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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-28 23:34:14 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-28 23:34:14 +0000
commit01123b8b2f4a77936f8c1358fb2f1c638e169343 (patch)
tree3a01e72c80fd91a5d45c79b0237bb8bf9e2deb94 /npc/guild/prtg
parent80366703f21e3cbcdecf02863ceafe69f96c132b (diff)
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* Rewrote the WoE 1.0 from the ground up nearly.
- Renamed the WoE Time setting NPC to "agit_controller.txt" - System is set up to mimic Aegis, some parts are still lacking. - Documentation on the new system is forth-coming. - Updated Novice WoE scripts to keep them from breaking. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12673 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/prtg')
-rw-r--r--npc/guild/prtg/prtg_dunsw.txt49
-rw-r--r--npc/guild/prtg/prtg_ev_agit.txt159
-rw-r--r--npc/guild/prtg/prtg_flags.txt248
-rw-r--r--npc/guild/prtg/prtg_guardians.txt111
-rw-r--r--npc/guild/prtg/prtg_kafras.txt67
-rw-r--r--npc/guild/prtg/prtg_managers.txt96
-rw-r--r--npc/guild/prtg/prtg_treas.txt166
7 files changed, 0 insertions, 896 deletions
diff --git a/npc/guild/prtg/prtg_dunsw.txt b/npc/guild/prtg/prtg_dunsw.txt
deleted file mode 100644
index 444b8f2cf..000000000
--- a/npc/guild/prtg/prtg_dunsw.txt
+++ /dev/null
@@ -1,49 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Dungeon Switch for Prontera Guild Castles
-//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Switch that warps guild members to the guild dungeon
-//===== Additional Comments: =================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//============================================================
-
-
-// Castle 1 ================================================
-prtg_cas01,94,200,0 script Switch#DunPt01 111,{
- callfunc "F_GldDunSw","prtg_cas01","03",28,251;
- close;
-}
-
-
-// Castle 2 ================================================
-prtg_cas02,84,72,0 script Switch#DunPt02 111,{
- callfunc "F_GldDunSw","prtg_cas02","03",164,268;
- close;
-}
-
-
-// Castle 3 ================================================
-prtg_cas03,5,70,0 script Switch#DunPt03 111,{
- callfunc "F_GldDunSw","prtg_cas03","03",164,179;
- close;
-}
-
-
-// Castle 4 ================================================
-prtg_cas04,56,283,0 script Switch#DunPt04 111,{
- callfunc "F_GldDunSw","prtg_cas04","03",268,203;
- close;
-}
-
-
-// Castle 5 ================================================
-prtg_cas05,212,94,0 script Switch#DunPt05 111,{
- callfunc "F_GldDunSw","prtg_cas05","03",199,28;
- close;
-}
diff --git a/npc/guild/prtg/prtg_ev_agit.txt b/npc/guild/prtg/prtg_ev_agit.txt
deleted file mode 100644
index 59eaa0335..000000000
--- a/npc/guild/prtg/prtg_ev_agit.txt
+++ /dev/null
@@ -1,159 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - Prontera Guild Wars Events
-//===== By: ==================================================
-//= jAthena (1.0)
-//= 1.1 by Akaru and ho|yAnge|
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Event Triggers of Prontera Guild Wars
-//===== Additional Comments: =================================
-//= v1.2 Now using functions for OnAgitStart and OnAgitBreak. [kobra_k88]
-//= 1.3 Added code for abandoning captured castles on /breakguild [Lupus]
-//= 1.4 Small updated. Changed "EMPERIUM" to "Emperium". [L0ne_W0lf]
-//= 1.5 Quick fix "emps not respawning if the emp breaker logs off".
-//= (from r11630 bureport:369) [FlavioJS]
-//============================================================
-
-
-// Castle 1 ================================================================
-prtg_cas01,197,197,0 script Agit_Pt01 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas01",0,"::OnRecvCastlePt01";
- end;
-OnRecvCastlePt01:
- RequestGuildInfo GetCastleData("prtg_cas01",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas01","Pt01",197,197;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas01","Pt01";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas01","Pt01";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas01",GetCastleData("prtg_cas01",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas01",197,197,"Emperium",1288,1,"Agit_Pt01::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas01","Pt01";
- end;
-}
-
-// Castle 2 ================================================================
-prtg_cas02,158,174,0 script Agit_Pt02 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas02",0,"::OnRecvCastlePt02";
- end;
-OnRecvCastlePt02:
- RequestGuildInfo GetCastleData("prtg_cas02",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas02","Pt02",158,174;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas02","Pt02";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas02","Pt02";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas02",GetCastleData("prtg_cas02",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas02",158,174,"Emperium",1288,1,"Agit_Pt02::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas02","Pt02";
