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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-04 01:11:21 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-06-04 01:11:21 +0000
commitcf3ef84e5e0c09e2ff1f1683d8546a6822ba7693 (patch)
treee858229b6d91af5fee15849e6582d614435e1c3e /npc/guild/nguild/nguild_flags.txt
parent89d430b2c4d770d7d5c073710a21bd24df5f3f0c (diff)
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* Updated 2006 headgear quests to semi-official dialog.
* Various updates to the various guild Castle scripts. - Added Guild Master Room protection. Further security so only the master of the current castle can enter the treasure room. - Updated Guild Castle Flags again. Updated remaining dialogs to official. - Updated a couple announces for when the Emperium breaks. Both are now up to par with iRO. - Moved nguild to the events folder and commented it out, as it was a kRO event that was used twice. Updated .confs to reflect this change. * Added the first class skill resetter into Prontera. She resets players under base level 40 who are first or expanded class. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10669 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-rw-r--r--npc/guild/nguild/nguild_flags.txt147
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diff --git a/npc/guild/nguild/nguild_flags.txt b/npc/guild/nguild/nguild_flags.txt
deleted file mode 100644
index bc8c6b3cd..000000000
--- a/npc/guild/nguild/nguild_flags.txt
+++ /dev/null
@@ -1,147 +0,0 @@
-//===== eAthena Script =======================================
-//= War of Emperium N Guild Flags
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.2
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= WoE flag scripts. Display guild emblems on flags.
-//===== Additional Comments: =================================
-// Based off existing guild scripts. Do not know if it is accurate.[kobra_k88]
-// 1.1 Inner Flags don't teleport you to your HQ anymore [Lupus]
-// 1.2 updated flags to use the new arguments. [L0ne__W0lf]
-//============================================================
-
-
-//============================================================================//
-// Castle 1
-//============================================================================//
-n_castle,110,96,1 script NGuild Aldebaran#a1-1 722,{
- callfunc "F_Flags","Al De Baran","nguild_alde",218,170,1,1;
- close;
-
-OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde",1);
- end;
-}
-
-nguild_alde,30,248,4 script NGuild Aldebaran#a1-6::NGuildAlde 722,{
- callfunc "F_Flags","Al De Baran","nguild_alde",218,170,0,1;
- close;
-
-OnRecvCastleN01:
- FlagEmblem GetCastleData("nguild_alde",1);
- end;
-}
-// In Castle ============================================
-nguild_alde,30,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-7 722
-nguild_alde,37,248,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-8 722
-nguild_alde,37,246,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-9 722
-nguild_alde,95,80,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-10 722
-nguild_alde,95,59,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-11 722
-nguild_alde,62,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-12 722
-nguild_alde,70,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-13 722
-nguild_alde,74,75,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-14 722
-nguild_alde,62,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-15 722
-nguild_alde,66,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-16 722
-nguild_alde,70,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-17 722
-nguild_alde,74,64,2 duplicate(NGuildAlde) NGuild Aldebaran#a1-18 722
-nguild_alde,203,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-19 722
-nguild_alde,210,150,4 duplicate(NGuildAlde) NGuild Aldebaran#a1-20 722
-
-
-
-
-//============================================================================//
-// Castle 2
-//============================================================================//
-n_castle,110,109,3 script NGuild Geffen#g1-1 722,{
- callfunc "F_Flags","Geffen","nguild_gef",83,47,1,1;
- close;
-
-OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef",1);
- end;
-}
-
-nguild_gef,28,157,4 script NGuild Geffen#g1-6::NGuildGef 722,{
- callfunc "F_Flags","Geffen","nguild_gef",83,47,0,1;
- close;
-
-OnRecvCastleN02:
- FlagEmblem GetCastleData("nguild_gef",1);
- end;
-}
-// In Castle =============================================
-nguild_gef,32,157,4 duplicate(NGuildGef) NGuild Geffen#g1-7 722
-nguild_gef,22,156,5 duplicate(NGuildGef) NGuild Geffen#g1-8 722
-nguild_gef,68,185,3 duplicate(NGuildGef) NGuild Geffen#g1-9 722
-nguild_gef,17,171,5 duplicate(NGuildGef) NGuild Geffen#g1-10 722
-nguild_gef,59,16,4 duplicate(NGuildGef) NGuild Geffen#g1-11 722
-nguild_gef,64,16,4 duplicate(NGuildGef) NGuild Geffen#g1-12 722
-
-
-
-//============================================================================//
-// Castle 3
-//============================================================================//
-n_castle,94,109,5 script NGuild Payon#f1-1 722,{
- callfunc "F_Flags","Payon","nguild_pay",87,29,1,1;
- close;
-
-OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay",1);
- end;
-}
-
-nguild_pay,238,67,4 script NGuild Payon#f1-6::NGuildPay 722,{
- callfunc "F_Flags","Payon","nguild_pay",87,29,0,1;
- close;
-
-OnRecvCastleN03:
- FlagEmblem GetCastleData("nguild_pay",1);
- end;
-}
-// In Castle ===============================================
-nguild_pay,238,67,4 duplicate(NGuildPay) NGuild Payon#f1-6 722
-nguild_pay,233,67,4 duplicate(NGuildPay) NGuild Payon#f1-7 722
-nguild_pay,221,123,4 duplicate(NGuildPay) NGuild Payon#f1-8 722
-nguild_pay,221,116,4 duplicate(NGuildPay) NGuild Payon#f1-9 722
-nguild_pay,206,108,4 duplicate(NGuildPay) NGuild Payon#f1-10 722
-nguild_pay,212,108,4 duplicate(NGuildPay) NGuild Payon#f1-11 722
-
-
-
-
-//=============================================================================//
-// Castle 4
-//=============================================================================//
-n_castle,94,96,7 script NGuild Prontera#p1-1 722,{
- callfunc "F_Flags","Prontera","nguild_prt",97,174,1,1;
- close;
-
-OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt",1);
- end;
-}
-
-nguild_prt,58,56,4 script NGuild Prontera#p1-7::NGuildPrt 722,{
- callfunc "F_Flags","Prontera","nguild_prt",97,174,0,1;
- close;
-
-OnRecvCastleN04:
- FlagEmblem GetCastleData("nguild_prt",1);
- end;
-}
-// In Castle =============================================
-nguild_prt,64,56,4 duplicate(NGuildPrt) NGuild Prontera#p1-8 722
-nguild_prt,76,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-9 722
-nguild_prt,84,32,4 duplicate(NGuildPrt) NGuild Prontera#p1-10 722
-nguild_prt,94,39,4 duplicate(NGuildPrt) NGuild Prontera#p1-11 722
-nguild_prt,94,24,4 duplicate(NGuildPrt) NGuild Prontera#p1-12 722
-nguild_prt,73,14,4 duplicate(NGuildPrt) NGuild Prontera#p1-13 722
-nguild_prt,73,6,4 duplicate(NGuildPrt) NGuild Prontera#p1-14 722
-nguild_prt,55,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-15 722
-nguild_prt,45,46,4 duplicate(NGuildPrt) NGuild Prontera#p1-16 722