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author | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-04 23:25:09 +0000 |
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committer | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-04 23:25:09 +0000 |
commit | 195dffc20af1fb32c7e4119988911b72955aeabc (patch) | |
tree | b60d2a5e72d64dc5fc21eb9ce0962631e774a4c9 /npc/guild/old/guardian/aldeg_cas02_guardian.txt | |
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/old/guardian/aldeg_cas02_guardian.txt')
-rw-r--r-- | npc/guild/old/guardian/aldeg_cas02_guardian.txt | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/npc/guild/old/guardian/aldeg_cas02_guardian.txt b/npc/guild/old/guardian/aldeg_cas02_guardian.txt new file mode 100644 index 000000000..64671a472 --- /dev/null +++ b/npc/guild/old/guardian/aldeg_cas02_guardian.txt @@ -0,0 +1,67 @@ +//===== eAthena Script =======================================
+//= War of Emperium - aldeg_cas02 guardians script
+//===== By: ==================================================
+//= holyAngelX (1.0)
+//===== Current Version: =====================================
+//= 1.2
+//===== Compatible With: =====================================
+//= eAthena 0.1+; RO Episode 4+
+//===== Description: =========================================
+//= Guardians Spawn Script in aldeg_cas02
+//===== Additional Comments: =================================
+//= 1.1 by joedukk
+//= 1.2 by Akaru and Valaris
+//============================================================
+
+aldeg_cas02.gat,214,24,0 script Guardian_A02 -1,{
+OnAgitInit:
+ if (GetCastleData("aldeg_cas02.gat",10) <= 0) goto Guardian2;
+ guardian "aldeg_cas02.gat",22,186,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",0;
+ goto Guardian2;
+Guardian2:
+ if (GetCastleData("aldeg_cas02.gat",11) <= 0) goto Guardian3;
+ guardian "aldeg_cas02.gat",88,31,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",1;
+ goto Guardian3;
+Guardian3:
+ if (GetCastleData("aldeg_cas02.gat",12) <= 0) goto Guardian4;
+ guardian "aldeg_cas02.gat",207,176,"Soldier Guardian",1287,1,"Guardian_A02::OnGuardianDied",2;
+ goto Guardian4;
+Guardian4:
+ if (GetCastleData("aldeg_cas02.gat",13) <= 0) goto Guardian5;
+ guardian "aldeg_cas02.gat",50,201,"Archer Guardian",1285,1,"Guardian_A02::OnGuardianDied",3;
+ goto Guardian5;
+Guardian5:
+ if (GetCastleData("aldeg_cas02.gat",14) <= 0) goto Guardian6;
+ guardian "aldeg_cas02.gat",197,146,"Archer Guardian",1285,1,"Guardian_A02::OnGuardianDied",4;
+ goto Guardian6;
+Guardian6:
+ if (GetCastleData("aldeg_cas02.gat",15) <= 0) goto Guardian7;
+ guardian "aldeg_cas02.gat",71,193,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",5;
+ goto Guardian7;
+Guardian7:
+ if (GetCastleData("aldeg_cas02.gat",16) <= 0) goto Guardian8;
+ guardian "aldeg_cas02.gat",88,31,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",6;
+ goto Guardian8;
+Guardian8:
+ if (GetCastleData("aldeg_cas02.gat",17) <= 0) goto NoSpawn;
+ guardian "aldeg_cas02.gat",219,148,"Knight Guardian",1286,1,"Guardian_A02::OnGuardianDied",7;
+ break;
+
+OnAgitEliminate:
+ //Kill all guardians on castle takeover
+ //killmonster "aldeg_cas02.gat","Guardian_A02::GuardianDied";
+ break;
+
+OnGuardianDied:
+ // Event when Guardian dies
+ MapAnnounce "aldeg_cas02.gat","A Guardian Has Fallen",17;
+ break;
+
+OnAgitEnd:
+ break;
+
+NoSpawn:
+ break;
+
+}
+//------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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