- end;
-}
-
-// Castle 3 ================================================================
-prtg_cas03,17,221,0 script Agit_Pt03 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas03",0,"::OnRecvCastlePt03";
- end;
-OnRecvCastlePt03:
- RequestGuildInfo GetCastleData("prtg_cas03",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas03","Pt03",17,221;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas03","Pt03";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas03","Pt03";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas03",GetCastleData("prtg_cas03",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas03",17,221,"Emperium",1288,1,"Agit_Pt03::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas03","Pt03";
- end;
-}
-
-// Castle 4 ================================================================
-prtg_cas04,292,14,0 script Agit_Pt04 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas04",0,"::OnRecvCastlePt04";
- end;
-OnRecvCastlePt04:
- RequestGuildInfo GetCastleData("prtg_cas04",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas04","Pt04",292,14;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas04","Pt04";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas04","Pt04";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas04",GetCastleData("prtg_cas04",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas04",292,14,"Emperium",1288,1,"Agit_Pt04::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas04","Pt04";
- end;
-}
-
-// Castle 5 ================================================================
-prtg_cas05,266,266,0 script Agit_Pt05 -1,{
-OnInterIfInitOnce:
- GetCastleData "prtg_cas05",0,"::OnRecvCastlePt05";
- end;
-OnRecvCastlePt05:
- RequestGuildInfo GetCastleData("prtg_cas05",1);
- end;
-OnAgitStart:
- callfunc "F_AgitStart","prtg_cas05","Pt05",266,266;
- end;
-OnAgitBreak:
- callfunc "F_AgitBreak","prtg_cas05","Pt05";
- goto OnAgitEliminate;
-OnGuildBreak:
- callfunc "F_GuildBreak","prtg_cas05","Pt05";
- end;
-OnAgitEliminate:
- sleep getbattleflag("gvg_eliminate_time");
- MapRespawnGuildID "prtg_cas05",GetCastleData("prtg_cas05",1),6;
- sleep 6333-getbattleflag("gvg_eliminate_time");// wait for emp animation to end
- Monster "prtg_cas05",266,266,"Emperium",1288,1,"Agit_Pt05::OnAgitBreak";
- end;
-OnAgitEnd:
- callfunc "F_AgitEnd","prtg_cas05","Pt05";
- end;
-}
diff --git a/npc/guild/prtg/prtg_flags.txt b/npc/guild/prtg/prtg_flags.txt
deleted file mode 100644
index a46762f54..000000000
--- a/npc/guild/prtg/prtg_flags.txt
+++ /dev/null
@@ -1,248 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Prontera Guild Flags
-//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= WoE flag scripts. Displays guild emblems on flags.
-//===== Additional Comments: =================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//= v1.3 Changed to iRO castle names [DracoRPG]
-//= v1.4 Can now only flag in from outside the castle [Kayla]
-//= V1.5 Town flags no longer show dialog, and fixed various flags. [L0ne__W0lf]
-//============================================================
-
-
-//================================================================================//
-// Castle 1
-//================================================================================//
-prontera,155,190,4 script Kriemhild#p1-1::Kriemhild 722,{
- callfunc "F_Flags","Prontera","prtg_cas01",97,174,0,0;
- close;
-
-OnRecvCastlePt01:
- FlagEmblem GetCastleData("prtg_cas01",1);
- end;
-}
-
-prt_gld,131,60,6 script Kriemhild#p1-2::Kriemhild2 722,{
- callfunc "F_Flags","Prontera","prtg_cas01",97,174,1,1;
- close;
-
-OnRecvCastlePt01:
- FlagEmblem GetCastleData("prtg_cas01",1);
- end;
-}
-
-prtg_cas01,58,56,4 script Kriemhild#p1-3::Kriemhild3 722,{
- callfunc "F_Flags","Prontera","prtg_cas01",97,174,0,1;
- close;
-
-OnRecvCastlePt01:
- FlagEmblem GetCastleData("prtg_cas01",1);
- end;
-}
-// In Guild ===========================================
-prt_gld,138,68,6 duplicate(Kriemhild2) Kriemhild#p1-4 722
-prt_gld,138,60,6 duplicate(Kriemhild2) Kriemhild#p1-5 722
-prt_gld,135,60,6 duplicate(Kriemhild2) Kriemhild#p1-6 722
-// In Castle =============================================
-prtg_cas01,64,56,4 duplicate(Kriemhild3) Kriemhild#p1-7 722
-prtg_cas01,76,32,4 duplicate(Kriemhild3) Kriemhild#p1-8 722
-prtg_cas01,84,32,4 duplicate(Kriemhild3) Kriemhild#p1-9 722
-prtg_cas01,94,39,4 duplicate(Kriemhild3) Kriemhild#p1-10 722
-prtg_cas01,94,24,4 duplicate(Kriemhild3) Kriemhild#p1-11 722
-prtg_cas01,73,14,4 duplicate(Kriemhild3) Kriemhild#p1-12 722
-prtg_cas01,73,6,4 duplicate(Kriemhild3) Kriemhild#p1-13 722
-prtg_cas01,55,46,4 duplicate(Kriemhild3) Kriemhild#p1-14 722
