diff options
author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
---|---|---|
committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-05 13:23:07 +0000 |
commit | 288490094a7fe9167747dc78d416940759a31197 (patch) | |
tree | 53dc4f5c2375f4b688b53ca8841630ddec5e1f88 /npc/guild/gldfunc_manager.txt | |
parent | 8ec1c47aed09c90343949d57c92760ba84738a46 (diff) | |
download | hercules-288490094a7fe9167747dc78d416940759a31197.tar.gz hercules-288490094a7fe9167747dc78d416940759a31197.tar.bz2 hercules-288490094a7fe9167747dc78d416940759a31197.tar.xz hercules-288490094a7fe9167747dc78d416940759a31197.zip |
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gldfunc_manager.txt')
-rw-r--r-- | npc/guild/gldfunc_manager.txt | 838 |
1 files changed, 419 insertions, 419 deletions
diff --git a/npc/guild/gldfunc_manager.txt b/npc/guild/gldfunc_manager.txt index bd45344b6..d42f37ed7 100644 --- a/npc/guild/gldfunc_manager.txt +++ b/npc/guild/gldfunc_manager.txt @@ -1,419 +1,419 @@ -//===== eAthena Script =======================================
-//= War of Emperium Guild Manager Function
-//===== By: ==================================================
-//= jAthena - kalen (1.0) & eAthena Team
-//===== Current Version: =====================================
-//= 1.6a
-//===== Compatible With: =====================================
-//= eAthena 0.1+; RO Episode 4+
-//===== Description: =========================================
-//= The Guild Manager allows the Guildmaster to invest in comerce
-//= and defense, hire guardians and kafras, go to the treasure room,
-//= and surrender the guild castle.
-//==============================================
-//= Break down of arguments used in the function:
-//= arg(0): name of Castle Manager
-//= arg(1): name of guild castle.
-//= arg(2): x1 coordinate for warp to treasure room
-//= arg(3): y1 coordinate for warp to treasure room
-//= arg(4): guild script suffix for kafra, Guardian scripts etc.
-//===== Additional Comments: =================================
-//= 1.31: Added support for Emsolute Develop [celest]
-//= 1.2: All Guild manager scripts use this function. Optimized Comerce and Defense investment. [kobra_k88]
-//= 1.2a Function now returns to script that called it. Added disablenpc line to surrender castle option to remove kafra upon surrender.[kobra_k88]
-//= 1.2b U can't surrender the base during WOE [Lupus]
-//= 1.2c Fixed issue of guardians hp not increasing upon defense investment.[kobra_k88]
-//= 1.3 Now you can't install Guardians during WOE [Lupus]
-//= 1.4 Remove surrender abbility (Was 100% custom as far as I can tell) [Kayla]
-//= 1.41 Fixed possible Economy investment overflow with Emsolute Develop learnt [Lupus]
-//= 1.5 Official Novice Castles Menu (u can't invest / hire guardians) [Lupus]
-//= 1.6 According to recent info u can re-install Guardians during WoE [Lupus]
-//= 1.6a Fix for guild manager recognizing [KarLaeda]
-//============================================================
-
-
-
-//==============================================
-function script F_GldManager {
-
- set @GID, GetCastleData(getarg(1)+".gat",1);
- mes "[ "+getarg(0)+" ]";
- if (@GID == 0){
- mes "I am waiting for my master. Brave adventurer, follow your destiny!";
- return 0;
- }
- if (getcharid(2) != @GID){
- mes "I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command! Hey! Your not even a part of the guild!!";
- mes "Where are the guardians? Destroy these intruders!";
- return 0;
- }
- if (strcharinfo(0) != getguildmaster(@GID)){
- mes "You're not ^5533FF" + getguildmaster(@GID) + "^000000! I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command only";
- return 0;
- }
-
- mes "Welcome Master ^5533FF" + getguildmaster(@GID) + "^000000 ! I will assist you in any way I can!";
- next;
-
- //Novice Castles. (we don't need ELSE here. Menu has direct labels)
- if(getarg(1) == "nguild_prt" || getarg(1) == "nguild_alde" || getarg(1) == "nguild_gef" || getarg(1) == "nguild_pay" )
- menu "Kafra Service Employment / Dismissal",M_Kaf, "Enter Treasure Room",M_Treas, "Cancel",M_End;
-
- //Common WoE Castles
