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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/guild/payg_cas05.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/guild/payg_cas05.txt')
-rw-r--r--npc/guild/payg_cas05.txt36
1 files changed, 18 insertions, 18 deletions
diff --git a/npc/guild/payg_cas05.txt b/npc/guild/payg_cas05.txt
index ce5ee2f06..f7d61fc70 100644
--- a/npc/guild/payg_cas05.txt
+++ b/npc/guild/payg_cas05.txt
@@ -16,7 +16,7 @@
// Guild Flags (Outside Castle)
//============================================================
-- script Bamboo Grove Hill#1::OutsideFlagsPA5 722,{
+- script Bamboo Grove Hill#1::OutsideFlagsPA5 GUILD_FLAG,{
set .@GID, GetCastleData("payg_cas05",1);
@@ -66,14 +66,14 @@ OnRecvCastlePy05:
end;
}
-pay_gld,208,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#1-2 722
-pay_gld,199,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#2 722
-pay_gld,190,277,3 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#3 722
-pay_gld,187,294,2 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#4 722
+pay_gld,208,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#1-2 GUILD_FLAG
+pay_gld,199,268,4 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#2 GUILD_FLAG
+pay_gld,190,277,3 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#3 GUILD_FLAG
+pay_gld,187,294,2 duplicate(OutsideFlagsPA5) Bamboo Grove Hill#4 GUILD_FLAG
// Guild Flags (Inside Castle)
//============================================================
-- script Bamboo Grove Hill#5::InsideFlagsPA5 722,{
+- script Bamboo Grove Hill#5::InsideFlagsPA5 GUILD_FLAG,{
end;
OnRecvCastlePy05:
@@ -81,29 +81,29 @@ OnRecvCastlePy05:
end;
}
-payg_cas05,32,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#5-2 722
-payg_cas05,24,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#6 722
-payg_cas05,62,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#7 722
-payg_cas05,57,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#8 722
-payg_cas05,55,252,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#9 722
-payg_cas05,55,260,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#10 722
+payg_cas05,32,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#5-2 GUILD_FLAG
+payg_cas05,24,249,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#6 GUILD_FLAG
+payg_cas05,62,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#7 GUILD_FLAG
+payg_cas05,57,271,0 duplicate(InsideFlagsPA5) Bamboo Grove Hill#8 GUILD_FLAG
+payg_cas05,55,252,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#9 GUILD_FLAG
+payg_cas05,55,260,2 duplicate(InsideFlagsPA5) Bamboo Grove Hill#10 GUILD_FLAG
// Guild Flag (Town)
//============================================================
-payon,123,322,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#11 722
-payon,166,161,3 duplicate(InsideFlagsPA5) Bamboo Grove Hill#12 722
+payon,123,322,4 duplicate(InsideFlagsPA5) Bamboo Grove Hill#11 GUILD_FLAG
+payon,166,161,3 duplicate(InsideFlagsPA5) Bamboo Grove Hill#12 GUILD_FLAG
// Kafra Employee
//============================================================
-payg_cas05,276,227,1 duplicate(guildkafra) Kafra Staff#payg_cas05 117
+payg_cas05,276,227,1 duplicate(guildkafra) Kafra Staff#payg_cas05 4_F_KAFRA1
// Steward
//============================================================
-payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 55
+payg_cas05,277,249,3 duplicate(cm) Nahzarf#payg_cas05 1_M_JOBTESTER
// Treasure Room Exit
//============================================================
-payg_cas05,161,136,0 script #lever_PA05 111,{
+payg_cas05,161,136,0 script #lever_PA05 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
@@ -118,7 +118,7 @@ payg_cas05,161,136,0 script #lever_PA05 111,{
// Guild Dungeon Switch
//============================================================
-payg_cas05,249,15,0 duplicate(gdlever) #payg_cas05 111
+payg_cas05,249,15,0 duplicate(gdlever) #payg_cas05 HIDDEN_NPC
// Guild Treasure Spawns
//============================================================