-prtg_cas01,45,46,4 duplicate(Kriemhild3) Kriemhild#p1-15 722
-
-
-
-//================================================================================//
-// Castle 2
-//================================================================================//
-prontera,146,194,3 script Swanhild#p2-1::Swanhild 722,{
- callfunc "F_Flags","Prontera","prtg_cas02",71,36,0,0;
- close;
-
-OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02",1);
- end;
-}
-
-prt_gld,244,126,8 script Swanhild#p2-2::Swanhild2 722,{
- callfunc "F_Flags","Prontera","prtg_cas02",71,36,1,1;
- close;
-
-OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02",1);
- end;
-}
-
-prtg_cas02,40,227,4 script Swanhild#p2-3::Swanhild3 722,{
- callfunc "F_Flags","Prontera","prtg_cas02",71,36,0,1;
- close;
-
-OnRecvCastlePt02:
- FlagEmblem GetCastleData("prtg_cas02",1);
- end;
-}
-// In Guild ===========================================
-prt_gld,244,128,8 duplicate(Swanhild2) Swanhild#p2-4 722
-prt_gld,236,126,8 duplicate(Swanhild2) Swanhild#p2-5 722
-prt_gld,236,128,8 duplicate(Swanhild2) Swanhild#p2-6 722
-// In Castle =============================================
-prtg_cas02,46,227,4 duplicate(Swanhild3) Swanhild#p2-7 722
-prtg_cas02,11,219,4 duplicate(Swanhild3) Swanhild#p2-8 722
-prtg_cas02,11,214,4 duplicate(Swanhild3) Swanhild#p2-9 722
-prtg_cas02,20,219,4 duplicate(Swanhild3) Swanhild#p2-10 722
-prtg_cas02,20,214,4 duplicate(Swanhild3) Swanhild#p2-11 722
-prtg_cas02,79,227,8 duplicate(Swanhild3) Swanhild#p2-12 722
-prtg_cas02,70,227,8 duplicate(Swanhild3) Swanhild#p2-13 722
-prtg_cas02,38,189,8 duplicate(Swanhild3) Swanhild#p2-14 722
-prtg_cas02,34,189,8 duplicate(Swanhild3) Swanhild#p2-15 722
-prtg_cas02,153,161,4 duplicate(Swanhild3) Swanhild#p2-16 722
-prtg_cas02,162,161,4 duplicate(Swanhild3) Swanhild#p2-17 722
-
-
-
-
-//================================================================================//
-// Castle 3
-//================================================================================//
-prontera,143,203,2 script Fadhgridh#p3-1::Fadhgridh 722,{
- callfunc "F_Flags","Prontera","prtg_cas03",45,99,0,0;
- close;
-
-OnRecvCastlePt03:
- FlagEmblem GetCastleData("prtg_cas03",1);
- end;
-}
-
-prt_gld,147,140,4 script Fadhgridh#p3-2::Fadhgridh2 722,{
- callfunc "F_Flags","Prontera","prtg_cas03",45,99,1,1;
- close;
-
-OnRecvCastlePt03:
- FlagEmblem GetCastleData("prtg_cas03",1);
- end;
-}
-
-prtg_cas03,168,28,4 script Fadhgridh#p3-3::Fadhgridh3 722,{
- callfunc "F_Flags","Prontera","prtg_cas03",45,99,0,1;
- close;
-
-OnRecvCastlePt03:
- FlagEmblem GetCastleData("prtg_cas03",1);
- end;
-}
-// In Guild ===========================================
-prt_gld,147,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-4 722
-prt_gld,158,140,4 duplicate(Fadhgridh2) Fadhgridh#p3-5 722
-prt_gld,158,136,4 duplicate(Fadhgridh2) Fadhgridh#p3-6 722
-// In Castle ============================================
-prtg_cas03,182,28,4 duplicate(Fadhgridh3) Fadhgridh#p3-7 722
-prtg_cas03,43,50,4 duplicate(Fadhgridh3) Fadhgridh#p3-8 722
-prtg_cas03,48,50,4 duplicate(Fadhgridh3) Fadhgridh#p3-9 722
-prtg_cas03,43,58,4 duplicate(Fadhgridh3) Fadhgridh#p3-10 722
-prtg_cas03,48,58,4 duplicate(Fadhgridh3) Fadhgridh#p3-11 722
-prtg_cas03,158,210,4 duplicate(Fadhgridh3) Fadhgridh#p3-12 722
-prtg_cas03,169,210,4 duplicate(Fadhgridh3) Fadhgridh#p3-13 722
-prtg_cas03,162,201,4 duplicate(Fadhgridh3) Fadhgridh#p3-14 722
-prtg_cas03,165,201,4 duplicate(Fadhgridh3) Fadhgridh#p3-15 722
-
-
-
-//================================================================================//
-// Castle 4
-//================================================================================//
-prontera,167,203,6 script Skoegul#p4-1::Skoegul 722,{
- callfunc "F_Flags","Prontera","prtg_cas04",259,265,0,0;
- close;
-
-OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
- end;
-}
-
-prt_gld,120,243,6 script Skoegul#p4-2::Skoegul2 722,{
- callfunc "F_Flags","Prontera","prtg_cas04",259,265,1,1;
- close;
-
-OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
- end;
-}
-
-prtg_cas04,82,29,4 script Skoegul#p4-3::Skoegul3 722,{
- callfunc "F_Flags","Prontera","prtg_cas04",259,265,0,1;
- close;
-
-OnRecvCastlePt04:
- FlagEmblem GetCastleData("prtg_cas04",1);
- end;
-}
-// In Guild ===========================================
-prt_gld,120,236,6 duplicate(Skoegul2) Skoegul#p4-4 722
-prt_gld,122,243,6 duplicate(Skoegul2) Skoegul#p4-5 722
-prt_gld,122,236,6 duplicate(Skoegul2) Skoegul#p4-6 722
-// In Castle ==========================================
-prtg_cas04,75,29,4 duplicate(Skoegul3) Skoegul#p4-7 722
-prtg_cas04,75,27,4 duplicate(Skoegul3) Skoegul#p4-8 722
-prtg_cas04,82,27,4 duplicate(Skoegul3) Skoegul#p4-9 722
-prtg_cas04,59,29,4 duplicate(Skoegul3) Skoegul#p4-10 722
-prtg_cas04,67,29,4 duplicate(Skoegul3) Skoegul#p4-11 722
