1) guardian "prtg_cas02",197,22,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",4;
+ if (GetCastleData("prtg_cas02",15) == 1) guardian "prtg_cas02",68,71,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",5;
+ if (GetCastleData("prtg_cas02",16) == 1) guardian "prtg_cas02",202,27,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",6;
+ if (GetCastleData("prtg_cas02",17) == 1) guardian "prtg_cas02",59,24,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "prtg_cas02.gat","A Guardian Has Fallen",17;
+ MapAnnounce "prtg_cas02","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-prtg_cas03.gat,17,221,0 script Guardian_Pt03 -1,{
+prtg_cas03,17,221,0 script Guardian_Pt03 -1,{
OnAgitInit:
- if (GetCastleData("prtg_cas03.gat",10) == 1) guardian "prtg_cas03.gat",165,55,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",0;
- if (GetCastleData("prtg_cas03.gat",11) == 1) guardian "prtg_cas03.gat",161,181,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",1;
- if (GetCastleData("prtg_cas03.gat",12) == 1) guardian "prtg_cas03.gat",165,199,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",2;
- if (GetCastleData("prtg_cas03.gat",13) == 1) guardian "prtg_cas03.gat",169,22,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",3;
- if (GetCastleData("prtg_cas03.gat",14) == 1) guardian "prtg_cas03.gat",165,191,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",4;
- if (GetCastleData("prtg_cas03.gat",15) == 1) guardian "prtg_cas03.gat",175,13,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",5;
- if (GetCastleData("prtg_cas03.gat",16) == 1) guardian "prtg_cas03.gat",169,180,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",6;
- if (GetCastleData("prtg_cas03.gat",17) == 1) guardian "prtg_cas03.gat",142,217,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",7;
+ if (GetCastleData("prtg_cas03",10) == 1) guardian "prtg_cas03",165,55,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",0;
+ if (GetCastleData("prtg_cas03",11) == 1) guardian "prtg_cas03",161,181,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",1;
+ if (GetCastleData("prtg_cas03",12) == 1) guardian "prtg_cas03",165,199,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",2;
+ if (GetCastleData("prtg_cas03",13) == 1) guardian "prtg_cas03",169,22,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",3;
+ if (GetCastleData("prtg_cas03",14) == 1) guardian "prtg_cas03",165,191,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",4;
+ if (GetCastleData("prtg_cas03",15) == 1) guardian "prtg_cas03",175,13,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",5;
+ if (GetCastleData("prtg_cas03",16) == 1) guardian "prtg_cas03",169,180,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",6;
+ if (GetCastleData("prtg_cas03",17) == 1) guardian "prtg_cas03",142,217,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "prtg_cas03.gat","A Guardian Has Fallen",17;
+ MapAnnounce "prtg_cas03","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-prtg_cas04.gat,292,14,0 script Guardian_Pt04 -1,{
+prtg_cas04,292,14,0 script Guardian_Pt04 -1,{
OnAgitInit:
- if (GetCastleData("prtg_cas04.gat",10) == 1) guardian "prtg_cas04.gat",30,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",0;
- if (GetCastleData("prtg_cas04.gat",11) == 1) guardian "prtg_cas04.gat",38,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",1;
- if (GetCastleData("prtg_cas04.gat",12) == 1) guardian "prtg_cas04.gat",63,26,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",2;
- if (GetCastleData("prtg_cas04.gat",13) == 1) guardian "prtg_cas04.gat",253,274,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",3;
- if (GetCastleData("prtg_cas04.gat",14) == 1) guardian "prtg_cas04.gat",269,256,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",4;
- if (GetCastleData("prtg_cas04.gat",15) == 1) guardian "prtg_cas04.gat",267,271,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",5;
- if (GetCastleData("prtg_cas04.gat",16) == 1) guardian "prtg_cas04.gat",34,281,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",6;
