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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-28 23:34:14 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-28 23:34:14 +0000 |
commit | 01123b8b2f4a77936f8c1358fb2f1c638e169343 (patch) | |
tree | 3a01e72c80fd91a5d45c79b0237bb8bf9e2deb94 /npc/guild/gldfunc_dunsw.txt | |
parent | 80366703f21e3cbcdecf02863ceafe69f96c132b (diff) | |
download | hercules-01123b8b2f4a77936f8c1358fb2f1c638e169343.tar.gz hercules-01123b8b2f4a77936f8c1358fb2f1c638e169343.tar.bz2 hercules-01123b8b2f4a77936f8c1358fb2f1c638e169343.tar.xz hercules-01123b8b2f4a77936f8c1358fb2f1c638e169343.zip |
* Rewrote the WoE 1.0 from the ground up nearly.
- Renamed the WoE Time setting NPC to "agit_controller.txt"
- System is set up to mimic Aegis, some parts are still lacking.
- Documentation on the new system is forth-coming.
- Updated Novice WoE scripts to keep them from breaking.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12673 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gldfunc_dunsw.txt')
-rw-r--r-- | npc/guild/gldfunc_dunsw.txt | 54 |
1 files changed, 0 insertions, 54 deletions
diff --git a/npc/guild/gldfunc_dunsw.txt b/npc/guild/gldfunc_dunsw.txt deleted file mode 100644 index 89c55ec45..000000000 --- a/npc/guild/gldfunc_dunsw.txt +++ /dev/null @@ -1,54 +0,0 @@ -//===== eAthena Script ======================================= -//= War of Emperium Guild Dungeon Switch Function -//===== By: ================================================== -//= jAthena - kalen (1.0) -//= 1.1 by Akaru, ho|yAnge|X, and Valaris -//===== Current Version: ===================================== -//= 1.4 -//===== Compatible With: ===================================== -//= eAthena SVN; RO Episode 4+ -//===== Description: ========================================= -//= Switch that warps guild members to guild dungeon. -//========================================== -//= Break down of arguments used in the function: -//= arg(0): name of guild castle. -//= arg(1): guild dungeon level. -//= arg(2): x1 coordinate for warp -//= arg(3): y1 coordinate for warp -//===== Additional Comments: ================================= -//= 1.2: All guild Dungeon Switch npcs use this function.[kobra_k88] -//= 1.3 Reverted back. Don't listen to ... people at forums -// and check all bugs yourself! -// Some not competent people try to change gld_dun -> gld_dun0 -// IT is wrong, because we already supple "02","03",etc as suffix. -// [Lupus] -//= 1.4 Updated script dialog and structure. [L0ne_W0lf] -//============================================================ - -//================================================== -function script F_GldDunSw { - set .@GID, GetCastleData(getarg(0),1); - if (.@GID == 0) { - mes "[ Echoing Voice ]"; - mes " ' The one who can overcome an ordeal and show true bravery... will find the way... ' "; - close; - } - else { - mes "[ Echoing Voice ]"; - mes " ' Only the one who can show true bravery can take this test. '"; - next; - mes " "; - mes "There's a small lever. Will you pull it?"; - next; - - if (select("Pull.:Do not.") == 1) { - if (getcharid(2) == .@GID) { - warp "gld_dun"+getarg(1),getarg(2),getarg(3); - end; - } - mes " "; - mes " Nothing happened."; - } - return; - } -} |