-prtg_cas04,258,25,4 duplicate(Skoegul3) Skoegul#p4-12 722
-prtg_cas04,258,20,4 duplicate(Skoegul3) Skoegul#p4-13 722
-prtg_cas04,263,20,4 duplicate(Skoegul3) Skoegul#p4-14 722
-prtg_cas04,263,27,4 duplicate(Skoegul3) Skoegul#p4-15 722
-
-
-
-
-//================================================================================//
-// Castle 5
-//================================================================================//
-prontera,165,194,5 script Gondul#p5-1::Gondul 722,{
- callfunc "F_Flags","Prontera","prtg_cas05",34,30,0,0;
- close;
-
-OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
- end;
-}
-
-prt_gld,199,243,2 script Gondul#p5-2::Gondul2 722,{
- callfunc "F_Flags","Prontera","prtg_cas05",34,30,1,1;
- close;
-
-OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
- end;
-}
-
-prtg_cas05,19,247,4 script Gondul#p5-3::Gondul3 722,{
- callfunc "F_Flags","Prontera","prtg_cas05",34,30,0,1;
- close;
-
-OnRecvCastlePt05:
- FlagEmblem GetCastleData("prtg_cas05",1);
- end;
-}
-// In Guild ===========================================
-prt_gld,199,236,2 duplicate(Gondul2) Gondul#p5-4 722
-prt_gld,197,243,2 duplicate(Gondul2) Gondul#p5-5 722
-prt_gld,197,236,2 duplicate(Gondul2) Gondul#p5-6 722
-// In Castle =============================================
-prtg_cas05,19,243,4 duplicate(Gondul3) Gondul#p5-7 722
-prtg_cas05,26,247,4 duplicate(Gondul3) Gondul#p5-8 722
-prtg_cas05,26,243,4 duplicate(Gondul3) Gondul#p5-9 722
-prtg_cas05,249,289,4 duplicate(Gondul3) Gondul#p5-10 722
-prtg_cas05,256,289,4 duplicate(Gondul3) Gondul#p5-11 722
-prtg_cas05,253,271,4 duplicate(Gondul3) Gondul#p5-12 722
-prtg_cas05,273,257,4 duplicate(Gondul3) Gondul#p5-13 722
diff --git a/npc/guild/prtg/prtg_guardians.txt b/npc/guild/prtg/prtg_guardians.txt
deleted file mode 100644
index fce1eb01c..000000000
--- a/npc/guild/prtg/prtg_guardians.txt
+++ /dev/null
@@ -1,111 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium - prtg_cas guardians script
-//===== By: ==================================================
-//= holyAngelX (1.0)
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= Re-spawns guardians on server start if they have been
-//= purchased. Also announces when a guardian dies.
-//===== Additional Comments: =================================
-//= 1.1 by joedukk
-//= 1.2 by Akaru and Valaris
-//= 1.2a Guardians for all prtg castles are now in this file.
-//= Minor optimizations.[kobra_k88]
-//= 1.3 Corrected what guardians will spawn, and where. [L0ne_W0lf]
-//= All guardians will now die when OnAgiInit is run.
-//= Removed announcment for when a guardian dies.
-//============================================================
-
-
-prtg_cas01,197,197,0 script Guardian_Pt01 -1,{
-OnAgitInit:
- killmonster "prtg_cas01","Guardian_Pt01::OnGuardianDied";
- if (GetCastleData("prtg_cas01",10) == 1) guardian "prtg_cas01",182,62,"Guardian Soldier",1287,"Guardian_Pt01::OnGuardianDied",0;
- if (GetCastleData("prtg_cas01",11) == 1) guardian "prtg_cas01",182,116,"Guardian Soldier",1287,"Guardian_Pt01::OnGuardianDied",1;
- if (GetCastleData("prtg_cas01",12) == 1) guardian "prtg_cas01",153,86,"Guardian Soldier",1287,"Guardian_Pt01::OnGuardianDied",2;
- if (GetCastleData("prtg_cas01",13) == 1) guardian "prtg_cas01",59,28,"Guardian Archer",1285,"Guardian_Pt01::OnGuardianDied",3;
- if (GetCastleData("prtg_cas01",14) == 1) guardian "prtg_cas01",50,36,"Guardian Archer",1285,"Guardian_Pt01::OnGuardianDied",4;
- if (GetCastleData("prtg_cas01",15) == 1) guardian "prtg_cas01",184,183,"Guardian Knight",1286,"Guardian_Pt01::OnGuardianDied",5;
- if (GetCastleData("prtg_cas01",16) == 1) guardian "prtg_cas01",196,189,"Guardian Knight",1286,"Guardian_Pt01::OnGuardianDied",6;
- if (GetCastleData("prtg_cas01",17) == 1) guardian "prtg_cas01",107,179,"Guardian Knight",1286,"Guardian_Pt01::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
-//------------------------------------------------------------------------------
-prtg_cas02,158,174,0 script Guardian_Pt02 -1,{
-OnAgitInit:
- killmonster "prtg_cas02","Guardian_Pt02::OnGuardianDied";
- if (GetCastleData("prtg_cas02",10) == 1) guardian "prtg_cas02",161,161,"Guardian Knight",1286,"Guardian_Pt02::OnGuardianDied",0;
- if (GetCastleData("prtg_cas02",11) == 1) guardian "prtg_cas02",153,161,"Guardian Knight",1286,"Guardian_Pt02::OnGuardianDied",1;
- if (GetCastleData("prtg_cas02",12) == 1) guardian "prtg_cas02",178,44,"Guardian Knight",1286,"Guardian_Pt02::OnGuardianDied",2;
- if (GetCastleData("prtg_cas02",13) == 1) guardian "prtg_cas02",71,75,"Guardian Soldier",1287,"Guardian_Pt02::OnGuardianDied",3;
- if (GetCastleData("prtg_cas02",14) == 1) guardian "prtg_cas02",49,28,"Guardian Soldier",1287,"Guardian_Pt02::OnGuardianDied",4;
- if (GetCastleData("prtg_cas02",15) == 1) guardian "prtg_cas02",64,186,"Guardian Archer",1285,"Guardian_Pt02::OnGuardianDied",5;