- menu "Guild Base Briefing",M_Base, "Commerce Investment",M_Comrc, "Defence Investment",M_Def, "Guardian Installation",M_Guard,
- "Kafra Service Employment / Dismissal",M_Kaf, "Enter Treasure Room",M_Treas, "Cancel",M_End;
-
- //========================
- M_Base:
- //=========
- mes "[ "+getarg(0)+" ]";
- mes "Guild Base Investment Information.";
- mes " ";
- mes "Current Commerce Investment is : ^FF3322" + GetCastleData(getarg(1)+".gat",2) + "^000000 points.";
- mes "^0000ff - You have invested " + GetCastleData(getarg(1)+".gat",4) + " times today.^000000";
- next;
- mes "[ "+getarg(0)+" ]";
- mes "Current Defence Investment is : ^FF3322" + GetCastleData(getarg(1)+".gat",3) + "^000000 points.";
- mes "^0000ff- You have invested " + GetCastleData(getarg(1)+".gat",5) + " times today.^000000";
- mes " ";
- mes "That is about it.";
- return 0;
-
- //========================
- M_Comrc:
- //=========
- set @TriggerE,GetCastleData(getarg(1)+".gat",4);
- set @Economy,GetCastleData(getarg(1)+".gat",2);
- if(@Economy < 8) set @eco_invest,10000;
- if(@Economy >= 8) set @eco_invest,20000;
- if(@Economy >= 16) set @eco_invest,40000;
- if(@Economy >= 25) set @eco_invest,80000;
- if(@Economy >= 34) set @eco_invest,160000;
- if(@Economy >= 44) set @eco_invest,320000;
- if(@Economy >= 54) set @eco_invest,640000;
- if(@Economy >= 65) set @eco_invest,1280000;
- if(@Economy >= 76) set @eco_invest,2560000;
- if(@Economy >= 88) set @eco_invest,5120000;
-
- mes "[ "+getarg(0)+" ]";
- if(@TriggerE == 2){
- mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
- return 0;
- }
- if(@Economy >= 100){
- mes "^ff0000This Castle's commerce investment is already maxed at 100 points. You don't have to invest any further.^000000";
- return 0;
- }
- mes "If you improve your Commerce Investment, the guild's productive power increases to produce more goods.";
- mes "So an investment will be required if you're considering future growth.";
- next;
- mes "[ "+getarg(0)+" ]";
- if(@TriggerE == 0) {
- mes "You can invest up to two times a day, but the second time costs more";
- mes "The needed investment amount is ^5533FF" + @eco_invest + "^000000 zeny.";
- } else {
- set @eco_invest,@eco_invest*4;
- mes "You've already invested once today, but you can invest again at ^5533FF" + @eco_invest + "^000000 Zeny.";
- }
- next;
- mes "[ "+getarg(0)+" ]";
- mes "Would you like to invest?";
- next;
- menu "Invest Commerce.",-,"Cancel.",M_End;
-
- mes "[ "+getarg(0)+" ]";
- if(Zeny < @eco_invest){
- mes "Master, you do not have enough money to invest. Investment has been cancelled.";
- return 0;
- }
- set Zeny,Zeny-@eco_invest;
- SetCastleData getarg(1)+".gat",4,@TriggerE+1;
- // if we learnt Emsolute Develop there's 50% chance to get +1 investment again
- SetCastleData getarg(1)+".gat",2,@Economy + 1 + (getgdskilllv(@GID,10014)>0 && rand(100)>50 && @Economy<99);
-
- mes "You have invested successfully.";
- return 0;
-
- //=========================
- M_Def:
- //========
- set @TriggerD,GetCastleData(getarg(1)+".gat",5);
- set @Defence,GetCastleData(getarg(1)+".gat",3);
- if(@Defence < 8) set @def_invest,20000;
- if(@Defence >= 8) set @def_invest,40000;
- if(@Defence >= 16) set @def_invest,80000;
- if(@Defence >= 25) set @def_invest,160000;
- if(@Defence >= 34) set @def_invest,320000;
- if(@Defence >= 44) set @def_invest,640000;
- if(@Defence >= 54) set @def_invest,1280000;
- if(@Defence >= 65) set @def_invest,2560000;
- if(@Defence >= 76) set @def_invest,5120000;
- if(@Defence >= 88) set @def_invest,10240000;
-
- mes "[ "+getarg(0)+" ]";
- if(@TriggerD == 2){
- mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
- return 0;
- }
- if(@Defence >= 100){
- mes "^ff0000This Castle's Defence Investment is already maxed at 100 points. You don't have to invest any further.^000000";
- return 0;
- }
- mes "If you improve investment of defence, the durability of our Guardians and the Emperium will increase.";
- mes "So if you consider our future battles, an investment will be required.";
- next;
- mes "[ "+getarg(0)+" ]";
- if(@TriggerD == 0) {
- mes "You can invest up to two times a day, but the second time costs more";
