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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-06 09:45:05 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-06 09:45:05 +0000 |
commit | 0274c80ae6686b12763ca9ec9a5911e313bdaf64 (patch) | |
tree | dcaf1c7def41fef9c2ea18d1b1c0776710671032 /npc/guild/gldfunc_treasure.txt | |
parent | 90bb183a7ee4eddf031fa3a1e939c79b33bd5129 (diff) | |
download | hercules-0274c80ae6686b12763ca9ec9a5911e313bdaf64.tar.gz hercules-0274c80ae6686b12763ca9ec9a5911e313bdaf64.tar.bz2 hercules-0274c80ae6686b12763ca9ec9a5911e313bdaf64.tar.xz hercules-0274c80ae6686b12763ca9ec9a5911e313bdaf64.zip |
offical novice Castles restrictions, treasure spawns, manager. Onlly entranse + mob spawns are custom
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8943 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gldfunc_treasure.txt')
-rw-r--r-- | npc/guild/gldfunc_treasure.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/guild/gldfunc_treasure.txt b/npc/guild/gldfunc_treasure.txt index 17d3380aa..9118e8a82 100644 --- a/npc/guild/gldfunc_treasure.txt +++ b/npc/guild/gldfunc_treasure.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= holyAngelX (1.0) Akaru and ho|yAnge|X (1.1)
//===== Current Version: =====================================
-//= 1.7
+//= 1.8
//===== Compatible With: =====================================
//= eAthena 1+; RO Episode 4+
//===== Description: =========================================
@@ -37,6 +37,7 @@ //= 1.5 Fixed treasure number 'round exploit' [Lupus]
//= 1.6 to Aegis X.2 formula 4..24 Treasure Chests [Lupus]
//= 1.7 Box Count fix by Zoc. Now it spawns 1st/2nd Treasure Chest 50%/50% [Lupus]
+//= 1.8 Official Treasure Spawn in Novice Castles. Had to add +1 in odd/even formula to leave correct ID of NG Treasure Box 8) [Lupus]
//============================================================
@@ -60,7 +61,7 @@ function script F_GldTreas { set getarg(3), getarg(2); //sets the counter variable = to the box number amount
L_SPAWN:
- set getarg(4), getarg(5)+(getarg(3) & 1); //sets the box id variable = to the box id
+ set getarg(4), getarg(5)+((getarg(3)+1) & 1); //sets the box id variable = to the box id
areamonster getarg(0)+".gat",getarg(6),getarg(7),getarg(8),getarg(9),"Treasure Chest",getarg(4),1,"Treasure_"+getarg(1)+"::OnDied";
set getarg(3), getarg(3) - 1;
if(getarg(3) > 0) goto L_SPAWN;
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