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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-24 15:31:28 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-24 15:31:28 +0000
commit85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7 (patch)
tree3954f54f4adce21db6566710b1b02555b4d241a3 /npc/guild/gldfunc_manager.txt
parent0e67259ca839671dac06dd804d6867ebe33df74a (diff)
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* Added 'map_charid2id'
* Changed monster damage logging to save char ID's * Implemented 'event_script_type' * Set Emsolute Develop as a learnable skill * Updated 'require_glory_guild' * Allow monsters to cast skills near themselves even when monster_nofootset is set to 'yes' * Print number of online users in online.txt/.html even if there's only 1 user git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1282 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gldfunc_manager.txt')
-rw-r--r--npc/guild/gldfunc_manager.txt7
1 files changed, 6 insertions, 1 deletions
diff --git a/npc/guild/gldfunc_manager.txt b/npc/guild/gldfunc_manager.txt
index ec40e5a1e..577cd37e4 100644
--- a/npc/guild/gldfunc_manager.txt
+++ b/npc/guild/gldfunc_manager.txt
@@ -4,7 +4,7 @@
//= jAthena - kalen (1.0)
//= 1.1 by Akaru, ho|yAnge|X, and Valaris
//===== Current Version: =====================================
-//= 1.3
+//= 1.31
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@@ -19,6 +19,7 @@
//= arg(3): y1 coordinate for warp to treasure room
//= arg(4): guild script suffix for kafra, gaurdian scripts etc.
//===== Additional Comments: =================================
+//= v1.31: Added support for Emsolute Develop [celest]
//= v1.2: All Guild manager scripts use this function. Optimized
//= Comerce and Defense investment. [kobra_k88]
//= v1.2a Function now returns to script that called it.
@@ -116,6 +117,8 @@ L_Start:
set Zeny,Zeny-@eco_invest;
SetCastleData getarg(1)+".gat",4,@TriggerE+1;
SetCastleData getarg(1)+".gat",2,@Economy+1;
+ // if we learnt Emsolute Develop there's a chance to get +1 investment again
+ if (getgdskilllv(@GID,10014) > 0) && rand(100)>50) set @Economy, @Economy + 1;
mes "[ "+getarg(0)+" ]";
mes "You have invested successfully.";
return 0;
@@ -172,6 +175,8 @@ L_Start:
SetCastleData getarg(1)+".gat",3,@Defence+1;
// set new hp values for guardians
set @Defence, @Defence + 1;
+ // if we learnt Emsolute Develop there's a chance to get +1 investment again
+ if (getgdskilllv(@GID,10014) > 0) && rand(100)>50) set @Defence, @Defence + 1;
set @AGuardian, 28634 + (@Defence*2000);
set @KGuardian, 30214 + (@Defence*2000);
set @SGuardian, 15670 + (@Defence*2000);