- mes "The needed investment amount is ^5533FF" + @def_invest + "^000000 zeny.";
- } else {
- set @def_invest,@def_invest*4;
- mes "You've already invested once today, but you can invest again at ^5533FF" + @def_invest + "^000000 Zeny.";
- }
- next;
- mes "[ "+getarg(0)+" ]";
- mes "Would you like to invest?";
- next;
- menu "Invest Defence.",-, "Cancel",M_End;
-
- mes "[ "+getarg(0)+" ]";
- if(Zeny < @def_invest){
- mes "Master, you do not have enough money to invest in Defence. Defence investment has been cancelled.";
- return 0;
- }
- set Zeny,Zeny-@def_invest;
- SetCastleData getarg(1)+".gat",5,@TriggerD+1;
- SetCastleData getarg(1)+".gat",3,@Defence+1;
- // set new hp values for guardians
- set @Defence, @Defence + 1;
- set @AGuardian, 28634 + (@Defence*2000);
- set @KGuardian, 30214 + (@Defence*2000);
- set @SGuardian, 15670 + (@Defence*2000);
- //set @AGuardian,strmobinfo(4,1285) + (@Defence*2000);
- //set @KGuardian,strmobinfo(4,1286) + (@Defence*2000);
- //set @SGuardian,strmobinfo(4,1287) + (@Defence*2000);
- if (GetCastleData(getarg(1)+".gat",10) == 1) SetCastleData getarg(1)+".gat",18,@SGuardian;
- if (GetCastleData(getarg(1)+".gat",11) == 1) SetCastleData getarg(1)+".gat",19,@SGuardian;
- if (GetCastleData(getarg(1)+".gat",12) == 1) SetCastleData getarg(1)+".gat",20,@SGuardian;
- if (GetCastleData(getarg(1)+".gat",13) == 1) SetCastleData getarg(1)+".gat",21,@AGuardian;
- if (GetCastleData(getarg(1)+".gat",14) == 1) SetCastleData getarg(1)+".gat",22,@AGuardian;
- if (GetCastleData(getarg(1)+".gat",15) == 1) SetCastleData getarg(1)+".gat",23,@KGuardian;
- if (GetCastleData(getarg(1)+".gat",16) == 1) SetCastleData getarg(1)+".gat",24,@KGuardian;
- if (GetCastleData(getarg(1)+".gat",17) == 1) SetCastleData getarg(1)+".gat",25,@KGuardian;
-
- mes "You have invested successfully.";
- return 0;
-
- //=========================
- M_Guard:
- //=========
- mes "[ "+getarg(0)+" ]";
- if (getgdskilllv(@GID,10002) == 0){
- mes "I'm sorry Master but you cannot install any guardians right now. Your guild must learn the Guild skill ^5533FFGuardian Research^000000 first.";
- mes "Guardian Installation has been cancelled.";
- return 0;
- }
-
- set @Defence,GetCastleData(getarg(1)+".gat",3);
- set @Guardian0,guardianinfo(0);
- set @Guardian1,guardianinfo(1);
- set @Guardian2,guardianinfo(2);
- set @Guardian3,guardianinfo(3);
- set @Guardian4,guardianinfo(4);
- set @Guardian5,guardianinfo(5);
- set @Guardian6,guardianinfo(6);
- set @Guardian7,guardianinfo(7);
- set @AGuardian, 28634 + (@Defence*2000);
- set @KGuardian, 30214 + (@Defence*2000);
- set @SGuardian, 15670 + (@Defence*2000);
- //set @AGuardian,strmobinfo(4,1285) + (@Defence*2000);
- //set @KGuardian,strmobinfo(4,1286) + (@Defence*2000);
- //set @SGuardian,strmobinfo(4,1287) + (@Defence*2000);
-
- //uncomment the following line to disable guardians Installation during WoE
- //if(agitcheck(0) != 0) goto L_CantGuard;
- mes "Would you like to install a guardian? Guardians will protect the guild base from enemies.";
- mes "Please choose a guardian.";
- next;
-
- menu "Soldier Guardian (" + @Guardian0 + "/" + @SGuardian + ")",L4_1,
- "Soldier Guardian (" + @Guardian1 + "/" + @SGuardian + ")",L4_2,
- "Soldier Guardian (" + @Guardian2 + "/" + @SGuardian + ")",L4_3,
- "Archer Guardian (" + @Guardian3 + "/" + @AGuardian + ")",L4_4,
- "Archer Guardian (" + @Guardian4 + "/" + @AGuardian + ")",L4_5,
- "Knight Guardian (" + @Guardian5 + "/" + @KGuardian + ")",L4_6,
- "Knight Guardian (" + @Guardian6 + "/" + @KGuardian + ")",L4_7,
- "Knight Guardian (" + @Guardian7 + "/" + @KGuardian + ")",L4_8;
-
- L4_1:
- if (GetCastleData(getarg(1)+".gat",10) == 1) goto L_GotGuard;
- set @GDnum,10;
- set @GDnum2,18;
- set @GuardianHP,@SGuardian;
- goto L4_9;
- L4_2:
- if (GetCastleData(getarg(1)+".gat",11) == 1) goto L_GotGuard;
- set @GDnum,11;
- set @GDnum2,19;
- set @GuardianHP,@SGuardian;
- goto L4_9;
- L4_3:
- if (GetCastleData(getarg(1)+".gat",12) == 1) goto L_GotGuard;
- set @GDnum,12;
- set @GDnum2,20;
- set @GuardianHP,@SGuardian;
- goto L4_9;
- L4_4:
- if (GetCastleData(getarg(1)+".gat",13) == 1) goto L_GotGuard;
