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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-04 01:11:21 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-06-04 01:11:21 +0000 |
commit | cf3ef84e5e0c09e2ff1f1683d8546a6822ba7693 (patch) | |
tree | e858229b6d91af5fee15849e6582d614435e1c3e /npc/guild/prtg/prtg_treas.txt | |
parent | 89d430b2c4d770d7d5c073710a21bd24df5f3f0c (diff) | |
download | hercules-cf3ef84e5e0c09e2ff1f1683d8546a6822ba7693.tar.gz hercules-cf3ef84e5e0c09e2ff1f1683d8546a6822ba7693.tar.bz2 hercules-cf3ef84e5e0c09e2ff1f1683d8546a6822ba7693.tar.xz hercules-cf3ef84e5e0c09e2ff1f1683d8546a6822ba7693.zip |
* Updated 2006 headgear quests to semi-official dialog.
* Various updates to the various guild Castle scripts.
- Added Guild Master Room protection. Further security so only the master of the current castle can enter the treasure room.
- Updated Guild Castle Flags again. Updated remaining dialogs to official.
- Updated a couple announces for when the Emperium breaks. Both are now up to par with iRO.
- Moved nguild to the events folder and commented it out, as it was a kRO event that was used twice. Updated .confs to reflect this change.
* Added the first class skill resetter into Prontera. She resets players under base level 40 who are first or expanded class.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10669 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/prtg/prtg_treas.txt')
-rw-r--r-- | npc/guild/prtg/prtg_treas.txt | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/npc/guild/prtg/prtg_treas.txt b/npc/guild/prtg/prtg_treas.txt index 7bbe6cc74..de3f9501e 100644 --- a/npc/guild/prtg/prtg_treas.txt +++ b/npc/guild/prtg/prtg_treas.txt @@ -39,6 +39,12 @@ prtg_cas01,15,209,0 script Switch#TresPt01 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +prtg_cas01,11,208,0 script ban_warp#1 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "prtg_cas01", "prontera",109,179; + end; +} //<================================= Castle 2 ===============================>\\ @@ -65,6 +71,12 @@ prtg_cas02,207,228,0 script Switch#TresPt02 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +prtg_cas02,202,228,0 script ban_warp#2 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "prtg_cas02", "prontera",109,179; + end; +} //<================================ Castle 3 ================================>\\ @@ -91,6 +103,11 @@ prtg_cas03,193,130,0 script Switch#TresPt03 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +prtg_cas03,189,132,0 script ban_warp#3 -1,6,6,{ + callfunc "F_TreasProtect", "prtg_cas03", "prontera",109,179; + end; +} //<================================ Castle 4 ================================>\\ @@ -117,6 +134,12 @@ prtg_cas04,275,160,0 script Switch#TresPt04 111,{ end; } +// Treasure Room Protection ------------------------------------------------ +prtg_cas04,271,162,0 script ban_warp#4 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "prtg_cas04", "prontera",109,179; + end; +} //<================================ Castle 5 ================================>\\ @@ -142,3 +165,10 @@ prtg_cas05,281,176,0 script Switch#TresPt05 111,{ callfunc "F_GldTreasSw", "prtg_cas05",34,30; end; } + +// Treasure Room Protection ------------------------------------------------ +prtg_cas05,276,178,0 script ban_warp#5 -1,6,6,{ +OnTouch: + callfunc "F_TreasProtect", "prtg_cas05", "prontera",109,179; + end; +}
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