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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-24 15:31:28 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-24 15:31:28 +0000 |
commit | 85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7 (patch) | |
tree | 3954f54f4adce21db6566710b1b02555b4d241a3 /npc/guild/gldfunc_manager.txt | |
parent | 0e67259ca839671dac06dd804d6867ebe33df74a (diff) | |
download | hercules-85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7.tar.gz hercules-85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7.tar.bz2 hercules-85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7.tar.xz hercules-85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7.zip |
* Added 'map_charid2id'
* Changed monster damage logging to save char ID's
* Implemented 'event_script_type'
* Set Emsolute Develop as a learnable skill
* Updated 'require_glory_guild'
* Allow monsters to cast skills near themselves even when monster_nofootset is set to 'yes'
* Print number of online users in online.txt/.html even if there's only 1 user
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1282 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gldfunc_manager.txt')
-rw-r--r-- | npc/guild/gldfunc_manager.txt | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/npc/guild/gldfunc_manager.txt b/npc/guild/gldfunc_manager.txt index ec40e5a1e..577cd37e4 100644 --- a/npc/guild/gldfunc_manager.txt +++ b/npc/guild/gldfunc_manager.txt @@ -4,7 +4,7 @@ //= jAthena - kalen (1.0) //= 1.1 by Akaru, ho|yAnge|X, and Valaris //===== Current Version: ===================================== -//= 1.3 +//= 1.31 //===== Compatible With: ===================================== //= eAthena 0.1+; RO Episode 4+ //===== Description: ========================================= @@ -19,6 +19,7 @@ //= arg(3): y1 coordinate for warp to treasure room //= arg(4): guild script suffix for kafra, gaurdian scripts etc. //===== Additional Comments: ================================= +//= v1.31: Added support for Emsolute Develop [celest] //= v1.2: All Guild manager scripts use this function. Optimized //= Comerce and Defense investment. [kobra_k88] //= v1.2a Function now returns to script that called it. @@ -116,6 +117,8 @@ L_Start: set Zeny,Zeny-@eco_invest; SetCastleData getarg(1)+".gat",4,@TriggerE+1; SetCastleData getarg(1)+".gat",2,@Economy+1; + // if we learnt Emsolute Develop there's a chance to get +1 investment again + if (getgdskilllv(@GID,10014) > 0) && rand(100)>50) set @Economy, @Economy + 1; mes "[ "+getarg(0)+" ]"; mes "You have invested successfully."; return 0; @@ -172,6 +175,8 @@ L_Start: SetCastleData getarg(1)+".gat",3,@Defence+1; // set new hp values for guardians set @Defence, @Defence + 1; + // if we learnt Emsolute Develop there's a chance to get +1 investment again + if (getgdskilllv(@GID,10014) > 0) && rand(100)>50) set @Defence, @Defence + 1; set @AGuardian, 28634 + (@Defence*2000); set @KGuardian, 30214 + (@Defence*2000); set @SGuardian, 15670 + (@Defence*2000); |