- set @GDnum,13;
- set @GDnum2,21;
- set @GuardianHP,@AGuardian;
- goto L4_9;
- L4_5:
- if (GetCastleData(getarg(1)+".gat",14) == 1) goto L_GotGuard;
- set @GDnum,14;
- set @GDnum2,22;
- set @GuardianHP,@AGuardian;
- goto L4_9;
- L4_6:
- if (GetCastleData(getarg(1)+".gat",15) == 1) goto L_GotGuard;
- set @GDnum,15;
- set @GDnum2,23;
- set @GuardianHP,@KGuardian;
- goto L4_9;
- L4_7:
- if (GetCastleData(getarg(1)+".gat",16) == 1) goto L_GotGuard;
- set @GDnum,16;
- set @GDnum2,24;
- set @GuardianHP,@KGuardian;
- goto L4_9;
- L4_8:
- if (GetCastleData(getarg(1)+".gat",17) == 1) goto L_GotGuard;
- set @GDnum,17;
- set @GDnum2,25;
- set @GuardianHP,@KGuardian;
- L4_9:
- mes "[ "+getarg(0)+" ]";
- mes "Would you really like to install a guardian? You need ^5533FF10,000 zeny^000000 to install one....";
- next;
- menu "Install",-, "Cancel",M_End;
-
- if (Zeny < 10000){
- mes "[ "+getarg(0)+" ]";
- mes "I'm sorry Master, but you do not have enough zeny for a Guardian.";
- return 0;
- }
- set Zeny,Zeny-10000;
- SetCastleData getarg(1)+".gat",@GDnum,1;
- SetCastleData getarg(1)+".gat",@GDnum2,@GuardianHP;
- return 1;
-
- L_GotGuard:
- mes "[ "+getarg(0)+" ]";
- mes "Excuse me Master, but that guardian has already been installed.....";
- emotion 4;
- return 0;
- L_CantGuard:
- mes "Master.... don't you know that we can't install guardians during the War Of Emperium?!!";
- emotion 4;
- return 0;
-
- //===========================
- M_Kaf:
- //======
- mes "[ "+getarg(0)+" ]";
- if (GetCastleData(getarg(1)+".gat",9) == 1) goto L_Dismiss;
- if (getgdskilllv(@GID,10001) == 0){
- mes "Master, you don't have a contract with the Kafra Service Company.";
- mes "In order to hire a Kafra, you must first learn the Guild skill ^5533FFContract With Kafra^000000.";
- return 0;
- }
-
- L_Hire:
- mes "Would you like to employ the services of a Kafra? You will need ^5533FF10,000 Zeny^000000 to do so... ";
- next;
- menu "Employ Kafra.",-,"Cancel",sM_KafEnd;
-
- mes "[ "+getarg(0)+" ]";
- if (Zeny < 10000){
- mes "Master, you do not have enough money to employ a Kafra. Employment has been cancelled.";
- return 0;
- }
- set Zeny,Zeny-10000;
- enablenpc "Kafra Service#"+getarg(4);
- SetCastleData getarg(1)+".gat",9,1;
- mes "You have created a contract with the Kafra Service Company.";
- next;
- cutin "kafra_01",2;
- mes "[ Kafra Service ]";
- mes "How do you do? I'm here to provide you with helpful service! I'll do the best I can to serve you.";
- next;
- cutin "kafra_01",255;
- mes "[ "+getarg(0)+" ]";
- //mes "Your employment contract lasts ^5533FF1 month^000000. After this term is over you will have to create a new contract.";
- mes "I think the Kafra Service will benefit our guild members.";
- return 0;
-
- sM_KafEnd:
- mes "[ "+getarg(0)+" ]";
- mes "As you wish Master. But I suggest we get a Kafra as soon as possible!";
- return 0;
-
- L_Dismiss:
- mes "Would you like to dismiss the current Kafra?";
- next;
- menu "Dismissal",-,"Cancel",sM_KafEnd2;
-
- cutin "kafra_01",2;
- mes "[ Kafra Service ]";
- mes "Have I done anything wrong? If I did, will you please forgive me?";
- next;
- menu "Dismiss",-,"Cancel",ssM_KafEnd2;
-
- mes "[ Kafra Service ]";
- mes "It's unfortunate that I won't be able to serve your guild anymore....";
- next;
- disablenpc "Kafra Service#"+getarg(4);
- SetCastleData getarg(1)+".gat",9,0;
- cutin "kafra_01",255;
- mes "[ "+getarg(0)+" ]";
- mes "The Kafra has been dismissed. But... we should really get a Kafra as soon as possible!";
- return 0;
- ssM_KafEnd2:
- mes "[ Kafra Service ]";
- mes "Thank you master, I'll do my best! ^^.";
- cutin "kafra_01",255;
- return 0;
- sM_KafEnd2:
- mes "[ "+getarg(0)+" ]";
- mes "Master, I think you should keep the current Kafra Service because she is already trying her best to serve us";
- return 0;
-
- //=========================
- M_Treas:
- //========
- mes "[ "+getarg(0)+" ]";
- mes "Would you to go to our Treasure Room? Only you, the Guild Master, are allowed to enter this room.";
- next;
- menu "Enter Treasure room.",-,"Cancel",sM_TresEnd;
-
- mes "[ "+getarg(0)+" ]";
- mes "Please follow me through the secret passage way.";