- if (GetCastleData("prtg_cas04.gat",17) == 1) guardian "prtg_cas04.gat",33,232,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",7;
+ if (GetCastleData("prtg_cas04",10) == 1) guardian "prtg_cas04",30,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",0;
+ if (GetCastleData("prtg_cas04",11) == 1) guardian "prtg_cas04",38,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",1;
+ if (GetCastleData("prtg_cas04",12) == 1) guardian "prtg_cas04",63,26,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",2;
+ if (GetCastleData("prtg_cas04",13) == 1) guardian "prtg_cas04",253,274,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",3;
+ if (GetCastleData("prtg_cas04",14) == 1) guardian "prtg_cas04",269,256,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",4;
+ if (GetCastleData("prtg_cas04",15) == 1) guardian "prtg_cas04",267,271,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",5;
+ if (GetCastleData("prtg_cas04",16) == 1) guardian "prtg_cas04",34,281,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",6;
+ if (GetCastleData("prtg_cas04",17) == 1) guardian "prtg_cas04",33,232,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "prtg_cas04.gat","A Guardian Has Fallen",17;
+ MapAnnounce "prtg_cas04","A Guardian Has Fallen",17;
end;
}
//------------------------------------------------------------------------------
-prtg_cas05.gat,266,266,0 script Guardian_Pt05 -1,{
+prtg_cas05,266,266,0 script Guardian_Pt05 -1,{
OnAgitInit:
- if (GetCastleData("prtg_cas05.gat",10) == 1) guardian "prtg_cas05.gat",244,15,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",0;
- if (GetCastleData("prtg_cas05.gat",11) == 1) guardian "prtg_cas05.gat",241,14,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",1;
- if (GetCastleData("prtg_cas05.gat",12) == 1) guardian "prtg_cas05.gat",68,40,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",2;
- if (GetCastleData("prtg_cas05.gat",13) == 1) guardian "prtg_cas05.gat",62,264,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",3;
- if (GetCastleData("prtg_cas05.gat",14) == 1) guardian "prtg_cas05.gat",244,61,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",4;
- if (GetCastleData("prtg_cas05.gat",15) == 1) guardian "prtg_cas05.gat",34,24,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",5;
- if (GetCastleData("prtg_cas05.gat",16) == 1) guardian "prtg_cas05.gat",208,86,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",6;
- if (GetCastleData("prtg_cas05.gat",17) == 1) guardian "prtg_cas05.gat",43,70,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",7;
+ if (GetCastleData("prtg_cas05",10) == 1) guardian "prtg_cas05",244,15,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",0;
+ if (GetCastleData("prtg_cas05",11) == 1) guardian "prtg_cas05",241,14,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",1;
+ if (GetCastleData("prtg_cas05",12) == 1) guardian "prtg_cas05",68,40,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",2;
+ if (GetCastleData("prtg_cas05",13) == 1) guardian "prtg_cas05",62,264,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",3;
+ if (GetCastleData("prtg_cas05",14) == 1) guardian "prtg_cas05",244,61,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",4;
+ if (GetCastleData("prtg_cas05",15) == 1) guardian "prtg_cas05",34,24,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",5;
+ if (GetCastleData("prtg_cas05",16) == 1) guardian "prtg_cas05",208,86,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",6;
+ if (GetCastleData("prtg_cas05",17) == 1) guardian "prtg_cas05",43,70,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",7;
end;
OnGuardianDied:
// Event when Guardian dies
- MapAnnounce "prtg_cas05.gat","A Guardian Has Fallen",17;
+ MapAnnounce "prtg_cas05","A Guardian Has Fallen",17;
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/prtg/prtg_kafras.txt b/npc/guild/prtg/prtg_kafras.txt
index ace8cb1c3..eacc8d421 100644
--- a/npc/guild/prtg/prtg_kafras.txt
+++ b/npc/guild/prtg/prtg_kafras.txt
@@ -16,51 +16,51 @@
// Castle 1 ========================
-prtg_cas01.gat,96,173,0 script Kafra Service#Pt01 117,{
+prtg_cas01,96,173,0 script Kafra Service#Pt01 117,{
callfunc "F_GKafra", "prtg_cas01", "Prontera";