- if (GetCastleData("prtg_cas02",16) == 1) guardian "prtg_cas02",76,196,"Guardian Archer",1285,"Guardian_Pt02::OnGuardianDied",6;
- if (GetCastleData("prtg_cas02",17) == 1) guardian "prtg_cas02",75,175,"Guardian Archer",1285,"Guardian_Pt02::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
-//------------------------------------------------------------------------------
-prtg_cas03,17,221,0 script Guardian_Pt03 -1,{
-OnAgitInit:
- killmonster "prtg_cas03","Guardian_Pt03::OnGuardianDied";
- if (GetCastleData("prtg_cas03",10) == 1) guardian "prtg_cas03",191,190,"Guardian Knight",1286,"Guardian_Pt03::OnGuardianDied",0;
- if (GetCastleData("prtg_cas03",11) == 1) guardian "prtg_cas03",137,190,"Guardian Knight",1286,"Guardian_Pt03::OnGuardianDied",1;
- if (GetCastleData("prtg_cas03",12) == 1) guardian "prtg_cas03",45,99,"Guardian Knight",1286,"Guardian_Pt03::OnGuardianDied",2;
- if (GetCastleData("prtg_cas03",13) == 1) guardian "prtg_cas03",50,87,"Guardian Soldier",1287,"Guardian_Pt03::OnGuardianDied",3;
- if (GetCastleData("prtg_cas03",14) == 1) guardian "prtg_cas03",41,87,"Guardian Soldier",1287,"Guardian_Pt03::OnGuardianDied",4;
- if (GetCastleData("prtg_cas03",15) == 1) guardian "prtg_cas03",191,42,"Guardian Archer",1285,"Guardian_Pt03::OnGuardianDied",5;
- if (GetCastleData("prtg_cas03",16) == 1) guardian "prtg_cas03",179,43,"Guardian Archer",1285,"Guardian_Pt03::OnGuardianDied",6;
- if (GetCastleData("prtg_cas03",17) == 1) guardian "prtg_cas03",191,72,"Guardian Archer",1285,"Guardian_Pt03::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
-//------------------------------------------------------------------------------
-prtg_cas04,292,14,0 script Guardian_Pt04 -1,{
-OnAgitInit:
- killmonster "prtg_cas04","Guardian_Pt04::OnGuardianDied";
- if (GetCastleData("prtg_cas04",10) == 1) guardian "prtg_cas04",276,14,"Guardian Knight",1286,"Guardian_Pt04::OnGuardianDied",0;
- if (GetCastleData("prtg_cas04",11) == 1) guardian "prtg_cas04",274,35,"Guardian Knight",1286,"Guardian_Pt04::OnGuardianDied",1;
- if (GetCastleData("prtg_cas04",12) == 1) guardian "prtg_cas04",246,246,"Guardian Knight",1286,"Guardian_Pt04::OnGuardianDied",2;
- if (GetCastleData("prtg_cas04",13) == 1) guardian "prtg_cas04",38,240,"Guardian Soldier",1287,"Guardian_Pt04::OnGuardianDied",3;
- if (GetCastleData("prtg_cas04",14) == 1) guardian "prtg_cas04",29,240,"Guardian Soldier",1287,"Guardian_Pt04::OnGuardianDied",4;
- if (GetCastleData("prtg_cas04",15) == 1) guardian "prtg_cas04",33,258,"Guardian Soldier",1287,"Guardian_Pt04::OnGuardianDied",5;
- if (GetCastleData("prtg_cas04",16) == 1) guardian "prtg_cas04",78,48,"Guardian Archer",1285,"Guardian_Pt04::OnGuardianDied",6;
- if (GetCastleData("prtg_cas04",17) == 1) guardian "prtg_cas04",36,61,"Guardian Archer",1285,"Guardian_Pt04::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
-//------------------------------------------------------------------------------
-prtg_cas05,266,266,0 script Guardian_Pt05 -1,{
-OnAgitInit:
- killmonster "prtg_cas05","Guardian_Pt05::OnGuardianDied";
- if (GetCastleData("prtg_cas05",10) == 1) guardian "prtg_cas05",266,262,"Guardian Knight",1286,"Guardian_Pt05::OnGuardianDied",0;
- if (GetCastleData("prtg_cas05",11) == 1) guardian "prtg_cas05",287,280,"Guardian Knight",1286,"Guardian_Pt05::OnGuardianDied",1;
- if (GetCastleData("prtg_cas05",12) == 1) guardian "prtg_cas05",245,250,"Guardian Knight",1286,"Guardian_Pt05::OnGuardianDied",2;
- if (GetCastleData("prtg_cas05",13) == 1) guardian "prtg_cas05",236,63,"Guardian Soldier",1287,"Guardian_Pt05::OnGuardianDied",3;
- if (GetCastleData("prtg_cas05",14) == 1) guardian "prtg_cas05",251,63,"Guardian Soldier",1287,"Guardian_Pt05::OnGuardianDied",4;
- if (GetCastleData("prtg_cas05",15) == 1) guardian "prtg_cas05",278,253,"Guardian Soldier",1287,"Guardian_Pt05::OnGuardianDied",5;
- if (GetCastleData("prtg_cas05",16) == 1) guardian "prtg_cas05",32,253,"Guardian Archer",1285,"Guardian_Pt05::OnGuardianDied",6;
- if (GetCastleData("prtg_cas05",17) == 1) guardian "prtg_cas05",44,248,"Guardian Archer",1285,"Guardian_Pt05::OnGuardianDied",7;
- end;
-
-OnGuardianDied:
- // Event when Guardian dies
- end;
-}
diff --git a/npc/guild/prtg/prtg_kafras.txt b/npc/guild/prtg/prtg_kafras.txt
deleted file mode 100644
index 10e93dcad..000000000
--- a/npc/guild/prtg/prtg_kafras.txt
+++ /dev/null
@@ -1,67 +0,0 @@
-//=== eAthena Script ====================
-//= War of Emperium Kafras for Prontera Guild Castles
-//=== By: =========================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//=== Current Version: ===================
-//= 1.3
-//=== Compatible With: ===================
-//= eAthena 0.1+; RO Episode 4+
-//=== Description: =====================
-//= Provides Kafra Staffs for guild members of Prontera Castles.