- mes "You must pull down on the secret switch in order to get out.";
- next;
- warp getarg(1)+".gat",getarg(2),getarg(3);
- return 0;
- sM_TresEnd:
- mes "[ "+getarg(0)+" ]";
- mes "The goods are produced everyday.";
- mes "You should get them whenever you can because they might dissapear if you take them at the wrong time.";
- return 0;
-
-
- //==========================
- M_End:
- //=======
- mes "[ "+getarg(0)+" ]";
- mes "As you wish, master.";
- return 0;
-}
+//===== eAthena Script ======================================= +//= War of Emperium Guild Manager Function +//===== By: ================================================== +//= jAthena - kalen (1.0) & eAthena Team +//===== Current Version: ===================================== +//= 1.6a +//===== Compatible With: ===================================== +//= eAthena 0.1+; RO Episode 4+ +//===== Description: ========================================= +//= The Guild Manager allows the Guildmaster to invest in comerce +//= and defense, hire guardians and kafras, go to the treasure room, +//= and surrender the guild castle. +//============================================== +//= Break down of arguments used in the function: +//= arg(0): name of Castle Manager +//= arg(1): name of guild castle. +//= arg(2): x1 coordinate for warp to treasure room +//= arg(3): y1 coordinate for warp to treasure room +//= arg(4): guild script suffix for kafra, Guardian scripts etc. +//===== Additional Comments: ================================= +//= 1.31: Added support for Emsolute Develop [celest] +//= 1.2: All Guild manager scripts use this function. Optimized Comerce and Defense investment. [kobra_k88] +//= 1.2a Function now returns to script that called it. Added disablenpc line to surrender castle option to remove kafra upon surrender.[kobra_k88] +//= 1.2b U can't surrender the base during WOE [Lupus] +//= 1.2c Fixed issue of guardians hp not increasing upon defense investment.[kobra_k88] +//= 1.3 Now you can't install Guardians during WOE [Lupus] +//= 1.4 Remove surrender abbility (Was 100% custom as far as I can tell) [Kayla] +//= 1.41 Fixed possible Economy investment overflow with Emsolute Develop learnt [Lupus] +//= 1.5 Official Novice Castles Menu (u can't invest / hire guardians) [Lupus] +//= 1.6 According to recent info u can re-install Guardians during WoE [Lupus] +//= 1.6a Fix for guild manager recognizing [KarLaeda] +//============================================================ + + + +//============================================== +function script F_GldManager { + + set @GID, GetCastleData(getarg(1)+".gat",1); + mes "[ "+getarg(0)+" ]"; + if (@GID == 0){ + mes "I am waiting for my master. Brave adventurer, follow your destiny!"; + return 0; + } + if (getcharid(2) != @GID){ + mes "I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command! Hey! Your not even a part of the guild!!"; + mes "Where are the guardians? Destroy these intruders!"; + return 0; + } + if (strcharinfo(0) != getguildmaster(@GID)){ + mes "You're not ^5533FF" + getguildmaster(@GID) + "^000000! I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command only"; + return 0; + } + + mes "Welcome Master ^5533FF" + getguildmaster(@GID) + "^000000 ! I will assist you in any way I can!"; + next; + + //Novice Castles. (we don't need ELSE here. Menu has direct labels) + if(getarg(1) == "nguild_prt" || getarg(1) == "nguild_alde" || getarg(1) == "nguild_gef" || getarg(1) == "nguild_pay" ) + menu "Kafra Service Employment / Dismissal",M_Kaf, "Enter Treasure Room",M_Treas, "Cancel",M_End; + + //Common WoE Castles + menu "Guild Base Briefing",M_Base, "Commerce Investment",M_Comrc, "Defence Investment",M_Def, "Guardian Installation",M_Guard, + "Kafra Service Employment / Dismissal",M_Kaf, "Enter Treasure Room",M_Treas, "Cancel",M_End; + + //======================== + M_Base: + //========= + mes "[ "+getarg(0)+" ]"; + mes "Guild Base Investment Information."; + mes " "; + mes "Current Commerce Investment is : ^FF3322" + GetCastleData(getarg(1)+".gat",2) + "^000000 points."; + mes "^0000ff - You have invested " + GetCastleData(getarg(1)+".gat",4) + " times today.