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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
commit620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch)
tree38a39e0415f419d9a49ae456ed0e26654c23d559 /npc/guild/prtg/prtg_managers.txt
parenta2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff)
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script =======================================
+//= War of Emperium Managers for Prontera Guild Castles
+//===== By: ==================================================
+//= jAthena - kalen (1.0)
+//= 1.1 by Akaru, ho|yAnge|X, and Valaris
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 0.1+; RO Episode 4+
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= v1.2 Optimized with functions.[kobra_k88]
+//============================================================
+
+
+// Castle 1 ==================================================================================
+prtg_cas01.gat,112,181,0 script Abrai 55,{
+ if(callfunc("F_GldManager","Abrai","prtg_cas01",15,209,"Pt01") == 0) close;
+
+ if(@GDnum==10) guardian "prtg_cas01.gat",196,92,"Soldier Guardian",1287,1,"Guardian_Pt01::OnGuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas01.gat",113,200,"Soldier Guardian",1287,1,"Guardian_Pt01::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas01.gat",111,186,"Soldier Guardian",1287,1,"Guardian_Pt01::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas01.gat",76,202,"Archer Guardian",1285,1,"Guardian_Pt01::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas01.gat",90,26,"Archer Guardian",1285,1,"Guardian_Pt01::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas01.gat",58,59,"Knight Guardian",1286,1,"Guardian_Pt01::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas01.gat",112,200,"Knight Guardian",1286,1,"Guardian_Pt01::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas01.gat",101,194,"Knight Guardian",1286,1,"Guardian_Pt01::OnGuardianDied",7;
+ mes "[ Abrai ]";
+ mes "Guardian has been installed, the guardian will protect our guild base against enemies.";
+ close;
+}
+
+
+// Castle 2 ==================================================================================
+prtg_cas02.gat,94,61,0 script Rhay 55,{
+ if(callfunc("F_GldManager","Rhay","prtg_cas02",201,229,"Pt02") == 0) close;
+
+ if(@GDnum==10) guardian "prtg_cas02.gat",75,71,"Soldier Guardian",1287,1,"Guardian_Pt02::GuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas02.gat",56,31,"Soldier Guardian",1287,1,"Guardian_Pt02::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas02.gat",42,223,"Soldier Guardian",1287,1,"Guardian_Pt02::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas02.gat",44,195,"Archer Guardian",1285,1,"Guardian_Pt02::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas02.gat",197,22,"Archer Guardian",1285,1,"Guardian_Pt02::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas02.gat",68,71,"Knight Guardian",1286,1,"Guardian_Pt02::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas02.gat",202,27,"Knight Guardian",1286,1,"Guardian_Pt02::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas02.gat",59,24,"Knight Guardian",1286,1,"Guardian_Pt02::OnGuardianDied",7;
+ mes "[ Rhay ]";
+ mes "Guardian has been installed, guardian will protect our guild base against enemies.";
+ close;
+}
+
+
+// Castle 3 ==================================================================================
+prtg_cas03.gat,51,100,4 script Stick 55,{
+ if(callfunc("F_GldManager","Stick","prtg_cas03",189,132,"Pt03") == 0) close;
+
+ if(@GDnum==10) guardian "prtg_cas03.gat",165,55,"Soldier Guardian",1287,1,"Guardian_Pt03::OnGuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas03.gat",161,181,"Soldier Guardian",1287,1,"Guardian_Pt03::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas03.gat",165,199,"Soldier Guardian",1287,1,"Guardian_Pt03::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas03.gat",169,22,"Archer Guardian",1285,1,"Guardian_Pt03::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas03.gat",165,191,"Archer Guardian",1285,1,"Guardian_Pt03::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas03.gat",175,13,"Knight Guardian",1286,1,"Guardian_Pt03::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas03.gat",169,180,"Knight Guardian",1286,1,"Guardian_Pt03::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas03.gat",142,217,"Knight Guardian",1286,1,"Guardian_Pt03::OnGuardianDied",7;
+ mes "[ Stick ]";
+ mes "Guardian has been installed, guardian will protect our guild base against enemies.";
+ close;
+}
+
+
+// Castle 4 ==================================================================================
+prtg_cas04.gat,259,265,4 script Bandred 55,{
+ if(callfunc("F_GldManager","Bandred","prtg_cas04",271,162,"Pt04") == 0) close;
+
+ if(@GDnum==10) guardian "prtg_cas04.gat",30,234,"Soldier Guardian",1287,1,"Guardian_Pt04::OnGuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas04.gat",38,234,"Soldier Guardian",1287,1,"Guardian_Pt04::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas04.gat",63,26,"Soldier Guardian",1287,1,"Guardian_Pt04::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas04.gat",253,274,"Archer Guardian",1285,1,"Guardian_Pt04::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas04.gat",269,256,"Archer Guardian",1285,1,"Guardian_Pt04::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas04.gat",267,271,"Knight Guardian",1286,1,"Guardian_Pt04::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas04.gat",34,281,"Knight Guardian",1286,1,"Guardian_Pt04::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas04.gat",33,232,"Knight Guardian",1286,1,"Guardian_Pt04::OnGuardianDied",7;
+ mes "[ Bandred ]";
+ mes "Guardian has been installed, guardian will protect our guild base against enemies.";
+ close;
+}
+
+
+// Castle 5 ==================================================================================
+prtg_cas05.gat,36,37,4 script Reiner 55,{
+ if(callfunc("F_GldManager","Reiner","prtg_cas05",273,179,"Pt05") == 0) close;
+
+ if(@GDnum==10) guardian "prtg_cas05.gat",244,15,"Soldier Guardian",1287,1,"Guardian_Pt05::OnGuardianDied",0;
+ if(@GDnum==11) guardian "prtg_cas05.gat",241,14,"Soldier Guardian",1287,1,"Guardian_Pt05::OnGuardianDied",1;
+ if(@GDnum==12) guardian "prtg_cas05.gat",68,40,"Soldier Guardian",1287,1,"Guardian_Pt05::OnGuardianDied",2;
+ if(@GDnum==13) guardian "prtg_cas05.gat",62,264,"Archer Guardian",1285,1,"Guardian_Pt05::OnGuardianDied",3;
+ if(@GDnum==14) guardian "prtg_cas05.gat",244,61,"Archer Guardian",1285,1,"Guardian_Pt05::OnGuardianDied",4;
+ if(@GDnum==15) guardian "prtg_cas05.gat",34,24,"Knight Guardian",1286,1,"Guardian_Pt05::OnGuardianDied",5;
+ if(@GDnum==16) guardian "prtg_cas05.gat",208,86,"Knight Guardian",1286,1,"Guardian_Pt05::OnGuardianDied",6;
+ if(@GDnum==17) guardian "prtg_cas05.gat",43,70,"Knight Guardian",1286,1,"Guardian_Pt05::OnGuardianDied",7;
+ mes "[ Reiner ]";
+ mes "Guardian has been installed, guardian will protect our guild base against enemies.";
+ close;
+}