end;
OnRecvCastlePt01:
- if (GetCastleData("prtg_cas01.gat",9) < 1) disablenpc "Kafra Service#Pt01";
+ if (GetCastleData("prtg_cas01",9) < 1) disablenpc "Kafra Service#Pt01";
end;
}
// Castle 2 ========================
-prtg_cas02.gat,71,36,4 script Kafra Service#Pt02 117,{
+prtg_cas02,71,36,4 script Kafra Service#Pt02 117,{
callfunc "F_GKafra", "prtg_cas02", "Prontera";
end;
OnRecvCastlePt02:
- if (GetCastleData("prtg_cas02.gat",9) < 1) disablenpc "Kafra Service#Pt02";
+ if (GetCastleData("prtg_cas02",9) < 1) disablenpc "Kafra Service#Pt02";
end;
}
// Castle 3 ========================
-//prtg_cas03.gat,181,215,4 script Kafra Service#Pt03 117,{
-prtg_cas03.gat,39,99,4 script Kafra Service#Pt03 117,{
+//prtg_cas03,181,215,4 script Kafra Service#Pt03 117,{
+prtg_cas03,39,99,4 script Kafra Service#Pt03 117,{
callfunc "F_GKafra", "prtg_cas03", "Prontera";
end;
OnRecvCastlePt03:
- if (GetCastleData("prtg_cas03.gat",9) < 1) disablenpc "Kafra Service#Pt03";
+ if (GetCastleData("prtg_cas03",9) < 1) disablenpc "Kafra Service#Pt03";
end;
}
// Castle 4 ========================
-prtg_cas04.gat,258,247,4 script Kafra Service#Pt04 117,{
+prtg_cas04,258,247,4 script Kafra Service#Pt04 117,{
callfunc "F_GKafra", "prtg_cas04", "Prontera";
end;
OnRecvCastlePt04:
- if (GetCastleData("prtg_cas04.gat",9) < 1) disablenpc "Kafra Service#Pt04";
+ if (GetCastleData("prtg_cas04",9) < 1) disablenpc "Kafra Service#Pt04";
end;
}
// Castle 5 ========================
-prtg_cas05.gat,52,41,4 script Kafra Service#Pt05 117,{
+prtg_cas05,52,41,4 script Kafra Service#Pt05 117,{
callfunc "F_GKafra", "prtg_cas05", "Prontera";
end;
OnRecvCastlePt05:
- if (GetCastleData("prtg_cas05.gat",9) < 1) disablenpc "Kafra Service#Pt05";
+ if (GetCastleData("prtg_cas05",9) < 1) disablenpc "Kafra Service#Pt05";
end;
-}
+} \ No newline at end of file
diff --git a/npc/guild/prtg/prtg_managers.txt b/npc/guild/prtg/prtg_managers.txt
index b5983ab8f..b2ff39d48 100644
--- a/npc/guild/prtg/prtg_managers.txt
+++ b/npc/guild/prtg/prtg_managers.txt
@@ -15,17 +15,17 @@
// Castle 1 ==================================================================================
-prtg_cas01.gat,112,181,0 script Abrai 55,{
+prtg_cas01,112,181,0 script Abrai 55,{
if(callfunc("F_GldManager","Abrai","prtg_cas01",15,209,"Pt01") == 0) close;
- if(@GDnum==10) guardian "prtg_cas01.gat",196,92,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",0;
- if(@GDnum==11) guardian "prtg_cas01.gat",113,200,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",1;
- if(@GDnum==12) guardian "prtg_cas01.gat",111,186,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",2;
- if(@GDnum==13) guardian "prtg_cas01.gat",76,202,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",3;
- if(@GDnum==14) guardian "prtg_cas01.gat",90,26,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",4;
- if(@GDnum==15) guardian "prtg_cas01.gat",58,59,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",5;
- if(@GDnum==16) guardian "prtg_cas01.gat",112,200,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",6;
- if(@GDnum==17) guardian "prtg_cas01.gat",101,194,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",7;
+ if(@GDnum==10) guardian "prtg_cas01",196,92,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas01",113,200,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas01",111,186,"Soldier Guardian",1287,"Guardian_Pt01::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas01",76,202,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas01",90,26,"Archer Guardian",1285,"Guardian_Pt01::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas01",58,59,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas01",112,200,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas01",101,194,"Knight Guardian",1286,"Guardian_Pt01::OnGuardianDied",7;
mes "[ Abrai ]";
mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
close;
@@ -33,17 +33,17 @@ prtg_cas01.gat,112,181,0 script Abrai 55,{
// Castle 2 ==================================================================================
-prtg_cas02.gat,94,61,0 script Rhay 55,{