^000000"; + next; + mes "[ "+getarg(0)+" ]"; + mes "Current Defence Investment is : ^FF3322" + GetCastleData(getarg(1)+".gat",3) + "^000000 points."; + mes "^0000ff- You have invested " + GetCastleData(getarg(1)+".gat",5) + " times today.^000000"; + mes " "; + mes "That is about it."; + return 0; + + //======================== + M_Comrc: + //========= + set @TriggerE,GetCastleData(getarg(1)+".gat",4); + set @Economy,GetCastleData(getarg(1)+".gat",2); + if(@Economy < 8) set @eco_invest,10000; + if(@Economy >= 8) set @eco_invest,20000; + if(@Economy >= 16) set @eco_invest,40000; + if(@Economy >= 25) set @eco_invest,80000; + if(@Economy >= 34) set @eco_invest,160000; + if(@Economy >= 44) set @eco_invest,320000; + if(@Economy >= 54) set @eco_invest,640000; + if(@Economy >= 65) set @eco_invest,1280000; + if(@Economy >= 76) set @eco_invest,2560000; + if(@Economy >= 88) set @eco_invest,5120000; + + mes "[ "+getarg(0)+" ]"; + if(@TriggerE == 2){ + mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level."; + return 0; + } + if(@Economy >= 100){ + mes "^ff0000This Castle's commerce investment is already maxed at 100 points. You don't have to invest any further.^000000"; + return 0; + } + mes "If you improve your Commerce Investment, the guild's productive power increases to produce more goods."; + mes "So an investment will be required if you're considering future growth."; + next; + mes "[ "+getarg(0)+" ]"; + if(@TriggerE == 0) { + mes "You can invest up to two times a day, but the second time costs more"; + mes "The needed investment amount is ^5533FF" + @eco_invest + "^000000 zeny."; + } else { + set @eco_invest,@eco_invest*4; + mes "You've already invested once today, but you can invest again at ^5533FF" + @eco_invest + "^000000 Zeny."; + } + next; + mes "[ "+getarg(0)+" ]"; + mes "Would you like to invest?"; + next; + menu "Invest Commerce.",-,"Cancel.",M_End; + + mes "[ "+getarg(0)+" ]"; + if(Zeny < @eco_invest){ + mes "Master, you do not have enough money to invest. Investment has been cancelled."; + return 0; + } + set Zeny,Zeny-@eco_invest; + SetCastleData getarg(1)+".gat",4,@TriggerE+1; + // if we learnt Emsolute Develop there's 50% chance to get +1 investment again + SetCastleData getarg(1)+".gat",2,@Economy + 1 + (getgdskilllv(@GID,10014)>0 && rand(100)>50 && @Economy<99); + + mes "You have invested successfully."; + return 0; + + //========================= + M_Def: + //======== + set @TriggerD,GetCastleData(getarg(1)+".gat",5); + set @Defence,GetCastleData(getarg(1)+".gat",3); + if(@Defence < 8) set @def_invest,20000; + if(@Defence >= 8) set @def_invest,40000; + if(@Defence >= 16) set @def_invest,80000; + if(@Defence >= 25) set @def_invest,160000; + if(@Defence >= 34) set @def_invest,320000; + if(@Defence >= 44) set @def_invest,640000; + if(@Defence >= 54) set @def_invest,1280000; + if(@Defence >= 65) set @def_invest,2560000; + if(@Defence >= 76) set @def_invest,5120000; + if(@Defence >= 88) set @def_invest,10240000; + + mes "[ "+getarg(0)+" ]"; + if(@TriggerD == 2){ + mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level."; + return 0; + } + if(@Defence >= 100){ + mes "^ff0000This Castle's Defence Investment is already maxed at 100 points. You don't have to invest any further.^000000"; + return 0; + } + mes "If you improve investment of defence, the durability of our Guardians and the Emperium will increase."; + mes "So if you consider our future battles, an investment will be required."; + next; + mes "[ "+getarg(0)+" ]"; + if(@TriggerD == 0) { + mes "You can invest up to two times a day, but the second time costs more"; + mes "The needed investment amount is ^5533FF" + @def_invest + "^000000 zeny."; + } else { + set @def_invest,@def_invest*4; + mes "You've already invested once today, but you can invest again at ^5533FF" + @def_invest + "^000000 Zeny."; + } + next; + mes "[ "+getarg(0)+" ]"; + mes "Would you like to invest?"; + next; + menu "Invest Defence.",-, "Cancel",M_End; + + mes "[ "+getarg(0)+" ]"; + if(Zeny < @def_invest){ + mes "Master, you do not have enough money to invest in Defence. Defence