-//= Used in conjuction with function F_Kafra.
-//=== Additional Comments: =================
-//= v1.2 Optimized with functions.[kobra_k88]
-//= v1.3 Changed "Kafra Service" to "Kafra Staff" [L0ne_W0lf]
-//==============================
-
-
-// Castle 1 ========================
-prtg_cas01,96,173,0 script Kafra Staff#Pt01 117,{
- callfunc "F_GKafra", "prtg_cas01", "Prontera";
- end;
-OnRecvCastlePt01:
- if (GetCastleData("prtg_cas01",9) < 1) disablenpc "Kafra Staff#Pt01";
- end;
-}
-
-
-// Castle 2 ========================
-prtg_cas02,71,36,4 script Kafra Staff#Pt02 117,{
- callfunc "F_GKafra", "prtg_cas02", "Prontera";
- end;
-OnRecvCastlePt02:
- if (GetCastleData("prtg_cas02",9) < 1) disablenpc "Kafra Staff#Pt02";
- end;
-}
-
-
-// Castle 3 ========================
-//prtg_cas03,181,215,4 script Kafra Staff#Pt03 117,{
-prtg_cas03,39,99,4 script Kafra Staff#Pt03 117,{
- callfunc "F_GKafra", "prtg_cas03", "Prontera";
- end;
-OnRecvCastlePt03:
- if (GetCastleData("prtg_cas03",9) < 1) disablenpc "Kafra Staff#Pt03";
- end;
-}
-
-
-// Castle 4 ========================
-prtg_cas04,258,247,4 script Kafra Staff#Pt04 117,{
- callfunc "F_GKafra", "prtg_cas04", "Prontera";
- end;
-OnRecvCastlePt04:
- if (GetCastleData("prtg_cas04",9) < 1) disablenpc "Kafra Staff#Pt04";
- end;
-}
-
-
-// Castle 5 ========================
-prtg_cas05,52,41,4 script Kafra Staff#Pt05 117,{
- callfunc "F_GKafra", "prtg_cas05", "Prontera";
- end;
-OnRecvCastlePt05:
- if (GetCastleData("prtg_cas05",9) < 1) disablenpc "Kafra Staff#Pt05";
- end;
-}
diff --git a/npc/guild/prtg/prtg_managers.txt b/npc/guild/prtg/prtg_managers.txt
deleted file mode 100644
index 3248277f3..000000000
--- a/npc/guild/prtg/prtg_managers.txt
+++ /dev/null
@@ -1,96 +0,0 @@
-//===== eAthena Script == =====================================
-//= War of Emperium Managers for Prontera Guild Castles
-//===== By: == ================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: == ===================================
-//= 1.3
-//===== Compatible With: == ===================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: == =======================================
-//=
-//===== Additional Comments: == ===============================
-//= v1.2 Optimized with functions.[kobra_k88]
-//= 1.3 Updated Guardian positions and types. [L0ne_W0lf]
-//= Updated manager names, and some additional info
-//============================================================
-
-
-// Castle 1 == ================================================================================
-prtg_cas01,112,181,0 script Ahvray#prt1 55,{
- if(callfunc("F_GldManager","Steward Ahvray","prtg_cas01",15,209,"Pt01") == 0) close;
-
- if (@GDnum == 10) guardian "prtg_cas01",182,62,"Guardian Soldier",1287,"Guardian_Pt01::OnGuardianDied",0;
- if (@GDnum == 11) guardian "prtg_cas01",182,116,"Guardian Soldier",1287,"Guardian_Pt01::OnGuardianDied",1;
- if (@GDnum == 12) guardian "prtg_cas01",153,86,"Guardian Soldier",1287,"Guardian_Pt01::OnGuardianDied",2;
- if (@GDnum == 13) guardian "prtg_cas01",59,28,"Guardian Archer",1285,"Guardian_Pt01::OnGuardianDied",3;
- if (@GDnum == 14) guardian "prtg_cas01",50,36,"Guardian Archer",1285,"Guardian_Pt01::OnGuardianDied",4;
- if (@GDnum == 15) guardian "prtg_cas01",184,183,"Guardian Knight",1286,"Guardian_Pt01::OnGuardianDied",5;
- if (@GDnum == 16) guardian "prtg_cas01",196,189,"Guardian Knight",1286,"Guardian_Pt01::OnGuardianDied",6;
- if (@GDnum == 17) guardian "prtg_cas01",107,179,"Guardian Knight",1286,"Guardian_Pt01::OnGuardianDied",7;
- close;
-}
-
-
-// Castle 2 == ================================================================================
-prtg_cas02,94,61,4 script Roy#prt2 55,{
- if(callfunc("F_GldManager","Steward Roy","prtg_cas02",207,229,"Pt02") == 0) close;
-
- if (@GDnum == 10) guardian "prtg_cas02",161,161,"Guardian Knight",1286,"Guardian_Pt02::OnGuardianDied",0;
- if (@GDnum == 11) guardian "prtg_cas02",153,161,"Guardian Knight",1286,"Guardian_Pt02::OnGuardianDied",1;
- if (@GDnum == 12) guardian "prtg_cas02",178,44,"Guardian Knight",1286,"Guardian_Pt02::OnGuardianDied",2;