+prtg_cas02,94,61,0 script Rhay 55,{
if(callfunc("F_GldManager","Rhay","prtg_cas02",201,229,"Pt02") == 0) close;
- if(@GDnum==10) guardian "prtg_cas02.gat",75,71,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",0;
- if(@GDnum==11) guardian "prtg_cas02.gat",56,31,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",1;
- if(@GDnum==12) guardian "prtg_cas02.gat",42,223,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",2;
- if(@GDnum==13) guardian "prtg_cas02.gat",44,195,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",3;
- if(@GDnum==14) guardian "prtg_cas02.gat",197,22,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",4;
- if(@GDnum==15) guardian "prtg_cas02.gat",68,71,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",5;
- if(@GDnum==16) guardian "prtg_cas02.gat",202,27,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",6;
- if(@GDnum==17) guardian "prtg_cas02.gat",59,24,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",7;
+ if(@GDnum==10) guardian "prtg_cas02",75,71,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas02",56,31,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas02",42,223,"Soldier Guardian",1287,"Guardian_Pt02::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas02",44,195,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas02",197,22,"Archer Guardian",1285,"Guardian_Pt02::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas02",68,71,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas02",202,27,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas02",59,24,"Knight Guardian",1286,"Guardian_Pt02::OnGuardianDied",7;
mes "[ Rhay ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -51,17 +51,17 @@ prtg_cas02.gat,94,61,0 script Rhay 55,{
// Castle 3 ==================================================================================
-prtg_cas03.gat,51,100,4 script Stick 55,{
+prtg_cas03,51,100,4 script Stick 55,{
if(callfunc("F_GldManager","Stick","prtg_cas03",189,132,"Pt03") == 0) close;
- if(@GDnum==10) guardian "prtg_cas03.gat",165,55,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",0;
- if(@GDnum==11) guardian "prtg_cas03.gat",161,181,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",1;
- if(@GDnum==12) guardian "prtg_cas03.gat",165,199,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",2;
- if(@GDnum==13) guardian "prtg_cas03.gat",169,22,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",3;
- if(@GDnum==14) guardian "prtg_cas03.gat",165,191,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",4;
- if(@GDnum==15) guardian "prtg_cas03.gat",175,13,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",5;
- if(@GDnum==16) guardian "prtg_cas03.gat",169,180,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",6;
- if(@GDnum==17) guardian "prtg_cas03.gat",142,217,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",7;
+ if(@GDnum==10) guardian "prtg_cas03",165,55,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas03",161,181,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas03",165,199,"Soldier Guardian",1287,"Guardian_Pt03::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas03",169,22,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas03",165,191,"Archer Guardian",1285,"Guardian_Pt03::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas03",175,13,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas03",169,180,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas03",142,217,"Knight Guardian",1286,"Guardian_Pt03::OnGuardianDied",7;
mes "[ Stick ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -69,17 +69,17 @@ prtg_cas03.gat,51,100,4 script Stick 55,{
// Castle 4 ==================================================================================
-prtg_cas04.gat,259,265,4 script Bandred 55,{
+prtg_cas04,259,265,4 script Bandred 55,{
if(callfunc("F_GldManager","Bandred","prtg_cas04",271,162,"Pt04") == 0) close;
- if(@GDnum==10) guardian "prtg_cas04.gat",30,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",0;
- if(@GDnum==11) guardian "prtg_cas04.gat",38,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",1;