investment has been cancelled."; + return 0; + } + set Zeny,Zeny-@def_invest; + SetCastleData getarg(1)+".gat",5,@TriggerD+1; + SetCastleData getarg(1)+".gat",3,@Defence+1; + // set new hp values for guardians + set @Defence, @Defence + 1; + set @AGuardian, 28634 + (@Defence*2000); + set @KGuardian, 30214 + (@Defence*2000); + set @SGuardian, 15670 + (@Defence*2000); + //set @AGuardian,strmobinfo(4,1285) + (@Defence*2000); + //set @KGuardian,strmobinfo(4,1286) + (@Defence*2000); + //set @SGuardian,strmobinfo(4,1287) + (@Defence*2000); + if (GetCastleData(getarg(1)+".gat",10) == 1) SetCastleData getarg(1)+".gat",18,@SGuardian; + if (GetCastleData(getarg(1)+".gat",11) == 1) SetCastleData getarg(1)+".gat",19,@SGuardian; + if (GetCastleData(getarg(1)+".gat",12) == 1) SetCastleData getarg(1)+".gat",20,@SGuardian; + if (GetCastleData(getarg(1)+".gat",13) == 1) SetCastleData getarg(1)+".gat",21,@AGuardian; + if (GetCastleData(getarg(1)+".gat",14) == 1) SetCastleData getarg(1)+".gat",22,@AGuardian; + if (GetCastleData(getarg(1)+".gat",15) == 1) SetCastleData getarg(1)+".gat",23,@KGuardian; + if (GetCastleData(getarg(1)+".gat",16) == 1) SetCastleData getarg(1)+".gat",24,@KGuardian; + if (GetCastleData(getarg(1)+".gat",17) == 1) SetCastleData getarg(1)+".gat",25,@KGuardian; + + mes "You have invested successfully."; + return 0; + + //========================= + M_Guard: + //========= + mes "[ "+getarg(0)+" ]"; + if (getgdskilllv(@GID,10002) == 0){ + mes "I'm sorry Master but you cannot install any guardians right now. Your guild must learn the Guild skill ^5533FFGuardian Research^000000 first."; + mes "Guardian Installation has been cancelled."; + return 0; + } + + set @Defence,GetCastleData(getarg(1)+".gat",3); + set @Guardian0,guardianinfo(0); + set @Guardian1,guardianinfo(1); + set @Guardian2,guardianinfo(2); + set @Guardian3,guardianinfo(3); + set @Guardian4,guardianinfo(4); + set @Guardian5,guardianinfo(5); + set @Guardian6,guardianinfo(6); + set @Guardian7,guardianinfo(7); + set @AGuardian, 28634 + (@Defence*2000); + set @KGuardian, 30214 + (@Defence*2000); + set @SGuardian, 15670 + (@Defence*2000); + //set @AGuardian,strmobinfo(4,1285) + (@Defence*2000); + //set @KGuardian,strmobinfo(4,1286) + (@Defence*2000); + //set @SGuardian,strmobinfo(4,1287) + (@Defence*2000); + + //uncomment the following line to disable guardians Installation during WoE + //if(agitcheck(0) != 0) goto L_CantGuard; + mes "Would you like to install a guardian? Guardians will protect the guild base from enemies."; + mes "Please choose a guardian."; + next; + + menu "Soldier Guardian (" + @Guardian0 + "/" + @SGuardian + ")",L4_1, + "Soldier Guardian (" + @Guardian1 + "/" + @SGuardian + ")",L4_2, + "Soldier Guardian (" + @Guardian2 + "/" + @SGuardian + ")",L4_3, + "Archer Guardian (" + @Guardian3 + "/" + @AGuardian + ")",L4_4, + "Archer Guardian (" + @Guardian4 + "/" + @AGuardian + ")",L4_5, + "Knight Guardian (" + @Guardian5 + "/" + @KGuardian + ")",L4_6, + "Knight Guardian (" + @Guardian6 + "/" + @KGuardian + ")",L4_7, + "Knight Guardian (" + @Guardian7 + "/" + @KGuardian + ")",L4_8; + + L4_1: + if (GetCastleData(getarg(1)+".gat",10) == 1) goto L_GotGuard; + set @GDnum,10; + set @GDnum2,18; + set @GuardianHP,@SGuardian; + goto L4_9; + L4_2: + if (GetCastleData(getarg(1)+".gat",11) == 1) goto L_GotGuard; + set @GDnum,11; + set @GDnum2,19; + set @GuardianHP,@SGuardian; + goto L4_9; + L4_3: + if (GetCastleData(getarg(1)+".gat",12) == 1) goto L_GotGuard; + set @GDnum,12; + set @GDnum2,20; + set @GuardianHP,@SGuardian; + goto L4_9; + L4_4: + if (GetCastleData(getarg(1)+".gat",13) == 1) goto L_GotGuard; + set @GDnum,13; + set @GDnum2,21; + set @GuardianHP,@AGuardian; + goto L4_9; + L4_5: + if (GetCastleData(getarg(1)+".gat",14) == 1) goto L_GotGuard; + set @GDnum,14; + set @GDnum2,22; + set @GuardianHP,@AGuardian; + goto L4_9; + L4_6: + if (GetCastleData(getarg(1)+".gat",15) == 1) goto L_GotGuard; + set @GDnum,15; + set @GDnum2,23; + set @GuardianHP,@KGuardian; + goto L4_9; + L4_7: + if (GetCastleData(getarg(1)+".gat",16) == 1) goto L_GotGuard; + set @GDnum,16; + set @GDnum2,24; + set @GuardianHP,@KGuardian; + goto L4_9; + L4_8: + if (GetCastleData(getarg(1)+".gat",17) == 1) goto L_GotGuard; + set @GDnum,17; + set @GDnum2,25; + set @GuardianHP,@KGuardian; + L4_9: + mes "[ "+getarg(0)+" ]"; + mes "Would you really like to install a guardian? You need ^5533FF10,000 zeny^000000 to install one...."; + next; + menu "Install",-, "Cancel",M_End; + + if (Zeny < 10000){ + mes "[ "+getarg(0)+" ]"; + mes "I'm sorry Master, but you do not have enough zeny for a Guardian."; + return 0; + } + set Zeny,Zeny-10000; + SetCastleData getarg(1)+".gat",@GDnum,1; + SetCastleData getarg(1)+".gat",@GDnum2,@GuardianHP; + return 1; + + L_GotGuard: + mes "[ "+getarg(0)+" ]"; + mes "Excuse me Master, but that guardian has already been installed....."; + emotion 4; + return 0; + L_CantGuard: + mes "Master.... don't you know that we can't install guardians during the War Of Emperium?!!"; + emotion 4; + return 0; + + //=========================== + M_Kaf: + //====== + mes "[ "+getarg(0)+" ]"; + if (GetCastleData(getarg(1)+".gat",9) == 1) goto L_Dismiss; + if (getgdskilllv(@GID,10001) == 0){ + mes "Master, you don't have a contract with the Kafra Service Company."; + mes "In order to hire a Kafra, you must first learn the Guild skill ^5533FFContract With Kafra^000000."; + return 0; + } + + L_Hire: + mes "Would you like to employ the services of a Kafra? You will need ^5533FF10,000 Zeny^000000 to do so... "; + next; + menu "Employ Kafra.",-,"Cancel",sM_KafEnd; + + mes "[ "+getarg(0)+" ]"; + if (Zeny < 10000){ + mes "Master, you do not have enough money to employ a Kafra. Employment has been cancelled."; + return 0; + } + set Zeny,Zeny-10000; + enablenpc "Kafra Service#"+getarg(4); + SetCastleData getarg(1)+".gat",9,1; + mes "You have created a contract with the Kafra Service Company."; + next; + cutin "kafra_01",2; + mes "[ Kafra Service ]"; + mes "How do you do? I'm here to provide you with helpful service! I'll do the best I can to serve you."; + next; + cutin "kafra_01",255; + mes "[ "+getarg(0)+" ]"; + //mes "Your employment contract lasts ^5533FF1 month^000000. After this term is over you will have to create a new contract."; + mes "I think the Kafra Service will benefit our guild members."; + return 0; + + sM_KafEnd: + mes "[ "+getarg(0)+" ]"; + mes "As you wish Master. But I suggest we get a Kafra as soon as possible!"; + return 0; + + L_Dismiss: + mes "Would you like to dismiss the current Kafra?"; + next; + menu "Dismissal",-,"Cancel",sM_KafEnd2; + + cutin "kafra_01",2; + mes "[ Kafra Service ]"; + mes "Have I done anything wrong? If I did, will you please forgive me?"; + next; + menu "Dismiss",-,"Cancel",ssM_KafEnd2; + + mes "[ Kafra Service ]"; + mes "It's unfortunate that I won't be able to serve your guild anymore...."; + next; + disablenpc "Kafra Service#"+getarg(4); + SetCastleData getarg(1)+".gat",9,0; + cutin "kafra_01",255; + mes "[ "+getarg(0)+" ]"; + mes "The Kafra has been dismissed. But... we should really get a Kafra as soon as possible!"; + return 0; + ssM_KafEnd2: + mes "[ Kafra Service ]"; + mes "Thank you master, I'll do my best! ^^."; + cutin "kafra_01",255; + return 0; + sM_KafEnd2: + mes "[ "+getarg(0)+" ]"; + mes "Master, I think you should keep the current Kafra Service because she is already trying her best to serve us"; + return 0; + + //========================= + M_Treas: + //======== + mes "[ "+getarg(0)+" ]"; + mes "Would you to go to our Treasure Room? Only you, the Guild Master, are allowed to enter this room."; + next; + menu "Enter Treasure room.",-,"Cancel",sM_TresEnd; + + mes "[ "+getarg(0)+" ]"; + mes "Please follow me through the secret passage way."; + mes "You must pull down on the secret switch in order to get out."; + next; + warp getarg(1)+".gat",getarg(2),getarg(3); + return 0; + sM_TresEnd: + mes "[ "+getarg(0)+" ]"; + mes "The goods are produced everyday."; + mes "You should get them whenever you can because they might dissapear if you take them at the wrong time."; + return 0; + + + //========================== + M_End: + //======= + mes "[ "+getarg(0)+" ]"; + mes "As you wish, master."; + return 0; +} |