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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-02 01:15:07 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-02 01:15:07 +0000 |
commit | e8c89d85b61e53646b8a243618a27bd4b06cb7f1 (patch) | |
tree | d8f7a41c9fd45c58bf4013566cc3425434abedb6 /npc/guild/gldfunc_dunsw.txt | |
parent | 95667bfa39da665dc6da8fd4fc354c658774824e (diff) | |
download | hercules-e8c89d85b61e53646b8a243618a27bd4b06cb7f1.tar.gz hercules-e8c89d85b61e53646b8a243618a27bd4b06cb7f1.tar.bz2 hercules-e8c89d85b61e53646b8a243618a27bd4b06cb7f1.tar.xz hercules-e8c89d85b61e53646b8a243618a27bd4b06cb7f1.zip |
* Rather large update to the WoE scripts.
- Eliminated unofficial map-broadcasts (opening treasures/guardian death.)
- Fixed several errors in guardian spawning (script-wise.)
- Treasure spawning itself is done weird... What exactly is the last paramater for anyway? Near as I can see it's ALWAYS 1. Why is it used? what does it do? Why is it undocumented? Mysteries and more!
- Updated dialog and restructured several NPCs.
* Created a unique function for novice WoE as the new manager does not support it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11633 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/guild/gldfunc_dunsw.txt')
-rw-r--r-- | npc/guild/gldfunc_dunsw.txt | 43 |
1 files changed, 25 insertions, 18 deletions
diff --git a/npc/guild/gldfunc_dunsw.txt b/npc/guild/gldfunc_dunsw.txt index c1fdc8e74..89c55ec45 100644 --- a/npc/guild/gldfunc_dunsw.txt +++ b/npc/guild/gldfunc_dunsw.txt @@ -4,9 +4,9 @@ //= jAthena - kalen (1.0) //= 1.1 by Akaru, ho|yAnge|X, and Valaris //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== -//= eAthena 0.1+; RO Episode 4+ +//= eAthena SVN; RO Episode 4+ //===== Description: ========================================= //= Switch that warps guild members to guild dungeon. //========================================== @@ -22,26 +22,33 @@ // Some not competent people try to change gld_dun -> gld_dun0 // IT is wrong, because we already supple "02","03",etc as suffix. // [Lupus] +//= 1.4 Updated script dialog and structure. [L0ne_W0lf] //============================================================ //================================================== function script F_GldDunSw { + set .@GID, GetCastleData(getarg(0),1); + if (.@GID == 0) { + mes "[ Echoing Voice ]"; + mes " ' The one who can overcome an ordeal and show true bravery... will find the way... ' "; + close; + } + else { + mes "[ Echoing Voice ]"; + mes " ' Only the one who can show true bravery can take this test. '"; + next; + mes " "; + mes "There's a small lever. Will you pull it?"; + next; - mes "[ Mysterious Voice ]"; - mes " ' Only brave warriors may lead the guild base.. '"; - next; - mes "(There is little switch over here....... Would you like to pull the switch?)"; - next; - menu "Yes",-,"No",M_No; - - set @GID, GetCastleData(getarg(0),1); - if (@GID == 0 || getcharid(2) != @GID) goto L_NotGLead; - warp "gld_dun"+getarg(1),getarg(2),getarg(3); - end; - - L_NotGLead: - mes "[ Mysterious Voice ]"; - mes " ' ..... it seems that you are not brave enough...... ' "; - M_No: + if (select("Pull.:Do not.") == 1) { + if (getcharid(2) == .@GID) { + warp "gld_dun"+getarg(1),getarg(2),getarg(3); + end; + } + mes " "; + mes " Nothing happened."; + } return; + } } |