- if (@GDnum == 13) guardian "prtg_cas02",71,75,"Guardian Soldier",1287,"Guardian_Pt02::OnGuardianDied",3;
- if (@GDnum == 14) guardian "prtg_cas02",49,28,"Guardian Soldier",1287,"Guardian_Pt02::OnGuardianDied",4;
- if (@GDnum == 15) guardian "prtg_cas02",64,186,"Guardian Archer",1285,"Guardian_Pt02::OnGuardianDied",5;
- if (@GDnum == 16) guardian "prtg_cas02",76,196,"Guardian Archer",1285,"Guardian_Pt02::OnGuardianDied",6;
- if (@GDnum == 17) guardian "prtg_cas02",75,175,"Guardian Archer",1285,"Guardian_Pt02::OnGuardianDied",7;
- close;
-}
-
-
-// Castle 3 == ================================================================================
-prtg_cas03,51,100,4 script Sttick#prt3 55,{
- if(callfunc("F_GldManager","Stick","prtg_cas03",190,130,"Pt03") == 0) close;
-
- if (@GDnum == 10) guardian "prtg_cas03",191,190,"Guardian Knight",1286,"Guardian_Pt03::OnGuardianDied",0;
- if (@GDnum == 11) guardian "prtg_cas03",137,190,"Guardian Knight",1286,"Guardian_Pt03::OnGuardianDied",1;
- if (@GDnum == 12) guardian "prtg_cas03",45,99,"Guardian Knight",1286,"Guardian_Pt03::OnGuardianDied",2;
- if (@GDnum == 13) guardian "prtg_cas03",50,87,"Guardian Soldier",1287,"Guardian_Pt03::OnGuardianDied",3;
- if (@GDnum == 14) guardian "prtg_cas03",41,87,"Guardian Soldier",1287,"Guardian_Pt03::OnGuardianDied",4;
- if (@GDnum == 15) guardian "prtg_cas03",191,42,"Guardian Archer",1285,"Guardian_Pt03::OnGuardianDied",5;
- if (@GDnum == 16) guardian "prtg_cas03",179,43,"Guardian Archer",1285,"Guardian_Pt03::OnGuardianDied",6;
- if (@GDnum == 17) guardian "prtg_cas03",191,72,"Guardian Archer",1285,"Guardian_Pt03::OnGuardianDied",7;
- close;
-}
-
-
-// Castle 4 == ================================================================================
-prtg_cas04,259,265,4 script Van Dreth#prt4 55,{
- if(callfunc("F_GldManager","Steward Van Dreth","prtg_cas04",275,160,"Pt04") == 0) close;
-
- if (@GDnum == 10) guardian "prtg_cas04",276,14,"Guardian Knight",1286,"Guardian_Pt04::OnGuardianDied",0;
- if (@GDnum == 11) guardian "prtg_cas04",274,35,"Guardian Knight",1286,"Guardian_Pt04::OnGuardianDied",1;
- if (@GDnum == 12) guardian "prtg_cas04",246,246,"Guardian Knight",1286,"Guardian_Pt04::OnGuardianDied",2;
- if (@GDnum == 13) guardian "prtg_cas04",38,240,"Guardian Soldier",1287,"Guardian_Pt04::OnGuardianDied",3;
- if (@GDnum == 14) guardian "prtg_cas04",29,240,"Guardian Soldier",1287,"Guardian_Pt04::OnGuardianDied",4;
- if (@GDnum == 15) guardian "prtg_cas04",33,258,"Guardian Soldier",1287,"Guardian_Pt04::OnGuardianDied",5;
- if (@GDnum == 16) guardian "prtg_cas04",78,48,"Guardian Archer",1285,"Guardian_Pt04::OnGuardianDied",6;
- if (@GDnum == 17) guardian "prtg_cas04",36,61,"Guardian Archer",1285,"Guardian_Pt04::OnGuardianDied",7;
- close;
-}
-
-
-// Castle 5 == ================================================================================
-prtg_cas05,36,37,4 script Raynor#prt5 55,{
- if(callfunc("F_GldManager","Steward Raynor","prtg_cas05",281,176,"Pt05") == 0) close;
-
- if (@GDnum == 10) guardian "prtg_cas05",266,262,"Guardian Knight",1286,"Guardian_Pt05::OnGuardianDied",0;
- if (@GDnum == 11) guardian "prtg_cas05",287,280,"Guardian Knight",1286,"Guardian_Pt05::OnGuardianDied",1;
- if (@GDnum == 12) guardian "prtg_cas05",245,250,"Guardian Knight",1286,"Guardian_Pt05::OnGuardianDied",2;
- if (@GDnum == 13) guardian "prtg_cas05",236,63,"Guardian Soldier",1287,"Guardian_Pt05::OnGuardianDied",3;
- if (@GDnum == 14) guardian "prtg_cas05",251,63,"Guardian Soldier",1287,"Guardian_Pt05::OnGuardianDied",4;
- if (@GDnum == 15) guardian "prtg_cas05",278,253,"Guardian Soldier",1287,"Guardian_Pt05::OnGuardianDied",5;
- if (@GDnum == 16) guardian "prtg_cas05",32,253,"Guardian Archer",1285,"Guardian_Pt05::OnGuardianDied",6;
- if (@GDnum == 17) guardian "prtg_cas05",44,248,"Guardian Archer",1285,"Guardian_Pt05::OnGuardianDied",7;
- close;
-}
diff --git a/npc/guild/prtg/prtg_treas.txt b/npc/guild/prtg/prtg_treas.txt
deleted file mode 100644
index b7a9a5142..000000000
--- a/npc/guild/prtg/prtg_treas.txt
+++ /dev/null
@@ -1,166 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Treasure Rooms for Prontera Guild Castles