- if(@GDnum==12) guardian "prtg_cas04.gat",63,26,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",2;
- if(@GDnum==13) guardian "prtg_cas04.gat",253,274,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",3;
- if(@GDnum==14) guardian "prtg_cas04.gat",269,256,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",4;
- if(@GDnum==15) guardian "prtg_cas04.gat",267,271,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",5;
- if(@GDnum==16) guardian "prtg_cas04.gat",34,281,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",6;
- if(@GDnum==17) guardian "prtg_cas04.gat",33,232,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",7;
+ if(@GDnum==10) guardian "prtg_cas04",30,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas04",38,234,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas04",63,26,"Soldier Guardian",1287,"Guardian_Pt04::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas04",253,274,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas04",269,256,"Archer Guardian",1285,"Guardian_Pt04::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas04",267,271,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas04",34,281,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas04",33,232,"Knight Guardian",1286,"Guardian_Pt04::OnGuardianDied",7;
mes "[ Bandred ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
@@ -87,18 +87,18 @@ prtg_cas04.gat,259,265,4 script Bandred 55,{
// Castle 5 ==================================================================================
-prtg_cas05.gat,36,37,4 script Reiner 55,{
+prtg_cas05,36,37,4 script Reiner 55,{
if(callfunc("F_GldManager","Reiner","prtg_cas05",273,179,"Pt05") == 0) close;
- if(@GDnum==10) guardian "prtg_cas05.gat",244,15,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",0;
- if(@GDnum==11) guardian "prtg_cas05.gat",241,14,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",1;
- if(@GDnum==12) guardian "prtg_cas05.gat",68,40,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",2;
- if(@GDnum==13) guardian "prtg_cas05.gat",62,264,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",3;
- if(@GDnum==14) guardian "prtg_cas05.gat",244,61,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",4;
- if(@GDnum==15) guardian "prtg_cas05.gat",34,24,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",5;
- if(@GDnum==16) guardian "prtg_cas05.gat",208,86,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",6;
- if(@GDnum==17) guardian "prtg_cas05.gat",43,70,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",7;
+ if(@GDnum==10) guardian "prtg_cas05",244,15,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas05",241,14,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas05",68,40,"Soldier Guardian",1287,"Guardian_Pt05::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas05",62,264,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas05",244,61,"Archer Guardian",1285,"Guardian_Pt05::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas05",34,24,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas05",208,86,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas05",43,70,"Knight Guardian",1286,"Guardian_Pt05::OnGuardianDied",7;
mes "[ Reiner ]";
mes "Guardian has been installed, guardian will protect our guild base against enemies.";
close;
-}
+} \ No newline at end of file
diff --git a/npc/guild/prtg/prtg_treas.txt b/npc/guild/prtg/prtg_treas.txt
index af3b94255..76a3a8a0a 100644
--- a/npc/guild/prtg/prtg_treas.txt
+++ b/npc/guild/prtg/prtg_treas.txt
@@ -17,7 +17,7 @@
//<=============================== Castle 1 =================================>\\
// Treasure Spawn ----------------------------------------------------------
-prtg_cas01.gat,1,1,0 script Treasure_Pt01 -1,{
+prtg_cas01,1,1,0 script Treasure_Pt01 -1,{
OnRecvCastlePt01:
end;
OnInit:
@@ -27,14 +27,14 @@ OnInit:
end;
OnDied:
- mapannounce "prtg_cas01.gat","Treasure Chest Broken Open",17;
+ mapannounce "prtg_cas01","Treasure Chest Broken Open",17;
set $boxNumPt01, $boxNumPt01 -1;
- if($boxNumPt01 == 0) mapannounce "prtg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumPt01 == 0) mapannounce "prtg_cas01", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ----------------------------------------------------
