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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:00:45 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:00:45 +0000
commita2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch)
tree4b825dc642cb6eb9a060e54bf8d69288fbee4904 /npc/guild/payg/payg_treas.txt
parentb8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff)
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Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/payg/payg_treas.txt')
-rw-r--r--npc/guild/payg/payg_treas.txt130
1 files changed, 0 insertions, 130 deletions
diff --git a/npc/guild/payg/payg_treas.txt b/npc/guild/payg/payg_treas.txt
deleted file mode 100644
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--- a/npc/guild/payg/payg_treas.txt
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@@ -1,130 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium Treasure Rooms for Payon Guild Castles
-//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= v1.2 Optimized with functions.[kobra_k88]
-//============================================================
-
-
-//<================================ Castle 1 ================================>\\
-
-// Treasure Spawn ----------------------------------------------------------
-payg_cas01.gat,1,1,0 script Treasure_Py01 -1,{
-OnRecvCastlePy01:
- if($boxNumPy01 == 0) end;
- set $@bxPy01, $boxNumPy01;
- callfunc "F_GldTreas","payg_cas01","Py01",$boxNumPy01,$@bxPy01,$@boxIdPy01,1344,286,4,295,13,1;
- end;
-
-OnDied:
- mapannounce "payg_cas01.gat","Treasure Chest Broken Open",17;
- set $boxNumPy01, $boxNumPy01 -1;
- if($boxNumPy01 == 0) mapannounce "payg_cas01.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
- end;
-}
-
-// Treasure Room Switch ---------------------------------------------------
-payg_cas01.gat,295,8,0 script Switch#TresPy01 111,{
- callfunc "F_GldTreasSw", "payg_cas01",120,59;
- end;
-}
-
-
-//<================================ Castle 2 ================================>\\
-// Treasure Spawn ----------------------------------------------------------
-payg_cas02.gat,1,1,0 script Treasure_Py02 -1,{
-OnRecvCastlePy02:
- if($boxNumPy02 == 0) end;
- set $@bxPy02, $boxNumPy02;
- callfunc "F_GldTreas","payg_cas02","Py02",$boxNumPy02,$@bxPy02,$@boxIdPy02,1346,140,140,148,149,1;
- end;
-
-OnDied:
- mapannounce "payg_cas02.gat","Treasure Chest Broken Open",17;
- set $boxNumPy02, $boxNumPy02 -1;
- if($boxNumPy02 == 0) mapannounce "payg_cas02.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-payg_cas02.gat,149,148,0 script Switch#TresPy02 111,{
- callfunc "F_GldTreasSw", "payg_cas02",22,261;
- end;
-}
-
-
-//<================================ Castle 3 ================================>\\
-// Treasure Spawn ----------------------------------------------------------
-payg_cas03.gat,158,168,0 script Treasure_Py03 -1,{
-OnRecvCastlePy03:
- if($boxNumPy03 == 0) end;
- set $@bxPy03, $boxNumPy03;
- callfunc "F_GldTreas","payg_cas03","Py03",$boxNumPy03,$@bxPy03,$@boxIdPy03,1348,154,164,162,173,1;
- end;
-
-OnDied:
- mapannounce "payg_cas03.gat","Treasure Chest Broken Open",17;
- set $boxNumPy03, $boxNumPy03 -1;
- if($boxNumPy03 == 0) mapannounce "payg_cas03.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-payg_cas03.gat,163,167,0 script Switch#TresPy03 111,{
- callfunc "F_GldTreasSw", "payg_cas03",11,278;
- end;
-}
-
-
-//<================================ Castle 4 ================================>\\
-// Treasure Spawn ----------------------------------------------------------
-payg_cas04.gat,146,48,0 script Treasure_Py04 -1,{
-OnRecvCastlePy04:
- if($boxNumPy04 == 0) end;
- set $@bxPy04, $boxNumPy04;
- callfunc "F_GldTreas","payg_cas04","Py04",$boxNumPy04,$@bxPy04,$@boxIdPy04,1350,142,44,151,51,1;
- end;
-
-OnDied:
- mapannounce "payg_cas04.gat","Treasure Chest Broken Open",17;
- set $boxNumPy04, $boxNumPy04 -1;
- if($boxNumPy04 == 0) mapannounce "payg_cas04.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-payg_cas04.gat,151,47,0 script Switch#TresPy04 111,{
- callfunc "F_GldTreasSw", "payg_cas04",38,285;
- end;
-}
-
-
-//<================================ Castle 5 ================================>\\
-// Treasure Spawn ----------------------------------------------------------
-payg_cas05.gat,156,131,0 script Treasure_Py05 -1,{
-OnRecvCastlePy05:
- if($boxNumPy05 == 0) end;
- set $@bxPy05, $boxNumPy05;
- callfunc "F_GldTreas","payg_cas05","Py05",$boxNumPy05,$@bxPy05,$@boxIdPy05,1352,152,128,160,135,1;
- end;
-
-OnDied:
- mapannounce "payg_cas05.gat","Treasure Chest Broken Open",17;
- set $boxNumPy05, $boxNumPy05 -1;
- if($boxNumPy05 == 0) mapannounce "payg_cas05.gat", "All of the treasure boxes have been opened. You must wait untill the next day for them to appear again.",0;
- end;
-}
-
-// Treasure Room Switch ----------------------------------------------------
-payg_cas05.gat,161,136,0 script Switch#TresPy05 111,{
- callfunc "F_GldTreasSw", "payg_cas05",277,250;
- end;
-}