-//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//= 1.3 Removed announces when you open chests. [L0ne_W0lf]
-//============================================================
-
-
-//<=============================== Castle 1 =================================>\\
-
-// Treasure Spawn ----------------------------------------------------------
-prtg_cas01,1,1,0 script Treasure_Pt01 -1,{
-OnRecvCastlePt01:
- end;
-OnInit:
- if($boxNumPt01 == 0) end;
- set $@bxPt01, $boxNumPt01;
- callfunc "F_GldTreas","prtg_cas01","Pt01",$boxNumPt01,$@bxPt01,$@boxIdPt01,1354,6,204,15,213,1;
- end;
-
-OnDied:
- set $boxNumPt01, $boxNumPt01 -1;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-prtg_cas01,15,209,0 script Switch#TresPt01 111,{
- callfunc "F_GldTreasSw", "prtg_cas01",109,179;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-prtg_cas01,11,208,0 script ban_warp#1 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "prtg_cas01", "prontera",109,179;
- end;
-}
-
-//<================================= Castle 2 ===============================>\\
-
-// Treasure Spawn ----------------------------------------------------------
-prtg_cas02,1,1,0 script Treasure_Pt02 -1,{
-OnRecvCastlePt02:
- end;
-OnInit:
- if($boxNumPt02 == 0) end;
- set $@bxPt02, $boxNumPt02;
- callfunc "F_GldTreas","prtg_cas02","Pt02",$boxNumPt02,$@bxPt02,$@boxIdPt02,1356,198,224,207,233,1;
- end;
-
-OnDied:
- set $boxNumPt02, $boxNumPt02 -1;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-prtg_cas02,207,228,0 script Switch#TresPt02 111,{
- callfunc "F_GldTreasSw", "prtg_cas02",94,62;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-prtg_cas02,202,228,0 script ban_warp#2 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "prtg_cas02", "prontera",109,179;
- end;
-}
-
-//<================================ Castle 3 ================================>\\
-
-// Treasure Spawn ----------------------------------------------------------
-prtg_cas03,1,1,0 script Treasure_Pt03 -1,{
-OnRecvCastlePt03:
- end;
-OnInit:
- if($boxNumPt03 == 0) end;
- set $@bxPt03, $boxNumPt03;
- callfunc "F_GldTreas","prtg_cas03","Pt03",$boxNumPt03,$@bxPt03,$@boxIdPt03,1358,184,128,193,135,1;
- end;
-
-OnDied:
- set $boxNumPt03, $boxNumPt03 -1;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-prtg_cas03,193,130,0 script Switch#TresPt03 111,{
- callfunc "F_GldTreasSw", "prtg_cas03",45,99;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-prtg_cas03,189,132,0 script ban_warp#3 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "prtg_cas03", "prontera",109,179;
- end;
-}
-
-//<================================ Castle 4 ================================>\\
-
-// Treasure Spawn ----------------------------------------------------------
-prtg_cas04,1,1,0 script Treasure_Pt04 -1,{
-OnRecvCastlePt04:
- end;
-OnInit:
- if($boxNumPt04 == 0) end;
- set $@bxPt04, $boxNumPt04;
- callfunc "F_GldTreas","prtg_cas04","Pt04",$boxNumPt04,$@bxPt04,$@boxIdPt04,1360,266,158,275,167,1;
- end;
-
-OnDied:
- set $boxNumPt04, $boxNumPt04 -1;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-prtg_cas04,275,160,0 script Switch#TresPt04 111,{
- callfunc "F_GldTreasSw", "prtg_cas04",259,265;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-prtg_cas04,271,162,0 script ban_warp#4 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "prtg_cas04", "prontera",109,179;
- end;
-}
-
-//<================================ Castle 5 ================================>\\
-
-// Treasure Spawn ----------------------------------------------------------
-prtg_cas05,1,1,0 script Treasure_Pt05 -1,{
-OnRecvCastlePt05:
- end;
-OnInit:
- if($boxNumPt05 == 0) end;
- set $@bxPt05, $boxNumPt05;
- callfunc "F_GldTreas","prtg_cas05","Pt05",$boxNumPt05,$@bxPt05,$@boxIdPt05,1362,272,174,279,181,1;
- end;
-
-OnDied:
- set $boxNumPt05, $boxNumPt05 -1;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-prtg_cas05,281,176,0 script Switch#TresPt05 111,{
- callfunc "F_GldTreasSw", "prtg_cas05",34,30;
- end;
-}
-
-// Treasure Room Protection ------------------------------------------------
-prtg_cas05,276,178,0 script ban_warp#5 -1,6,6,{
-OnTouch:
- callfunc "F_TreasProtect", "prtg_cas05", "prontera",109,179;
- end;
-}