-prtg_cas01.gat,15,209,0 script Switch#TresPt01 111,{
+prtg_cas01,15,209,0 script Switch#TresPt01 111,{
callfunc "F_GldTreasSw", "prtg_cas01",109,179;
end;
}
@@ -43,7 +43,7 @@ prtg_cas01.gat,15,209,0 script Switch#TresPt01 111,{
//<================================= Castle 2 ===============================>\\
// Treasure Spawn ----------------------------------------------------------
-prtg_cas02.gat,1,1,0 script Treasure_Pt02 -1,{
+prtg_cas02,1,1,0 script Treasure_Pt02 -1,{
OnRecvCastlePt02:
end;
OnInit:
@@ -53,14 +53,14 @@ OnInit:
end;
OnDied:
- mapannounce "prtg_cas02.gat","Treasure Chest Broken Open",17;
+ mapannounce "prtg_cas02","Treasure Chest Broken Open",17;
set $boxNumPt02, $boxNumPt02 -1;
- if($boxNumPt02 == 0) mapannounce "prtg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumPt02 == 0) mapannounce "prtg_cas02", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ----------------------------------------------------
-prtg_cas02.gat,207,228,0 script Switch#TresPt02 111,{
+prtg_cas02,207,228,0 script Switch#TresPt02 111,{
callfunc "F_GldTreasSw", "prtg_cas02",94,62;
end;
}
@@ -69,7 +69,7 @@ prtg_cas02.gat,207,228,0 script Switch#TresPt02 111,{
//<================================ Castle 3 ================================>\\
// Treasure Spawn ----------------------------------------------------------
-prtg_cas03.gat,1,1,0 script Treasure_Pt03 -1,{
+prtg_cas03,1,1,0 script Treasure_Pt03 -1,{
OnRecvCastlePt03:
end;
OnInit:
@@ -79,14 +79,14 @@ OnInit:
end;
OnDied:
- mapannounce "prtg_cas03.gat","Treasure Chest Broken Open",17;
+ mapannounce "prtg_cas03","Treasure Chest Broken Open",17;
set $boxNumPt03, $boxNumPt03 -1;
- if($boxNumPt03 == 0) mapannounce "prtg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumPt03 == 0) mapannounce "prtg_cas03", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ----------------------------------------------------
-prtg_cas03.gat,193,130,0 script Switch#TresPt03 111,{
+prtg_cas03,193,130,0 script Switch#TresPt03 111,{
callfunc "F_GldTreasSw", "prtg_cas03",45,99;
end;
}
@@ -95,7 +95,7 @@ prtg_cas03.gat,193,130,0 script Switch#TresPt03 111,{
//<================================ Castle 4 ================================>\\
// Treasure Spawn ----------------------------------------------------------
-prtg_cas04.gat,1,1,0 script Treasure_Pt04 -1,{
+prtg_cas04,1,1,0 script Treasure_Pt04 -1,{
OnRecvCastlePt04:
end;
OnInit:
@@ -105,14 +105,14 @@ OnInit:
end;
OnDied:
- mapannounce "prtg_cas04.gat","Treasure Chest Broken Open",17;
+ mapannounce "prtg_cas04","Treasure Chest Broken Open",17;
set $boxNumPt04, $boxNumPt04 -1;
- if($boxNumPt04 == 0) mapannounce "prtg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumPt04 == 0) mapannounce "prtg_cas04", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ----------------------------------------------------
-prtg_cas04.gat,275,160,0 script Switch#TresPt04 111,{
+prtg_cas04,275,160,0 script Switch#TresPt04 111,{
callfunc "F_GldTreasSw", "prtg_cas04",259,265;
end;
}
@@ -121,7 +121,7 @@ prtg_cas04.gat,275,160,0 script Switch#TresPt04 111,{
//<================================ Castle 5 ================================>\\
// Treasure Spawn ----------------------------------------------------------
-prtg_cas05.gat,1,1,0 script Treasure_Pt05 -1,{
+prtg_cas05,1,1,0 script Treasure_Pt05 -1,{
OnRecvCastlePt05:
end;
OnInit:
@@ -131,14 +131,14 @@ OnInit:
end;
OnDied:
- mapannounce "prtg_cas05.gat","Treasure Chest Broken Open",17;
+ mapannounce "prtg_cas05","Treasure Chest Broken Open",17;
set $boxNumPt05, $boxNumPt05 -1;
- if($boxNumPt05 == 0) mapannounce "prtg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
+ if($boxNumPt05 == 0) mapannounce "prtg_cas05", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
end;
}
// Treasure Room Switch ----------------------------------------------------
-prtg_cas05.gat,281,176,0 script Switch#TresPt05 111,{
+prtg_cas05,281,176,0 script Switch#TresPt05 111,{
callfunc "F_GldTreasSw", "prtg_cas05",34,30;
end;
-}
+} \ No newline at end of file